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Tomoya Ohtani - HIS WORLD (Instrumental)

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Topic Starter
Shohei Ohtani
This beatmap was submitted using in-game submission on Saturday, April 2, 2016 at 2:35:16 AM

Artist: Tomoya Ohtani
Title: HIS WORLD (Instrumental)
Source: Super Smash Bros. Brawl
Tags: Sonic The Hedgehog 06 SSBB HabiHolic Brothers Nintendo Sega CDFA
BPM: 178
Filesize: 2171kb
Play Time: 01:03
Difficulties Available:
  1. Easy (1.43 stars, 59 notes)
  2. Habi's Insane (4.5 stars, 286 notes)
  3. Hard (3.13 stars, 156 notes)
  4. Insane (4.32 stars, 263 notes)
  5. Normal (2.02 stars, 91 notes)
Download: Tomoya Ohtani - HIS WORLD (Instrumental)
Information: Scores/Beatmap Listing
---------------
I JUST MURDERED A MAN.
Alarido
Hi ^^
A Free Mod from Coffee Party Queue

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
* No complaints on General Issues.

[Easy]
00:13:611 (1) - Your Easy is good until this point. Move this slider to x:152 y:304 for a smoother flow with previous notes.
00:28:442 (4) - 2nd dot at x:144 y:152 and 3rd at x:236 y:168 for better blanket
:!: :?: 00:30:465 (1,2) - The (1) just stacked with (2)'s repeat is surely unrankable. At least for Easy diffs. My doubts raise here because the reverse arrow becomes gradually visible (as previous note fades out) about 2/1 tempos before user need see it.
:idea: 00:37:543 - Add a note here to make to better flow. Tip: select this 00:38:892 (6), keep Ctrl key pressed and then press C, then V, then H (as you were entering the capital letters "CVH" in your response, but with the other finger pressing Ctril instead of Shift). This is the mod I do while mapping/modding.

[Normal]
00:07:543 (3,1,2) - Make these like → http://puu.sh/3zOiW.jpg ← for better flow and appearance
00:10:240 (3,1) - Make these like → http://puu.sh/3zOkA.jpg ← ^
00:13:611 (1,2) - Make these like → http://puu.sh/3zOpQ.jpg ← ^
00:14:959 (3,4,5,6) - This pattern makes BAD flow here ._. Suggest make these 00:14:959 (3,4,5) like → http://puu.sh/3zOCO.jpg → and these 00:16:644 (5,6) like → http://puu.sh/3zOFE.jpg
00:43:948 (4,1) - Make these like → http://puu.sh/3zOOI.jpg
00:44:622 (1,2) - Make these like → http://puu.sh/3zOQ5.jpg
00:46:307 (3) - Move to x:52 y:168 to keep spacing (due to previous changes if made)
00:46:644 (4) - Move to x:64 y:288, same reason as above

[Hard]
00:17:318 (2) - Move to x:428 y:248 to 'unglue' it from the previous one.
00:43:948 (7) - Ctrl-G

[Insane]
* In general, seems flawless (:
00:02:824 (1,2,3,4,1,2,3,4) - Why not do like this? → http://puu.sh/3zP95.jpg
00:04:172 (1,2,3) - ...and like this? → 00:04:172 (1,2,3) - Flows and looks prettier.

Aaaand that's it ^^

First mod in this map (: hope this one be a modding magnet like....
like this →

And Go To Be Ranked as soon as possible!

Att.
Sleepy Tori
[general]
add tags related to sonic like
sonic, hedgehog etc.

source should be Sonic the Hedgehog

[easy]
00:23:049 (4) - add a new combo right here, easier for beginner players to see
00:42:599 (3) - ^
01:03:498 - add whistle and clap for the ending
and start kiai time at 01:03:414 - and end it at 01:03:583 - to contribute to the cool ending XD

[normal]
00:08:217 (4) - new combo right here
00:15:970 (4) - ^
00:36:532 (5) - ^
01:03:498 (1) - add clap and whistle to make a cool ending XD
same with the kiai time for easy mode

