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FTisland - I hope (Short Ver.)

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Total Posts
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Topic Starter
da shu kong
This beatmap was submitted using in-game submission on 2013年11月18日 at 18:24:15 熊叔

Artist: FTisland
Title: I hope (Short Ver.)
Tags: K-pop Korea Band
BPM: 140
Filesize: 3603kb
Play Time: 01:11
Difficulties Available:
  1. Easy (3.05 stars, 91 notes)
  2. Normal (3.9 stars, 119 notes)
  3. Shuhard (4.84 stars, 219 notes)
Download: FTisland - I hope (Short Ver.)
Information: Scores/Beatmap Listing
---------------
this is my 1st beatmap!I love this song very much!I'll modify it until ranked!plz help me ,thanks~~~
求帮助 ,I need help~~~
I hope everyone can enjoy it~~~ ↖(^ω^)↗  
希望大家可以喜欢并对我提出意见~~~
thanks for Flower's SB!
Pink Agate
I love k-pop :)

Natsu
General:

SPOILER
:!: Kiai Inconsistency in Kiai Times:

Easy :
Kiai #1: Starts on 00:42:341, ends on 01:11:484

Hard :
Kiai #1: Starts on 00:42:341, ends on 01:11:484

Normal :
Kiai #1: Starts on 00:41:912, ends on 01:11:484

Kiai need be the same in all diffs

:!: Kpop,Korea Band remove , from tags you just need add a spacer

In easy and normal diffs you need to be consistent with spacing set distance snap in 1.0

Background 520cd2c451da81cb613ec2b25266d01608243153.jpg is 640x313, which differs from the recommended size of 1024x768. You should resize it

Easy:

SPOILER
check the image, slider can see when spinner is not end thats is bad in easy i suggest 00:16:198 remove this slider:




and u cant make this big jumps on easy 00:19:198 (3,1) - use distance snap
00:40:627 (1,1) - same spinner problem remove the next slider

Normal:

SPOILER
Use distance snap
00:17:055 try to make it more clean and readable for new players:
In your way:



Using distance snap:




00:42:341 add finish since kiai start here start it strong imo

Hard:

SPOILER
00:42:555 (2,4) - stack 2 and 4 perfectly

01:10:198 (1,2,3,4,5,6,7,8,9) - look very bad make it more curved like this:


You are in the good way good job call me back when you fix spacing
-Neipezi
hi From Mod team/M4M(Taiko/Osu), guest diff (Taiko/Osu)

[General]
Kiai time setting here? 00:43:627 - ~ 01:09:341-
Storyboard hurts the eyes too. :o

[Easy]
00:01:627 (2) - circle remove?
00:02:484 (3) - 1/2 slider change?
00:03:341 (4) - circle remove?
00:04:198 (1,2) - http://osu.ppy.sh/ss/588989
00:29:055 (1,2,1,2) - difficult 1/1silde Arrow Would you like to add?
00:40:198 (4) - remove
00:40:627 (1) - 00:40:198 - move and finishi add
00:43:198 (1) - Slide the tail section Finishi add
01:08:912 (5,6) - 5 slide remove and circle added (6 circle remove)
01:10:198 (1) - 01:09:341 - Spinner start ,01:11:055 - end

[Normal]
00:11:055 (6) - NC?
00:16:198 (1) - Finishi add?
00:42:341 (1) - Finishi remove
00:43:627 (4) - Slide head Finishi add
01:07:627 (6) - NC?
01:09:770 (1) - Easy with the same

[Hard]
00:11:484 (1,1,1) - NC remove
00:16:198 (1) - Finishi add
00:26:484 (1,2,3,4,5,6,7,8,9,10,11,12) - Pattern is too complex. :(
00:29:912 (8) - Finishi add
00:41:912 (5) - Volume decreased by 20%
00:43:627 (6) - NC and Slide head Finishi add
01:09:770 - circle add

good lucky~ ranked hope :oops:
Banana
from forum pm 看在sb的面子上留下来看图

[General]
如果有用请给kd
title should be I Hope (without (Short Ver.))
add Five Treasure Island to tag, change KPop to K-Pop and remove others
[Hard]
00:00:770 - 音量略大 另该段如果音量调整为别的地方的大小也建议加上音效
00:12:770 (1) - 这个转盘建议在前一条长白线处就停然后之后完全跟鼓下节奏
剩下的只能说提出修改意见
音效
24clap会用了我也不说啥了 挺好
节奏
三连五连打之类的建议大量跟原曲 刚开始接触做图想自创节奏想法没错不过效果一般不好
比如00:18:877 - 这里原曲就有个音 可以考虑慢速播放进行确认
而且作为hard 既然跟的是鼓 就不要被vocal带着走 好多地方是vocal在拖长音然后note断了
排列
嘛 排列这种东西是经验问题 但是没经验的话排不好看起码不要太难读图 比如00:26:484 (1,2,3,4,5,6,7,8,9,10,11,12,13) - 感觉上就是这边没梗了然后偷懒..
[sb]
以下代码可用loop代替
 F,0,43627,43841,1,0
F,0,43841,44055,0,1
F,0,44055,44270,1,0
F,0,44270,44484,0,1
替换为
 L,0,1
F,0,43627,43841,1,0
F,0,43841,44055,0,1
至于原理可以参考这个
可以学一下然后一行代替kiai段的所有代码 注意L和F前的空格数量
另外kiai段持续的闪啊闪的fade用纯白的太瞎 建议F代码里面的"1”改为0.4之类的程度(自行微调

嘛 有问题可以再问 吐槽完id走人 加油
Topic Starter
da shu kong

Natsu wrote:

General:

SPOILER
:!: Kiai Inconsistency in Kiai Times:

Easy :
Kiai #1: Starts on 00:42:341, ends on 01:11:484

Hard :
Kiai #1: Starts on 00:42:341, ends on 01:11:484

Normal :
Kiai #1: Starts on 00:41:912, ends on 01:11:484

Kiai need be the same in all diffs

:!: Kpop,Korea Band remove , from tags you just need add a spacer

In easy and normal diffs you need to be consistent with spacing set distance snap in 1.0

Background 520cd2c451da81cb613ec2b25266d01608243153.jpg is 640x313, which differs from the recommended size of 1024x768. You should resize it

Easy:

SPOILER
check the image, slider can see when spinner is not end thats is bad in easy i suggest 00:16:198 remove this slider:




and u cant make this big jumps on easy 00:19:198 (3,1) - use distance snap
00:40:627 (1,1) - same spinner problem remove the next slider

Normal:

SPOILER
Use distance snap
00:17:055 try to make it more clean and readable for new players:
In your way:



Using distance snap:




00:42:341 add finish since kiai start here start it strong imo

Hard:

SPOILER
00:42:555 (2,4) - stack 2 and 4 perfectly

01:10:198 (1,2,3,4,5,6,7,8,9) - look very bad make it more curved like this:


You are in the good way good job call me back when you fix spacing
All accept, thank you :D
Topic Starter
da shu kong

