sorry moon, i can't follow all because i think my rhytm better imo
and thanks THS ~ <3
and thanks THS ~ <3
360,88,24364,1,6,0:0:0:0:
452,184,24555,1,4,0:0:0:0:
444,284,24746,6,0,L|356:306,1,90,0|0,0:0|0:0,0:0:0:0:
Thanks 4 mod ~ :3Nichiyouki wrote:
Hi, Xinely Hi Nich >w<
Mod request in my modding queueRed = Unrankable
Blue = You should consider
Black = My suggestionGeneral
- It's okay, clear.
Easy
Fix All!
- 00:00:288 (1,2) - Move (1) to x:176 y:84, and move (2) to x:244 y:300. It will make notes between (2,1) is more beautiful.
- 00:21:689 (2) - Do you forget add finish on slider end? Please add it.
- 00:39:651 (3,1) - I suggest that change 2 circle is a slider on here to 00:40:224 will be easier. Then if you fix those, don't forget add NC on 00:40:606 (2), too.
Normal
Fix All again!
- 00:13:472 (1) - You can start spinner on 00:13:281 to spinner is longer.
- 00:15:574 (1) - Add NC here, since this note follows a spinner.
- 00:17:103 (3,4) - If you want to these are more beautiful, move (3) to x:152 y:124, and move (4) to down 4 grids
- 00:19:396 (2) - Try to surround (1) by this will be more beautiful.
- 00:29:332 (1) - Try not to overlap with slider end of the previous note.
- 00:57:039 (2) - Try to parallel with 00:58:568 (4). Then move to up 2 grids and left 1 grid. It will be more beautiful.
- 01:19:396 - Add a circle to follow the rhythm.
- 01:25:893 - Remove (3,4). Then make to same as 00:12:517 will be suitable more for the rhythm.
Hard
and again~
- 00:10:224 (3) - Move to down 1 grid to make it symmetrical with 00:09:459 (1).
- 00:12:517 (7) - Ctrl+H. Then move to x:284 y:164 will be more smooth imo.
- 00:13:090 (9) - Add finish here to follow the rhythm.
- 00:13:472 (1) - You can start spinner on 00:13:281 to spinner is longer.
- 00:24:364 (3) - Clap sound isn't necessary on slider begin imo. I suggest that change clap to whistle instead.
- 01:06:593 (6) - Move to right 2 grids will be more beautiful.
- 01:07:931 - Remove green line section to change hitsound on (2), since it is just the normal clap. Then don't forget next green line section, too .[/color]
Destiny
- 00:07:358 (4) - Add NC here to follow the rhythm be better.
- 00:12:517 (3,4,5,6,7) - Move to left 1 grid to make (3) to stack with 00:11:752 (1).
- 00:24:364 (3,4,5) - These aren't beautiful for me. I suggest that make by this. It will be more beautiful imo. Similarly, It will be more smooth, too. Then I think you should add NC on (5) because spacing between (4,5) is anti-jump.
If you're not sure to map these, you can copy this code.360,88,24364,1,6,0:0:0:0:k
452,184,24555,1,4,0:0:0:0:
444,284,24746,6,0,L|356:306,1,90,0|0,0:0|0:0,0:0:0:0:- 00:36:402 (6) - Same as 00:07:358 (4)
- 00:37:166 (1) - Remove NC because it isn't suitable for the rhythm or vocal.
- 00:46:912 (10) - Try to stack (congruent) with slider end of (9).
- 00:51:307 (5,6) - Ctrl+G. It will be more smooth, and I suggest that add NC on (5).
- 00:54:555 (7) - I'm not sure about adding NC, but it will be suitable the rhythm. but u are right, NC~
- 01:00:670 (5,6,7) - It's different jump. Please add NC on (5).
Comment: Nice map, but the rhythm of notes on Destiny diff may some weird, and I feel some notes want to add NC more than this to follow the rhythm and jump notes. So I have modded some note that may want to fix it. However, other diff is look good for me, and I will give a star to me thanks 4 ur star :3
Hope that my mod will be useful for you. it's so useful >w<
Good luck~
thanks 4 mod both all~Irreversible wrote:
Hiya from my modding queue!!!
Here's finally my mod!
[Easy]
00:20:160 (1) - Press shift while placing.
