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posted
This beatmap was submitted using in-game submission on Wednesday, 23 April 2014 at 3:08:11 PM

Artist: Kajiura Yuki
Title: The Relief
Source: Pandora Hearts
Tags: ost soundtrack qoot8123 Revolve Nazalion The_Epic_Backstabber Oz Vessalius Blood-Stained Black Rabbit B-Rabbit Alice Arisu Raven Gilbert Nightray
BPM: 160
Filesize: 6238kb
Play Time: 02:50
Difficulties Available:
  1. Easy (1.04 stars, 125 notes)
  2. Hard Collab (4.78 stars, 346 notes)
  3. Nazal Rainy (4.95 stars, 471 notes)
  4. Normal (3.27 stars, 202 notes)
  5. qoot8123's Oni (4.78 stars, 801 notes)
  6. Revolve's Muzu (4.7 stars, 638 notes)
  7. TEB's Insane (5 stars, 633 notes)


Download: Kajiura Yuki - The Relief
Information: Scores/Beatmap Listing
---------------
for ranked
& by me
by Revolve
by qoot8123
Collab by me and Revolve
by Nazalion
by The_Epic_Backstabber

Changelog:
15/05/2013 - re-map
15/05/2013 - change artist name to "梶浦 由記" - Romaji still the same
30/05/2013 - add soft-hitclap
02/06/2013 - add both taiko guest diffs
04/06/2013 - add hitcircle.png & hitcircleoverlay.png
05/06/2013 - add taiko circle components, add reversearrow.png & approachcircle.png
06/06/2013 - add ctb guest diff & ctb skin
07/06/2013 - remove Insane, replace with Collab diff, add images for Collab names
07/06/2013 - add standard guest diff, update approachcircle.png
08/06/2013 - update reversearrow.png
13/06/2013 - rename Nazal Platting to Nazal Rainy
15/06/2013 - add taikobg.jpg, update spinner-warning.png, taikohitcircleoverlay-1.png and taikobigcircleoverlay-1.png
18/06/2013 - add soft-hitfinish
22/06/2013 - change Revolve77.png to Revolve.png - modify tags & SB
04/07/2013 - add some BG character's name to tags
07/08/2013 - add soft-hitwhistle
20/12/2013 - delete Hard diff
25/12/2013 - modify SB, change fruit-ryuuta.png, taikohitcircleoverlay-1.png and taikobigcircleoverlay-1.png
08/01/2014 - mp3 bitrate change from 128 to 192
09/01/2014 - change artist name from "梶浦 由記" to "梶浦由記"
12/03/2014 - modify some elements of CtB skin and add fruit-drop-overlay.png
posted
I can speak only Japanese.
Therefore, translation is used.
I'm sorry when it is hard to read.


PreviewTime is not set up.
This needs to set up the same value in the same difficulty.
PreviewTime can be set up out of an osu file.

General
AudioFilename: 07 - The relief.mp3
AudioLeadIn: 0
PreviewTime: -1
<<This
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

----------------------------

The problem which I have discovered is only this :)

Good luck ;)

Postscript: shoot a kudosu star!!! :)
posted

sakanaA wrote:

I can speak only Japanese.
Therefore, translation is used.
I'm sorry when it is hard to read.


PreviewTime is not set up.
This needs to set up the same value in the same difficulty.
PreviewTime can be set up out of an osu file.

General
AudioFilename: 07 - The relief.mp3
AudioLeadIn: 0
PreviewTime: -1
<<This
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

----------------------------

The problem which I have discovered is only this :)

Good luck ;)
Oh thanks for reminding me, lol I forgot about it :D
posted
Okay my mod.....
some are suggestion