Banana wrote:

from forum pm 看在sb的面子上留下来看图

[General]
如果有用请给kd
title should be I Hope (without (Short Ver.))
add Five Treasure Island to tag, change KPop to K-Pop and remove others
[Hard]
00:00:770 - 音量略大 另该段如果音量调整为别的地方的大小也建议加上音效
00:12:770 (1) - 这个转盘建议在前一条长白线处就停然后之后完全跟鼓下节奏
剩下的只能说提出修改意见
音效
24clap会用了我也不说啥了 挺好
节奏
三连五连打之类的建议大量跟原曲 刚开始接触做图想自创节奏想法没错不过效果一般不好
比如00:18:877 - 这里原曲就有个音 可以考虑慢速播放进行确认
而且作为hard 既然跟的是鼓 就不要被vocal带着走 好多地方是vocal在拖长音然后note断了
排列
嘛 排列这种东西是经验问题 但是没经验的话排不好看起码不要太难读图 比如00:26:484 (1,2,3,4,5,6,7,8,9,10,11,12,13) - 感觉上就是这边没梗了然后偷懒..
[sb]
以下代码可用loop代替
 F,0,43627,43841,1,0
F,0,43841,44055,0,1
F,0,44055,44270,1,0
F,0,44270,44484,0,1
替换为
 L,0,1
F,0,43627,43841,1,0
F,0,43841,44055,0,1
至于原理可以参考这个
可以学一下然后一行代替kiai段的所有代码 注意L和F前的空格数量
另外kiai段持续的闪啊闪的fade用纯白的太瞎 建议F代码里面的"1”改为0.4之类的程度(自行微调

嘛 有问题可以再问 吐槽完id走人 加油
就冲着PM没多久您就过来给mod完了这效率,KD不给都不行,欢迎吐槽,I'm 大叔控 :D
Topic Starter
da shu kong

Pink Agate wrote:

I love k-pop :)

那可以求个mod吗,哈哈 :)
Topic Starter
da shu kong

-Kirito wrote:

hi From Mod team/M4M(Taiko/Osu), guest diff (Taiko/Osu)

[General]
Kiai time setting here? 00:43:627 - ~ 01:09:341-
Storyboard hurts the eyes too. :o

[Easy]
00:01:627 (2) - circle remove?
00:02:484 (3) - 1/2 slider change?
00:03:341 (4) - circle remove?
00:04:198 (1,2) - http://osu.ppy.sh/ss/588989
00:29:055 (1,2,1,2) - difficult 1/1silde Arrow Would you like to add?
00:40:198 (4) - remove
00:40:627 (1) - 00:40:198 - move and finishi add
00:43:198 (1) - Slide the tail section Finishi add
01:08:912 (5,6) - 5 slide remove and circle added (6 circle remove)
01:10:198 (1) - 01:09:341 - Spinner start ,01:11:055 - end

[Normal]
00:11:055 (6) - NC?
00:16:198 (1) - Finishi add?
00:42:341 (1) - Finishi remove
00:43:627 (4) - Slide head Finishi add
01:07:627 (6) - NC?
01:09:770 (1) - Easy with the same

[Hard]
00:11:484 (1,1,1) - NC remove
00:16:198 (1) - Finishi add
00:26:484 (1,2,3,4,5,6,7,8,9,10,11,12) - Pattern is too complex. :(
00:29:912 (8) - Finishi add
00:41:912 (5) - Volume decreased by 20%
00:43:627 (6) - NC and Slide head Finishi add
01:09:770 - circle add

good lucky~ ranked hope :oops:
I will give a consideration for your suggestion :)
I really love this song,but you do not have to complete it :(
so I start make it :)
indyinyou
hi

[Easy]

is diff has 3.19 star i think it should make no more 3 star

and no jumping in easy diff if you use distance spacing 1.00 you spacing should 1.00 all this mapset

see 00:17:912 this note spacing from 00:17:484 it too far for easy diff


[Normal]

it same Problem about spac

so sry i m not good in english

they're just suggestions
Sun Rainbow
O O节奏和音效很好,就是排列要努力。。。。
如果你排列弄好估计可以直接RANK
---
多看点图,多玩点图,多重新做多几次(remap)
就可以了
Topic Starter
da shu kong

Sun Rainbow wrote:

O O节奏和音效很好,就是排列要努力。。。。
如果你排列弄好估计可以直接RANK
---
多看点图,多玩点图,多重新做多几次(remap)
就可以了
恩呢,谢谢彩虹酱,接住KD :)
Yuki-kun
Hi~ :D
From my queue~

> General <
- There should only be one .osb file in a folder (this folder has 4).
- Please end all diff at same time.
Hard - 01:11:055
Normal - 01:11:484
Easy - 01:11:484

> My mod <

+) Hard
00:26:484 (1,2,3,4,5,6,7,8,9,10,11,12,13) - This is unranked part. If you want to use this kind of stream, stack it or add NC every 3 note.
00:36:127 (1,2,3,4,5) - Same above
00:38:270 (1,2,3,4) - ^
00:42:341 (1) - Remove Kiai Timing.
00:43:627 (6) - NC and ddd Kiai timing here (at start of slider). Please note that if you change the Kiai time, you must change it in other diff.
00:47:055 (5) - Remove NC.
00:57:341 (6) - NC here.
01:07:627 (4) - NC here.

+) Normal
Too many distance error. I think you should increase the distance spacing to 1.0 and use distance snap and re-map. :o
And i don't use AiMod to check distance. :D
00:11:055 (6) - NC here. Do not use long combo in Normal/Easy map.
00:20:055 (5) - ^
00:23:484 (5) - ^
00:26:484 (4) - ^
00:36:770 (5) - ^
00:42:341 (1) - Remove Kiai Timing.
00:43:627 (4) - NC and add Kiai timing here (at start of slider)
00:56:484 (6) - NC.
00:57:341 (1) - Remove NC.
01:07:627 (6) - NC.

+) Easy
00:34:627 (4,5) - Please don't use hidden note in Easy diff.
00:42:341 (1) - Remove Kiai Timing
00:43:627 (1) - Add Kiai timing here
01:03:770 (2,3,4,5) - Please don't use hidden note in Easy diff.

That's all I can find.
Good luck :D
Topic Starter
da shu kong

indyinyou wrote:

hi

[Easy]

is diff has 3.19 star i think it should make no more 3 star

and no jumping in easy diff if you use distance spacing 1.00 you spacing should 1.00 all this mapset

see 00:17:912 this note spacing from 00:17:484 it too far for easy diff


[Normal]

it same Problem about spac

so sry i m not good in english

they're just suggestions
thanks :)
Topic Starter
da shu kong

Yuki-kun wrote:

Hi~ :D
From my queue~

> General <
- There should only be one .osb file in a folder (this folder has 4).
- Please end all diff at same time.
Hard - 01:11:055
Normal - 01:11:484
Easy - 01:11:484

> My mod <

+) Hard
00:26:484 (1,2,3,4,5,6,7,8,9,10,11,12,13) - This is unranked part. If you want to use this kind of stream, stack it or add NC every 3 note.
00:36:127 (1,2,3,4,5) - Same above
00:38:270 (1,2,3,4) - ^
00:42:341 (1) - Remove Kiai Timing.
00:43:627 (6) - NC and ddd Kiai timing here (at start of slider). Please note that if you change the Kiai time, you must change it in other diff.
00:47:055 (5) - Remove NC.
00:57:341 (6) - NC here.
01:07:627 (4) - NC here.

