blue drops - Heart no Kakuritsu (TV Size)

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Topic Starter
Xinely

THS wrote:

hi Xinely~

~~~~~~~~~~~~~~~~~~~~~~

Easy
------------------------------------
00:45:765 (3) - add clap udah ada D:
00:46:721 (1) - remove whistle and ^ oke deh
01:20:924 (2) - remove this note *the map is still good if this one is removed enggak D:

------------------------------------

Normal
------------------------------------
00:13:472 (1) - extend this spin to 00:15:192 err ada alasan tersendiri
01:27:230 (2) - remove this slider and add new 2 notes on 01:27:230 and 01:27:421 sukaan pke slider

------------------------------------

okay goodluck Xinely~
well, thanks 4 mod~
moonlightleaf
Normal:

00:44:810 add a note

00:45:001(2) move to 00:45:192

00:54:937(2) move to 00:55:128

Hard:

00:06:975(2) move to 00:07:166 and then 00:06:975 add a note , maybe is good

00:11:561(6) add length to 00:12:517 ,00:12:517(7) delete and 00:12:708 add a note , just my opinion

00:46:530(6) move to 00:46:721

00:54:937(6) move to 00:55:128 , delete 00:55:893(1) , 00:56:084 add a note

00:56:466(3) move to 00:56:657

All are just my opinion , hope can help you ^^
THS
oh i forgot the star <3
Topic Starter
Xinely
sorry moon, i can't follow all because i think my rhytm better imo

and thanks THS ~ <3
tutuhaha
from popner queue~

[Insane]
00:00:861 (3,4) - spaceing
00:06:784 (2) - move to x472 y228
00:19:969 (3) - move to x136 y176, try to make 00:19:587 (1,2,3) - look like △
00:21:498 (6,7) - overlappingthose two will be better
00:32:772 (3,4) - move those two up one grid
00:54:937 (8) - move tox320 y192 will looks more better
00:55:797 (X) - add note
00:55:893 (X) - add note
01:04:491 (1,2,3,4) - try to make those 4 slider more neat
01:08:504 (4,5,6,7) - try to make those 4 slider like this → ◇

[Hard]
00:06:975 (2) - move to x228 y296 then add NC
01:06:593 (6) - move to x316 y88

[Normal]
00:12:517 (X) - add note will follow the rhythm
00:16:721 (2) - add clap
00:21:307 (4) - move to x64 y148
00:22:071 (5) - ^then move to x152 y320
00:22:453 (1,2,3) - space
00:25:128 (4,5) - ^
00:29:332 (1,2) - try to make those two look parallel
01:07:358 (x) - add note?
01:09:077 (3,4) - space
01:19:587 (x) - add note?
01:22:835 (1,2) - space

some space problem you need take care of that
Topic Starter
Xinely
fixed some
thanks tutuhaha~
Nichiyouki


Hi, Xinely

Mod request in my modding queue

Red = Unrankable
Blue = You should consider
Black = My suggestion

General

  1. It's okay, clear.

Easy

  1. 00:00:288 (1,2) - Move (1) to x:176 y:84, and move (2) to x:244 y:300. It will make notes between (2,1) is more beautiful.
  2. 00:21:689 (2) - Do you forget add finish on slider end? Please add it.
  3. 00:39:651 (3,1) - I suggest that change 2 circle is a slider on here to 00:40:224 will be easier. Then if you fix those, don't forget add NC on 00:40:606 (2), too.

Normal

  1. 00:13:472 (1) - You can start spinner on 00:13:281 to spinner is longer.
  2. 00:15:574 (1) - Add NC here, since this note follows a spinner.
  3. 00:17:103 (3,4) - If you want to these are more beautiful, move (3) to x:152 y:124, and move (4) to down 4 grids
  4. 00:19:396 (2) - Try to surround (1) by this will be more beautiful.
  5. 00:29:332 (1) - Try not to overlap with slider end of the previous note.
  6. 00:57:039 (2) - Try to parallel with 00:58:568 (4). Then move to up 2 grids and left 1 grid. It will be more beautiful.
  7. 01:19:396 - Add a circle to follow the rhythm.
  8. 01:25:893 - Remove (3,4). Then make to same as 00:12:517 will be suitable more for the rhythm.

Hard

  1. 00:10:224 (3) - Move to down 1 grid to make it symmetrical with 00:09:459 (1).
  2. 00:12:517 (7) - Ctrl+H. Then move to x:284 y:164 will be more smooth imo.
  3. 00:13:090 (9) - Add finish here to follow the rhythm.
  4. 00:13:472 (1) - You can start spinner on 00:13:281 to spinner is longer.
  5. 00:24:364 (3) - Clap sound isn't necessary on slider begin imo. I suggest that change clap to whistle instead.