I strongly suggest that the Difficulty:
CS=3
OD=2
AR=2
HP=2
=================================
00:02:104 - to 00:05:104 - the distance is a bit too far, change to slider
00:05:104 - to 00:06:604 - same as the above
00:07:354 - add note
00:15:979 - to 00:16:729 - change to reverseslider
00:17:104 - the slider ends at 00:18:604 -
00:23:104 - to 00:24:604 - too hard for an easy diff :(
01:08:104 - to 01:09:229 - change to slider
02:07:354 - to 02:09:229 - too hard for an easy diff
02:44:104 - to 02:45:604 - same as the above
OD = 3
AR = 4
==================================
00:02:104 - to 00:06:604 - a bit too far
00:23:104 - to 00:24:604 - too hard for a normal diff
00:29:666 - ,00:29:854 -,00:30:041 - delete it and add note at 00:29:854 -
01:08:291 - delete it and change 01:08:104 - until 01:09:229 - to make a reverse slider
01:11:666 - and 01:12:416 - delete it
01:21:791 - to 01:22:166 - change to reverseslider
01:24:791 - to 01:25:166 - same as the above
01:34:354 - to 01:34:541 - change to slider
01:41:104 - to 01:42:604 - too hard for a normal diff
02:02:291 - delete it,
02:02:104 - 02:02:854 - change to slider
02:07:354 - and 02:07:729 - delete it and drag the spinner until 02:07:729 -
02:09:604 - hard and ugly slider :(
posted
Hello! /#modreq


Alright, the beginning is just malplaced and doesn't go with the music at all.

http://osu.ppy.sh/ss/713913 this is where they're supposed to be at


00:08:385 (6) - That combo doesn't have any sound connecting it to the song, the same goes for the next same combos like that until 00:13:635 (2)
I suggest simply removing them and remapping that part. Only sliders works fine though.
00:21:323 (6) - same here and for the following notes:
00:22:073 (5)
00:22:823 (4)
00:23:573 (3)
00:24:323 (2)
00:25:073 (1)
00:25:823 (5)
00:56:573 (4,1)
01:02:573 (1,3)
01:33:510 (4)
01:33:885 (1)
01:34:635 (4)
01:35:010 (1)
01:44:291 (2,4)
01:55:166 (1,3,5)

00:20:573 (2,3) - these two should be moved 1/4th forward like this:

-->


http://osu.ppy.sh/ss/713935 This part sounds very weird, try making it like this instead http://osu.ppy.sh/ss/713936

01:22:354 (1) - I'd suggest simply removing this one since you're following the flute in this section. This is a drum beat.

01:35:104 - Small suggestion, try mapping according to the flute on this section as it would fit much better than the drum kicks.
posted

Uchiha_sorayuki wrote:

Okay my mod.....
some are suggestion

I strongly suggest that the Difficulty:
CS=3
OD=2
AR=2
HP=2
=================================
00:02:104 - to 00:05:104 - the distance is a bit too far, change to slider
00:05:104 - to 00:06:604 - same as the above
00:07:354 - add note
00:15:979 - to 00:16:729 - change to reverseslider
00:17:104 - the slider ends at 00:18:604 -
00:23:104 - to 00:24:604 - too hard for an easy diff :(
01:08:104 - to 01:09:229 - change to slider
02:07:354 - to 02:09:229 - too hard for an easy diff
02:44:104 - to 02:45:604 - same as the above
OD = 3
AR = 4
==================================
00:02:104 - to 00:06:604 - a bit too far
00:23:104 - to 00:24:604 - too hard for a normal diff
00:29:666 - ,00:29:854 -,00:30:041 - delete it and add note at 00:29:854 -
01:08:291 - delete it and change 01:08:104 - until 01:09:229 - to make a reverse slider
01:11:666 - and 01:12:416 - delete it
01:21:791 - to 01:22:166 - change to reverseslider
01:24:791 - to 01:25:166 - same as the above
01:34:354 - to 01:34:541 - change to slider
01:41:104 - to 01:42:604 - too hard for a normal diff
02:02:291 - delete it,
02:02:104 - 02:02:854 - change to slider
02:07:354 - and 02:07:729 - delete it and drag the spinner until 02:07:729 -
02:09:604 - hard and ugly slider :(
all changed as what you mod, except the CS on the Easy diff (CS: 2)
thanks for modding my map :D


Liiraye wrote:

Hello! /#modreq


Alright, the beginning is just malplaced and doesn't go with the music at all.

http://osu.ppy.sh/ss/713913 this is where they're supposed to be at


00:08:385 (6) - That combo doesn't have any sound connecting it to the song, the same goes for the next same combos like that until 00:13:635 (2)
I suggest simply removing them and remapping that part. Only sliders works fine though.
00:21:323 (6) - same here and for the following notes:
00:22:073 (5)
00:22:823 (4)
00:23:573 (3)
00:24:323 (2)
00:25:073 (1)
00:25:823 (5)
00:56:573 (4,1)
01:02:573 (1,3)
01:33:510 (4)
01:33:885 (1)
01:34:635 (4)
01:35:010 (1)
01:44:291 (2,4)
01:55:166 (1,3,5)

00:20:573 (2,3) - these two should be moved 1/4th forward like this:

-->


http://osu.ppy.sh/ss/713935 This part sounds very weird, try making it like this instead http://osu.ppy.sh/ss/713936

01:22:354 (1) - I'd suggest simply removing this one since you're following the flute in this section. This is a drum beat.

