Title says it all, maybe we should get a toggle for fail recovery in multiplayer for lets say, tournament use (this was asked by a participant in CWC and i cant exactly answer him directly, so we tested).
i.e. this multiplayer match, 2 of us failed yet it still shows that we passed the map, when we didn't actually pass.
long story short it would cause some misunderstanding in some cases. so your thoughts?
i.e. this multiplayer match, 2 of us failed yet it still shows that we passed the map, when we didn't actually pass.
long story short it would cause some misunderstanding in some cases. so your thoughts?