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Capcom Sound Team - kyukkyukkyutsu nyaa !

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Topic Starter
Hsiao-Chai
This beatmap was submitted using in-game submission on 2015年2月13日 at 15:40:46

Artist: Capcom Sound Team
Title: kyukkyukkyutsu nyaa !
Tags: jyc-Binggan Capcom Monster Hunter Hunting Music Collection III ~Monster Hunter Portable 3rd & Rare Track~
BPM: 90
Filesize: 2612kb
Play Time: 00:53
Difficulties Available:
  1. Easy (1.24 stars, 56 notes)
  2. Hard (2.83 stars, 173 notes)
  3. Insane (3.46 stars, 161 notes)
  4. jyc's time (2.96 stars, 145 notes)
  5. Normal (2.17 stars, 106 notes)
Download: Capcom Sound Team - kyukkyukkyutsu nyaa !
Information: Scores/Beatmap Listing
---------------
All Done and Finished for No More modding, Please.
lkx_Shore
[General]
哇MH
不要在放完连打以后,把滑条放在连打的轨迹上,会遮挡
皮肤颜色不好读
我更倾向选择日本风音效,例如NTR很多图都用的那套日式音效
一个大白线下一个NC吧.
作图的时候要有flow,长音下滑条

[Timing]
00:54:533 (140,141,142) - 删掉这些note
Topic Starter
Hsiao-Chai

lkx_Shore wrote:

[General]
哇MH
不要在放完连打以后,把滑条放在连打的轨迹上,会遮挡 我总觉得这是个常用梗
皮肤颜色不好读 已换
我更倾向选择日本风音效,例如NTR很多图都用的那套日式音效 始终看好D套的契合度
一个大白线下一个NC吧. 长白线的结尾的slider的话,是nc在这个slider上还是在下一个物件上
作图的时候要有flow,长音下滑条 新人不了解flow是什么、求指教

[Timing]
00:54:533 (140,141,142) - 删掉这些note 我又加了两个(你
谢谢XD
Athena Tennos
沒沙發不幸福!~ :(
wantuole
[General]
没看到我们的黄线
难度分布不太对 easy相对来说太难了
NOR如果是成品的话 摆设太过僵硬了 排列上只有前前后后上上下下的 玩起来很无聊 而且难打
hard无力吐槽 这是个巨坑
[easy]
00:05:867 (2,3,4,5,1,2,3) - 这种参杂红线很多的节奏适合在nor中出现
00:15:533 (1,2) - ^
00:21:200 (2,3) - 对称是很好看 ds也要稍微把持点
00:42:200 (1,2,3) - 在easy中出现不太友善
00:50:033 (4,5) - ^
推荐调整下难度分布 改成nor或者hard-会比较适合
[Normal]
太多不友善的遮盖和倒退遮盖 缺少必要的整体美观和可玩度
多尝试旋转和友善点的遮盖
[hard]
小钗你寂寞了 压太多蓝线了
难度上来看还可以


PS:不愧是小钗 简简单单就鬼畜起来了额
Topic Starter
Hsiao-Chai

wantuole wrote:

[General]
没看到我们的黄线 它的下半截被蓝线挡住了
难度分布不太对 easy相对来说太难了 已调整
NOR如果是成品的话 摆设太过僵硬了 排列上只有前前后后上上下下的 玩起来很无聊 而且难打 已调整
hard无力吐槽 这是个巨坑 TAT
[easy]
00:05:867 (2,3,4,5,1,2,3) - 这种参杂红线很多的节奏适合在nor中出现
00:15:533 (1,2) - ^
00:21:200 (2,3) - 对称是很好看 ds也要稍微把持点
00:42:200 (1,2,3) - 在easy中出现不太友善
00:50:033 (4,5) - ^
推荐调整下难度分布 改成nor或者hard-会比较适合
[Normal]
太多不友善的遮盖和倒退遮盖 缺少必要的整体美观和可玩度 已调整
多尝试旋转和友善点的遮盖 点头

[hard]
小钗你寂寞了 压太多蓝线了
难度上来看还可以


PS:不愧是小钗 简简单单就鬼畜起来了额
╮(╯▽╰)╭修改完毕 多谢脱脱
Topic Starter
Hsiao-Chai

Athena Tennos wrote:

