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mafumafu & amatsuki - Kasyokusei:Idol Syoukougun

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OnosakiHito
Hi, you requested a mod from me 3 weeks ago, sorry that I'm so slow, had much to do. lol
I see that you got a bubble, if you should applie something I'm sure LK's will have no problem to rebubble it once again?

[Easy]

00:29:400 (3) - That's something I point out often for osu! mappers. An easy should in my opinion be mapped lineal, by that I mean being placed on the white tick. Everything else that has a different spacing/hitting moment can confuse the beginner quick. 00:29:550 - hitcircle?
00:39:000 (3) - Similiar as before.
01:05:850 (1) - This spinner is kinda close to the previous note. Maybe place it one white tick forward?
01:39:450 (2) - Suggesting to delete this note. Dosen't fit so well to the vocal(but that's an issue of vocal side). You can stress 01:39:750 (3) - a bit more by deleting note-(2) and you would have the same spacing as before.

Nice Easy.

[Normal]

00:46:650 (1,2,3,4) - Consider this. For a normal this might be confusing for lower players. Overlap + different placement then before.
01:44:550 (2,3,4) - ^

Nice Normal as well.

[Hard]

Generel: Hard 5 stars while Insane 4,90 stars. lol

Hitcircles:
00:30:075 (5) - This note is not needed. In the whole Hard that's the only tripplet you have. Kinda weird and makes the hard on such BPM just harder.
00:55:650 (6,7,1) - Such jumps are Insane level. Not Hard. You can solve this easily by putting 00:55:950 (7) - under 00:55:350 (5) - .
02:02:550 (1,2) - Same here. It's a nice pattern, really, but more in Insane direction.
02:33:750 (1,2) - Well... this one is easier since it is the last note.

That's all. I like the Hard, but to be honest it is harder as its name says.

[Insane]

Nothing to say here. Nice Insane.


Ah... too bad I didn't saw this eariler, because else I would request to map Taiko maps for this. :s
Topic Starter
HelloSCV

OnosakiHito wrote:

[Normal] i asked to KK about can i fix his diff, he said because he is little bit busy these days

00:46:650 (1,2,3,4) - Consider this. For a normal this might be confusing for lower players. Overlap + different placement then before. i think that's ok since this diff is Normal i think it's not bad
01:44:550 (2,3,4) - ^ ^


[Hard]

Generel: Hard 5 stars while Insane 4,90 stars. lol just some error on Auto Star Rating orz

Hitcircles:
00:30:075 (5) - This note is not needed. In the whole Hard that's the only tripplet you have. Kinda weird and makes the hard on such BPM just harder. i wanna keep this becuase Hard can have tripet imo, and that is readable enough ( or it just to me? )
00:55:650 (6,7,1) - Such jumps are Insane level. Not Hard. You can solve this easily by putting 00:55:950 (7) - under 00:55:350 (5) - .eh... yes this jump is looks like insane jump but that notes are in kiai time so i want to add some playable jumps
02:02:550 (1,2) - Same here. It's a nice pattern, really, but more in Insane direction. same as above
02:33:750 (1,2) - Well... this one is easier since it is the last note. i think it can be harder because that is the last notes :/

That's all. I like the Hard, but to be honest it is harder as its name says.
thanks anyway orz

Edit :

eLtigreXXx wrote:

hi :3

I think it is not necessary :P
I see no problem to like this
Flask
Well am I too slow to type "\o3o/"

..who cares. \o3o/
Topic Starter
HelloSCV
\o3o/
kanpakyin
Hi~

[eLtXXx's Easy]
  1. Please clean up the unused green line in this difficulty.
  2. 01:34:650 (4) - How about to add a clap here. The effect sounds good to me.
  3. 02:54:450 (2) - Also here, add a clap at the beginning and the end of slider.

[KK's normal]
  1. 02:07:350 (3) - I don't recommend this kind of slider in Normal diff because it might make confusion to some newbie. Change it if possible?
  2. 02:15:750 (1) - This slider is still not perfect in my eye. I would move the second waypoint of the slider up. So that it will form a better blanket. Here is the example and code:

    348,144,135750,6,0,P|440:188|436:296,1,200,8|8,0:0|0:0,0:0:0:0:

[Hard]
  1. 00:55:950 (7) - Sorry but I would remove this jump if I were you because there is no jump like feel there. The vocal is too soft. Probably you can remove 00:55:950 (7) - or rearrange that with distance snap.
  2. 01:41:700 (5) - Change the beginning of the slider to normal hitsound? So that it can fit the music.

[Insane]
  1. 01:55:350 (1,2,3,4) - I would be nice if you can make some jumps here because the music has quite a lot of accents present there.
  2. 02:33:750 (1,2,3) - I have an idea here, try it out?

Feel free to apply some ono's suggestions.
Topic Starter
HelloSCV

kanpakyin wrote:

[KK's normal] i fixed this diff replace Kaburagi Kotetsu , since he is busy these days
  1. 02:07:350 (3) - I don't recommend this kind of slider in Normal diff because it might make confusion to some newbie. Change it if possible? Fixed
  2. 02:15:750 (1) - This slider is still not perfect in my eye. I would move the second waypoint of the slider up. So that it will form a better blanket. Here is the example and code: Fixed

    348,144,135750,6,0,P|440:188|436:296,1,200,8|8,0:0|0:0,0:0:0:0:

[Hard]
  1. 00:55:950 (7) - Sorry but I would remove this jump if I were you because there is no jump like feel there. The vocal is too soft. Probably you can remove 00:55:950 (7) - or rearrange that with distance snap. i like current jump but.. ok changed
  2. 01:41:700 (5) - Change the beginning of the slider to normal hitsound? So that it can fit the music.
Fixed


[Insane]
  1. 01:55:350 (1,2,3,4) - I would be nice if you can make some jumps here because the music has quite a lot of accents present there. added some jumps
  2. 02:33:750 (1,2,3) - I have an idea here, try it out? Good
now waiting eLtigreXXx ~ xD thanks~
KokoroStudiox3
Topic Starter
HelloSCV
updated :O
kanpakyin
Nope, eLtXXx's Easy haven't uploaded yet. No change found from that diff.
Topic Starter
HelloSCV
orz i got a mistake :( sorry for that, updated
kanpakyin
Ranked~

(ノ・ω・)ノ

Topic Starter
HelloSCV
lololol ranked!!! thanks a lot

thank you for all!
Sonnyc
ㅊㅋ
scanter
2nd! Gratz MoeSCV!
bossandy
you so pro ...
10nya

bossandy wrote:

you so pro ...
grats c:
Kotone
gratz└( ^ω^ )」
Kaburagi Kotetsu
연속랭크 돋네요 축축
Flask




Congratz >w<!
Topic Starter
HelloSCV
Thanks all >w</
Pokie
;)
meiikyuu
yay ranked :)
hs714
Congrats! :oops:
ExBia
What a nice song ♥ it :D :)
MineC24
:) :)
Nymph
grats <3
Xakyrie
amatsukiiiiii >< ww congrats on the rank of your aesthetically pleasing map!
Kuria
finally some map that i can actually enjoy^^

grats scv!
AyaMiku_old
Nice~Thank you :)
M e g u r i n e
*-* tranks you :)
titiwing
요이요이요이사!
ckwodnjs12
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