00:28:377 (2) - I suggest using a spinner here o,o no
00:40:224 (1) - 1/2 Beats are confusing for newb's D: it's okay
Overall, this looks fine!
[Normal]
00:17:103 (3) - I would place it a bit further away from Slider 1
00:18:631 (1) - Shift while placing
00:26:848 (2,3) - Bad flow, make a round flow
00:32:963 (2,3) - ^
00:43:472 (3) - Make a nicer bow
00:57:612 (3) - Shift while placing
01:07:549 (1) - Nicer bow
01:10:606 (1,3) - Her voice, is not like your sliders: straight, make them curvy! done
I think you could improve some Sliders here! But keep going ;D
[Hard]
00:01:052 (2) - Stack with slider end?
00:10:988 (4) - NC? in (7)
00:13:472 (1) - This spinner starts 00:13:281 - here
00:18:631 (5,6) - Make them rounder (delete them, and make a bow, its easier with the new editor)
Also, place them a bit different (http://puu.sh/28jOx (the slider shapes aren't round! DON'T MAKE THEM LIKE THIS xD this is only the placing)
00:45:956 (5,6) - this looks a bit weird imo. I wouldn't let them touch!
01:03:727 (5,6) - Move 6 so, that it is straightly pointing to 5.
01:05:065 (2) - The bow should be http://puu.sh/28jRZ like this, for a better flow still like my style ww
Note: You did a well job with the rhyhtm, but you can improve your placing imo! Good map though.
[Destiny]
CS5? D: insane www
00:11:466 (6,7) - I don't agree with the placing of them, its like 1 gap, and then there's no gap, keep consistent! (or however this is written)
00:20:351 (4,5) - bad flow between them.
00:38:122 (1,2,3,4) - Nice pattern!
01:04:491 (1,2,3,4) - I think you should keep consistent with the DS. it's make pattern so it's okay imo
Note: I like this diff, but i think you should keep consistent with DS. Some jumps are really.. random.
GOOOD luck! Ask me for a recheck, whenever you feel like it!
120,112,39651,2,0,B|84:144|80:212,1,105,8|2,0:0|0:0,0:0:0:0:
96,268,40606,6,0,P|124:312|264:320,2,175,2|2|8,0:0|0:0|0:0,0:0:0:0:
148,108,51498,2,0,P|88:120|36:180,1,140,2|2,0:0|0:0,0:0:0:0:
128,124,66211,2,0,P|96:132|48:116,2,70,2|2|8,0:0|0:0|0:0,0:0:0:0:
328,272,78823,2,2,P|360:252|400:244,1,70
244,248,85893,2,0,P|192:240|136:256,1,100,2|0,0:0|0:0,0:0:0:0:
108,220,86466,6,0,P|116:168|100:112,1,100,4|0,0:0|0:0,0:0:0:0:
76,84,87039,2,0,L|28:60,2,50,0|0|4,0:0|0:0|0:0,0:0:0:0:
thanks baka ~Hinsvar wrote:
Re-mod for this.
3/4.
Pake Inggris biar si popner ngerti wwwww
Kalau kamu gak ngerti, tanyain aja~ inb4 udah tny d sms
*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems.
>General>Easy
- Eh wait, just realized that the BG's size is 724 KB... Reduce it to ~150-200 KB plz; the difference of a half MBs is quite significant, you know... resize in ~
>Normal
- 00:23:217 (3) - ...Make it softly curved? (If you don't know what I mean, don't use the red node, just the normal one for the middle of the slider). oke
- 00:39:651 (3,1) - Make them look like [url=osu.ppy.sh/ss/631613]this[/url]? done
120,112,39651,2,0,B|84:144|80:212,1,105,8|2,0:0|0:0,0:0:0:0:
96,268,40606,6,0,P|124:312|264:320,2,175,2|2|8,0:0|0:0|0:0,0:0:0:0:- 00:51:498 (2) - https://osu.ppy.sh/ss/631789 ? no .3.
148,108,51498,2,0,P|88:120|36:180,1,140,2|2,0:0|0:0,0:0:0:0:- 01:06:211 (4) - https://osu.ppy.sh/ss/631820 ? no .3.
128,124,66211,2,0,P|96:132|48:116,2,70,2|2|8,0:0|0:0|0:0,0:0:0:0:- 01:18:823 (4) - http://puu.sh/29aIl (Stuff happened with the in-game screenshot uploader, so I switched to puush)? no .3.