  6. 01:06:593 (6) - Move to right 2 grids will be more beautiful.
  7. 01:07:931 - Remove green line section to change hitsound on (2), since it is just the normal clap. Then don't forget next green line section, too.

Destiny

  1. 00:07:358 (4) - Add NC here to follow the rhythm be better.
  2. 00:12:517 (3,4,5,6,7) - Move to left 1 grid to make (3) to stack with 00:11:752 (1).
  3. 00:24:364 (3,4,5) - These aren't beautiful for me. I suggest that make by this. It will be more beautiful imo. Similarly, It will be more smooth, too. Then I think you should add NC on (5) because spacing between (4,5) is anti-jump.
    If you're not sure to map these, you can copy this code.
    360,88,24364,1,6,0:0:0:0:
    452,184,24555,1,4,0:0:0:0:
    444,284,24746,6,0,L|356:306,1,90,0|0,0:0|0:0,0:0:0:0:
  4. 00:36:402 (6) - Same as 00:07:358 (4)
  5. 00:37:166 (1) - Remove NC because it isn't suitable for the rhythm or vocal.
  6. 00:46:912 (10) - Try to stack (congruent) with slider end of (9).
  7. 00:51:307 (5,6) - Ctrl+G. It will be more smooth, and I suggest that add NC on (5).
  8. 00:54:555 (7) - I'm not sure about adding NC, but it will be suitable the rhythm.
  9. 01:00:670 (5,6,7) - It's different jump. Please add NC on (5).

Comment: Nice map, but the rhythm of notes on Destiny diff may some weird, and I feel some notes want to add NC more than this to follow the rhythm and jump notes. So I have modded some note that may want to fix it. However, other diff is look good for me, and I will give a star to me ;)

Hope that my mod will be useful for you.

Good luck~
Irreversible
Hiya from my modding queue!!!

Here's finally my mod! :D

[Easy]

00:20:160 (1) - Press shift while placing.
00:28:377 (2) - I suggest using a spinner here o,o
00:40:224 (1) - 1/2 Beats are confusing for newb's D:

Overall, this looks fine!

[Normal]

00:17:103 (3) - I would place it a bit further away from Slider 1
00:18:631 (1) - Shift while placing
00:26:848 (2,3) - Bad flow, make a round flow
00:32:963 (2,3) - ^
00:43:472 (3) - Make a nicer bow
00:57:612 (3) - Shift while placing
01:07:549 (1) - Nicer bow
01:10:606 (1,3) - Her voice, is not like your sliders: straight, make them curvy!

I think you could improve some Sliders here! But keep going ;D

[Hard]

00:01:052 (2) - Stack with slider end?
00:10:988 (4) - NC?
00:13:472 (1) - This spinner starts 00:13:281 - here
00:18:631 (5,6) - Make them rounder (delete them, and make a bow, its easier with the new editor)
Also, place them a bit different (http://puu.sh/28jOx (the slider shapes aren't round! DON'T MAKE THEM LIKE THIS xD this is only the placing)
00:45:956 (5,6) - this looks a bit weird imo. I wouldn't let them touch!
01:03:727 (5,6) - Move 6 so, that it is straightly pointing to 5.
01:05:065 (2) - The bow should be http://puu.sh/28jRZ like this, for a better flow

Note: You did a well job with the rhyhtm, but you can improve your placing imo! Good map though.

[Destiny]

CS5? D:

00:11:466 (6,7) - I don't agree with the placing of them, its like 1 gap, and then there's no gap, keep consistent! (or however this is written)
00:20:351 (4,5) - bad flow between them.
00:38:122 (1,2,3,4) - Nice pattern!
01:04:491 (1,2,3,4) - I think you should keep consistent with the DS.

Note: I like this diff, but i think you should keep consistent with DS. Some jumps are really.. random.

GOOOD luck! :D Ask me for a recheck, whenever you feel like it!
Topic Starter
Xinely

Nichiyouki wrote:



Hi, Xinely Hi Nich >w<

Mod request in my modding queue

Red = Unrankable
Blue = You should consider
Black = My suggestion

General

  1. It's okay, clear.

Easy

  1. 00:00:288 (1,2) - Move (1) to x:176 y:84, and move (2) to x:244 y:300. It will make notes between (2,1) is more beautiful.
  2. 00:21:689 (2) - Do you forget add finish on slider end? Please add it.
  3. 00:39:651 (3,1) - I suggest that change 2 circle is a slider on here to 00:40:224 will be easier. Then if you fix those, don't forget add NC on 00:40:606 (2), too.

Fix All!

Normal

  1. 00:13:472 (1) - You can start spinner on 00:13:281 to spinner is longer.
