Hi, you requested a mod from me 3 weeks ago, sorry that I'm so slow, had much to do. lol
I see that you got a bubble, if you should applie something I'm sure LK's will have no problem to rebubble it once again?
[Easy]
00:29:400 (3) - That's something I point out often for osu! mappers. An easy should in my opinion be mapped lineal, by that I mean being placed on the white tick. Everything else that has a different spacing/hitting moment can confuse the beginner quick. 00:29:550 - hitcircle?
00:39:000 (3) - Similiar as before.
01:05:850 (1) - This spinner is kinda close to the previous note. Maybe place it one white tick forward?
01:39:450 (2) - Suggesting to delete this note. Dosen't fit so well to the vocal(but that's an issue of vocal side). You can stress 01:39:750 (3) - a bit more by deleting note-(2) and you would have the same spacing as before.
Nice Easy.
[Normal]
00:46:650 (1,2,3,4) - Consider this. For a normal this might be confusing for lower players. Overlap + different placement then before.
01:44:550 (2,3,4) - ^
Nice Normal as well.
[Hard]
Generel: Hard 5 stars while Insane 4,90 stars. lol
Hitcircles:
00:30:075 (5) - This note is not needed. In the whole Hard that's the only tripplet you have. Kinda weird and makes the hard on such BPM just harder.
00:55:650 (6,7,1) - Such jumps are Insane level. Not Hard. You can solve this easily by putting 00:55:950 (7) - under 00:55:350 (5) - .
02:02:550 (1,2) - Same here. It's a nice pattern, really, but more in Insane direction.
02:33:750 (1,2) - Well... this one is easier since it is the last note.
That's all. I like the Hard, but to be honest it is harder as its name says.
[Insane]
Nothing to say here. Nice Insane.
Ah... too bad I didn't saw this eariler, because else I would request to map Taiko maps for this. :s
I see that you got a bubble, if you should applie something I'm sure LK's will have no problem to rebubble it once again?
[Easy]
00:29:400 (3) - That's something I point out often for osu! mappers. An easy should in my opinion be mapped lineal, by that I mean being placed on the white tick. Everything else that has a different spacing/hitting moment can confuse the beginner quick. 00:29:550 - hitcircle?
00:39:000 (3) - Similiar as before.
01:05:850 (1) - This spinner is kinda close to the previous note. Maybe place it one white tick forward?
01:39:450 (2) - Suggesting to delete this note. Dosen't fit so well to the vocal(but that's an issue of vocal side). You can stress 01:39:750 (3) - a bit more by deleting note-(2) and you would have the same spacing as before.
Nice Easy.
[Normal]
00:46:650 (1,2,3,4) - Consider this. For a normal this might be confusing for lower players. Overlap + different placement then before.
01:44:550 (2,3,4) - ^
Nice Normal as well.
[Hard]
Generel: Hard 5 stars while Insane 4,90 stars. lol
Hitcircles:
00:30:075 (5) - This note is not needed. In the whole Hard that's the only tripplet you have. Kinda weird and makes the hard on such BPM just harder.
00:55:650 (6,7,1) - Such jumps are Insane level. Not Hard. You can solve this easily by putting 00:55:950 (7) - under 00:55:350 (5) - .
02:02:550 (1,2) - Same here. It's a nice pattern, really, but more in Insane direction.
02:33:750 (1,2) - Well... this one is easier since it is the last note.
That's all. I like the Hard, but to be honest it is harder as its name says.
[Insane]
Nothing to say here. Nice Insane.
Ah... too bad I didn't saw this eariler, because else I would request to map Taiko maps for this. :s