[hard]
00:07:206 (5) - new combo
00:14:622 (3) - ^
00:43:611 (5) - ^
01:02:824 (6) - the finale ending again XD
add clap and whistle to the end of the slider

[insane]
00:21:616 (6) - new combo
00:31:644 (5) - ^
00:51:701 (6) - new combo here definitely! You'll see the difference
01:03:498 (6) - finale again XD
Topic Starter
Shohei Ohtani
Just as a note, I'm gonna add the source as "Super Smash Brothers Brawl", since this was the version that was used in that game :3. However, I'll add a bunch of stuff to the tags and stuff
Coro
Title should be formatted as 'HIS WORLD (Instrumental)', I guess. That's how it appears in the Sound Test :P
No kds

I'll maybe come back and map Taiko for it, if you want.
Topic Starter
Shohei Ohtani
moe moe nyan

I'll change the title probably :P. I didn't feel like turning on my Wii to check the Song Test
MoodyRPG
I'm bored, random mod for you.

General
  1. Perhaps disable the letterbox during breaks?
Easy
  • -- Tick rate: 2 like the others diffs?
    - 00:23:049 (1) - A bit nazi but move this slider to x:338 y:323 for a better blanket with the previous object
    - 00:50:015 (4) - This needs a new combo according your combo pattern
Normal
  • - 00:25:071 (1,2) - Interchange new combos
Hard
  • - 00:17:318 (2) - This slider is touching the previous slider and is making an overlap, why you don't move this slider in another place?
    - 00:54:734 (6( - Well is a nice pattern but you could make a better slider, like this
Insane
  • -- Oh well.
Nice mapset CDFA ~ good luck.
Kareov
[Easy]
00:55:408 (1) - Nc ;w;
01:00:802 (4) - Why nc?It's wired

[Normal]
what?!Tick rate 2?!

[Hard]
00:10:577 (6) - remove nc
00:10:914 (1) - NC

[Insane]
Good Job but too hard ;W;

yeah,just give u some pictures :3




/me nose bledding
Topic Starter
Shohei Ohtani
man those are some sweet filenames
Coro
I ended up making Taikos after all :P

http://puu.sh/3WMOm
Topic Starter
Shohei Ohtani
Kawaii

I'm gonna bug Tasha or MMzz or someone that's knowledgeable in taiko to make sure that they're all kawaii, since I know nothing about it :P.
Leader
yo, M4M

[Insane]
  1. 00:12:599 (1,2,3,4) - You could make this arch more curve
  2. 00:20:942 (3) - Make a better diagonal line with (2) and (4)
  3. 00:30:465 - Add a note here because the current double doesn't fit at all
  4. 00:54:566 (6,7) - Slider should start in 00:54:734 - imo, if you change remember to add a note on the blue tick too
    I think AR8 fits more, but your choice
[Hard]
  1. 00:16:981 (1,2) - Make them spaced like 00:15:633 (1,2) -
    Fine.
[Normal]
  1. 00:04:172 (3,1) - Something is wrong with spacing between these notes
  2. 00:08:892 (2,3) - ^
  3. 01:01:476 (2,3) - ^
    Mhm.. I think something happened here, there are a lot of sliders ending or having a repeat in blue ticks, which is weird in [Normal] diff and they don't fit at all the song, looks like a mistake during SV changes lol
[Easy]
  1. 00:39:229 (1) - You can do something better imo
    Rest is fine.
Topic Starter
Shohei Ohtani
I'll get some opinions about AR8. When this was originally uploaded in like 2012, it had AR8, but I've since changed it.