  2. 00:15:574 (1) - Add NC here, since this note follows a spinner.
  3. 00:17:103 (3,4) - If you want to these are more beautiful, move (3) to x:152 y:124, and move (4) to down 4 grids
  4. 00:19:396 (2) - Try to surround (1) by this will be more beautiful.
  5. 00:29:332 (1) - Try not to overlap with slider end of the previous note.
  6. 00:57:039 (2) - Try to parallel with 00:58:568 (4). Then move to up 2 grids and left 1 grid. It will be more beautiful.
  7. 01:19:396 - Add a circle to follow the rhythm.
  8. 01:25:893 - Remove (3,4). Then make to same as 00:12:517 will be suitable more for the rhythm.

Fix All again!

Hard

  1. 00:10:224 (3) - Move to down 1 grid to make it symmetrical with 00:09:459 (1).
  2. 00:12:517 (7) - Ctrl+H. Then move to x:284 y:164 will be more smooth imo.
  3. 00:13:090 (9) - Add finish here to follow the rhythm.
  4. 00:13:472 (1) - You can start spinner on 00:13:281 to spinner is longer.
  5. 00:24:364 (3) - Clap sound isn't necessary on slider begin imo. I suggest that change clap to whistle instead.
  6. 01:06:593 (6) - Move to right 2 grids will be more beautiful.
  7. 01:07:931 - Remove green line section to change hitsound on (2), since it is just the normal clap. Then don't forget next green line section, too .[/color]

and again~

Destiny

  1. 00:07:358 (4) - Add NC here to follow the rhythm be better.
  2. 00:12:517 (3,4,5,6,7) - Move to left 1 grid to make (3) to stack with 00:11:752 (1).
  3. 00:24:364 (3,4,5) - These aren't beautiful for me. I suggest that make by this. It will be more beautiful imo. Similarly, It will be more smooth, too. Then I think you should add NC on (5) because spacing between (4,5) is anti-jump.
    If you're not sure to map these, you can copy this code.
    360,88,24364,1,6,0:0:0:0:
    452,184,24555,1,4,0:0:0:0:
    444,284,24746,6,0,L|356:306,1,90,0|0,0:0|0:0,0:0:0:0:
    k
  4. 00:36:402 (6) - Same as 00:07:358 (4)
  5. 00:37:166 (1) - Remove NC because it isn't suitable for the rhythm or vocal.
  6. 00:46:912 (10) - Try to stack (congruent) with slider end of (9).
  7. 00:51:307 (5,6) - Ctrl+G. It will be more smooth, and I suggest that add NC on (5).
  8. 00:54:555 (7) - I'm not sure about adding NC, but it will be suitable the rhythm. but u are right, NC~
  9. 01:00:670 (5,6,7) - It's different jump. Please add NC on (5).

Comment: Nice map, but the rhythm of notes on Destiny diff may some weird, and I feel some notes want to add NC more than this to follow the rhythm and jump notes. So I have modded some note that may want to fix it. However, other diff is look good for me, and I will give a star to me ;)thanks 4 ur star :3

Hope that my mod will be useful for you. it's so useful >w<

Good luck~
Thanks 4 mod ~ :3

Irreversible wrote:

Hiya from my modding queue!!!

Here's finally my mod! :D

[Easy]

00:20:160 (1) - Press shift while placing.
00:28:377 (2) - I suggest using a spinner here o,o no
00:40:224 (1) - 1/2 Beats are confusing for newb's D: it's okay

Overall, this looks fine!

[Normal]

00:17:103 (3) - I would place it a bit further away from Slider 1
00:18:631 (1) - Shift while placing
00:26:848 (2,3) - Bad flow, make a round flow
00:32:963 (2,3) - ^
00:43:472 (3) - Make a nicer bow
00:57:612 (3) - Shift while placing
01:07:549 (1) - Nicer bow
01:10:606 (1,3) - Her voice, is not like your sliders: straight, make them curvy! done

I think you could improve some Sliders here! But keep going ;D

[Hard]

00:01:052 (2) - Stack with slider end?
00:10:988 (4) - NC? in (7)
00:13:472 (1) - This spinner starts 00:13:281 - here
00:18:631 (5,6) - Make them rounder (delete them, and make a bow, its easier with the new editor)
Also, place them a bit different (http://puu.sh/28jOx (the slider shapes aren't round! DON'T MAKE THEM LIKE THIS xD this is only the placing)
00:45:956 (5,6) - this looks a bit weird imo. I wouldn't let them touch!
01:03:727 (5,6) - Move 6 so, that it is straightly pointing to 5.
01:05:065 (2) - The bow should be http://puu.sh/28jRZ like this, for a better flow still like my style ww

Note: You did a well job with the rhyhtm, but you can improve your placing imo! Good map though.