01:35:104 - Small suggestion, try mapping according to the flute on this section as it would fit much better than the drum kicks.
all changed as what you mod
thanks for modding my map :D
posted
Sweet, good luck with it mate :)
posted

Liiraye wrote:

Sweet, good luck with it mate :)
yeah, thanks :D
posted
Okay thx,Looking forward to be ranked :D
Good luck
posted

Uchiha_sorayuki wrote:

Okay thx,Looking forward to be ranked :D
Good luck
yeah, thanks :D
posted
mod4mod with Setsurei
Easy
01:39:979 (3) - 01:41:479 (5) - move
http://puu.sh/2LqiN.jpg
01:52:729 (2) - 01:53:104 (3) - move
http://puu.sh/2LqoX.jpg
02:04:354 (1) - cricle under slider
http://puu.sh/2LqvC.jpg
Normal
02:44:104 (5) - 02:45:416 (2) - Emm...it's so insane for normal o_o
replace than any other.
In Hard is a normal seeing.
Isnane
02:10:354 (2) - 02:11:104 (4) -
so might cricle*recommendation*
http://s019.radikal.ru/i603/1305/90/f6bc04ffb08a.jpg
posted

_Erra_ wrote:

mod4mod with Setsurei
Easy
01:39:979 (3) - 01:41:479 (5) - move
http://puu.sh/2LqiN.jpg
01:52:729 (2) - 01:53:104 (3) - move
http://puu.sh/2LqoX.jpg
02:04:354 (1) - cricle under slider
http://puu.sh/2LqvC.jpg
Normal
02:44:104 (5) - 02:45:416 (2) - Emm...it's so insane for normal o_o
replace than any other.
In Hard is a normal seeing.
Isnane
02:10:354 (2) - 02:11:104 (4) -
so might cricle*recommendation*
http://s019.radikal.ru/i603/1305/90/f6bc04ffb08a.jpg
Easy > changed,
Normal > I forgot the last scene lol (changed)
Insane > under slider

Thanks for mod
posted
hello!
I'm sorry.
I cannot speak English well.
That I wrote here does not need to make all apply to beatmap.

Easy
01:50:854 (1,2,3)






02:36:229 (2)







Normal
01:06:604 (5)






01:53:104 (1)







I'm sorry which I have written MOD which is hard to see.

Good luck(`・ω・´)
posted

sakanaA wrote:

hello!
I'm sorry.
I cannot speak English well.
That I wrote here does not need to make all apply to beatmap.

Easy
01:50:854 (1,2,3)






02:36:229 (2)







Normal
01:06:604 (5)






01:53:104 (1)







I'm sorry which I have written MOD which is hard to see.

Good luck(`・ω・´)
Easy
01:50:854 (1,2,3) - fixed the distance +position upper based (similar) on your mod - snap
02:36:229 (2) - added

Normal
01:06:604 (5) - didn't change, looks weird
01:53:104 (1) - added

thanks for mod :D
posted
from m4m at in-game pm :).

[General]
  1. Please use distance snap rightly because I find so many different distances that will effect to play ;_;. So I'm just mentioning rhythm or NCs
  2. Why in WIP? you supposed to move this on Pending Beatmap on BSS
  3. Delete/Add kiai in each diff Same. I found kiai's different on each diff..


