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Skandinavien Collab Beatmap Project {Mapping Phase}

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Topic Starter
Dolphin
Its time to start discussing the Song Setup!!

Please use the code I put in the first post when you are posting about the Song Setup! :oops:
If you don't have the beatmap yet, the link is also there!
kriers
I'm in
CXu
holy that's a lot of parts. How many for each person?
kriers

CXu wrote:

holy that's a lot of parts. How many for each person?
that would depend on how many mappers there are
-GN
Suggesting these difficulty settings:
  • HP Drain: 7
    Circle Size: 4
    Approach Rate:9
    Overall Difficulty: 8
I should probably try to get some hitsounds, too, but I don't really know where to look for them
Topic Starter
Dolphin

CXu wrote:

holy that's a lot of parts. How many for each person?
I know there's a good amount of parts, but each part is like 10-30 seconds each. And some are even longer. Until the end where it is very hectic.

-GN wrote:

Suggesting these difficulty settings:
  • HP Drain: 7
    Circle Size: 4
    Approach Rate:9
    Overall Difficulty: 8
I should probably try to get some hitsounds, too, but I don't really know where to look for them
Skinning subforum?
theowest

CXu wrote:

holy that's a lot of parts. How many for each person?
it must be 2 each. Seems like there are more parts than I expected, I think we need to map up to 5 parts each. We will never find enough mappers to map all parts.

Potential mappers:
Gabi
Xgor
Saten
Topic Starter
Dolphin

theowest wrote:

CXu wrote:

holy that's a lot of parts. How many for each person?
it must be 2 each. Seems like there are more parts than I expected, I think we need to map up to 5 parts each. We will never find enough mappers to map all parts.

Potential mappers:
Gabi
Xgor
Saten
new page master theo

I agree! I guess I could try to cut split up parts but then the parts would be very large. (Like 40-60 seconds each?)

Edit: It would be super lovely if Saten joined <3
theowest
I'd be more fun to just map different smaller parts. It's boring to map just one long section when you can map many different. It's also better to have in case someone just wants to map fewer parts and someone wants to map more.
Topic Starter
Dolphin

theowest wrote:

I'd be more fun to just map different smaller parts. It's boring to map just one long section when you can map many different. It's also better to have in case someone just wants to map fewer parts and someone wants to map more.
That is what I am thinking too. :)
kriers
I was expecting to time this, but if Cyclone himself has looked through it, then there's nothing I can do hehe :)
Topic Starter
Dolphin

kriers wrote:

I was expecting to time this, but if Cyclone himself has looked through it, then there's nothing I can do hehe :)
CXu found his Graveyarded beatmap and just handed it out :P
theowest
Here's the template: http://puu.sh/1Wtxq
osu file format v11

[General]
AudioFilename: Crimson Belvedere Eastern Dream.mp3
AudioLeadIn: 1000
PreviewTime: -1
Countdown: 0
SampleSet: Normal
StackLeniency: 0.6
Mode: 0
LetterboxInBreaks: 1

[Editor]
Bookmarks: 20,11656,23656,46928,70201,93474,116746,142928,162746,188927,212200,235473,257109,282018,298018,309655,321291,347291,366745,379835,397835,409471,432744,458925,474788,500388,525988,538788,551588,570788,577188,583588,589988,602788
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 8

[Metadata]
Title:Crimson Belvedere ~ Eastern Dream
TitleUnicode:紅楼 ~ Eastern Dream
Artist:Demetori
ArtistUnicode:Demetori
Creator:Dolphin
Version:template
Source:Touhou
Tags:cxu -gn theowest teras kinomicandy EoSD
BeatmapID:216965
BeatmapSetID:77079

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.92
SliderTickRate:1

[Events]
//Background and Video events
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

[TimingPoints]
20,363.636363636364,4,1,0,100,1,0
20,-133.333333333333,4,1,0,100,0,0
23656,363.636363636364,4,1,0,100,1,0
23656,-133.333333333333,4,1,0,100,0,0
46928,-100,4,1,0,100,0,0
142928,181.818181818182,13,1,0,100,1,0
142928,-200,13,1,0,100,0,0
162746,363.636363636364,4,1,0,100,1,0
235473,-100,4,1,0,100,0,1
257109,-133.333333333333,4,1,0,100,0,0
286382,-100,4,1,0,100,0,1
321291,363.636363636364,9,1,0,100,1,0
347291,363.636363636364,9,1,0,100,1,0
366745,363.636363636364,9,1,0,100,1,0
379835,-100,9,1,0,100,0,1
397835,363.636363636364,4,1,0,100,1,0
458925,375,4,1,0,100,1,0
460425,387.096774193548,4,1,0,100,1,0
461199,394.736842105263,4,1,0,100,1,0
461988,266.666666666667,3,1,0,100,1,0
461988,-133.333333333333,3,1,0,100,0,0