Thanks for the mod <3

Enjoy your 100th kds :3.
Don
Hey! Here for M4M :)

Easy

00:05:858 (1) - Perhaps blanket this slider into 3
00:09:566 (4) - Blanket this one into 3?
00:19:678 (1) - Remove the repeat, reverse? I feel like the first part of the reverse doesn't really fit to be mapped to the music.
00:27:094 (3,4) - Fix this blanket
00:31:139 (2) - Blanket this around one
00:39:229 (1) - Make this one curved, the spacing between end of 4 to 5 and 5 to 1 isn't consistent, and to be honest, doesn't look too nice. I can't seem to fix it, so perhaps blanket like this? http://puu.sh/9gTAp/3ec6f24c81.jpg
00:47:318 (1,2,3,4) - Make 1 go through 3, then make the rest of the notes go like http://puu.sh/9gTHV/cd4c61d21f.jpg and just flip the map, select everything to fix
00:54:060 (2) - Move the third slidernode a little bit down to perfect the blanket
00:59:453 (3,1) - These two notes go outside of the playing field, kinda shitty for 4:3 players

Normal

00:07:543 (3) - This note is too long, and doesn't fit the
00:08:892 (2) - This one's also too long
00:12:262 (3) - This one's too long as well! Really weird...
00:26:757 (3,4) - Fix the blanket
00:28:779 (2,3) - Fix this blanket as well!
00:36:195 (4,1) - Blanket
00:40:577 (2,2) - Kind of dislike the overlap here, you might want to change it, try something like http://puu.sh/9gUMG/9265957df1.jpg perhaps?
00:44:622 (1) - Too long slider again!
00:44:622 (1,2) - Try not letting this overlap? http://puu.sh/9gUQK/d5620ec26e.jpg
00:47:318 (1) - Slider is too long
00:52:038 (7) - Too long slider again!
01:01:476 (2,3) - Both of those are too long

Hard

00:06:195 (3,4) - Perhaps blanket? http://puu.sh/9hrC3/17c5b04d83.jpg
00:20:352 (1,2,3,4) - I fee like a pattern like this would fit better http://puu.sh/9hrEh/8ab7f5ed67.jpg
00:23:723 (4,5) - Blanket maybe? Would also flow very nice into 6
00:39:060 (2,3) - This one flows very nicely, but try and let the slider 3's middle line up with the ending hitcircle of 2. Same for rest of the map.
00:58:105 (1) - Try and make this slider horizontally symmetrical
01:02:824 (6) - Maybe make it something like this? http://puu.sh/9hrMY/1f80bf6a1e.jpg

Insane

00:03:330 (4,1) - Make this jump less harsh, it feels very unfitting
00:04:172 (1,2) - Try to fix the hitcircle like in hard
00:10:745 - I feel like in general, there's too much hitcircles. Perhaps try some blanket sliders and some repeats with a little bigger spacing?
00:14:790 (3,1) - Whoa, 4x. A little harsh?
00:20:858 (2,3,4) - Stack these in one spot. Killing the velocity actually feels nice here
00:21:869 (4) - Move this one to 32,232 to make the stream curve a little nicer
00:24:060 (7,8) - Blanket
00:26:251 (3,4,5) - I feel like a shape like this would work better http://puu.sh/9hrZj/d8fe490333.jpg
00:35:521 (1) - Remove NC
00:38:386 (2,3,4) - Curve this stream a little more like suggested before
00:43:105 (1,2,3) - ^
00:44:285 (1) - Remove NC
00:44:622 (2) - Add NC
00:49:172 (7,8,9) - That shape triple thing again
00:51:701 (1,2,3,4,5,6,7,8,9,10,11) - Make a slider akin to this and convert to stream? http://puu.sh/9hs7c/5b9c51f396.jpg
Topic Starter
Shohei Ohtani
Remind me when I revive this to apply that mod
apl-
Hoping for a m4m :>

  • [What.]
    Did all your SV changes disappear or something? .___. All the sliders too long and too short.

