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Alter Bridge - One Day Remains

posted
Total Posts
4
Topic Starter
esp0213
This beatmap was submitted using in-game submission on 2013年2月2日 at 上午 11:28:49

Artist: Alter Bridge
Title: One Day Remains
BPM: 139.03
Filesize: 7043kb
Play Time: 02:42
Difficulties Available:
  1. Hard (4.72 stars, 434 notes)
Download: Alter Bridge - One Day Remains
Information: Scores/Beatmap Listing
---------------
My First Beatmap
Normal : 0%
Hard : 99%
SuperMoutarde
random mod

[General]

  1. Background size: alter_bridge_1.jpg is 1151x767, which differs from the recommended size of 1024x768.
  2. MP3 Bitrate: The bitrate for 02 One Day Remains.mp3 is 320 kb/s, which is above the maximum of 192 kb/s.
  3. There are no tags. Consider adding some.
[Hard]

  1. Overall difficulty 5 is too low for Hard, as it will give high accuracy much too easily. Change for Overall Difficulty: 7
  2. HP drain rate too low as well: change +1 or +2
  3. You need to set a preview point
  4. You need to define a kiai time (or multiple ones)
  5. There should be more breaks. Ideally there should be one every minut.
  6. Unsnapped notes everywhere : all notes should be placed on the ticks of the timebar. Ensure it is the case by using the AIMod (Ctrl + Shift +A) and checking that there's nothing in the Snapping section.
    SPOILER
    01:20:493 (3) - Unsnapped circle.
    01:21:356 (6) - Unsnapped circle.
    01:23:082 (6) - Unsnapped circle.
    01:40:881 (1) - Unsnapped circle.
    01:41:906 (4) - Unsnapped circle.
    01:42:553 (6) - Unsnapped slider (start).
    01:42:553 (6) - Unsnapped slider (repeat).
    01:42:553 (6) - Unsnapped slider (end).
    01:48:271 (1) - Unsnapped circle.
    01:49:619 (5) - Unsnapped circle.
    01:49:889 (6) - Unsnapped slider (start).
    01:49:889 (6) - Unsnapped slider (repeat).
    01:49:889 (6) - Unsnapped slider (end).
    01:50:779 (7) - Unsnapped slider (repeat).
    01:50:779 (7) - Unsnapped slider (end).
    01:55:606 (1) - Unsnapped circle.
    01:57:224 (4) - Unsnapped slider (start).
    01:57:224 (4) - Unsnapped slider (repeat).
    01:57:224 (4) - Unsnapped slider (end).
    01:58:114 (5) - Unsnapped slider (repeat).
    01:58:114 (5) - Unsnapped slider (end).
    02:02:942 (2) - Unsnapped circle.
    02:03:265 (3) - Unsnapped circle.
    02:03:913 (5) - Unsnapped circle.
    02:04:560 (7) - Unsnapped circle.
    02:30:989 (2) - Unsnapped circle.
    02:31:259 (3) - Unsnapped circle.
    02:32:122 (6) - Unsnapped circle.
    02:32:985 (3) - Unsnapped circle.
    02:37:893 (2) - Unsnapped circle.
    02:38:217 (3) - Unsnapped circle.
    02:38:541 (4) - Unsnapped slider (start).
    02:38:541 (4) - Unsnapped slider (end).
  7. Your spacing is really inconsistent and it makes the map pretty much unreadable. This is not an insane difficulty, so this should be easily readable on first play. Let's take for example the beginning of the map: you use 1,18 then 1,02 then 0,91 then 1,17 then 1,83. This is within the very first second of the map, you already used 5 different distance snapping. You really shouldn't be doing this in a Hard difficulty, please rework the spacing in the whole map to be much more consistent.
  8. 00:10:834 (6,7,8,9,10,11,12,13) - repeating the same pattern again and again is really boring, find something different. Also there should be new combo on 00:10:834 (6)
  9. 00:12:559 (1,2,3,4,5,6,7) - ^
  10. 00:46:647 (2) - move it so it s not hidden by previous item
  11. 01:27:640 (4,5,6,7,8) - too hard to read, make them less clumped up
Overall you should also diversify your patterns more, the map repeats itself a lot.