[Destiny]

CS5? D: insane www

00:11:466 (6,7) - I don't agree with the placing of them, its like 1 gap, and then there's no gap, keep consistent! (or however this is written)
00:20:351 (4,5) - bad flow between them.
00:38:122 (1,2,3,4) - Nice pattern!
01:04:491 (1,2,3,4) - I think you should keep consistent with the DS. it's make pattern so it's okay imo

Note: I like this diff, but i think you should keep consistent with DS. Some jumps are really.. random.

GOOOD luck! :D Ask me for a recheck, whenever you feel like it!
thanks 4 mod both all~
Hinsvar
Re-mod for this.

3/4.

Pake Inggris biar si popner ngerti wwwww

Kalau kamu gak ngerti, tanyain aja~


*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems.

>General
  1. Eh wait, just realized that the BG's size is 724 KB... Reduce it to ~150-200 KB plz; the difference of a half MBs is quite significant, you know...


>Easy
  1. 00:23:217 (3) - ...Make it softly curved? (If you don't know what I mean, don't use the red node, just the normal one for the middle of the slider).
  2. 00:39:651 (3,1) - Make them look like [url=osu.ppy.sh/ss/631613]this[/url]?
    120,112,39651,2,0,B|84:144|80:212,1,105,8|2,0:0|0:0,0:0:0:0:
    96,268,40606,6,0,P|124:312|264:320,2,175,2|2|8,0:0|0:0|0:0,0:0:0:0:
  3. 00:51:498 (2) - https://osu.ppy.sh/ss/631789 ?
    148,108,51498,2,0,P|88:120|36:180,1,140,2|2,0:0|0:0,0:0:0:0:
  4. 01:06:211 (4) - https://osu.ppy.sh/ss/631820 ?
    128,124,66211,2,0,P|96:132|48:116,2,70,2|2|8,0:0|0:0|0:0,0:0:0:0:
  5. 01:18:823 (4) - http://puu.sh/29aIl (Stuff happened with the in-game screenshot uploader, so I switched to puush)?
    328,272,78823,2,2,P|360:252|400:244,1,70
  6. 01:26:084 (1) - Begin from 01:25:893 instead?


>Normal
  1. 00:01:434 (2,3,4) - Make them look like [url]this[/url]? (nvm this; forgot the link wa)
  2. 00:09:459 (1) - Move to (324,88)? It looks better since the curve is linked with 00:08:313 (5)'s shape.
  3. 00:12:517 (4,5) - Place (5) on the left side of (4) instead? I recommend (84,204).
  4. 00:17:103 (3) - Move to (48,120)? Looks better if it's placed in the left of 00:16:721 (2) instead of right.
  5. 00:22:453 (1) - The curve looks weird... Move the red node to (312,296)?
  6. 00:29:332 (1,2) - ...Won't this be confusing? Make them look like this?
  7. 00:39:459 (4) - Move this two tiny (level 4) grids up so the blanket-ish pattern of 00:38:504 (3,4) will look better? If you did this, move 00:40:606 (1) to (128,160) to avoid touching between the two objects.
  8. 00:41:561 (2) - I don't think this slider needs to have any red nodes... It just looks weird.
  9. 00:44:619 (1,2) - Combine them into a 3/2 slider instead?
  10. 00:46:721 (1) - Make it curved down instead of up like this?
  11. 01:14:810 (2,3,4) - Make them look like this?
  12. 01:26:084 (3,4,1,2) - The rhythm is really weird here... This, maybe?
    244,248,85893,2,0,P|192:240|136:256,1,100,2|0,0:0|0:0,0:0:0:0:
    108,220,86466,6,0,P|116:168|100:112,1,100,4|0,0:0|0:0,0:0:0:0:
    76,84,87039,2,0,L|28:60,2,50,0|0|4,0:0|0:0|0:0,0:0:0:0:


>Hard
  1. 00:17:867 - Remove finish? Feels too loud wa
  2. 00:19:396 (6,1) - Swap NC plz.
  3. 00:22:453 (6,1) - ^
  4. 00:46:530 (6) - How about if you move this to 00:46:721 and add a circle at 00:46:530, stacked above (6)'s head? Fits the vocal, IMO, and it's far better for you to follow that here.
  5. 00:50:733 (3,4) - Ctrl+G for the rhythm? Remember to rearrange the pattern. Follows the vocal better, IMO.


>Destiny
  1. 00:12:708 (5,6,7) - Remove (5,6), move (7) to (5)'s place, and then make it repeat once?
  2. 01:24:173 (4,5) - Make this a circle and a 1/2 slider that repeats once, instead?
  3. 01:26:657 (3,1) - Ctrl+G for the rhythm?


That's it I guess~

Good luck on the way 8-)
Topic Starter
Xinely

Hinsvar wrote:

Re-mod for this.