沒沙發不幸福!~ :(
快来mod~~有新鲜热腾腾的苦豆酥就幸福了~~
Melt
:3

[General]
  1. 这个previewtime好鬼畜 选到这首歌才听了10喵就没了._.
[Normal]
  1. 00:10:200(1)可以吧1折一次然后把2删掉
  2. 00:39:867(2,1)没叠好
  3. 00:49:533(3,4)距离近一点0 0
  4. 00:53:200(1,2,3,4,5)可以考虑像其他diff一样加一下nc
[Normal+]
  1. 1pc给坑哭了orz
  2. 00:09:867(2)这是故意放这个样子的还是没叠好=_=
  3. 00:11:533(2,3,4,5,6,7)可以把6,7放下来一点弄个正六边形
  4. 00:13:867(9)nc
  5. 00:14:533(1)remove nc
  6. 00:39:533(6,7)没叠好
  7. 00:42:533(2,1)^
  8. 00:44:200(3,4)^
  9. 00:47:700(2,3)^
  10. 00:51:200(1)音量减少可以从这里开始
[Hard]
  1. 00:12:533(5)nc
  2. 00:13:867(9)^
  3. 00:24:033(3)从这开始这一段试试这个
  4. 00:32:867(2)ctrl+g?
  5. 00:46:200(1)感觉这里没必要nc
  6. 00:51:200(1)音量减少可以从这里开始
大概就这些:3
Topic Starter
Hsiao-Chai

Melt wrote:

:3
[General]
  1. 这个previewtime好鬼畜 选到这首歌才听了10喵就没了._.
Accept

[Normal]
  1. 00:10:200(1)可以吧1折一次然后把2删掉 Accept
  2. 00:39:867(2,1)没叠好 Accept
  3. 00:49:533(3,4)距离近一点0 0 Accept
  4. 00:53:200(1,2,3,4,5)可以考虑像其他diff一样加一下nc
Accept

[Normal+]
  1. 1pc给坑哭了orz yeah~
  2. 00:09:867(2)这是故意放这个样子的还是没叠好=_= 没叠好
  3. 00:11:533(2,3,4,5,6,7)可以把6,7放下来一点弄个正六边形 Accept
  4. 00:13:867(9)nc Accept
  5. 00:14:533(1)remove nc Accept
  6. 00:39:533(6,7)没叠好 Accept
  7. 00:42:533(2,1)^ Accept
  8. 00:44:200(3,4)^ Accept
  9. 00:47:700(2,3)^ Accept
  10. 00:51:200(1)音量减少可以从这里开始
Accept(这個为什么不放在gereanl里面

[Hard]
  1. 00:12:533(5)nc Accept
  2. 00:13:867(9)^ Accept
  3. 00:24:033(3)从这开始这一段试试这个 好吧
  4. 00:32:867(2)ctrl+g?
  5. 00:46:200(1)感觉这里没必要nc
  6. 00:51:200(1)音量减少可以从这里开始
大概就这些:3
谢谢~~
Shana Aisaka
I don't really like your song but if i free/got time i will full mod your map :|
In meant time i give you some general mod.

[General]
You need an easy diff. All mapset are fine but you need a 3 star diff that a minimum .
and i don't think you need Normal+ . That diff is hard
Topic Starter
Hsiao-Chai

Shana Aisaka wrote:

[General]
You need an easy diff. All mapset are fine but you need a 3 star diff that a minimum . done
and i don't think you need Normal+ . That diff is hard changed~
thanks so much~
__Ag
hi,2货叉叉,空尼奇瓦

---EZ---
00:47:533 (2,3) - 不建议粘在一起(因为EZ难度我也这样被喷过Orzzz
00:50:867 - 这里开始音量可以再逐渐减小些,还是太大了(30--20--10---最后两个note 5应该差不多了


--normal--
00:15:533 (1,2) - 这两个没有flow咧,试试1号ctrl+G?
00:19:200 (4,5,6) - 敢不敢排出点flow的感觉,比如这种http://osu.ppy.sh/ss/608963
00:22:533 (1,2,3,4,5,6) - 这一堆也是一样
排列略机械死板

--hard--
...算了,我面壁去了,no kudos,thx
Topic Starter
Hsiao-Chai

__Ag wrote:

hi,2货叉叉,空尼奇瓦

---EZ---
00:47:533 (2,3) - 不建议粘在一起(因为EZ难度我也这样被喷过Orzzz 好吧
00:50:867 - 这里开始音量可以再逐渐减小些,还是太大了(30--20--10---最后两个note 5应该差不多了 原来节奏差了一截