[Easy]
  1. AR-1 ? Since you're using slow slider velocity
  2. 00:14:104 (5)- : NC should be here, also add finish on the slider head
  3. 00:19:354 (3)- : remove finish. add finish at 00:20:104 (1) 's slider head
  4. 00:26:104 (3)- : add finish on slider head also NC
  5. 00:31:354 (4)- : remove finish
  6. 01:56:104 (5)- : add finish on the head


[Normal]
  1. Same distancing problem.
  2. 00:14:104 (3)- : add finish on the head
  3. 00:26:104 (6)- : ^
  4. 01:44:104 (1)- : ^
  5. 01:53:854 (2)- : to hear previous rhythm, move this circle to 01:53:479 ?
  6. 01:56:104 (6)- : add finish on the head
  7. 02:02:104 (4)- : NC
  8. 02:17:104 (1)- : add finish


[Hard]
  1. 00:14:104 (5)- : remove clap, add finish and Nc
  2. 00:56:104 (4)- : Nc + add finish
  3. 01:40:354 (4)- : add nc because of slider velocity change


[Insane]
  1. 00:14:104 (4)- : same as hard


You need to strengthen your placement, flow, also rhythm (claps,finish,whistle usage).
Therefor good luck ;).
posted

- t e n n y a - wrote:

from m4m at in-game pm :).

[General]
  1. Please use distance snap rightly because I find so many different distances that will effect to play ;_;. So I'm just mentioning rhythm or NCs
  2. Why in WIP? you supposed to move this on Pending Beatmap on BSS
  3. Delete/Add kiai in each diff Same. I found kiai's different on each diff..


[Easy]
  1. AR-1 ? Since you're using slow slider velocity
  2. 00:14:104 (5)- : NC should be here, also add finish on the slider head
  3. 00:19:354 (3)- : remove finish. add finish at 00:20:104 (1) 's slider head
  4. 00:26:104 (3)- : add finish on slider head also NC
  5. 00:31:354 (4)- : remove finish
  6. 01:56:104 (5)- : add finish on the head


[Normal]
  1. Same distancing problem.
  2. 00:14:104 (3)- : add finish on the head
  3. 00:26:104 (6)- : ^
  4. 01:44:104 (1)- : ^
  5. 01:53:854 (2)- : to hear previous rhythm, move this circle to 01:53:479 ?
  6. 01:56:104 (6)- : add finish on the head
  7. 02:02:104 (4)- : NC
  8. 02:17:104 (1)- : add finish


[Hard]
  1. 00:14:104 (5)- : remove clap, add finish and Nc
  2. 00:56:104 (4)- : Nc + add finish
  3. 01:40:354 (4)- : add nc because of slider velocity change


[Insane]
  1. 00:14:104 (4)- : same as hard


You need to strengthen your placement, flow, also rhythm (claps,finish,whistle usage).
Therefor good luck ;).

[General]
  1. Distance snaps
  2. Changed to pending
  3. Assign the same kiai to all diffs


[Easy]
  1. AR 2
  2. 00:14:104 (5)- : added + NC
  3. 00:19:354 (3)- : removed
  4. 00:20:104 (1)- : added
  5. 00:26:104 (3)- : added + NC
  6. 00:31:354 (4)- : removed
  7. 01:56:104 (5)- : added


[Normal]
  1. Same distancing problem.
  2. 00:14:104 (3)- : added
  3. 00:26:104 (6)- : ^
  4. 01:44:104 (1)- : ^
  5. 01:53:854 (2)- : moved to 01:53:479
  6. 01:56:104 (6)- : added
  7. 02:02:104 (4)- : NC
  8. 02:17:104 (1)- : added


[Hard]
  1. 00:14:104 (5)- : removed, added + NC
  2. 00:56:104 (4)- : added + NC
  3. 01:40:354 (4)- : added


[Insane]
  1. 00:14:104 (4)- : removed, addded + NC


thanks for mod :D
posted
hey dude, here 's my little (really little) mod :D

02:09:255 (1,2) - try to not stack notes in easy/normal diff, is hard to read for new players *.+

nice diff i think is clear, except these stacks notes c:
01:53:505 (2,3) - this one (stack) may confuse new players due length between beats
02:45:630 (4) - i loved it *.*
00:10:005 (4,1) - stack it perfectly
00:19:755 (5,3) - ^
01:28:380 (4) - i think this beat should be at 01:28:567 (red tick) and can be placed here
great job with this... in my opinion its clear *.*
ma test play *.*


really sorry for my noob mod, hope help

good luck ^^
posted

kushu wrote:

hey dude, here 's my little (really little) mod :D

02:09:255 (1,2) - try to not stack notes in easy/normal diff, is hard to read for new players *.+