328,272,78823,2,2,P|360:252|400:244,1,70- 01:26:084 (1) - Begin from 01:25:893 instead? done
>Hard
- 00:01:434 (2,3,4) - Make them look like [url]this[/url]? lel baka
- 00:09:459 (1) - Move to (324,88)? It looks better since the curve is linked with 00:08:313 (5)'s shape. done
- 00:12:517 (4,5) - Place (5) on the left side of (4) instead? I recommend (84,204). fix with mine .3.
- 00:17:103 (3) - Move to (48,120)? Looks better if it's placed in the left of 00:16:721 (2) instead of right. done
- 00:22:453 (1) - The curve looks weird... Move the red node to (312,296)? k
- 00:29:332 (1,2) - ...Won't this be confusing? Make them look like this? done
- 00:39:459 (4) - Move this two tiny (level 4) grids up so the blanket-ish pattern of 00:38:504 (3,4) will look better? If you did this, move 00:40:606 (1) to (128,160) to avoid touching between the two objects. done
- 00:41:561 (2) - I don't think this slider needs to have any red nodes... It just looks weird. just one
- 00:44:619 (1,2) - Combine them into a 3/2 slider instead? no
- 00:46:721 (1) - Make it curved down instead of up like this? nope
- 01:14:810 (2,3,4) - Make them look like this? no
- 01:26:084 (3,4,1,2) - The rhythm is really weird here... This, maybe? fix with mine pattern
244,248,85893,2,0,P|192:240|136:256,1,100,2|0,0:0|0:0,0:0:0:0:
108,220,86466,6,0,P|116:168|100:112,1,100,4|0,0:0|0:0,0:0:0:0:
76,84,87039,2,0,L|28:60,2,50,0|0|4,0:0|0:0|0:0,0:0:0:0:>Destiny
- 00:17:867 - Remove finish? Feels too loud wa
- 00:19:396 (6,1) - Swap NC plz.
- 00:22:453 (6,1) - ^
- 00:46:530 (6) - How about if you move this to 00:46:721 and add a circle at 00:46:530, stacked above (6)'s head? Fits the vocal, IMO, and it's far better for you to follow that here.
- 00:50:733 (3,4) - Ctrl+G for the rhythm? Remember to rearrange the pattern. Follows the vocal better, IMO.
Fix AllThat's it I guess~
- 00:12:708 (5,6,7) - Remove (5,6), move (7) to (5)'s place, and then make it repeat once? no nyaan
- 01:24:173 (4,5) - Make this a circle and a 1/2 slider that repeats once, instead? no nya nyanyan~
- 01:26:657 (3,1) - Ctrl+G for the rhythm? fix ~
Good luck on the way
sorry---Assault[K]--- wrote:
Hi from my modding q,
[Normal]
01:27:241 (2) - + Finish Hitsound no need imo
[Hard]
01:03:913 (6) - Reverse Selection i follow vocal
01:26:866 (3) - New Combo nope
01:27:241 (4) - + Finish Hitsound same with normal
[Insane]
01:12:920 (7-11) Spread the stream it's okay for me now
thanks 4 mod XDMoway wrote:
Hi, from popner's queue.
[General]
You need a new red line at 00:01:052 in order to keep the downbeat correct. sonic's map doesn't have that, i think it's okay
[Easy]
00:12:708 (3) - NC this to note the switch from white to red tick done
00:40:606 (1) - add the S:C2 slidertick at 00:41:179 and 00:41:944 ^
00:42:899 (2) - add S:C2 slidertick at 00:43:472 ^
01:09:077 (2,3) - Maybe make this a slider instead of two circles, having no sounds at this section feels very empty. changed somehow
01:17:867 (2,3,4) - This section is awkward for beginners I think. Consider mapping on all white ticks here and following the drums instead of the vocals. changed with my own
[Normal]
00:07:166 (2,3,4) - Adjust this section so that these circles are centered on the playing are
00:17:485 (4) - move to (76,216) or somewhere around there to make flow better nope
for this difficulty I think it plays a lot better when you're not trying to follow the vocal too much. For example, I don't really like the way that 01:05:638 (3,4,5,6) is mapped because it feels weird having that short slider as well as the circles on red lines when the beat of the song is not. I think that 01:08:695 (2,3,4) is better, and I think you should map this difficulty more like that.well, i think it's okay now, i'm a newbie in std and i try it, that's okay for me
[Hard]
00:04:109 (2) - nazi, but move to (365,226) done
00:11:561 (6) - NC stanza
00:12:517 (1) - remove NC ^
00:20:160 (2) - This would play better if you unstacked it so that the flow from the slider can continue up into (3) i try triangle pattern
01:00:670 (5,6,7) - I think this would play well with some jumps done
01:02:580 (3) - NC it's okay, because the start of kiai time in end slider
[Destiny]
00:09:268 - add a circle here
00:23:217 (4,5,6) - I think this would play better unstacked nope
00:25:128 (2,3,4,5,6) - try (4) at (216,220), (5) at (180,224) and (6) at (148,236), I think it looks cleaner this way. done
00:52:262 (5,6,7,8,9) - This part is mapped incorrectly. If you listen to the music the rhythm should be like this.