    Also I'm pretty picky with blankets so please bear with me.
  • [Easy]
  1. 00:09:566 (4) - Sounds like there needs to be a clap at the beginning of this slider. Feels empty currently.
  2. 00:24:060 (1,2,3) - Make end of slider 1, beat 2, and start of slider 3 into a triangle, like this http://puu.sh/bmfjB/acd76b35db.jpg Looks nice~
  3. 00:28:105 (3,4) - Blanket slider 4 nicely please :< Like this http://puu.sh/bmfnG/03624d7032.jpg Currently slider 4 is a bit too obtuse.
  4. 00:32:487 (2,3,4) - End of 2, beat 3, start of 4. Distance inconsistency intended?
  5. 00:37:543 - There should be a beat here. There's a pretty significant beat in the background, and it helps new players hit the next slider accurately.
  6. 00:46:307 (3,1) - Blanket nicely please :c http://puu.sh/bmfxf/4f5c2c2afc.jpg This would be nice.
  7. 00:53:723 (1,2) - Blanket :/ http://puu.sh/bmfAp/041c060f91.jpg
  • [Normal]
  1. 00:04:172 (1,2,3) - Move slider 3's red node down slightly so as to make the straight part parallel to 1 and 2.
  2. 00:05:521 (3,1) - Move 1 down slightly, start of 1 a bit too far from 3 for a normal.
  3. 00:07:206 (2,3) - Slider 3 is too long???????? CDFA???? Blanket 3 better too like http://puu.sh/bmfOH/1b2309e36c.jpg
  4. 00:07:880 (3,1,2) - Copy and paste slider 3 over slider 1's current place in timing, and rotate by -70 degrees. Move 2 to the left and down slightly too to avoid overlap with next 3. Like http://puu.sh/bmfQU/8b0244ab43.jpg
  5. 00:09:556 (2) - Slider 2 too long. .__________.
  6. 00:11:420 (1,2) - Make slider 1 less obtuse, maybe curving around beat 2's approach circle nicely like this http://puu.sh/bmfVL/943e92964e.jpg
  7. 00:12:936 - Rhythm feels very weird around this area. I'd put something like this http://puu.sh/bmg0p/bdc68101a6.jpg for the rhythm. Try to follow the music more.
  8. 00:15:633 (3,1) - Tilt slider 3's end slightly upwards to be parallel with 1.
  9. 00:21:026 - Rhythm here feels weird too, should stick to white beats for a Normal :/ Also sounds weird on red beats. Suggestion http://puu.sh/bmg5i/75a4b2ef73.jpg
  10. 00:27:094 (3,4) - Blanket 4 better around 3 like this http://puu.sh/bmg7W/86eff3a829.jpg
  11. 00:41:251 (2) - Slider too short .___.
  12. 00:41:588 (2,1,2) - Previous slider 2 overlaps with next slider 2, doesn't look nice, try to place the second slider 2 more to the right.
  13. 00:44:622 (1) - Slider too long D:
  14. 00:45:296 (1,2) - Blanket 1 better with 2. Currently looks very awkward because of 2 being super obtuse.
  15. 00:45:296 (2) - SLIDER TOO LONG. LIKE MY PENIS
  16. 00:47:318 (1) - Slider too long.
  17. 00:50:015 - Awkward rhythm again in this area. Try http://puu.sh/bmgkJ/3ea31540c1.jpg
  18. 00:52:038 (8) - Slider too long.
  19. 00:54:734 (3) - You should end the slider here instead of the earlier red beat.
  20. 01:02:824 (3) - Slider too long.
  • [Hard]
  1. 00:02:824 (1,2) - Blanket end of 1 with 2 better. Like this http://puu.sh/bmgue/92d54c74cc.jpg
  2. 00:07:206 (4,5,6,7) - Make it a diamond~ http://puu.sh/bmgwD/178b8de914.jpg
  3. 00:17:318 (1,2) - Move 2 to the left, overlap with 1 looks bad.
  4. 00:21:710 (4,5) - Blanket end of 4 with slider 5 nicely plz :C
  5. 00:28:611 (2,3) - Bend 3 outwards a bit, the end of 3 is too close to 2 right now.
  6. 00:38:049 (3,4) - Blankets :/ Try to use the little circle you see at the end of the slider to help with blanketing. Like this http://puu.sh/bmgC2/a256224c19.jpg
  7. 00:40:493 (4,5,6) - Blankets :/ Like http://puu.sh/bmgEw/3ec17fa95d.jpg would be nice
  8. 00:43:948 (6,7) - Blanket nicely plz <3 http://puu.sh/bmgFM/eaf8e1acf6.jpg
  9. 00:46:139 (3,4,1) - Blanket http://puu.sh/bmgHE/77e0e78aa7.jpg Also move the next 1 up slightly to avoid overlap.
  10. 00:56:925 (4,5) - Blanket http://puu.sh/bmgKg/1e62df882b.jpg
  11. 00:59:622 (3,4) - Blanket http://puu.sh/bmgMO/73da4a4393.jpg
  12. 01:01:307 (1,2,3) - 3 is overlapping with 1, doesn't really look nice.
  13. 01:01:981 (3,4,5) - 3 is overlapping with 5, doesn't really look nice.
  • [Insane]
    Not really good at modding this kind of Insanes ;w;
  1. 00:18:077 (1,2) - Blanket http://puu.sh/bmgRv/9383872518.jpg
  2. 00:30:465 (11,12) - Sounds like there needs a beat here.
Hopefully my mod has helped you (although it's mostly blankets and stuff).
TaikuGx
Hey there~ M4M