+) Normal
Too many distance error. I think you should increase the distance spacing to 1.0 and use distance snap and re-map. :o
And i don't use AiMod to check distance. :D
00:11:055 (6) - NC here. Do not use long combo in Normal/Easy map.
00:20:055 (5) - ^
00:23:484 (5) - ^
00:26:484 (4) - ^
00:36:770 (5) - ^
00:42:341 (1) - Remove Kiai Timing.
00:43:627 (4) - NC and add Kiai timing here (at start of slider)
00:56:484 (6) - NC.
00:57:341 (1) - Remove NC.
01:07:627 (6) - NC.

+) Easy
00:34:627 (4,5) - Please don't use hidden note in Easy diff.
00:42:341 (1) - Remove Kiai Timing
00:43:627 (1) - Add Kiai timing here
01:03:770 (2,3,4,5) - Please don't use hidden note in Easy diff.

That's all I can find.
Good luck :D
you are right,kiai has been changed and nc!thanks :)
Pink Agate
你这图真是。。。。。。。。太难MOD了

Topic Starter
da shu kong

Pink Agate wrote:

你这图真是。。。。。。。。太难MOD了

为什么呢 :(
Sun Rainbow

da shu kong wrote:

Sun Rainbow wrote:

O O节奏和音效很好,就是排列要努力。。。。
如果你排列弄好估计可以直接RANK
---
多看点图,多玩点图,多重新做多几次(remap)
就可以了
恩呢,谢谢彩虹酱,接住KD :)
KD啥的,有可能被收回去 :(
大叔控!你个基佬!(炸
Edit:还有 这个图的SB,就是高潮部分那里,闪得不对音乐。你可以试试用LOOP
kuronotsubasa
HI, 冲着这首不错的歌来暂且MOD一下,咱也是新人,多指教:3
还有、我的图是
t/116425
有兴趣也可以来看一下XD
HARD
00:05:270 (4,5) - 此处最好对齐、影响美观
此外,song setup 中 advanced可以设置成alwaysstack╮( ̄▽ ̄")╭

Normal
00:06:984 (3,4) - 这俩点之间速度突然跃升。。。。汗、
Easy 就不看了,咱自己也是低难度苦手,做不出什么东西╮( ̄▽ ̄")╭

其实咱什么也不知道,也就不多说了╮(╯_╰)╭ 以上只是建议:3
dashukong
额。。。意外
Tsumetaku

dashukong wrote:

额。。。意外
!! 佔位oN 有空看ww
creampuff
Hi

[General]
  1. Hey. You should toggle the "Display epilepsy warning" option in the Misc. Toggles section. Just open that song setup.
  2. I would use different combo colors. So that they fit more with the song/background/etc. or something like that, because the default doesn't make the map stand out.

[Easy]
  1. 00:04:198 (1) You should bring this slider down so it doesn't move in the way of the circles.
  2. 00:05:912 (2) You might want to change this slider so it looks more identical to 00:04:198, that way the shapes don't seem unfitting, relative to each other.
  3. 00:11:055 - 00:12:341 (1,2,3) Try something more like this perhaps? It makes for better flow;
  4. 00:19:198 - 00:19:627 (3,1) I think you made a slight jump here. Fix the distance.
  5. 00:22:198 - 00:23:055 (3,1) ^
  6. 00:25:627 - 00:26:484 (2,1) ^
  7. 00:28:627 - 00:29:055 (4,1) ^ Big jump. Please fix.
  8. 00:29:055 - 00:29:912 (1,2) ^
  9. 00:30:341 - 00:30:770 (3,1) ^
  10. 00:30:770 - 00:31:627 (1,2) ^
  11. 00:33:341 - 00:33:770 (2,3) ^
  12. 00:33:770 - 00:35:484 (3,4,5) Align more, like so;
  13. 00:35:484 - 00:35:912 (5,1) Jump
  14. 00:40:198 - 00:40:627 (4,1) I think you started the spinner a bit too late. I'd suggest removing the circle at 00:40:198 (4) and making the spinner start at that time. Then, ending the spinner at 00:41:912. Add a clap at the end of the spinner, as well.
  15. 00:55:198 - 00:56:055 (5,1) Jump
  16. 00:57:341 (3) I suggest a new combo here
  17. 01:00:770 - 01:01:627 (3,4) Jump
  18. 01:09:770 - 01:10:198 (6,1) Spinner starts late again. Remove the circle at 01:09:770, move the spinner to 01:09:448 or 01:09:555, and let it end at 01:11:055 instead. That being said, you should probably move the inherited section (the green line) at 01:11:484 to 01:11:055.

    Places in need of hitsounds
  19. 00:00:770 - 00:12:341 - It's sort of disappointing that there are no hitsounds for like 12 seconds of the map. And especially the beginning. Here's a list showing the following places where you can add hitsounds. It'll make it sound better and more interesting.
    SPOILER
    00:00:770 (1) Custom clap here, please
    00:02:484 (3) ^
    00:04:198 (1) Clap at slider head
    00:05:912 (2) ^
    00:07:627 (1) ^
    00:09:341 (2) ^
    00:11:055 (1) Add clap to slider tail
    00:12:341 (3) Add clap to slider head

    There seems to be a distance/spacing issue. I would check it out and maybe remap.

[Normal]
  1. 00:00:770 - 00:02:055 (1,2) Are these notes a little too close? Fix spacing.
  2. 00:02:484 - 00:03:770 (3,4) ^
  3. 00:03:770 - 00:04:198 (4,5) That being said, are these notes a bit too far away? If so, fix spacing.
  4. 00:09:341 (3) Align more with 00:09:341 (1) so it's symmetrical. Like this;
  5. 00:09:341 - 00:10:198 (3,4) Notes are too close. Fix spacing.
  6. 00:11:055 - 00:12:341 (1,2,3,4) Risky pattern you're using here. It may be confusing or difficult for some, so be warned.
  7. 00:12:984 (1) Why here? It should start at 00:12:770 and end at 00:15:770 instead.
  8. 00:19:627 - 00:20:912 (4,5,6,7) What's this? It seems you're playing around with the spacing, making jumps and anti-jumps. Please fix.
  9. 00:20:912 - 00:21:341 (7,1) Jump. Please fix.
  10. 00:22:627 - 00:23:055 (3,4) ^
  11. 00:23:912 - 00:24:770 (6,1) ^
  12. 00:27:770 - 00:28:198 (6,1) ^
  13. 00:29:055 - 00:29:912 (4,1) ^
  14. 00:30:770 - 00:31:627 (3,1) ^
  15. 00:31:627 - 00:33:341 (3,1) ^
  16. 00:36:770 (5) New combo
  17. 00:40:198 (1) Hitsound here, please. Like a finish/clap
  18. 00:43:198 - 00:43:627 (3,1) Jump
  19. 00:49:198- 00:49:627 (8,1,2) Seeing as how this small stream of circles is much different compared to other streams of circles (like the one at 00:45:770) it indicates another spacing problem. Please fix.
  20. 00:56:484 - 00:56:912 (6,7) Jump
  21. 00:57:341 - 00:58:627 (1,2,3,4) This pattern here is bad. Jumps are being made. Please, fix spacing.
  22. 00:59:484 - 01:00:341 (1,2,3) Anti-jump I think.
  23. 01:03:770 - 01:04:198 (3,4) Bad placement
  24. 01:07:627 - 01:08:912 (6,7,8,9) Spacing issues, please don't do this.
  25. 01:09:770 (1) Bring spinner back to 01:09:555, end it at 01:11:055

    Places in need of hitsounds
    00:00:770 - 00:00:770 - Same as easy. No hitsounds here at all. Please fix. Suggestions box below;
    SPOILER
    00:00:770 (1) Add clap to slider head
    00:02:484 (3) ^
    00:04:198 (5) ^
    00:05:912 (1) ^
    00:07:627 (1) ^
    00:09:341 (3) ^
    00:11:484 (2) ^
    00:12:341 (4) ^

    Again, spacing issues. Please remap and fix all.