01:00:287 (4) - I think this would be better as two circles because a circle at 01:00:479 would be really nice for those four drum hits that happen right before the kiai. Going into a slider there doesn't feel as powerful.
01:04:300 - add circle
01:10:408 - add circle here
01:10:510 - and here. The guitar sounds here suggest adding these.
01:16:530 - add a circle
01:22:644 - add a circle
That's all, good luck.
what i'm not reply is fixedStrawberry wrote:
[]
- um such clean. :3
[]
- Unrankable stuff
( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
- None!
- Beatmap design/Suggestion
( Most of them are my suggestion , you can disagree if you want )changed but my own
- i have no idea about STR 2 on this diff.. it make the effect that always appear three or more slider ticks on one slider, it looks really wired and also about heard. idk.. persenally i suggest that decreasing the STR to 1 and it is totally enough imo. :3
---- 00:11:370 (2) - i'd like to move it onto x.144 y.284 so that the start circle of this slider would be put on the same line with the previous slider's tail~ looks much better for me~ yea and don't forget to make adjustment about spacing of the following repeat slider~
---- 00:12:708 (1) - yea after the spacing changed (x.294 y.106 is prefer).. i feel the rotation angle of that slider seems a bit forced and not very suitalbe.. try move the anchor on that tail to x.344 y.112?~
---- 00:13:281 (1) - the spinner should be start at the downbeat 00:13:281 and also don't forget to extend it 1/2 for the same ending point as present~
---- 00:20:160 (1,2) - the rhythm here should be~
- 00:29:905 (3) - i'd prefer to make the slider like that~
- 00:38:122 (1) - um why not just move it onto x.336 y.132 so that the circle would be on the same line with the previous straight slider~ and looks much neater.
---- 00:51:498 (2) - looks forced for me. maybe you can try to make that like this (adjusting the following notes spacing also, and remove the whistle on that tail either.
---- 01:00:287 (3) - rhythm issue. it's okay imo
- 01:09:077 (3,4) - i feel that you can just merge these notes to one 3/2 slider~ anyhow the beat on 01:09:459 is needless but has been expressed out by that slider's end..
- Hitsounds
( Almost of them are my ideas , you can ignore them )
- 00:01:816 (2) - useless whistle on that head~ you know it is also a bit loud for that quiet intro part, maybe it would be nice idea if you decreasing the volume to 30% on that whistle.~ or just remove that whistle. :3 (also at 00:04:491 (2)~
---- 00:32:007 (1,2) - yea the whistles on that slider's heads sound also needless. i recommend to remove them~
---- 00:40:606 (1) - also remove the whislte on that tail. (same thing at 00:46:721 (1)'s tail and 00:54:555 (2)'s head.
[]
--------------------------------------------------------
- Unrankable stuff
( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
- None!
- Beatmap design/Suggestion
( Most of them are my suggestion , you can disagree if you want )
- 00:08:313 (5) - split that slider to circle+slider? (same at 00:17:485 (4) no
- 00:19:396 (2,3) - ummm~ no
- 00:38:504 (3) - make a curve here would be a much better effection imo~ whether up or downward. :3 (notice the position since it might be overlapped if you make upward that slider, anyway the downward is better imo~.