--normal--
00:15:533 (1,2) - 这两个没有flow咧,试试1号ctrl+G?1其实是个原地
00:19:200 (4,5,6) - 敢不敢排出点flow的感觉,比如这种http://osu.ppy.sh/ss/608963 好吧
00:22:533 (1,2,3,4,5,6) - 这一堆也是一样 亚达
排列略机械死板

--hard--
...算了,我面壁去了,no kudos,thx
不给kudos我才会被说的好不好
Melan Blue
From #modreqs >3<
Just some suggestions.

[General]
Remove kiai. It's kind of unnecessary, in my opinion.
Or, you could just make kiai fountains by making little kiai sections. Like this: http://puu.sh/21l2m
I hope you'll get what I mean o3o

Also, I could've complained about the random NC placement, but if it's intentional, then I have no problem with it =w=.

[Easy]
00:53:867 (1,1,1,1) - remove these notes and add a spinner? http://puu.sh/21kNL

[Normal]
00:29:533 (1) - flip it vertically (ctrl+j) and place it on x376 y88 http://puu.sh/21kQP
00:30:200 (2,3,4,5) - how about this? http://puu.sh/21kRJ
00:53:867 (1,1,1,1) - same as easy ^^^ remove notes and add a spinner instead

[Hard]
AR +1 is better.
also, maybe CS +1?

[Hard Expand]
No problems :3

I hope I helped somehow :P
Topic Starter
Hsiao-Chai

Leyko wrote:

From #modreqs >3<
Just some suggestions.
SPOILER
[General]
Remove kiai. It's kind of unnecessary, in my opinion.
Or, you could just make kiai fountains by making little kiai sections. Like this: http://puu.sh/21l2m
I hope you'll get what I mean o3o yes i got it:) but seems kiai fountains are not appriciate for ranked map

Also, I could've complained about the random NC placement, but if it's intentional, then I have no problem with it =w=. that's true,but i did pretty bad ;w;

[Easy]
00:53:867 (1,1,1,1) - remove these notes and add a spinner? http://puu.sh/21kNL :) I regard these notesto provide Intermittent diminuendo rather than Continuous diminuendo

[Normal]
00:29:533 (1) - flip it vertically (ctrl+j) and place it on x376 y88 http://puu.sh/21kQP accepted
00:30:200 (2,3,4,5) - how about this? http://puu.sh/21kRJ accepted & did a little change
00:53:867 (1,1,1,1) - same as easy ^^^ remove notes and add a spinner instead same idea

[Hard]
AR +1 is better. accepted
also, maybe CS +1? accepted

[Hard Expand]
No problems :3 :3
I hope I helped somehow :P
Thanks so much ~~~
[Hijiri Byakuren]
Hard Expand
00:05:533 这个NOTE建议换个位置。放到左边吧,或者顺着滑条下去
00:16:200 感觉换成NOTE会更好一些
00:18:533 我觉得还不如换成和前面一个滑条一样
00:24:367 这个滑条建议换成俩NOTE 00:24:533
00:26:533 这个滑条建议换成仨NOTE

其他感觉没啥问题。滑条美观?你自己看着办吧
Topic Starter
Hsiao-Chai

[Hijiri Byakuren] wrote:

Hard Expand
00:05:533 这个NOTE建议换个位置。放到左边吧,或者顺着滑条下去 好吧
00:16:200 感觉换成NOTE会更好一些 你害我拆了我心爱的蛋疼节奏
00:18:533 我觉得还不如换成和前面一个滑条一样亚达
00:24:367 这个滑条建议换成俩NOTE 00:24:533我想想删掉00:24:200 (4) - 还原这个梗的原始风貌
00:26:533 这个滑条建议换成仨NOTE折返了

其他感觉没啥问题。滑条美观?你自己看着办吧 我最奇怪的是这么蛋疼的蓝线节奏你们都柑橘没问题。。。。
多谢莲妈~
Topic Starter
Hsiao-Chai
now we got jyc-Binggan's hard diff 8-)
Pururut
所有难度都打了一遍,hard才是最高难度吧混蛋 :SSSS
另外GD没有上BG :b

General
easy挺科学的样子,Normal note间可以稍微分开一点点.Hard圈太小了而且好多地方没flow.
Hard Expend比Hard好点,同样也是存在有的地方没flow的问题....
GD hard做的还好. 还有就是OD一般都是设置为AR-1的值.
另外结束的那几个NOTE打起来感觉很奇怪..建议删掉,或者换成转圈....我看你几个难度都是这样结尾的...