3/4.

Pake Inggris biar si popner ngerti wwwww
Kalau kamu gak ngerti, tanyain aja~
inb4 udah tny d sms

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems.

>General
  1. Eh wait, just realized that the BG's size is 724 KB... Reduce it to ~150-200 KB plz; the difference of a half MBs is quite significant, you know... resize in ~


>Easy
  1. 00:23:217 (3) - ...Make it softly curved? (If you don't know what I mean, don't use the red node, just the normal one for the middle of the slider). oke
  2. 00:39:651 (3,1) - Make them look like [url=osu.ppy.sh/ss/631613]this[/url]? done
    120,112,39651,2,0,B|84:144|80:212,1,105,8|2,0:0|0:0,0:0:0:0:
    96,268,40606,6,0,P|124:312|264:320,2,175,2|2|8,0:0|0:0|0:0,0:0:0:0:
  3. 00:51:498 (2) - https://osu.ppy.sh/ss/631789 ? no .3.
    148,108,51498,2,0,P|88:120|36:180,1,140,2|2,0:0|0:0,0:0:0:0:
  4. 01:06:211 (4) - https://osu.ppy.sh/ss/631820 ? no .3.
    128,124,66211,2,0,P|96:132|48:116,2,70,2|2|8,0:0|0:0|0:0,0:0:0:0:
  5. 01:18:823 (4) - http://puu.sh/29aIl (Stuff happened with the in-game screenshot uploader, so I switched to puush)? no .3.
    328,272,78823,2,2,P|360:252|400:244,1,70
  6. 01:26:084 (1) - Begin from 01:25:893 instead? done


>Normal
  1. 00:01:434 (2,3,4) - Make them look like [url]this[/url]? lel baka
  2. 00:09:459 (1) - Move to (324,88)? It looks better since the curve is linked with 00:08:313 (5)'s shape. done
  3. 00:12:517 (4,5) - Place (5) on the left side of (4) instead? I recommend (84,204). fix with mine .3.
  4. 00:17:103 (3) - Move to (48,120)? Looks better if it's placed in the left of 00:16:721 (2) instead of right. done
  5. 00:22:453 (1) - The curve looks weird... Move the red node to (312,296)? k
  6. 00:29:332 (1,2) - ...Won't this be confusing? Make them look like this? done
  7. 00:39:459 (4) - Move this two tiny (level 4) grids up so the blanket-ish pattern of 00:38:504 (3,4) will look better? If you did this, move 00:40:606 (1) to (128,160) to avoid touching between the two objects. done
  8. 00:41:561 (2) - I don't think this slider needs to have any red nodes... It just looks weird. just one
  9. 00:44:619 (1,2) - Combine them into a 3/2 slider instead? no
  10. 00:46:721 (1) - Make it curved down instead of up like this? nope
  11. 01:14:810 (2,3,4) - Make them look like this? no
  12. 01:26:084 (3,4,1,2) - The rhythm is really weird here... This, maybe? fix with mine pattern
    244,248,85893,2,0,P|192:240|136:256,1,100,2|0,0:0|0:0,0:0:0:0:
    108,220,86466,6,0,P|116:168|100:112,1,100,4|0,0:0|0:0,0:0:0:0:
    76,84,87039,2,0,L|28:60,2,50,0|0|4,0:0|0:0|0:0,0:0:0:0:


>Hard
  1. 00:17:867 - Remove finish? Feels too loud wa
  2. 00:19:396 (6,1) - Swap NC plz.
  3. 00:22:453 (6,1) - ^
  4. 00:46:530 (6) - How about if you move this to 00:46:721 and add a circle at 00:46:530, stacked above (6)'s head? Fits the vocal, IMO, and it's far better for you to follow that here.
  5. 00:50:733 (3,4) - Ctrl+G for the rhythm? Remember to rearrange the pattern. Follows the vocal better, IMO.
    Fix All


>Destiny
  1. 00:12:708 (5,6,7) - Remove (5,6), move (7) to (5)'s place, and then make it repeat once? no nyaan
  2. 01:24:173 (4,5) - Make this a circle and a 1/2 slider that repeats once, instead? no nya nyanyan~
  3. 01:26:657 (3,1) - Ctrl+G for the rhythm? fix ~


That's it I guess~

Good luck on the way 8-)
thanks baka ~
---Assault[K]---
Hi from my modding q,

[Normal]
01:27:241 (2) - + Finish Hitsound

[Hard]

01:03:913 (6) - Reverse Selection
01:26:866 (3) - New Combo
01:27:241 (4) - + Finish Hitsound

[Insane]
01:12:920 (7-11) Spread the stream
Topic Starter
Xinely

---Assault[K]--- wrote:

Hi from my modding q,

[Normal]
01:27:241 (2) - + Finish Hitsound no need imo

[Hard]

01:03:913 (6) - Reverse Selection i follow vocal
01:26:866 (3) - New Combo nope
01:27:241 (4) - + Finish Hitsound same with normal

[Insane]
01:12:920 (7-11) Spread the stream it's okay for me now
sorry
but thanks 4 try modding ~ :3
Moway
Hi, from popner's queue.