---- 00:45:001 (2,3,4) - make adjustment about that arrange here.. looks so randomly at least make them (1,2,3) on the same line... orz it's okay imo
- Hitsounds
( Almost of them are my ideas , you can ignore them )
- 00:23:982 (3) - the whistle on that tail sounds really wired.. maybe you can just try to remove it?~~
---- 01:07:549 (1) - finish with whistle sounds really noisy.. just remove that whistle plz?~
---- 01:16:147 (5) - um also here.. i'd prefer to remove the whistle on that tail..
popner wrote:
Hi ~ Mod request from My Queue.
[General]
Artist: Blue Drops. See wiki. done
Disable countdown? done
Offset 278(-10) i think it's okay since i take mp3 from sonic's map
Please find a non-compressed BG for the map.
[Easy]
01:16:721 (1,2,3,4) - the mix of sliders and notes is difficult for new player to read. You can try some alternative rhythm or pattern. I made a simple example for rhythm:
change with my own
[Normal]
01:25:893 (1) - end the slider at 01:26:466? done
01:26:848 (1) - move this new combo to 01:25:893 (3)? done
[Hard]
00:19:396 (1,2) - try to avoid using of long slider with stack note on end. It is so because stacking note on slider end always cause a flaw in flowing. stack in 00:20:351 (3) -
00:48:249 (3,4,5,6,7) - in this part, the accent is at 00:48:440 or 00:49:014 (where you add finish). Thus, the accents are on slider end, and as a result, they are weird for play. So I suggest that you should use note or slider head to follow these accents. If you do so, the rhythm will makes more sense. changed
01:03:918 (6) - consider move the position of the slider, since the jump between it and 01:03:727 (5) seems random and no support can be found from music. use normal DS
01:14:428 (1) - remove new combo for consistency done
[Destiny]
00:12:517 (3,4,5,6,7) - the flow is not very good, maybe you can try something like this:
changed with my own
00:19:205 (5,3) - the overlap looks bad during playing..please re arrange the to sliders to avoid the overlap done
00:20:924 (5,6,7) - the pattern seems not neat since they are not put in a symmetrical way. I would like to change the 00:21:689 (7) a little to make a better pattern like this:
changed but not like that
00:23:982 (1,2,3,4) - maybe you want a big circle movement here?
done
00:32:007 (1,2,3,4) - make them less curved (like the shape of 00:29:714 (4,5,6,7))? changed
00:38:122 (1,2,3,4) - move them away from each other to avoid overlap? done
00:47:103 (1) - try to make it more curved like 00:46:338 (9) done
01:03:154 (5,6) - same as 00:38:122 (1,2,3,4) i think it's okay
01:04:491 (1,2,3,4) - keep the consistent of the shape..generally you use shape like 01:04:873 (2), but sometimes it comes to 01:04:491 (1) so it looks inconsistent. done
01:10:415 (11,12,1) - what is..? The pattern does not fit the other part of your diff, and it is misleading as well. changed
01:19:396 (10,11,12) - ctrl+g? Flows better. done
01:20:733 (4,5,6) - nazi - not in a line. fixed
01:22:835 (1,3) - same as 00:20:924 (5,6,7) 01:23:600 (3) - make this curved
01:27:230 (2,3,4) - spacing issue. done
Call me back later.
Combo1 : 255,155,255
Combo2 : 145,216,120
Combo3 : 73,65,226
Combo4 : 182,183,231
Thanks 4 try modding btw (:MineC24 wrote:
Modding queue~Easyimo AR - 1 nope, i prefer setting like this
00:17:103 (1) - remove NC nope, since after 2 stanzaNormal00:15:574 (1) - remove NC this is after spin lel
00:43:472 (3) - change to ->
and 00:44:237 (4) - add NC and 00:44:619 (1) - remove NC i prefer my own
00:56:084 (1) - same by 00:57:612 (3) (Slightly different..) is same imo since i copy paste
01:00:861 (3) - remove 2nd slider point..? nope, little curved is cute
01:01:816 (5) - change by note + note it's okay for me nowHard00:03:345 (6) - look so bad... please make me one better than that if u said bad ._.
00:47:294 (2) - stack by x:442 y:72 is stacked orz
01:20:924 (2) - more trim plz... it's okay imoDestiny00:03:345 (3,4,5,6,1) - more trim plz
00:54:937 (2) - slider end -> stack by 00:53:791 (4) break normal spacing, can't do that since i'm think about that to
GL