Easy
fine

Normal
00:07:700 (2,3) - 嘛嘛建议分开

Hard
CS4
OD+1
你可以试着开HD打一下.....然后建议remap...可以参考一下GD Orz

Hard Expend
00:22:367 (1,2,3,1,2,3,1,2,3,4) - Orz莫名节奏...
00:27:200 (1,2,1,2,1,2,3,1,2,3) - ^
00:46:033 (2) - 删掉 00:45:867 (1) - 换成滑条

jyc's hard
00:26:783 (3,4) - 玛德是我的狗耳有问题还是怎么..拉到1/6 然后把4右移一根线,这样感觉好像没问题了..
00:37:450 (3,4) - ^
00:43:700 (1,2,3,1,2,3,4,5,6) - 感觉需要重摆...


说实话这曲子不怎么好做....一是太短..二是节奏太慢....果然还是我功力不够......深感坠毁Orz.....
Topic Starter
Hsiao-Chai

XiaoP_GJ wrote:

所有难度都打了一遍,hard才是最高难度吧混蛋 :SSSS 诶被发现了麽
另外GD没有上BG :b 已加

General
easy挺科学的样子,Normal note间可以稍微分开一点点.Hard圈太小了而且好多地方没flow.
Hard Expend比Hard好点,同样也是存在有的地方没flow的问题....
GD hard做的还好. 还有就是OD一般都是设置为AR-1的值.
另外结束的那几个NOTE打起来感觉很奇怪..建议删掉,或者换成转圈....我看你几个难度都是这样结尾的...总觉得给不了自己合适理由

Easy
fine (:

Normal
00:07:700 (2,3) - 嘛嘛建议分开 分开了

Hard
CS4 在某人的建议下才改成现在这样的
OD+1 已加
你可以试着开HD打一下.....然后建议remap...可以参考一下GD Orz 难道要的不是这个效果麽

Hard Expend
00:22:367 (1,2,3,1,2,3,1,2,3,4) - Orz莫名节奏... 这么经典的红线节奏小P不认识
00:27:200 (1,2,1,2,1,2,3,1,2,3) - ^ ^
00:46:033 (2) - 删掉 00:45:867 (1) - 换成滑条 换了

jyc's hard
00:26:783 (3,4) - 玛德是我的狗耳有问题还是怎么..拉到1/6 然后把4右移一根线,这样感觉好像没问题了..
00:37:450 (3,4) - ^
00:43:700 (1,2,3,1,2,3,4,5,6) - 感觉需要重摆...
姑娘快来改图啦~~

说实话这曲子不怎么好做....一是太短..二是节奏太慢....果然还是我功力不够......深感坠毁Orz.....你说的对(点头
Haya
Hey! From your modding queue :3
Let's start!!

[General]
Silent Hitsounds are unrankable. So please make the end at least hearable

[Easy]
SPOILER
00:04:533 (2) - Do it the same height as (1)
00:16:533 (3) - Not symmetrical
00:23:867 (4) - Putting it like this would look better http://puu.sh/29QN1
00:37:866 (3) - Not symmetrical
00:46:533 (1,2) - Delete those two to make something like this http://puu.sh/29QQN
00:54:533 (1,1,1) - Remove NC

[Normal]
SPOILER
00:04:867 (1) - Do it more curvy like this: http://puu.sh/29QXH
00:12:866 (7,8,9) - Might be confusing, avoid this kind of stacking in Normals
00:15:533 (1) - Doesn't look good
00:21:200 (2) - Overlap with 00:20:200 (6) -
00:33:200 (2) - Do it on the same height as (1)
00:53:867 (1,1,1,1) - Remove NC