nice diff i think is clear, except these stacks notes c:
01:53:505 (2,3) - this one (stack) may confuse new players due length between beats
02:45:630 (4) - i loved it *.*
00:10:005 (4,1) - stack it perfectly
00:19:755 (5,3) - ^
01:28:380 (4) - i think this beat should be at 01:28:567 (red tick) and can be placed here
great job with this... in my opinion its clear *.*
ma test play *.*


really sorry for my noob mod, hope help

good luck ^^
[Easy]
02:09:255 (1,2) - unstacked

[Normal]
01:53:505 (2,3) - unstacked

[Hard]
00:10:005 (4,1) - stacked
00:19:755 (5,3) - stacked
01:28:380 (4) - moved to red tick

thanks for mod :D
posted
Hi :)

A quick mod~

[Easy]
00:16:005 (2) - Add clap on head, reverse, and end of slider?
00:19:380 (4) - Add finish?
00:20:130 (1) - Add whistle on 00:20:505?
00:21:630 (2) - Add whistle on 00:22:005?
00:20:130 (1,2,3,4,5) - - This part hard to read imo
00:29:130 (2) - Add finish on the head of slider
00:47:130 (1) - This spinner should be start at 00:46:755 and end at 00:49:755 ?
00:50:505 (1) - This spinner should be start at 00:50:130 and end at 00:53:130 ?
00:59:130 (3) - Add clap in head and end of the slider
01:20:130 (5) - Add finish?
01:23:130 (2,3) - Overlapingnya kurang bagus imo, change?
01:59:130 (2) - Add finish on the head of slider
02:04:755 (1) - spinner should be start at 02:04:755 and end at 02:06:630
02:09:630 (2) - Add finish on the end of slider?


[Normal]
00:21:630 (4) - Delete the circle and move this 00:22:005 (5) - slider to 00:21:630 and add clap on the head of slider
00:22:755 (5) - Add a circle
00:08:130 (5,1,2,3,4) - Add claps on every head and end of sliders
00:15:255 (4) - Add finish on end of slider
00:21:630 (4) - Move all clap?
00:20:130 (2,3,4) - Make that part more symetrical
00:22:755 (5) - Add clap
00:26:130 (6) - 00:32:130 (7) - NC?
00:47:130 (1) - This spinner should be start at 00:46:755 and end at 00:49:755 ?
00:50:505 (1) - This spinner should be start at 00:50:130 and end at 00:53:130 ?
01:38:130 (1,2,3,4) - More symetrical?
02:04:755 (1) - spinner should be start at 02:04:755 and end at 02:06:630
02:45:630 (4) - Can you make it more simple? or change to spinner


[Hard]
00:47:130 (1) - This spinner should be start at 00:46:755 and end at 00:49:755 ?
00:50:505 (1) - This spinner should be start at 00:50:130 and end at 00:53:130 ?
01:41:130 (2,1,2,3,4,5,1,2,3) - 02:44:130 (5,1,2,3,4,5,1,2) - A square/stars/hexagonal jumps would be nice imo


[Insane]
00:47:130 (1) - This spinner should be start at 00:46:755 and end at 00:49:755 ?
00:50:505 (1) - This spinner should be start at 00:50:130 and end at 00:53:130 ?
02:44:130 (5,1,2,3,4,5,1,2) - A square/stars/hexagonal jumps would be nice imo

P.S:
  1. Setsurei, untuk comobo colour bagian warna putih buat bingung sama kaya default.png, gak diganti aja? aku mod pake skin default soalnya
  2. Diff hard sama insane ditambah stream (kayanya ada bagian yg bisa dibuat stream deh) biar player gak bosen, bisa jg ditambah variasi slider multipliers
  3. Ada beberapa nada yg offbeat sih menurutku :P