[Shuhard]
  1. 00:03:127 - 00:03:341 (4,5) Not a very good jump transition. Fix.
  2. 00:05:912 - 00:06:555 (1,2,3,4) Make this into a better looking square formation, like so;
  3. 00:08:055 - 00:08:484 (3,4) Again, not a very good jump transition. Maybe, flip 00:08:484 (4) horizontally?
  4. 00:11:055 - 00:12:341 (1,2,3,4) This is a bit too much for a hard map, don't you think? Meaning, this pattern isn't really recommended. Try something else perhaps?
  5. 00:17:055 (5) I suggest moving the slider so it doesn't overlap with the circles. Maybe you can make this slider curved and make it so this slider stacks onto 00:16:841 (4) and 00:17:912 (1) stacks onto the tail, like this;
  6. 00:19:627 - 00:20:912 (1,2,3,4,5,6,7) The shape looks a little rough, try to fix it.
  7. 00:31:412 - 00:31:627 (3,4) A weird anti-jump
  8. 00:36:341 - 00:36:555 (3,4) Bad jump
  9. 00:36:555 - 00:41:912 - This is about the opposite of needing hitsounds. This part calls for LESS hitsounds. You're using too many making it sound bad. Try some hitsound suggestions;
    SPOILER
    00:36:555 (4) Remove clap on the slider head and tail
    00:36:984 (5) Remove clap on sliderhead, add to slidertail
    00:37:412 (6) Remove both claps
    00:37:841 (7) Remove clap on slider head, add to slider tail
    00:38:270 (1) Remove both claps
    00:38:698 (2) Remove clap on slider head, add to slider tail
    00:39:127 (3) Remove clap
    00:39:555 (4) ^
    00:39:984 (5) Remove clap on slider head
    00:41:484 - 00:41:912 (6,7,8,9,10) Remove the claps on (7) and (9). Keeping the ones on (6) and (8) will give you the same effect.
  10. 00:43:627 (6) New combo here
  11. 00:55:627 - 00:56:055 (1,2,3,4,5) Remove claps on (2), (3), and (4). Keeping the other ones will give you the same effect (this suggestion is like the previous suggestion)
  12. 00:56:484 - 00:56:912 (1,2,3,4,5) ^
  13. 01:10:950 - 01:11:055 (8,9) Unsnapped circles. Fix.
  14. 01:10:198 - 01:11:055 (1,2,3,4,5,6,7,8,9) Remove claps on (2,3,4) and (6,7,8) to give you a better result.

    Placement is a bit of an issue here. It could use some work. And also, tone it down a little on the streams and such. Ok, overall.

Good luck~~
I like the song.
Topic Starter
da shu kong

Tsusuko wrote:

Hi

[General]
  1. Hey. You should toggle the "Display epilepsy warning" option in the Misc. Toggles section. Just open that song setup.
  2. I would use different combo colors. So that they fit more with the song/background/etc. or something like that, because the default doesn't make the map stand out.

[Easy] Fix all the spacing where looks not good and change spinners' start/end time.greenline be changed too.
  1. 00:04:198 (1) You should bring this slider down so it doesn't move in the way of the circles.
  2. 00:05:912 (2) You might want to change this slider so it looks more identical to 00:04:198, that way the shapes don't seem unfitting, relative to each other.
  3. 00:11:055 - 00:12:341 (1,2,3) Try something more like this perhaps? It makes for better flow;
  4. 00:19:198 - 00:19:627 (3,1) I think you made a slight jump here. Fix the distance.
  5. 00:22:198 - 00:23:055 (3,1) ^
  6. 00:25:627 - 00:26:484 (2,1) ^
  7. 00:28:627 - 00:29:055 (4,1) ^ Big jump. Please fix.
  8. 00:29:055 - 00:29:912 (1,2) ^
  9. 00:30:341 - 00:30:770 (3,1) ^
  10. 00:30:770 - 00:31:627 (1,2) ^
  11. 00:33:341 - 00:33:770 (2,3) ^
  12. 00:33:770 - 00:35:484 (3,4,5) Align more, like so;
  13. 00:35:484 - 00:35:912 (5,1) Jump
  14. 00:40:198 - 00:40:627 (4,1) I think you started the spinner a bit too late. I'd suggest removing the circle at 00:40:198 (4) and making the spinner start at that time. Then, ending the spinner at 00:41:912. Add a clap at the end of the spinner, as well.
  15. 00:55:198 - 00:56:055 (5,1) Jump
  16. 00:57:341 (3) I suggest a new combo here
  17. 01:00:770 - 01:01:627 (3,4) Jump
  18. 01:09:770 - 01:10:198 (6,1) Spinner starts late again. Remove the circle at 01:09:770, move the spinner to 01:09:448 or 01:09:555, and let it end at 01:11:055 instead. That being said, you should probably move the inherited section (the green line) at 01:11:484 to 01:11:055.

    Places in need of hitsounds
  19. 00:00:770 - 00:12:341 - It's sort of disappointing that there are no hitsounds for like 12 seconds of the map. And especially the beginning. Here's a list showing the following places where you can add hitsounds. It'll make it sound better and more interesting.
    SPOILER
    00:00:770 (1) Custom clap here, please
    00:02:484 (3) ^
    00:04:198 (1) Clap at slider head
    00:05:912 (2) ^
    00:07:627 (1) ^
    00:09:341 (2) ^
    00:11:055 (1) Add clap to slider tail
    00:12:341 (3) Add clap to slider head

    There seems to be a distance/spacing issue. I would check it out and maybe remap.