[Hard]
SPOILER
Circle Size - 1
HP Drain Rate + 1
00:05:700 (1) - Remove NC
00:08:533 (1) - ^
00:09:533 (1) - ^
00:15:200 (1) - ^
00:15:533 (2) - NC
00:15:867 (1) - Remove NC
00:17:867 (1) - ^
00:18:367 (2) - NC
00:19:867 - Add a note
00:20:533 (1) - Remove NC
00:21:200 (3) - NC
00:22:533 (1) - Remove NC
00:23:867 (1) - ^
00:25:533 (1) - ^
00:27:700 (1) - ^
00:31:200 (1) - ^
00:36:200 (1) - ^
00:36:533 (3) - NC
00:37:200 (1) - Remove NC
00:37:533 (5) - NC
00:38:367 (1) - Remove NC
00:39:867 (9) - NC
00:39:867 (1) - Add a note
00:39:867 (1) - ^
00:41:200 (1) - Remove NC
00:42:367 (1) - ^
00:45:867 (7) - NC
00:46:200 (1) - Remove NC
00:49:033 - Add a note
00:49:200 - ^
00:53:867 (1,1,1,1) - Remove NC
[Hard Expend]
SPOILER
00:03:200 (3) - NC
00:03:200 (3) - Distance SNap
00:06:700 - Add a note
00:08:533 (1) - Remove NC
00:09:200 (2) - NC
00:09:867 (1) - Remove NC
00:15:200 (1) - ^
00:15:533 (2) - NC
00:19:533 (2) - Doesn't look good
00:20:533 (1) - Remove NC
00:22:200 - Add a note
00:22:367 (1,2,3,1,2,3,1,2,3) - Don't understand why you made the part with those notes
00:25:533 (1) - Remove NC
00:26:200 (5) - NC
00:27:200 (1,2,1,2,1,2,3,1,2,3) - Might be confusing
00:34:867 (8) - Why is this so far down?
00:39:200 (1) - Remove NC
00:41:533 (5) - NC
00:41:867 (1) - Remove NC
00:51:033 (5) - NC
00:51:200 (1) - Remove NC
00:53:867 (1,1,1,1) - ^

[jyc's Hard]
SPOILER
00:11:867 (10) - NC
Nothing really crucial here.

Good luck with your map! :)
Topic Starter
Hsiao-Chai

Haya wrote:

Hey! From your modding queue :3
Let's start!!

[General]
Silent Hitsounds are unrankable. So please make the end at least hearable done

[Easy]
SPOILER
00:04:533 (2) - Do it the same height as (1) fixed
00:16:533 (3) - Not symmetrical tried ;_; hope it works now
00:23:867 (4) - Putting it like this would look better http://puu.sh/29QN1 fixed
00:37:866 (3) - Not symmetrical ^
00:46:533 (1,2) - Delete those two to make something like this http://puu.sh/29QQN i like them
00:54:533 (1,1,1) - Remove NC fixed

[Normal]
SPOILER
00:04:867 (1) - Do it more curvy like this: http://puu.sh/29QXH really nicer
00:12:866 (7,8,9) - Might be confusing, avoid this kind of stacking in Normals ok fixed
00:15:533 (1) - Doesn't look good ^
00:21:200 (2) - Overlap with 00:20:200 (6) - ^
00:33:200 (2) - Do it on the same height as (1) ^
00:53:867 (1,1,1,1) - Remove NC ^