Easy
00:08:892 (3,4) - I'd blanket them
00:17:656 (4) - Pull the middle followpoint a little to the upper rigth for perfect blanket
00:23:049 (1,3) - You should use the same slider here for better symmetry. Copy 1 Ctrl+H and Ctrl+G it
00:26:420 (1,2) - I would recommend a smoother curve for better flow. Like this: http://puu.sh/bmyCc/f4b3ba859b.jpg
00:31:139 (2,3,4) - ^
00:44:285 (1,2,3) - Looks a bit untidy here IMO. Maybe try a triangle pattern with 2's slidertail like this? :http://puu.sh/bmyNm/395f6350bc.jpg
00:52:712 (1,2) - Doesn't look that great

Normal
Pretty sure the SV is messed up in this diff since a lot of sliders awkwardly end on blue ticks.

00:02:824 (1,2) - Use the same sliders. Just Copy 1
00:03:498 (2,3) - Move the red followpoint of 3 to the lower left so it's parallel to 2. 00:04:172 (3) - Should end on the white tick
00:07:543 (3) - Should end on the white tick
00:12:262 (3) - ^
00:20:352 (1) - ^
00:26:757 (3,4) - Fix the blanket
00:28:779 (2,3) - blanket
00:37:880 (3,1) - Stack them. It looks better while playing
00:40:577 (2,2) - Avoid such overlaps
00:44:622 (1,2) - End on white tick. Also the transition between these two doesn't look nice
00:47:318 (1) - ^
00:50:521 (5) - Let it end on 00:50:858 - Fits the music way better
00:52:038 (7) - End on white tick
01:01:476 (2,3) - End on white tick
00:59:116 (4,1) - Stack

Hard

00:11:588 (4,5) - Blanket
00:16:981 (1,2) - Compared to all the other parallels you use, they seem to be too close. It's not a Spacing issue but a visual IMO
00:22:712 (1,2,3) - Smoother curve
00:26:925 (5,1) - I'd fix the overlap
00:45:886 (3,4) - Blanket
00:51:532 (4) - Clap feels out of place for me
00:56:588 (4,5) - Curve the tail of 5 more for blanket
01:00:802 (1,3) - Move 3 a little to the right

Insane
00:17:656 (1,2) - Blanket, pull the last followpoint a little down
00:47:150 (12,1) - Smoother curve
Personally I don't like and play these kind of simgletap-maps so I can't really help you with this one

That's it from me. I hope this mod was helpful in any way. Good luck with your map :) Any sort of feedback for this mod would be much appretiated :D
Backstep
M4M~ I think

Long time I haven't modded, so my skill will go down~ orz

I will focus about your hitsound and a bit error, I don't care about note arrangement coz it's your style. :P

General
* Add "大谷智哉" to your Artist and "Tomoya Ohtani" to your Romanised Artist.

Easy
00:07:543 (2) - Add whistle @ 00:07:543 that will follow more rhythm.
00:08:892 (3) - I think this note should NC here.
00:12:262 (2) - Add whistle here at end slider same reason above.
00:16:981 (3) - Maybe NC here ?
00:24:397 (3) - Add whistle @ 00:25:071 coz same pattern at 00:30:465 (1) -
00:35:858 (1) - Add whistle for same above reason.
00:36:532 (3) - I think you forgot add finish here.

