Recheck as promisedNormalYour green lines are unsnapped. You should resnap all your green lines and you must fix your kiai green lines.Hitsounding
00:04:888 - Whistle
00:06:417 - ^
00:07:945 (2) - ^
00:10:620 (1,3) - End with whistles
00:17:117 (4) - ^
00:18:646 - ^
00:20:175 (2) - ^
00:23:232 (2) - ^
You should notice the pattern I'm following by now.
00:27:054 (2) - Whistle
00:27:436 (1) - start with whistle
00:28:582 (2,1) - ^
00:30:493 (3) - whistle
00:31:640 (6) - ^
Next part maybe
00:36:226 (3) - Whistle
00:37:754 (6) - ^
00:39:283 (3) - ^
00:40:812 (6) - ^
00:42:340 - ^
00:43:869 (3,6) - ^
Next part
00:47:308 (2,3,4,5) - end with whistles maybe?
00:50:748 (2) - whistle
00:52:276 - ^
Next part
01:04:124 (3) - End with whistle
01:05:652 (5) - ^
01:07:563 (2) - ^
01:09:092 (6) - ^
01:10:238 (8) - Whistle all ends
01:11:767 - whistle (both ends)
01:14:442 (5) - ^
01:16:353 - same hitsound pattern continues up until the long slider.
Next part
02:00:302 - Whistle
02:01:831 (8) - ^
02:03:359 - ^
02:04:888 - ^
02:06:417 - ^
02:07:945 - ^
02:09:474 (8) - ^
Next part: I think I've covered all the patterns here. I'll say 02:16:353 - every white tick after a long white tick should be a whistle.
02:22:085 (3,5) - Start with whistles
02:28:964 (2,4) - End with whistles.
02:31:639 (2,4) - whistles
02:33:932 (6) - ^
02:35:461 - ^
02:40:811 - Hitsound pattern seems to be the first white tick after every long white tick.
02:46:544 (5,6) - End with whistles
02:52:659 (4,6) - Start with whistles
02:55:716 (1) - ^
02:56:862 (4) - ^
02:57:627 - ^
02:58:773 (1,3) - end with whistles
03:09:474 (1) - Finish
00:12:149 (3,4) - The proximity of these sliders are different than the other blankets.
00:48:073 (3,4,5) - Fix these blankets please.
01:16:353 (2,3) - Does this need to be angled this way? You should make it completely vertical with 0.8 spacing.
02:02:213 (1,2) - I suggest cleaning up this part.
http://osu.ppy.sh/ss/62073302:14:824 (1) - Since this is your easiest you should remove this.
02:17:499 (5,6,7,8) - I think this transition could be better. Try to improve the shape here.
02:20:174 (10) - Shape is out of place. I suggest making it closer to being symmetrical if not symmetrical.
02:27:436 (1,2,3,4,1) - A bit hard for your easiest difficulty.
02:28:200 (1,2,3,4) - Bad looking sliders IMO.
02:36:990 (7) - x 297 y 65?
02:39:283 (1) - Too close after a spinner.
02:39:665 (1) - Shouldn't end on a red tick. You might be able to get away with it, but please don't confuse the spacing with 1/1 in your easiest difficulty.
03:01:831 (1,1) - Don't end on blue ticks. End on red and white tick respectively.
03:07:563 (1) - too close to end of spinner. Please remove.
This mapset will take me a long time to work through. i'll will add onto this post when I mod more of the mapset.
Edit:
GeneralTitle and artist do not belong in tags.
Quick hitsound check for normal
00:21:703 - Forgot a whistle
00:46:926 - Whistle
00:51:512 (4) - ^
00:53:041 - ^
00:53:423 (1) - Maybe start with finish?
01:31:640 (1) - finish
02:03:359 - Hole in the hitsound rhythm.
02:28:582 - Whistle
02:30:111 - ^
There are some parts I am unsure about. I'll let other people pick at your hitsounds.
HardGreen lines are unsnapped. I would assume that your lines are unsnapped in all difficulties, so check Insane.00:04:124 (2,3,4) - Spacing is misleading. I suggest spacing it so that it's clear that the beat changes.You don't need to increase the s[pacing for the last 1/2th note.
00:04:506 (3) - Finish
00:04:888 - Each note after the long white measure start is the hitsound rhythm, so whistles on these notes. Remember the pattern I suggested in normal. (At some point you should look into a custom clap).