[Hard]
SPOILER
Circle Size - 1 fixed
HP Drain Rate + 1 ^
00:05:700 (1) - Remove NC i guess i need this
00:08:533 (1) - ^ fixed
00:09:533 (1) - ^ ^
00:15:200 (1) - ^ ^
00:15:533 (2) - NC ^
00:15:867 (1) - Remove NC ^
00:17:867 (1) - ^ ^
00:18:367 (2) - NC ^
00:19:867 - Add a note nt really
00:20:533 (1) - Remove NC fixed
00:21:200 (3) - NC ^
00:22:533 (1) - Remove NC ^
00:23:867 (1) - ^ ^
00:25:533 (1) - ^ ^
00:27:700 (1) - ^ not this one
00:31:200 (1) - ^ fixed
00:36:200 (1) - ^ ^
00:36:533 (3) - NC ^
00:37:200 (1) - Remove NC ^
00:37:533 (5) - NC ^
00:38:367 (1) - Remove NC ^
00:39:867 (9) - NC not this one
00:39:867 (1) - Add a note ummhh i have one
00:39:867 (1) - ^ so where and when
00:41:200 (1) - Remove NC fixed
00:42:367 (1) - ^ ^
00:45:867 (7) - NC ^
00:46:200 (1) - Remove NC ^
00:49:033 - Add a note sounds over mapped, so remove tick back
00:49:200 - ^ not really
00:53:867 (1,1,1,1) - Remove NC ok
[Hard Expend]
SPOILER
00:03:200 (3) - NC fixed
00:03:200 (3) - Distance SNap ^
00:06:700 - Add a note nop
00:08:533 (1) - Remove NC fixed
00:09:200 (2) - NC ^
00:09:867 (1) - Remove NC ^
00:15:200 (1) - ^ ^
00:15:533 (2) - NC ^
00:19:533 (2) - Doesn't look good ^
00:20:533 (1) - Remove NC ^
00:22:200 - Add a note nop
00:22:367 (1,2,3,1,2,3,1,2,3) - Don't understand why you made the part with those notes ummmh
00:25:533 (1) - Remove NC fixed
00:26:200 (5) - NC ^
00:27:200 (1,2,1,2,1,2,3,1,2,3) - Might be confusing intentional
00:34:867 (8) - Why is this so far down? reflaction
00:39:200 (1) - Remove NCfixed
00:41:533 (5) - NC ^
00:41:867 (1) - Remove NC ^
00:51:033 (5) - NC ^
00:51:200 (1) - Remove NC ^
00:53:867 (1,1,1,1) - ^ ^

[jyc's Hard]
SPOILER
00:11:867 (10) - NC
Nothing really crucial here. I pmed him, so waiting now

Good luck with your map! :) thanks so much for your mod~
Jycool
00:43:700 (1,2,3,1,2,3,4,5,6) 这个重摆了
前面那个我只想在那加个二连,起个节奏的变化,没想压那个笛子音(不知是什么乐器
按mod改了之后我感觉效果不是很好,所以没改
Haya
Oh yea messed that Hard mod a bit up xD

So here's the mod again:
[Hard]
00:40:200 - Add a note
00:40:867 - Add a note
00:42:200 - Add a note


No Kudosu, of course
Topic Starter
Hsiao-Chai

jyc-Binggan wrote:

00:43:700 (1,2,3,1,2,3,4,5,6) 这个重摆了
前面那个我只想在那加个二连,起个节奏的变化,没想压那个笛子音(不知是什么乐器
按mod改了之后我感觉效果不是很好,所以没改
啊。。。。puush或者怎么给我难度我好传上去吧。。。。
Topic Starter
Hsiao-Chai

Haya wrote:

Oh yea messed that Hard mod a bit up xD

So here's the mod again:
[Hard]
00:40:200 - Add a note
00:40:867 - Add a note
00:42:200 - Add a note


No Kudosu, of course
Ummmh..=“=no change ,since it's the one i like,thanks a lot for come again :)
mintong89
hi M4M O.O

Black: feel free to ignore
Blue: might consider
Red: Unrankable issue

[General]
Title 很明显不对了,应该这样写
Artist: Capcom Sound Team
Romansied Artist: Capcom Sound Team
Title: キュッキュッキュッ にゃぁ!
Romansied Title: Kyukkyukkyu Nyaa!
(这个和一个日本人确认过了. 虽然他说不是很确定, 但是我用这title google下发现都这样写)
Source: (留空, 专辑不应该放在这里而是在tags)
Tags: jyc-Binggan Monster_Hunter Capcom Monster Hunter Hunting Music Collection III ~Monster Hunter Portable 3rd & Rare Track~
BPM doubled, BPM 90 才对 (关于SV你就doubled就可以了)

Letterbox during breaks 在 StoryBoarding 的 去掉 (那个只给break现象)


没Insane 差评 diff name 感觉没分配好 0.0...

[jyc's Hard]

00:08:867 (3,4) - 这DS差距太大 会读错
00:26:700 - 加个note, 00:26:783 (3,4) - 两个note不是很好听
00:29:033 (6) - NC
00:53:867 (1) - 把这个声音调到5%?

[Hard Expand]

00:24:367 (1) - 这个的中间放上soft的finish吧
00:34:533 (7,8) - 瞎了这DS差太大了吧
00:47:867 (3) - 太弯

感觉还可以 0.0

[Hard]

np

[Normal]

00:07:033 (5) - 感觉不需要whistle
00:09:533 (3) - 太弯了 不好看

太小的mod怎么办
GL!
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