Yup, it's very blurry
Indeed, accuracy!YunoFanatic wrote:
accuracy
That's true but, once you get into it it's pretty easy :3. People just need to give it a try for a longer period of time. When something is difficult it like turns them off of it right away instead of trying to get better D:buny wrote:
taiko is very hard to get in to
I suck at accuracy too but I'm still mainly playing Taiko thoughYunoFanatic wrote:
accuracy
Taiko is easy if you ignore accuracyRingsOfRage wrote:
Indeed, accuracy!YunoFanatic wrote:
accuracy
I initially don't take a strong liking to taiko in the first place due to the tendency to miss more often than not. When I played standard more, accuracy was better. And it was that second chance that I gave to taiko a months back that gave me this sensation of going with the rhythm, a sensation I myself can't compare elsewhere as of now.
Another reason I think taiko is not so receptive here is the MP. You don't see a multi player game that facilitates a fun multi player game. The way I look at it, many games use Oni difficulties for maps or had a significant number of veterans playing together.
Bottom-Line: Taiko is tough at first, but will reward dedication that conquers its initially steep learning curve.
people find the concept of large blue circle, small blue circle, large red circle, small red circle, yellow circle confusing.Mango Roddy wrote:
Why not many people playing Taiko mode
Do not worrt about those scores lol. I would worry about pp instead.KittyVanilla wrote:
Man so many maps have terrible taiko scores.....
I really think difficulty is subjective. I personally am more of a rhythmic player than I am visual so I have a much easier time with tapping keys to the beat then positioning my cursor or catcher in the right location. So for me Taiko & Mania are easier than Standard & CTB.Lolinator2000 wrote:
its just not boring its just hard
if i want to play another gamemode i will pick ctb
_Inochi_ wrote:
I think taiko is the easiest mode because I could get 1000pp in just a week