Normal
* Something wrong with your SV ? (I see your blue tick notes in this difficulty.)
00:04:172 (3) - That's blue tick.. move your waypoint to make rhythm like this ?
00:05:521 (1) - Spacing too long... I think.
00:07:543 (3) - Move end slider to red tick and add whistle at start slider.
00:08:892 (2) - Like 00:04:172 (3) - pattern.
00:10:240 (3) - Add whistle at start slider.
00:10:914 (1) - You forgot finish here.
00:12:262 (3) - Move end slider to white tick, then add whistle at end slider.
00:14:959 (3) - Add finish at start slider coz for same Easy difficulty.
00:15:970 (1) - Make more spacing orz ._. (1.0x)
00:20:352 (1) - Move end slider to white tick.
00:22:375 (3) - Add whistle at start slider.
00:25:071 (1) - ^ Same above.
00:29:116 (3) - Move end slider to red tick.
00:35:858 (3) - Whistle here.
00:40:577 (2) - Move end slider to white tick, then add whistle at end slider too.
00:43:948 (4) - Add whistle at start slider.
00:45:296 (2) - Move end slider to red tick.
00:46:644 (4) - Whistle.
00:50:015 (4) - NC here.
00:52:038 (7) - Move end slider to white tick, then add whistle at start slider.
00:54:060 (3) - This note end at red tick I feel weird, so I suggest you move slider end at 00:54:734 that's look better.
00:57:431 (1) - Whistle.
01:01:476 (2,3) - It should be this rhythm ? (Make sure after you change you should make (2) parallel with (3) )

Hard
* In this difficulty I feel better than Normal and Easy. lol
00:06:195 (3) - Add whistle at start slider.
00:06:701 (4) - Remove whistle at end slider will look better.
00:08:892 (2) - Whistle here.
00:09:397 (5) - Add whistle at start and end slider. (follow guitar sound.)
00:11:588 (4) - Add whistle at start slider.
00:12:094 (5) - Remove whistle at end slider. (same above reason.)
00:24:229 (5) - ^
00:49:678 (6,7,1,2) - Make something like this ?

Insane
00:12:768 (2) - Add whistle here.
00:28:611 (5) - Add whistle at start and end slider.
00:29:622 (9) - Add whistle at start slider.
00:30:380 (12) - Feel weird orz.. I suggest you move to next white tick and remove clap sound! / make like 00:35:689 (2,3,4) - pattern.
00:51:701 (1,2,3,4,5,6,7,8,9,10,11,12) - Clap stream.. oh no please ;w; (I suggest add clap only (9) )

If my mod it's not helpful, plz don't give me Kudosu! Good luck with your map :D

I like instrumental <3
FlobuFlobs
for M4M


highly recommended
Suggestion
Normal stuff


[General]
Default object colours meh xD, use them?
[Colours]
Combo1 : 207,207,207
Combo2 : 48,48,207
Combo3 : 218,37,37
Combo4 : 218,128,37
Disable letterbox, there are no breaks


[Insane]
00:21:363 (5,1,2,3,4) - move them a bit lower and curve 00:21:026 (4,5) - to make a nice curve with the stream here 00:21:616 (1,2,3,4) - ?
00:17:656 (1,2) - dat blanket00:12:094 (8,1) - ^00:31:139 (4) - this curve looks ugly lol let this one pointing at 00:31:644 (5) - 01:00:043 (8) - also curve this less and let this one pointing to the next circle00:40:408 (6,7) - make those sliders consistent with the beginning 00:04:172 (1,2) - <-00:44:622 (1) - NC01:03:498 (1) - how about a NC here to emphasize this note a bit more?should'nt it be like this if you're going for the symmetrie stuff? 00:16:307 (1,2,3,4,1,2,3,4) - like here, just flipped ?00:44:453 (8,1) - fix that spacing xD