00:15:971 (6,7,1) - This could be better. Could you use a pattern that doesn't overlap?
00:16:735 (1) - Finish
00:17:117 (2,3) - This seems out of place in both how its mapped and how it feels.Could you pick a design that improves how it looks or map it out further? You could have sliders for the vocals.
00:17:117 (2) - whistle
00:18:646 - ^
00:20:175 (5) - ^
00:21:703 (1) - ^ (start)
00:23:232 (5) - ^
00:23:996 (7) - ^
00:24:761 (10) - ^
00:24:952 (11,1,2) - Something about this is wrong. 00:24:952 (4) - Move this to next white tick and start the combo here. 00:25:143 (4,5,6) - Create a more curve-like transition here since 1,2,3 curves. There's no need to space larger than 1.3 snap here.
00:25:907 (7,8) - Whistles
00:27:054 (1,1,2) - ^
I'm not really sure what you should do about the next part for hitsounds.
00:32:404 (3) - whistle
00:33:168 (7,8) - ^
00:33:550 (9) - Finish
00:35:461 - Same white tick after the measure part whistle pattern.
00:39:283 (5,7,9) - Start with whistles
00:40:047 (7) - Move middle point to x 236 y 136? It looks a tad too rounded to me.
00:41:194 - Perhaps a slider instead?
00:41:576 (1) - Whistle
00:42:340 (4,6) - ^(start)
00:47:691 (3) - ^
00:48:456 (6) - ^
00:49:219 (8) - ^(start)
(Just keep following this pattern until the spinner. This is called following 2 and 4. Most songs sound good with hitsounds on the 2nd and 4th white ticks in a measure.)
01:04:124 (5) - whistle (start)
01:05:270 (8,1,2,3,4) - The quick pacing just crashes into this slow spacing. I don't think it's fitting. Maybe delete 01:05:843 (2) -.
01:06:799 (5,6,7,8,9) - ^ Same unfitting change of pace. I think you should try to replace these parts with more open parts. These types of patterns are what I mean by open 01:18:646 (6,7,8,9,1,2,3,4,5,6,7,8,1,2,3,4,5,6) -
Okay here's my hitsound suggestion here.
01:04:124 - whistle
01:05:270 (8) - whistle both sides
01:06:034 - ^
01:06:799 - ^
01:07:563 - ^
01:08:327 (2,3) - ^
01:09:092 (5) - ^(start)
01:09:856 (7) - ^
01:10:620 - ^
01:11:385 - ^
01:11:576 (1) - ^(start)
01:12:149 (3) - ^
01:12:913 (7) - Start and repeat ^
01:13:678 (8) - ^
01:14:442 (10) - ^ (both sides)
01:15:206 (12) - ^ (start)
I think you can handle hitsounding up until the break.
02:00:302 (6) - Maybe move more forward?
https://osu.ppy.sh/ss/625291I think you can handle the hitsounding here. I've done enough of the hitsounding to show you how to hitsound this song.
02:09:856 (7,8,9,10,1,2,3) - This doesn't play right. I suggest lowering the spacing to 1.2 here 02:09:856 (7,8,9) -. 02:10:429 (10) - I think you should remove this. The last part I suggest sticking to 1/2th
http://osu.ppy.sh/ss/625306 <Timeline.
02:12:913 (10) - New combo.
Hitsounds
02:10:238 (3) - whistle
02:10:811 (5) - ^
02:11:385 - ^
02:13:232 (2,3) - Just shouldn't be spaced this far apart. also it shouldn't be 1/6th. Please map to 1/2th
02:13:487 (12,13,14) - Sounds bad ^
Hitsounds
02:12:913 - whistle
02:13:678 - ^
02:14:442 - ^
You can handle the hitsounding for the kiai
02:15:923 - Start kiai on a measure start.
02:17:117 (5,6,7) - Spacing and you should fix this overlap. Look at this
http://osu.ppy.sh/ss/62532402:18:646 (10,1) - Awkward- fix spacing.
02:19:792 (5) - I don't like this slider really. If you removed some of the slider points you could make a better slider or make them more evenly spaced across the slider.
02:23:614 (9,10) -
Repeats are obscured by hitbursts. Unrankable02:28:200 (7,1) - Too close IMO.
03:09:474 (1) - Finish
My concentration is gone, so I skipped some things towards the end. Please take the hitsounding rhythms I suggested and apply them to the parts where I didn't make hitsounding suggestions. It will make it easier to mod when I have a beat to play with.