[General]

You need a new red line at 00:01:052 in order to keep the downbeat correct.

[Easy]

00:12:708 (3) - NC this to note the switch from white to red tick
00:40:606 (1) - add the S:C2 slidertick at 00:41:179 and 00:41:944
00:42:899 (2) - add S:C2 slidertick at 00:43:472
01:09:077 (2,3) - Maybe make this a slider instead of two circles, having no sounds at this section feels very empty.
01:17:867 (2,3,4) - This section is awkward for beginners I think. Consider mapping on all white ticks here and following the drums instead of the vocals.

[Normal]

00:07:166 (2,3,4) - Adjust this section so that these circles are centered on the playing are
00:17:485 (4) - move to (76,216) or somewhere around there to make flow better

for this difficulty I think it plays a lot better when you're not trying to follow the vocal too much. For example, I don't really like the way that 01:05:638 (3,4,5,6) is mapped because it feels weird having that short slider as well as the circles on red lines when the beat of the song is not. I think that 01:08:695 (2,3,4) is better, and I think you should map this difficulty more like that.

[Hard]

00:04:109 (2) - nazi, but move to (365,226)
00:11:561 (6) - NC
00:12:517 (1) - remove NC
00:20:160 (2) - This would play better if you unstacked it so that the flow from the slider can continue up into (3)
01:00:670 (5,6,7) - I think this would play well with some jumps
01:02:580 (3) - NC

[Destiny]

00:09:268 - add a circle here
00:23:217 (4,5,6) - I think this would play better unstacked
00:25:128 (2,3,4,5,6) - try (4) at (216,220), (5) at (180,224) and (6) at (148,236), I think it looks cleaner this way.
00:52:262 (5,6,7,8,9) - This part is mapped incorrectly. If you listen to the music the rhythm should be like this.

01:00:287 (4) - I think this would be better as two circles because a circle at 01:00:479 would be really nice for those four drum hits that happen right before the kiai. Going into a slider there doesn't feel as powerful.
01:04:300 - add circle
01:10:408 - add circle here
01:10:510 - and here. The guitar sounds here suggest adding these.
01:16:530 - add a circle
01:22:644 - add a circle


That's all, good luck.
Topic Starter
Xinely

Moway wrote:

Hi, from popner's queue.

[General]

You need a new red line at 00:01:052 in order to keep the downbeat correct. sonic's map doesn't have that, i think it's okay

[Easy]

00:12:708 (3) - NC this to note the switch from white to red tick done
00:40:606 (1) - add the S:C2 slidertick at 00:41:179 and 00:41:944 ^
00:42:899 (2) - add S:C2 slidertick at 00:43:472 ^
01:09:077 (2,3) - Maybe make this a slider instead of two circles, having no sounds at this section feels very empty. changed somehow
01:17:867 (2,3,4) - This section is awkward for beginners I think. Consider mapping on all white ticks here and following the drums instead of the vocals. changed with my own

[Normal]

00:07:166 (2,3,4) - Adjust this section so that these circles are centered on the playing are
00:17:485 (4) - move to (76,216) or somewhere around there to make flow better nope

for this difficulty I think it plays a lot better when you're not trying to follow the vocal too much. For example, I don't really like the way that 01:05:638 (3,4,5,6) is mapped because it feels weird having that short slider as well as the circles on red lines when the beat of the song is not. I think that 01:08:695 (2,3,4) is better, and I think you should map this difficulty more like that.well, i think it's okay now, i'm a newbie in std and i try it, that's okay for me

[Hard]

00:04:109 (2) - nazi, but move to (365,226) done
00:11:561 (6) - NC stanza
00:12:517 (1) - remove NC ^
00:20:160 (2) - This would play better if you unstacked it so that the flow from the slider can continue up into (3) i try triangle pattern
01:00:670 (5,6,7) - I think this would play well with some jumps done
01:02:580 (3) - NC it's okay, because the start of kiai time in end slider

[Destiny]

00:09:268 - add a circle here
00:23:217 (4,5,6) - I think this would play better unstacked nope
00:25:128 (2,3,4,5,6) - try (4) at (216,220), (5) at (180,224) and (6) at (148,236), I think it looks cleaner this way. done
00:52:262 (5,6,7,8,9) - This part is mapped incorrectly. If you listen to the music the rhythm should be like this.