[Hard]
how about +1 OD? OD5 seems so low, it like 5 is the middle so 5 = normal?00:16:981 (1,2) - they are too close, 00:15:633 (1,2) - make them like these for the consistency00:22:038 (5) - 00:28:442 (2,3) - 00:35:015 (5,6) - 00:37:206 (2,3) - 00:37:712 (3,4) - 00:40:240 (4,5) - 00:42:599 (3,4) - 00:43:779 (6,7) - 00:56:083 (3,4) - fix blanket00:54:060 - let a slider start here like in the rest of the map, otherwise the loud note gets ignoredAdd some 1/4 triples in here? not sure about the spread here from pure 1/2 in hard to long 1/4 streams in the insane

[Normal]
00:04:172 (3) - this one is a tick too long00:20:352 (1) - ^00:47:318 (1) - ^00:52:038 (7) - ^01:01:476 (2,3) - 00:07:543 (3) - ^ not sure if its intended, if yes, it sounds awwfull lol00:06:195 (2,3) - 00:26:757 (3,4) - fix blanket00:08:892 (2,3) - avoid overlapping00:12:094 - try to map this note somehow? its so loud but it gets ignored00:40:408 - ^00:10:914 (1,1) - fix both blanket and why didnt you just copy the first one lol00:17:656 (3) - let this one end on the with tick >-<00:45:296 (2) - one tick too short00:46:307 (3) - fix spacing


i have to let easy out because i really dont know anything about it lol
Myxo
CDFA, you surely messed something up in the Normal.
xDD
Otherwise, nice mapset! o3o
Topic Starter
Shohei Ohtani
IS THAT A WINK WINK KIND OF "nice mapset" OR
Gaia
M4M for real this time?? :D

[general]
u can go ahead and call me ocd but a lot of blankets ahhhh

[easy]
00:02:824 (1,3) - pretty much the same shape? meh
00:04:847 (3) - 00:07:543 (2) - stack same spot?
00:08:892 (3,4) - le blanket?
00:11:251 (1) - shape doesnt look too good either
00:21:363 (2) - why dont u blanket this lol u have the perfect shape too
00:27:094 (3,4) - blanket better gg
00:45:633 (3,1) - ^
00:52:712 (1,2) - shift things around so u can blanket both? http://puu.sh/bnubi/77137d8ec5.jpg

[normal]
some distance issues, check AIMod
00:04:172 (3) - doesnt make sense rhythmically, nothing exists at 00:04:762 in the music
00:08:217 (1) - move slightly up for better flow owo
00:10:240 (3) - try not to overlap?
00:10:914 (1) - less curve for better blanket o-o
00:21:026 (2,4) - overlap so move 2 a bit up, better flow too if u ask me
00:26:757 (3,4) - blanket o_o
00:28:779 (2,3) - ^
00:33:835 (1,2) - ^ bleh i'll stop
00:40:240 (1,2) - same position as 00:37:880 (3) -
00:41:925 (2) - try not to overlap

[hard]
00:06:195 (3,4) - curve more on the 3 to lead into 4 looks better imo http://puu.sh/bnuDm/82caaa692c.jpg
00:09:397 (5) - small rant* y u no move up qq
00:12:599 (6) - move this around (like that other one?) to avoid overlap
00:24:229 (5) - same shape as 00:23:723 (4) - ?
00:27:936 (1) - dont overlap -3-
00:39:060 (2,3) - you're pretty much using the same shape which is kinda boring
00:40:914 (6) - move a bit to the left
00:43:948 (7) - ctrl+g o-o
00:54:229 (5,6) - nuuh bad blanket
00:55:914 (2) - move up a bit more
01:01:476 (3) - dont overlap
01:02:318 (5) - ^
01:03:498 - big note i dont recommend having a slider end for this

[Insane]
00:04:172 (1,2) - pretty much the same thing as in hard, same shape is boring
00:12:094 (8,1) - blanket is off
00:17:656 (1,2) - ^
00:30:465 - why'd u leave this out? it's a downbeat
00:54:734 - ^ u can hear the drums that isnt mapped o-o
01:01:476 (9) - change to 1/4 repeat? the guitar part is still the same so doesnt make sense to change rhythm
01:03:498 (6) - nc since u did so in ur other diffs

good luck have fuun
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