Good luck :)
posted
as requested
mod cuma placement ya, ane gk suka hitsound =3=

[Easy]
00:26:130 (1,3) - bentuk slidernya samain aja (main copas)
00:28:755 (1) - spacing 0,74x nya. gk konsisten
00:32:880 (1) - melengkung aja, lbh enak d lihat sih imo
00:38:130 (4) - dari musik atau downbeat (long white tick) udh harus d NC sih imo
00:57:630 (2) - di bikin branket aja , kira2 http://puu.sh/37Y9j.jpg (yg pinter bikin branket =3=)
01:02:130 (5,1) - swap NC aja
01:08:130 (4,1) - ^
01:15:630 (2) - d bentuk http://puu.sh/37YgS.jpg aja. copas dari 01:14:130 (1) - trus ctrl+R puter -15 derajat
01:20:130 (4,1) - swap NC aja
01:20:130 (4) - lbh cocok finish daripada clap
01:25:005 (3) - 01:26:130 - berhenti disini aja, kerasa kosong bener.. trus bisa add note 01:26:880 - (klo iya, note nya d NC ya)
01:23:130 (2) - overlapp, hindari nya gni aja http://puu.sh/37Yta.jpg
01:31:755 (2) - overlap jg, http://puu.sh/37Yv6.jpg (klo iya fix spacingnya soalnya klo jd gtu broken spacing)
01:36:255 (5,1,2) - kaku rasanya.. ini deh (fix spacing setelahnya ya)
168,92,96255,2,0,B|104:60|104:60|32:84,1,140
36,136,97380,6,0,B|68:200|68:200|16:264,1,140
36,308,98505,2,0,P|132:308|164:244,1,140
01:47:130 (4) - NC
01:49:005 (5) - mending d hapus trus copas dari (4) aja
01:56:130 (5,1) - swap NC ya
01:59:130 (2,3) - slider (2) lbh bgus klo copas dari (3)
02:11:130 - finish
02:31:005 (4) - NC
02:41:130 (1) - habis spin ksh jarak min 1 white tick, soalnya newbie bingung bgt klo habis spin tiba2 object

[Normal]
00:09:630 (2) - mending d stack d kepala (1) daripada overlap (fix spacing after this =3=)
00:17:130 (3) - klo easy sama normal, gk d sarankan ngestack soalnya susah d baca newbie, but up to you :P
00:18:255 (4,5) - ^
00:27:442 (3) - 292,220 (susah d tangkep soalnya)
00:27:630 (4) - 340,236
00:28:192 (5) - 1 grid down
00:32:130 (7,1) - swap NC
00:35:130 (4) - NC
00:56:130 (1) - clap tuker finish
01:01:380 (3) - bentuknya samain 01:00:630 (2) - aja
01:07:380 - add note, kerasa kosong sih
01:22:380 (5) - NC aja
01:32:130 - ini finish aja
01:33:255 (4) - NC
01:53:880 - add note aja, klo cuma jarak 1 white tick gk bisa spacing cuma segitu
01:56:130 (7) - swap finishnya?
02:17:505 - finishnya gk usah
02:24:630 (5) - NC

[Hard]
00:02:130 (1,2,3,4) - samain pke finish kea normal aja, lbh cocok
00:13:380 (3) - 124,192 aja. overlap sama yg (1) , abis itu d fix yaa
00:20:130 - finish
00:26:130 (2) - klo SV (kecepatan slider ganti) harus d NC , also 00:26:130 - finish
00:38:130 - finish
00:39:255 - sama 00:40:755 - bisa add note
00:56:505 - remove finish?
01:00:630 (5) - ctrl+G trus 344,184 (biar ada jumpnya jg)
01:08:130 (5,1) - swap NC, also 01:08:130 - finish
01:16:005 - 01:16:755 - diisi jg dong, empty bgt Q_Q
01:17:130 (2) - pendekin smpe 01:18:255 -
01:18:630 - 01:20:130 - bisa spin
01:33:255 (5,1) - swap NC
02:05:130 (5,1) - swap NC
02:10:755 (1,2) - ^
02:17:130 - finish
02:33:630 - 02:34:380 - diisi jg dong
02:45:255 (1,2) - sadis jumpnya, d ctrl+G aja

also, bisa d banyakin jumpnya sih, saran itu deh

[Insane]
00:25:942 (1,2) - swap NC
00:38:130 - finish
00:56:130 (8) - NC, 00:56:786 (1) - NC remove
00:56:599 (9) - gk yakin sih tp keanya overmapped
01:02:599 (1) - ^
00:59:130 (5,1) - swap NC
01:17:130 (5) - pendekin 01:18:255 - , lalu 01:18:630 - 01:19:755 - spin

sekian deh
Good Luck ya \owo/
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