01:00:287 (4) - I think this would be better as two circles because a circle at 01:00:479 would be really nice for those four drum hits that happen right before the kiai. Going into a slider there doesn't feel as powerful.
01:04:300 - add circle
01:10:408 - add circle here
01:10:510 - and here. The guitar sounds here suggest adding these.
01:16:530 - add a circle
01:22:644 - add a circle


That's all, good luck.
thanks 4 mod XD
updated
Strawberry
[]
 
  1. um such clean. :3

 
[]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!

     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. i have no idea about STR 2 on this diff.. it make the effect that always appear three or more slider ticks on one slider, it looks really wired and also about heard. idk.. persenally i suggest that decreasing the STR to 1 and it is totally enough imo. :3
      ---
    2. 00:11:370 (2) - i'd like to move it onto x.144 y.284 so that the start circle of this slider would be put on the same line with the previous slider's tail~ looks much better for me~ yea and don't forget to make adjustment about spacing of the following repeat slider~
      ---
    3. 00:12:708 (1) - yea after the spacing changed (x.294 y.106 is prefer).. i feel the rotation angle of that slider seems a bit forced and not very suitalbe.. try move the anchor on that tail to x.344 y.112?~
      ---
    4. 00:13:281 (1) - the spinner should be start at the downbeat 00:13:281 and also don't forget to extend it 1/2 for the same ending point as present~
      ---
    5. 00:20:160 (1,2) - the rhythm here should be~
    6. 00:29:905 (3) - i'd prefer to make the slider like that~
    7. 00:38:122 (1) - um why not just move it onto x.336 y.132 so that the circle would be on the same line with the previous straight slider~ and looks much neater.
      ---
    8. 00:51:498 (2) - looks forced for me. maybe you can try to make that like this (adjusting the following notes spacing also, and remove the whistle on that tail either.
      ---
    9. 01:00:287 (3) - rhythm issue.
    10. 01:09:077 (3,4) - i feel that you can just merge these notes to one 3/2 slider~ anyhow the beat on 01:09:459 is needless but has been expressed out by that slider's end..

     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:01:816 (2) - useless whistle on that head~ you know it is also a bit loud for that quiet intro part, maybe it would be nice idea if you decreasing the volume to 30% on that whistle.~ or just remove that whistle. :3 (also at 00:04:491 (2)~
      ---
    2. 00:32:007 (1,2) - yea the whistles on that slider's heads sound also needless. i recommend to remove them~
      ---
    3. 00:40:606 (1) - also remove the whislte on that tail. (same thing at 00:46:721 (1)'s tail and 00:54:555 (2)'s head.

 
[]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!

     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:08:313 (5) - split that slider to circle+slider? (same at 00:17:485 (4)
    2. 00:19:396 (2,3) - ummm~
    3. 00:38:504 (3) - make a curve here would be a much better effection imo~ whether up or downward. :3 (notice the position since it might be overlapped if you make upward that slider, anyway the downward is better imo~.
      ---
    4. 00:45:001 (2,3,4) - make adjustment about that arrange here.. looks so randomly at least make them (1,2,3) on the same line... orz

     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:23:982 (3) - the whistle on that tail sounds really wired.. maybe you can just try to remove it?~~
      ---
    2. 01:07:549 (1) - finish with whistle sounds really noisy.. just remove that whistle plz?~
      ---
    3. 01:16:147 (5) - um also here.. i'd prefer to remove the whistle on that tail..


  --------------------------------------------------------
Topic Starter
Xinely
will check strawberry's mod later
still busy in real life >.<
and i haven't internet connection

shit exam
popner
Hi ~ Mod request from My Queue.

[General]
Artist: Blue Drops. See wiki.
Disable countdown?
Offset 278(-10)
Please find a non-compressed BG for the map.

[Easy]
01:16:721 (1,2,3,4) - the mix of sliders and notes is difficult for new player to read. You can try some alternative rhythm or pattern. I made a simple example for rhythm:

[Normal]
01:25:893 (1) - end the slider at 01:26:466?
01:26:848 (1) - move this new combo to 01:25:893 (3)?

[Hard]
00:19:396 (1,2) - try to avoid using of long slider with stack note on end. It is so because stacking note on slider end always cause a flaw in flowing.
00:48:249 (3,4,5,6,7) - in this part, the accent is at 00:48:440 or 00:49:014 (where you add finish). Thus, the accents are on slider end, and as a result, they are weird for play. So I suggest that you should use note or slider head to follow these accents. If you do so, the rhythm will makes more sense.
01:03:918 (6) - consider move the position of the slider, since the jump between it and 01:03:727 (5) seems random and no support can be found from music.