[Normal]Have same problem with easy,all has changed.
  1. 00:00:770 - 00:02:055 (1,2) Are these notes a little too close? Fix spacing.
  2. 00:02:484 - 00:03:770 (3,4) ^
  3. 00:03:770 - 00:04:198 (4,5) That being said, are these notes a bit too far away? If so, fix spacing.
  4. 00:09:341 (3) Align more with 00:09:341 (1) so it's symmetrical. Like this;
  5. 00:09:341 - 00:10:198 (3,4) Notes are too close. Fix spacing.
  6. 00:11:055 - 00:12:341 (1,2,3,4) Risky pattern you're using here. It may be confusing or difficult for some, so be warned.
  7. 00:12:984 (1) Why here? It should start at 00:12:770 and end at 00:15:770 instead.
  8. 00:19:627 - 00:20:912 (4,5,6,7) What's this? It seems you're playing around with the spacing, making jumps and anti-jumps. Please fix.
  9. 00:20:912 - 00:21:341 (7,1) Jump. Please fix.
  10. 00:22:627 - 00:23:055 (3,4) ^
  11. 00:23:912 - 00:24:770 (6,1) ^
  12. 00:27:770 - 00:28:198 (6,1) ^
  13. 00:29:055 - 00:29:912 (4,1) ^
  14. 00:30:770 - 00:31:627 (3,1) ^
  15. 00:31:627 - 00:33:341 (3,1) ^
  16. 00:36:770 (5) New combo
  17. 00:40:198 (1) Hitsound here, please. Like a finish/clap
  18. 00:43:198 - 00:43:627 (3,1) Jump
  19. 00:49:198- 00:49:627 (8,1,2) Seeing as how this small stream of circles is much different compared to other streams of circles (like the one at 00:45:770) it indicates another spacing problem. Please fix.
  20. 00:56:484 - 00:56:912 (6,7) Jump
  21. 00:57:341 - 00:58:627 (1,2,3,4) This pattern here is bad. Jumps are being made. Please, fix spacing.
  22. 00:59:484 - 01:00:341 (1,2,3) Anti-jump I think.
  23. 01:03:770 - 01:04:198 (3,4) Bad placement
  24. 01:07:627 - 01:08:912 (6,7,8,9) Spacing issues, please don't do this.
  25. 01:09:770 (1) Bring spinner back to 01:09:555, end it at 01:11:055

    Places in need of hitsounds
    00:00:770 - 00:00:770 - Same as easy. No hitsounds here at all. Please fix. Suggestions box below;
    SPOILER
    00:00:770 (1) Add clap to slider head
    00:02:484 (3) ^
    00:04:198 (5) ^
    00:05:912 (1) ^
    00:07:627 (1) ^
    00:09:341 (3) ^
    00:11:484 (2) ^
    00:12:341 (4) ^

    Again, spacing issues. Please remap and fix all.

[Shuhard]
  1. 00:03:127 - 00:03:341 (4,5) Not a very good jump transition. Fix.ok
  2. 00:05:912 - 00:06:555 (1,2,3,4) Make this into a better looking square formation, like so;thanks for the pic
  3. 00:08:055 - 00:08:484 (3,4) Again, not a very good jump transition. Maybe, flip 00:08:484 (4) horizontally?has flip it
  4. 00:11:055 - 00:12:341 (1,2,3,4) This is a bit too much for a hard map, don't you think? Meaning, this pattern isn't really recommended. Try something else perhaps?Narrowing the spacing
  5. 00:17:055 (5) I suggest moving the slider so it doesn't overlap with the circles. Maybe you can make this slider curved and make it so this slider stacks onto 00:16:841 (4) and 00:17:912 (1) stacks onto the tail, like this;good idea!
  6. 00:19:627 - 00:20:912 (1,2,3,4,5,6,7) The shape looks a little rough, try to fix it.remap here
  7. 00:31:412 - 00:31:627 (3,4) A weird anti-jumpuhmmm...a little change on here
  8. 00:36:341 - 00:36:555 (3,4) Bad jumpput 3 on 4
  9. 00:36:555 - 00:41:912 - This is about the opposite of needing hitsounds. This part calls for LESS hitsounds. You're using too many making it sound bad. Try some hitsound suggestions;thanks,sounds good.
    SPOILER
    00:36:555 (4) Remove clap on the slider head and tail
    00:36:984 (5) Remove clap on sliderhead, add to slidertail
    00:37:412 (6) Remove both claps
    00:37:841 (7) Remove clap on slider head, add to slider tail
    00:38:270 (1) Remove both claps
    00:38:698 (2) Remove clap on slider head, add to slider tail
    00:39:127 (3) Remove clap
    00:39:555 (4) ^
    00:39:984 (5) Remove clap on slider head
    00:41:484 - 00:41:912 (6,7,8,9,10) Remove the claps on (7) and (9). Keeping the ones on (6) and (8) will give you the same effect.
    you are right
  10. 00:43:627 (6) New combo here
  11. 00:55:627 - 00:56:055 (1,2,3,4,5) Remove claps on (2), (3), and (4). Keeping the other ones will give you the same effect (this suggestion is like the previous suggestion)
  12. 00:56:484 - 00:56:912 (1,2,3,4,5) ^
  13. 01:10:950 - 01:11:055 (8,9) Unsnapped circles. Fix.
  14. 01:10:198 - 01:11:055 (1,2,3,4,5,6,7,8,9) Remove claps on (2,3,4) and (6,7,8) to give you a better result.

    Placement is a bit of an issue here. It could use some work. And also, tone it down a little on the streams and such. Ok, overall.

Good luck~~
I like the song.

Good mod!It's helpful for me!thank you very much!I really like the song~ :)
Topic Starter
da shu kong

Tsumetaku wrote:

dashukong wrote:

额。。。意外
!! 佔位oN 有空看ww
欢迎来摸~\(≧▽≦)/~
Pink Agate
简单的MOD

[Easy]

00:11:055 (1,2,3) - 这里用转盘比较好,转盘从00:11:055 - 开始到00:13:198 - 这里结束,后面留个break time 吧
如果不喜欢这样,试试00:11:055 - 这里开始放一个长滑条在00:12:770 - 这里结束。如这样

00:16:627 (1) - 这里开始有点怪,不是人声的开始,这里作为结束点比较合适,为什么我第一个建议你留break time,
你在这里改放一个普通的短滑条在00:16:198 - 这里开始就明白了,前面没了转盘这里也不会显得太
快出来
00:19:627 (1) - 间距不对,一定要使用恒定值在Easy难度里
00:29:055 (1) - 四次的滑条回转被吐槽的几率大,改成三次吧
00:50:055 (2) - 在Easy里不建议有遮挡的地方,换个位置或者放在外面

[Normal]

间距统一一下,normal尽量不要出现2种以上的间距
00:00:770 (1) - 滑条的节点可以拉平一些对齐一下 ,后面几个类似情况
00:34:198 (2,3,4) - 间距和前面的三连不一样
00:43:627 (1) - 加个finish?
这个难度不错,加油,hard的感觉就是2年前的老图做法,不建议,最后别忘了我的KD,赶紧给
Topic Starter
da shu kong

Pink Agate wrote:

简单的MOD

[Easy]

00:11:055 (1,2,3) - 这里用转盘比较好,转盘从00:11:055 - 开始到00:13:198 - 这里结束,后面留个break time 吧
如果不喜欢这样,试试00:11:055 - 这里开始放一个长滑条在00:12:770 - 这里结束。如这样