That's it for me, good luck with the map!
Topic Starter
esp0213

SuperMoutarde wrote:

random mod

[General]

  1. Background size: alter_bridge_1.jpg is 1151x767, which differs from the recommended size of 1024x768.
  2. MP3 Bitrate: The bitrate for 02 One Day Remains.mp3 is 320 kb/s, which is above the maximum of 192 kb/s.
  3. There are no tags. Consider adding some.
[Hard]

  1. Overall difficulty 5 is too low for Hard, as it will give high accuracy much too easily. Change for Overall Difficulty: 7
  2. HP drain rate too low as well: change +1 or +2
  3. You need to set a preview point
  4. You need to define a kiai time (or multiple ones)
  5. There should be more breaks. Ideally there should be one every minut.
  6. Unsnapped notes everywhere : all notes should be placed on the ticks of the timebar. Ensure it is the case by using the AIMod (Ctrl + Shift +A) and checking that there's nothing in the Snapping section.
    SPOILER
    01:20:493 (3) - Unsnapped circle.
    01:21:356 (6) - Unsnapped circle.
    01:23:082 (6) - Unsnapped circle.
    01:40:881 (1) - Unsnapped circle.
    01:41:906 (4) - Unsnapped circle.
    01:42:553 (6) - Unsnapped slider (start).
    01:42:553 (6) - Unsnapped slider (repeat).
    01:42:553 (6) - Unsnapped slider (end).
    01:48:271 (1) - Unsnapped circle.
    01:49:619 (5) - Unsnapped circle.
    01:49:889 (6) - Unsnapped slider (start).
    01:49:889 (6) - Unsnapped slider (repeat).
    01:49:889 (6) - Unsnapped slider (end).
    01:50:779 (7) - Unsnapped slider (repeat).
    01:50:779 (7) - Unsnapped slider (end).
    01:55:606 (1) - Unsnapped circle.
    01:57:224 (4) - Unsnapped slider (start).
    01:57:224 (4) - Unsnapped slider (repeat).
    01:57:224 (4) - Unsnapped slider (end).
    01:58:114 (5) - Unsnapped slider (repeat).
    01:58:114 (5) - Unsnapped slider (end).
    02:02:942 (2) - Unsnapped circle.
    02:03:265 (3) - Unsnapped circle.
    02:03:913 (5) - Unsnapped circle.
    02:04:560 (7) - Unsnapped circle.
    02:30:989 (2) - Unsnapped circle.
    02:31:259 (3) - Unsnapped circle.
    02:32:122 (6) - Unsnapped circle.
    02:32:985 (3) - Unsnapped circle.
    02:37:893 (2) - Unsnapped circle.
    02:38:217 (3) - Unsnapped circle.
    02:38:541 (4) - Unsnapped slider (start).
    02:38:541 (4) - Unsnapped slider (end).
  7. Your spacing is really inconsistent and it makes the map pretty much unreadable. This is not an insane difficulty, so this should be easily readable on first play. Let's take for example the beginning of the map: you use 1,18 then 1,02 then 0,91 then 1,17 then 1,83. This is within the very first second of the map, you already used 5 different distance snapping. You really shouldn't be doing this in a Hard difficulty, please rework the spacing in the whole map to be much more consistent.
  8. 00:10:834 (6,7,8,9,10,11,12,13) - repeating the same pattern again and again is really boring, find something different. Also there should be new combo on 00:10:834 (6)
  9. 00:12:559 (1,2,3,4,5,6,7) - ^
  10. 00:46:647 (2) - move it so it s not hidden by previous item
  11. 01:27:640 (4,5,6,7,8) - too hard to read, make them less clumped up
Overall you should also diversify your patterns more, the map repeats itself a lot.

That's it for me, good luck with the map!
thx for your professional suggest , it's very helpful

many riff need to adjust , it may take a lot of time

truly appreciate~ :)
quiz-chan_DELETED
JUst some general things:

- Avoid spacing errors like 00:06:949 (7,1)
Use Distance Snap.

- Add New Combos where necessary like 00:10:834 (6)

- Don't use such a low grid level.

- Avoid overlaps like in 00:19:031 (3,4) , so slider and circle don't overlap each other and are readable.

- The notes' hitbursts (these 300s or 100s or dunnowhat popping out when hitting a beat) in 00:21:189 (1,2,3,4,5,6,7,8) overlap themselves.

- Spacing shall always be consistent. For instance, in 00:28:093 (1,2,3,4,5,6,7) , the spacing is suddenly changing on (5,6,7).

00:42:332 (6,7) - This overlap isn't beautiful as well. Change it.
00:43:411 (8,9,10,11) - Spacing is changing again. Use higher grid levels and Distance Snap.

- Overlaps like 00:47:726 (5,6,7) must be avoided. They look ugly.
Besides, 00:47:726 (5,7) also overlap. You must change that.

01:27:640 (4,5,6,7) - Avoid notes overlapping like this in a hive. Make them clearly visible.

WIth these advices in mind, change your map. If you still have some questions or want more advices, just in-game PM me.
BanchoBot
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