01:14:428 (1) - remove new combo for consistency

[Destiny]
00:12:517 (3,4,5,6,7) - the flow is not very good, maybe you can try something like this:
00:19:205 (5,3) - the overlap looks bad during playing..please re arrange the to sliders to avoid the overlap
00:20:924 (5,6,7) - the pattern seems not neat since they are not put in a symmetrical way. I would like to change the 00:21:689 (7) a little to make a better pattern like this:
00:23:982 (1,2,3,4) - maybe you want a big circle movement here?
00:32:007 (1,2,3,4) - make them less curved (like the shape of 00:29:714 (4,5,6,7))?
00:38:122 (1,2,3,4) - move them away from each other to avoid overlap?
00:47:103 (1) - try to make it more curved like 00:46:338 (9)
01:03:154 (5,6) - same as 00:38:122 (1,2,3,4)
01:04:491 (1,2,3,4) - keep the consistent of the shape..generally you use shape like 01:04:873 (2), but sometimes it comes to 01:04:491 (1) so it looks inconsistent.
01:10:415 (11,12,1) - what is..? The pattern does not fit the other part of your diff, and it is misleading as well.
01:19:396 (10,11,12) - ctrl+g? Flows better.
01:20:733 (4,5,6) - nazi - not in a line.
01:22:835 (1,3) - same as 00:20:924 (5,6,7)
01:27:230 (2,3,4) - spacing issue.

Call me back later.
0gre
http://puu.sh/2f8Pw

sorry is it ok to have this as a file at your puu or any ?
because my puu account's space is running out ><;
or could just have deleting it ~
Topic Starter
Xinely

Strawberry wrote:

[]
 
  1. um such clean. :3

 
[]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!

     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. i have no idea about STR 2 on this diff.. it make the effect that always appear three or more slider ticks on one slider, it looks really wired and also about heard. idk.. persenally i suggest that decreasing the STR to 1 and it is totally enough imo. :3
      ---
    2. 00:11:370 (2) - i'd like to move it onto x.144 y.284 so that the start circle of this slider would be put on the same line with the previous slider's tail~ looks much better for me~ yea and don't forget to make adjustment about spacing of the following repeat slider~
      ---
    3. 00:12:708 (1) - yea after the spacing changed (x.294 y.106 is prefer).. i feel the rotation angle of that slider seems a bit forced and not very suitalbe.. try move the anchor on that tail to x.344 y.112?~
      ---
    4. 00:13:281 (1) - the spinner should be start at the downbeat 00:13:281 and also don't forget to extend it 1/2 for the same ending point as present~
      ---
    5. 00:20:160 (1,2) - the rhythm here should be~
    6. 00:29:905 (3) - i'd prefer to make the slider like that~
    7. 00:38:122 (1) - um why not just move it onto x.336 y.132 so that the circle would be on the same line with the previous straight slider~ and looks much neater.
      ---
    8. 00:51:498 (2) - looks forced for me. maybe you can try to make that like this (adjusting the following notes spacing also, and remove the whistle on that tail either.
      ---
    9. 01:00:287 (3) - rhythm issue.
      it's okay imo
    10. 01:09:077 (3,4) - i feel that you can just merge these notes to one 3/2 slider~ anyhow the beat on 01:09:459 is needless but has been expressed out by that slider's end..
    changed but my own
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:01:816 (2) - useless whistle on that head~ you know it is also a bit loud for that quiet intro part, maybe it would be nice idea if you decreasing the volume to 30% on that whistle.~ or just remove that whistle. :3 (also at 00:04:491 (2)~
      ---
    2. 00:32:007 (1,2) - yea the whistles on that slider's heads sound also needless. i recommend to remove them~
      ---
    3. 00:40:606 (1) - also remove the whislte on that tail. (same thing at 00:46:721 (1)'s tail and 00:54:555 (2)'s head.

 
[]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!

     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:08:313 (5) - split that slider to circle+slider? (same at 00:17:485 (4)
      no
    2. 00:19:396 (2,3) - ummm~
      no
    3. 00:38:504 (3) - make a curve here would be a much better effection imo~ whether up or downward. :3 (notice the position since it might be overlapped if you make upward that slider, anyway the downward is better imo~.
      ---
    4. 00:45:001 (2,3,4) - make adjustment about that arrange here.. looks so randomly at least make them (1,2,3) on the same line... orz it's okay imo

      •  
      1. Hitsounds
        ( Almost of them are my ideas , you can ignore them )
        1. 00:23:982 (3) - the whistle on that tail sounds really wired.. maybe you can just try to remove it?~~
          ---
        2. 01:07:549 (1) - finish with whistle sounds really noisy.. just remove that whistle plz?~
          ---
        3. 01:16:147 (5) - um also here.. i'd prefer to remove the whistle on that tail..


  --------------------------------------------------------
what i'm not reply is fixed

0gre: i can't open that link, please give me again D:
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