00:16:627 (1) - 这里开始有点怪,不是人声的开始,这里作为结束点比较合适,为什么我第一个建议你留break time,
你在这里改放一个普通的短滑条在00:16:198 - 这里开始就明白了,前面没了转盘这里也不会显得太
快出来
00:19:627 (1) - 间距不对,一定要使用恒定值在Easy难度里
00:29:055 (1) - 四次的滑条回转被吐槽的几率大,改成三次吧
00:50:055 (2) - 在Easy里不建议有遮挡的地方,换个位置或者放在外面

[Normal]

间距统一一下,normal尽量不要出现2种以上的间距
00:00:770 (1) - 滑条的节点可以拉平一些对齐一下 ,后面几个类似情况
00:34:198 (2,3,4) - 间距和前面的三连不一样
00:43:627 (1) - 加个finish?
这个难度不错,加油,hard的感觉就是2年前的老图做法,不建议,最后别忘了我的KD,赶紧给
除了把那块儿变成breaktime以外,全部照做了,不过那块儿依照图换为Slider,感谢PA大大来摸我的图,灰常感谢,KD已给 8-)
rezoons
Salut :),

Venant de ma queue (Tu vas rien comprendre mais c'est pas grave XD):

[General]
  1. Ta map est vraiment épileptique, essaye d'adoucir un peu les flash.
[Easy]
  1. 00:03:341 (4) - Ton carré n'est pas correct tu peux le voir en déplacant 1-2 sur 3-4. Il te faut donc déplacer 4 à x=176 y=112.
  2. 00:04:198 (1,2,1,2) - Tu doit avoir un spacing constant dans une diff facile et là ce n'est clairement pas le cas.
  3. 00:16:627 (2,3,1) - ^
  4. 00:18:769 (2,3,1) - ^ bouge 3 à x=328 y=88 pour régler ce problème.
  5. 00:20:055 (2,3,1) - ^ non mais sérieux tu ne dois pas faire de jump dans ce genre de diff. C'est complement non rankable.
  6. 00:23:055 (1,2,1,2) - Essaye de faire des blanket ça rendra beaucoup mieux.
  7. 00:24:770 (1,2,1) - Toujours le même problème.
  8. 00:27:770 (3,4,1) - ^
  9. 00:32:484 (1,2,3) - ^
  10. 00:34:627 (4,5,1) - ^
  11. 00:45:770 (1,2,3,4,5) - Essaye d'éviter ce genre de ligne droite. Ce n'est plus utilisé dans les beatmaps depuis 2008.
  12. 01:02:055 (3,4) - Evite de les superposer ce n'est pas très joli....
  13. 01:02:055 (3,4,1) - Comme d'hab.
  14. 01:05:055 (4) - Bouge le à x=192 y=40 pour un bon parallelogramme.
  15. 01:06:341 (6) - Ce combo est trop long pour une difficulté facile alors essaye de le raccourcir un petit peu.
  16. 01:09:555 (1) - Met un Finish? Ou un clap comme pour le Hard....
[Normal]
  1. 00:05:484 (6,1) - Essaye d'éviter de les faire ce toucher.
  2. 00:06:770 (2,3,1) - Même problème que pour la diff facile, l'espacement non constant est non rankable pour les normal aussi. Il y a plein d'autres endroits comme ça dans ta map et je ne les pointerais pas tous mais tu dois les changer.
  3. 00:16:198 (1,2,3,1,2) - Essaye peut-être de créer une sorte de symmetrie.
  4. Sinon mise à part le milliard de problème d'espacement de cette map rien à signaler.....
[Hard]
  1. Cette fois-ci tu as le droit d'avoir des jumps! Yay!
  2. 00:04:412 (2,3,4) - Je ne suis pas sur de comprendre l'interet de ces 1/4 mais si tu les met là tu devrais aussi les mettre à 00:06:127.
  3. 00:12:127 (2,4) - CTRL+G est beaucoup plus agréable à jouer. Pour ça essaye d'imaginer le mouvement que dois faire la main.
  4. 00:23:484 (2,3,4,5) - Ca ne m'a pas l'air de vraiment suivre la musique....
  5. 00:25:198 (2,3,4,5) - ^
  6. 00:32:270 - Le piano joue une note ici donc tu devrais peut-être en ajouter une toi aussi.
  7. 00:34:198 (6,7) - Evite cette superposition c'est vraiment pas très joli.
  8. 00:52:412 (11) - Je pense que tu ferais mieux de la mettre à x=184 y=344.
  9. 00:53:484 (5) - Bouge le 1 cran au-dessus je dirais.....
  10. 00:54:341 (8) - CTRL+G? a fait un petit jump et c'est plus agréable à jouer.
  11. 00:56:270 - Je verrais bien une note ici.....
  12. 01:08:484 (7,8,9) - Pareil, la superposition n'est pas géniale.
My opinion, well i think the Easy and the Normal have to be remapped a lot because of all the problem in the spacing but i kinda like the hard diff.

~good luck~
Topic Starter
da shu kong

rezoons wrote:

Salut :),

Venant de ma queue (Tu vas rien comprendre mais c'est pas grave XD):

[General]
  1. Ta map est vraiment épileptique, essaye d'adoucir un peu les flash.
[Easy]
  1. 00:03:341 (4) - Ton carré n'est pas correct tu peux le voir en déplacant 1-2 sur 3-4. Il te faut donc déplacer 4 à x=176 y=112.
  2. 00:04:198 (1,2,1,2) - Tu doit avoir un spacing constant dans une diff facile et là ce n'est clairement pas le cas.
  3. 00:16:627 (2,3,1) - ^
  4. 00:18:769 (2,3,1) - ^ bouge 3 à x=328 y=88 pour régler ce problème.
  5. 00:20:055 (2,3,1) - ^ non mais sérieux tu ne dois pas faire de jump dans ce genre de diff. C'est complement non rankable.
  6. 00:23:055 (1,2,1,2) - Essaye de faire des blanket ça rendra beaucoup mieux.
  7. 00:24:770 (1,2,1) - Toujours le même problème.
  8. 00:27:770 (3,4,1) - ^
  9. 00:32:484 (1,2,3) - ^
  10. 00:34:627 (4,5,1) - ^
  11. 00:45:770 (1,2,3,4,5) - Essaye d'éviter ce genre de ligne droite. Ce n'est plus utilisé dans les beatmaps depuis 2008.
  12. 01:02:055 (3,4) - Evite de les superposer ce n'est pas très joli....
  13. 01:02:055 (3,4,1) - Comme d'hab.
  14. 01:05:055 (4) - Bouge le à x=192 y=40 pour un bon parallelogramme.
  15. 01:06:341 (6) - Ce combo est trop long pour une difficulté facile alors essaye de le raccourcir un petit peu.
  16. 01:09:555 (1) - Met un Finish? Ou un clap comme pour le Hard....
[Normal]
  1. 00:05:484 (6,1) - Essaye d'éviter de les faire ce toucher.
  2. 00:06:770 (2,3,1) - Même problème que pour la diff facile, l'espacement non constant est non rankable pour les normal aussi. Il y a plein d'autres endroits comme ça dans ta map et je ne les pointerais pas tous mais tu dois les changer.
  3. 00:16:198 (1,2,3,1,2) - Essaye peut-être de créer une sorte de symmetrie.
  4. Sinon mise à part le milliard de problème d'espacement de cette map rien à signaler.....
[Hard]
  1. Cette fois-ci tu as le droit d'avoir des jumps! Yay!
  2. 00:04:412 (2,3,4) - Je ne suis pas sur de comprendre l'interet de ces 1/4 mais si tu les met là tu devrais aussi les mettre à 00:06:127.Fixed
  3. 00:12:127 (2,4) - CTRL+G est beaucoup plus agréable à jouer. Pour ça essaye d'imaginer le mouvement que dois faire la main.Changed
  4. 00:23:484 (2,3,4,5) - Ca ne m'a pas l'air de vraiment suivre la musique....you're right...I have changed here.
  5. 00:25:198 (2,3,4,5) - ^^
  6. 00:32:270 - Le piano joue une note ici donc tu devrais peut-être en ajouter une toi aussi.aHas been added a note
  7. 00:34:198 (6,7) - Evite cette superposition c'est vraiment pas très joli.Fixed
  8. 00:52:412 (11) - Je pense que tu ferais mieux de la mettre à x=184 y=344.done
  9. 00:53:484 (5) - Bouge le 1 cran au-dessus je dirais.....Changed
  10. 00:54:341 (8) - CTRL+G? a fait un petit jump et c'est plus agréable à jouer.yes,you're right.
  11. 00:56:270 - Je verrais bien une note ici.....aHas been added a note
  12. 01:08:484 (7,8,9) - Pareil, la superposition n'est pas géniale.
My opinion, well i think the Easy and the Normal have to be remapped a lot because of all the problem in the spacing but i kinda like the hard diff.
Easy and Normal all fixed with distance snap.