[Colours]
Combo1 : 33,164,226
Combo2 : 255,66,66
Combo3 : 249,192,62
Combo4 : 163,237,80

[HitObjects]

Overwrite everything in Collab with that text.
Saten
Did I hear my name? /o/
theowest
Claiming these 4 parts:

00:46:928 - 01:10:201

02:22:928 - 02:42:746

03:55:473 - 04:17:109

04:58:018 - 05:09:655
Cyclone
Hey Hey Hey Hey Hey Hey. Hi.

I'm actually surprised somebody picked this up. I'm also 100% expecting you guys to change to sped up section.
Topic Starter
Dolphin

Cyclone wrote:

Hey Hey Hey Hey Hey Hey. Hi.

I'm actually surprised somebody picked this up. I'm also 100% expecting you guys to change to sped up section.
We probably will after some time. It would be an annoyance in the Taiko Collab. :P
Saten
I think you should use this timing here

[TimingPoints]
20,363.636363636364,4,1,0,100,1,0
20,-133.333333333333,4,1,0,100,0,0
23656,363.636363636364,4,1,0,100,1,0
23656,-133.333333333333,4,1,0,100,0,0
46928,-100,4,1,0,100,0,0
142928,363.636363636364,4,1,0,100,1,0
145291,363.636363636364,4,1,0,100,1,0
147654,363.636363636364,4,1,0,100,1,0
150017,363.636363636364,4,1,0,100,1,0
152380,363.636363636364,4,1,0,100,1,0
154743,363.636363636364,4,1,0,100,1,0
157106,363.636363636364,4,1,0,100,1,0
159469,363.636363636364,4,1,0,100,1,0
161837,545.454545454546,4,1,0,100,1,0
162382,370.37037037037,4,1,0,100,1,0
162752,363.636363636364,4,1,0,100,1,0
235479,-100,4,1,0,100,0,1
257115,-133.333333333333,4,1,0,100,0,0
286388,-100,4,1,0,100,0,1
321297,363.636363636364,9,1,0,100,1,0
347297,363.636363636364,9,1,0,100,1,0
366751,363.636363636364,9,1,0,100,1,0
379841,-100,9,1,0,100,0,1
397841,363.636363636364,4,1,0,100,1,0
458931,375,4,1,0,100,1,0
460431,387.096774193548,4,1,0,100,1,0
461205,394.736842105263,4,1,0,100,1,0
461994,533.333333333333,3,1,0,100,1,0
theowest
saten saves the day
Cyclone
I dunno what that timing does since I'm lazy and won't test it... but it's probably the aforementioned changing of the speed up i was referring to.

I also just wanted to throw this out there. This is my 2nd favorite demetori song. Don't mess it up. :)
Saten
Yeah, exactly~
CXu
Aww theo claimed some of the parts I wanted to map ;w;

00:23:656 - 00:46:928
03:08:927 - 03:32:200
05:21:291 - 05:47:291
06:49:471 - 07:12:744

I'll take these then.
-GN
Aww CXu claimed some of the parts I wanted to map ;w;

01:33:474 - 01:56:746
03:32:200 - 03:55:473
07:38:925 - 07:54:788
07:54:788 - 08:20:388

Claiming these.
kriers
I'm gonna scrape leftovers because I'm a bad mapper
Topic Starter
Dolphin

Saten wrote:

I think you should use this timing here

[TimingPoints]
20,363.636363636364,4,1,0,100,1,0
20,-133.333333333333,4,1,0,100,0,0
23656,363.636363636364,4,1,0,100,1,0
23656,-133.333333333333,4,1,0,100,0,0
46928,-100,4,1,0,100,0,0
142928,363.636363636364,4,1,0,100,1,0
145291,363.636363636364,4,1,0,100,1,0
147654,363.636363636364,4,1,0,100,1,0
150017,363.636363636364,4,1,0,100,1,0
152380,363.636363636364,4,1,0,100,1,0
154743,363.636363636364,4,1,0,100,1,0
157106,363.636363636364,4,1,0,100,1,0
159469,363.636363636364,4,1,0,100,1,0
161837,545.454545454546,4,1,0,100,1,0
162382,370.37037037037,4,1,0,100,1,0
162752,363.636363636364,4,1,0,100,1,0
235479,-100,4,1,0,100,0,1
257115,-133.333333333333,4,1,0,100,0,0
286388,-100,4,1,0,100,0,1
321297,363.636363636364,9,1,0,100,1,0
347297,363.636363636364,9,1,0,100,1,0
366751,363.636363636364,9,1,0,100,1,0
379841,-100,9,1,0,100,0,1
397841,363.636363636364,4,1,0,100,1,0
458931,375,4,1,0,100,1,0
460431,387.096774193548,4,1,0,100,1,0
461205,394.736842105263,4,1,0,100,1,0
461994,533.333333333333,3,1,0,100,1,0
Thanks a bunch Saten! :)

CXu wrote:

Aww theo claimed some of the parts I wanted to map ;w;

00:23:656 - 00:46:928
03:08:927 - 03:32:200
05:21:291 - 05:47:291
06:49:471 - 07:12:744

I'll take these then.

-GN wrote:

Aww CXu claimed some of the parts I wanted to map ;w;

01:33:474 - 01:56:746
03:32:200 - 03:55:473
07:38:925 - 07:54:788
07:54:788 - 08:20:388

Claiming these.
Adding these instantly! ;) Added!
Topic Starter
Dolphin
I guess I'll just claim mine whilst I can owo
00:00:002 - 00:11:656
01:56:746 - 02:22:928
07:12:744 - 07:38:925
09:49:988 - 10:02:788

Also I would like
SV: 1.90
AR: 9
Saten
SV 2.0

AR 9

Thats my proposition /o/


I like solid numbers, so yeah
Topic Starter
Dolphin
Song Setup is now official!

  • HP Drain: 7
    Circle Size: 4
    Approach Rate: 8
    Overall Difficulty: 7
    Slider Velocity: 1.92
theowest
Here's how I'm making my hitounds




To CXu: Your part ends where my part begins, I've mapped my start like this
Topic Starter
Dolphin
Dear -GN:
I start like this on 01:56:746

Dear theowest:
I end like this on 02:22:928

Love Dolphin~
-GN
Putting one part up for testing! I'm a somewhat slow mapper but I still managed to complete one part in two days o:

http://puu.sh/1XyrR

I might have put the difficulty too high. I don't know, try it and see how it goes. Let's not make the collab HYPER DIFFICULT in one part and slow in another, shall we?
theowest
Let's try to upload one part at a time, and only keep the timing sections of that part.
That way putting the collab together will be much easier.

Timing numbers to look out for:


Hitsound numbers:


Dolphin, you understand this right?
Topic Starter
Dolphin

theowest wrote:

Let's try to upload one part at a time, and only keep the timing sections of that part.
That way putting the collab together will be much easier.

Timing numbers to look out for:


Hitsound numbers:


Dolphin, you understand this right?
I think I do, but I would love if you would care to explain more in detail :D
Teras
01:10:201 - 01:33:474 unclaimed
04:42:018 - 04:58:018 unclaimed
06:37:835 - 06:49:471 unclaimed
08:20:388 - 08:45:988 unclaimed


I want these :P Sorry for the lae reply, couldnt decide what parts i wanted
KinomiCandy
Herp, no breaks?
Saten
I'm just being lazy

I should pick dem parts soon
Topic Starter
Dolphin

KinomiCandy wrote:

Herp, no breaks?
I think I will just have a few breaks. Not many (Maybe only 2-3). I'll pick out these when all the mappers have chosen their parts which makes it so that the shitty parts will be breaks! \o/ Profit!

Saten wrote:

I'm just being lazy

I should pick dem parts soon
Yes. Yes you should.
-GN
meep

http://puu.sh/20YZz first part fix. some input would be fantastic
CXu
Meh, I've been pretty busy this week. I'll try get some mapping done next week though \o
Topic Starter
Dolphin

CXu wrote:

Meh, I've been pretty busy this week. I'll try get some mapping done next week though \o
Take all the time you need! :oops:
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