~good luck~
Thanks for your good mod.It took me two hours to figure out what you said.French really hard for me... :D
rezoons

da shu kong wrote:

Thanks for your good mod.It took me two hours to figure out what you said.French really hard for me... :D
That's why it was stupid to ask me a french mod XD
Pipse Cola
My Mod


Easy

00:02:484 (3,4,1,2) - In Easy and Normal Diff, choose one DS for each Diff and keep it all time! Remember these maps are for New Players!
00:19:627 (1,2,3) - I suggest to make the 3 lead towards the next note to create a better Flow.
00:32:484 (1) - Do it like 00:30:770 (1) - ? It is the same sound.


Normal

00:11:055 (1,2,3,4) - You got three different distances in here, when using DS, what you should do everywhere, do it with Grid Level Tiny, so it will be accurate and things like this won't happen, larger Grid sizes are more to create sliders.
00:12:770 (1,1) - The Note is a bit soon after the spinner, so if you keep it, Make sure to place it nearer the middle.
00:23:055 (4,5,6) - I suggest not to stack these.
00:31:627 (1,2,3) - Never do these Distance-Changes in Normal Diff.
00:36:770 (1,2,3,4,5,6) - Is a bit strange because of the Rythm of the lyrics, but I have no advice here, Sorry :/
00:43:198 (3,1) - Just one time again, I really suggest not to change DS in this diff!
00:57:341 (1,2,3,4) - No spacing between these.
01:07:627 (6,7,8,9) - ^
Keep it down - Even if it is Kiai Time, it is still Normal Diff.


Shuhard

00:01:841 (4) - I suggest making it like the previous one, you're missing a Sound here.
00:09:341 (1,2,3,4,5) - Make these a bit rounder?
00:11:055 (1,2,3,4,1,2,3,4) - Make these neat.
00:24:770 (1) - Correct x: 211, y: 305.
00:29:698 (3,4,5) - Confusing, keep the same distance between them.
00:53:484 (5) - Correct x: 288, y: 222.
00:55:627 (1,2,3,4,5,6,1,2,3,4,5) - I know it is lower bpm, but this is Hard, so don't do things like this. It somehow reminds me of nogard oO
00:58:198 (3) - Stack this with End of 00:57:341 (1) - .
01:01:841 (9) - Correct x: 171,y: 239.
01:08:484 (7) - Correct x: 87.

For the Correct x, y things:
it is about if you want to have "perfect" stacks, you gotta recheck, I gave you some examples up there, you can make perfect stacks, if you place a Note at the line after the Note you want to stack with, as you know, it automatically stacks perfect this way, then move the stacked note at the timeline.


The song is not bad at all :) Good Luck and have Fun working on your Beatmap,
Cheers, InC0 :)
yanlu
Hi~ from my queue :)
[Shuhard]
  1. diff name直接叫Hard?
  2. flow的方向可以做些變化....
    (像00:00:770 - ~ 00:10:841 - etc.)你完全是一直逆時逆時針轉的我都暈了(
  3. 00:02:912 (3) - 跟後面4.5一樣也彎?
  4. 00:07:948 (2,3) - 這樣如何 http://puu.sh/3foVY.jpg
  5. 00:01:198 (3,4) - 可以做個包覆什麼的~ http://puu.sh/3foXk.jpg
  6. 00:17:698 - 00:19:412 - 00:21:127 - 00:22:841 - ...etc 的whistle考慮往後放到長白線? 我覺得比較好...
  7. 00:24:555 (5) - 故意不stack好...?
  8. 00:28:412 (1,2,1,2,1,2) - 這變化是不錯可是跟前面差距有點大....改成0.5x或以上試試?
  9. 00:34:627 (7) - 節奏不是很好...往後移至00:34:841 - 然後00:34:627 - 放個note?
  10. 00:37:841 (7) - ...跟前面是同一種parttern呀..slider也用同種?
  11. 00:41:484 (6,7,8,9,10) - 這個連打的間距可以縮小一點><
  12. 00:42:341 (1,2,3,4) - 有點太大...1.6~1.5x?
  13. 00:43:627 - 後面的whistle...同前面一樣的建議你改到每個長白線上/w\
  14. 00:58:198 (3) - 01:01:842 (9) - 沒有把stack做好...你可以把grid snap關掉來微調它
  15. 01:08:484 (7,8,9) - 覺得滿莫名.....
  16. 01:10:198 (1,2,3,4,5,6,7,8,9) - 連打也可以排個形狀啊SVWC什麼的.-.
  17. 然後後面就結束了....?你應該是有切割吧...Orz
    總覺得pop歌曲就是做full比較好...(聽歌向嘛/w\
[Normal]
  1. AR-1
  2. 低難度的間距盡量保持一定
    有些地方你的snap不一致....我提幾個/.\
    00:10:198 (4,5) -
    00:11:484 (2,3) -
    00:20:912 (7) -
    00:28:198 (1,2,3) -
    00:31:627 (1,2) -
    00:34:198 (2,3,4) -
    00:37:627 (2,3) -
    00:39:770 (6) -
    00:43:198 (3,1) - (2.0x太誇張..)
    ....etc.
  3. (總之你的間距整個保持在1.0x?1.1x?1.2x?比較好..不然是unrankable的..> >
  4. 00:12:770 (1) - 這個spin結束在00:15:341 - /或是把00:16:198 - 刪掉
  5. NC(new combo)基本保持1~2個長白線(重音)下1個...你的有些地方nc略亂 需要修改和檢視下
[Easy]
  1. OD-1
  2. 01:11:055 - 降低音量吧100%既使是soft也滿吵的說..
仍需努力...多看ranked圖學習吧><
歌不錯聽~加油哦!GL~ :oops:
Flower
Hi~

[General]
看了下资料 我觉得你如果把大号给我我能就你的信息得出跟多有用信息
Hard的flow有点糟糕,推荐参考一下Cyril Scarlet (就是原来的SiRiRu) 做的各种Hard
即使开了这个闪烁警告,SB还是太闪了,建议稍微多想一些
如果你喜欢的话,我这里也试着做了一个(推荐一个较暗的背景,如果嫌太花可以把所有C代码删掉):http://puu.sh/3goIB.zip

[Hard]
00:01:198 (3) - 改成向上弯比较好
00:03:770 (5) - 可以ctrl+G然后适当调整距离 有点跳没关系
00:04:198 (1,2,3,4,5,6,7) - 感觉这个斜过来有点随便 虽然也没事 不过你不是Andrea所以最好想一想怎么排的更整洁
00:09:341 (1,2,3,4,5,6) - 用ctrl+shift+d构造一个正六边形然后再根据这个做排列,注意关掉grid snap
00:11:055 (1,2,3,4) - 太随便了
00:18:770 (5) - 折返箭头被遮挡
00:24:555 (5,1) - 不叠好吗
00:26:270 (5) - Hard下最好不要把圈完全叠在折返箭头下
00:29:698 (3) - NC?
00:34:627 (7) - 最后一截放平
00:41:484 (6,7,8,9,10) - 感觉流向不是很舒服 稍微加点弧度?
00:42:341 (1,2,3,4,5) - 我反而推荐1234改成两个滑条,5改成一个单点跳
00:56:484 (1,2,3,4,5) - 改成1/1单点?烘托气氛和段落感
01:01:842 (9) - 没叠好

[Normal]
大体没啥问题,但是请把grid调成最小然后重新对齐 现在有不少间距歪掉的

[Easy]
00:27:341 (2,3) - 这个遮挡太糟了
其他同Normal

Good luck~
Topic Starter
da shu kong

yanlu wrote:

Hi~ from my queue :)
[Shuhard]
  1. diff name直接叫Hard?
  2. flow的方向可以做些變化....
    (像00:00:770 - ~ 00:10:841 - etc.)你完全是一直逆時逆時針轉的我都暈了(
  3. 00:02:912 (3) - 跟後面4.5一樣也彎?
  4. 00:07:948 (2,3) - 這樣如何 http://puu.sh/3foVY.jpg
  5. 00:01:198 (3,4) - 可以做個包覆什麼的~ http://puu.sh/3foXk.jpg
  6. 00:17:698 - 00:19:412 - 00:21:127 - 00:22:841 - ...etc 的whistle考慮往後放到長白線? 我覺得比較好...
  7. 00:24:555 (5) - 故意不stack好...?
  8. 00:28:412 (1,2,1,2,1,2) - 這變化是不錯可是跟前面差距有點大....改成0.5x或以上試試?
  9. 00:34:627 (7) - 節奏不是很好...往後移至00:34:841 - 然後00:34:627 - 放個note?
  10. 00:37:841 (7) - ...跟前面是同一種parttern呀..slider也用同種?
  11. 00:41:484 (6,7,8,9,10) - 這個連打的間距可以縮小一點><
  12. 00:42:341 (1,2,3,4) - 有點太大...1.6~1.5x?
  13. 00:43:627 - 後面的whistle...同前面一樣的建議你改到每個長白線上/w\
  14. 00:58:198 (3) - 01:01:842 (9) - 沒有把stack做好...你可以把grid snap關掉來微調它
  15. 01:08:484 (7,8,9) - 覺得滿莫名.....
  16. 01:10:198 (1,2,3,4,5,6,7,8,9) - 連打也可以排個形狀啊SVWC什麼的.-.
  17. 然後後面就結束了....?你應該是有切割吧...Orz
    總覺得pop歌曲就是做full比較好...(聽歌向嘛/w\
[Normal]
  1. AR-1
  2. 低難度的間距盡量保持一定
    有些地方你的snap不一致....我提幾個/.\
    00:10:198 (4,5) -
    00:11:484 (2,3) -
    00:20:912 (7) -
    00:28:198 (1,2,3) -
    00:31:627 (1,2) -
    00:34:198 (2,3,4) -
    00:37:627 (2,3) -
    00:39:770 (6) -
    00:43:198 (3,1) - (2.0x太誇張..)
    ....etc.
  3. (總之你的間距整個保持在1.0x?1.1x?1.2x?比較好..不然是unrankable的..> >
  4. 00:12:770 (1) - 這個spin結束在00:15:341 - /或是把00:16:198 - 刪掉
  5. NC(new combo)基本保持1~2個長白線(重音)下1個...你的有些地方nc略亂 需要修改和檢視下
[Easy]
  1. OD-1
  2. 01:11:055 - 降低音量吧100%既使是soft也滿吵的說..
仍需努力...多看ranked圖學習吧><
歌不錯聽~加油哦!GL~ :oops:
根据大家提的意见综合了一下,remap了hard,normal和easy在微调,谢谢 :)
Topic Starter
da shu kong

Flower wrote:

Hi~

[General]
看了下资料 我觉得你如果把大号给我我能就你的信息得出跟多有用信息
Hard的flow有点糟糕,推荐参考一下Cyril Scarlet (就是原来的SiRiRu) 做的各种Hard
即使开了这个闪烁警告,SB还是太闪了,建议稍微多想一些
如果你喜欢的话,我这里也试着做了一个(推荐一个较暗的背景,如果嫌太花可以把所有C代码删掉):http://puu.sh/3goIB.zip

[Hard]
00:01:198 (3) - 改成向上弯比较好
00:03:770 (5) - 可以ctrl+G然后适当调整距离 有点跳没关系
00:04:198 (1,2,3,4,5,6,7) - 感觉这个斜过来有点随便 虽然也没事 不过你不是Andrea所以最好想一想怎么排的更整洁
00:09:341 (1,2,3,4,5,6) - 用ctrl+shift+d构造一个正六边形然后再根据这个做排列,注意关掉grid snap
00:11:055 (1,2,3,4) - 太随便了
00:18:770 (5) - 折返箭头被遮挡
00:24:555 (5,1) - 不叠好吗
00:26:270 (5) - Hard下最好不要把圈完全叠在折返箭头下
00:29:698 (3) - NC?
00:34:627 (7) - 最后一截放平
00:41:484 (6,7,8,9,10) - 感觉流向不是很舒服 稍微加点弧度?
00:42:341 (1,2,3,4,5) - 我反而推荐1234改成两个滑条,5改成一个单点跳
00:56:484 (1,2,3,4,5) - 改成1/1单点?烘托气氛和段落感
01:01:842 (9) - 没叠好

[Normal]
大体没啥问题,但是请把grid调成最小然后重新对齐 现在有不少间距歪掉的

[Easy]
00:27:341 (2,3) - 这个遮挡太糟了
其他同Normal

Good luck~
hard重新做了下,不过还在不断打hard作调整,normal和easy也正在微调。多谢花花的storyboard,做的太棒! :)
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