forum

Y&Co. feat. Karin - Sweet Rain [OsuMania]

posted
Total Posts
77
show more
Topic Starter
chonicle
Don't fight please ;w;
Anyway I already made a new easy. Looking forward to rerank ;w;

edit:
I understand that peppy want to create a standard for later maps, so the difficulty of first maps must be controlled. I also noticed that before unrank, easy has a pretty low pass rate. That's why I decided to actually make a new easy. Having easy enough diff doesn't hurt the more difficult diffs, so I think it would be fine just to rename it(bump it up).

edit:
changes:
Adjusted notes hitsounds at 01:22:258 part for all diffs. Original hitsound volume too low.
another: 01:26:903 (86903|0,87290|0,87677|0,88064|0) - changed to this.
DJPop
Deep checked.


~Easy~
00:06:387 (6387|5) - remove
00:06:774 (6774|5,7161|5,7354|4) - add bass-drum sound
00:07:548 (7548|3) - remove
00:09:290 - place notes like 00:03:096
00:24:774 (24774|4,25064|5,25354|4,25645|5,25935|4,26129|5) - should be 2,6,2,6,2,6
00:26:322 (26322|4,26322|2) - should be single note, it's a bit hard to press double notes right after previous note
00:32:516 (32516|4,32709|0,33290|4,33483|0,34064|5,34258|1,34838|5,35032|1) - should be bass-drums only
00:36:580 (36580|0,36774|2,36967|4) - remove
00:37:354 (37354|6) - line 6
00:40:645 (40645|5,41225|5) - line 7
00:42:193 (42193|5,42774|5) - line 5
00:43:548 (43548|6,43741|6,43935|1) - use different hand on each note, like 6,2,6 or similar
00:49:354 (49354|1,49548|2,49741|2,49935|2,50129|3) - ^
00:50:516 (50516|4) - place on left side
00:51:096 (51096|5) - add cymbal sound
00:57:096 (57096|3) - remove
01:01:161 (61161|5) - line 7, rapid note's too hard for beginner imo
01:03:483 (63483|5) - add cymbal sound
01:09:483 (69483|3) - remove
01:13:548 (73548|1) - line 1, rapid note's too hard for beginner imo
01:20:322 (80322|6) - remove
01:20:516 (80516|2,80709|2,80903|2,81096|4,81483|5) - 3,5,3,6,7
01:22:258 (82258|4,82548|4,82838|4,83129|4,83419|4) - can't think of any easier pattern ;w;
01:29:806 (89806|2) - line 6
01:44:516 (104516|5) - line 7
01:46:064 (106064|0,106354|0,106645|0) - remove, don't use double notes
01:45:290 - 1,5,2,6,3,7 or 1,5,5,3,3,7
01:46:838 (106838|5) - add cymbal sound

~Normal~
00:06:967 (6967|2,7161|4,7354|2,7451|4,7548|2,7645|4) - use bass-drum sound
00:51:096 (51096|5) - add cymbal sound
01:03:483 (63483|5) - ^
01:43:258 (103258|2,103548|2) - I don't think it's fit
01:46:838 (106838|2) - add cymbal sound
01:43:741 - shouldn't have 1/4 notes anywhere

~Hard~
01:03:483 (63483|0) - add cymbal sound
01:17:225 (77225|5) - remove
01:17:903 (77903|1) - move to 01:17:806
01:18:967 - notes should be synced with synth sound like previous rooms, also add cymbal sound on first note

~Insane~
01:17:322 (77322|5) - remove
01:17:903 (77903|5) - move to 01:17:806
01:17:999 - add note
01:20:032 - ^

~Another~
01:17:225 (77225|5) - remove
01:18:000 (78000|6) - line 5
01:18:580 (78580|4) - line 6
01:20:032 - add note
Topic Starter
chonicle

DJPop wrote:

Deep checked.


~Easy~
00:06:387 (6387|5) - remove
00:06:774 (6774|5,7161|5,7354|4) - add bass-drum sound
00:07:548 (7548|3) - remove
00:09:290 - place notes like 00:03:096
00:24:774 (24774|4,25064|5,25354|4,25645|5,25935|4,26129|5) - should be 2,6,2,6,2,6
00:26:322 (26322|4,26322|2) - should be single note, it's a bit hard to press double notes right after previous note
00:32:516 (32516|4,32709|0,33290|4,33483|0,34064|5,34258|1,34838|5,35032|1) - should be bass-drums only
00:36:580 (36580|0,36774|2,36967|4) - remove
00:37:354 (37354|6) - line 6
00:40:645 (40645|5,41225|5) - line 7
00:42:193 (42193|5,42774|5) - line 5
00:43:548 (43548|6,43741|6,43935|1) - use different hand on each note, like 6,2,6 or similar
00:49:354 (49354|1,49548|2,49741|2,49935|2,50129|3) - ^
00:50:516 (50516|4) - place on left side
00:51:096 (51096|5) - add cymbal sound
00:57:096 (57096|3) - remove
01:01:161 (61161|5) - line 7, rapid note's too hard for beginner imo
01:03:483 (63483|5) - add cymbal sound
01:09:483 (69483|3) - remove
01:13:548 (73548|1) - line 1, rapid note's too hard for beginner imo
01:20:322 (80322|6) - remove
01:20:516 (80516|2,80709|2,80903|2,81096|4,81483|5) - 3,5,3,6,7
01:22:258 (82258|4,82548|4,82838|4,83129|4,83419|4) - can't think of any easier pattern ;w;
01:29:806 (89806|2) - line 6
01:44:516 (104516|5) - line 7
01:46:064 (106064|0,106354|0,106645|0) - remove, don't use double notes
01:45:290 - 1,5,2,6,3,7 or 1,5,5,3,3,7
01:46:838 (106838|5) - add cymbal sound

~Normal~
00:06:967 (6967|2,7161|4,7354|2,7451|4,7548|2,7645|4) - use bass-drum sound
00:51:096 (51096|5) - add cymbal sound
01:03:483 (63483|5) - ^
01:43:258 (103258|2,103548|2) - I don't think it's fit
01:46:838 (106838|2) - add cymbal sound
01:43:741 - shouldn't have 1/4 notes anywhere

~Hard~
01:03:483 (63483|0) - add cymbal sound
01:17:225 (77225|5) - remove
01:17:903 (77903|1) - move to 01:17:806
01:18:967 - notes should be synced with synth sound like previous rooms, also add cymbal sound on first note

~Insane~
01:17:322 (77322|5) - remove
01:17:903 (77903|5) - move to 01:17:806
01:17:999 - add note
01:20:032 - ^

~Another~
01:17:225 (77225|5) - remove
01:18:000 (78000|6) - line 5
01:18:580 (78580|4) - line 6
01:20:032 - add note
All changed :D Thank you DJPop~
DJPop
Hope Easy is easy enough :D


Bubbled
Loctav
[All difficulties]
01:22:258 (82258|4,82548|4,82838|4,83129|4,83419|4,83806|5,84096|5,84387|5,84677|5,84967|5,85354|2,85645|2,85935|2,86225|2) - I know we already discussed this - for hours. But I went out and gathered around 5 other opinions. We highly recommend you to do this: http://puu.sh/28iZ7
I consider this pattern as unrankable, since whatever it follows, it follows something arhythmic - and even if it exists, you shouldnt follow it, since it destroys the whole awesome design.
This pattern appears in all difficulties. (According to the screenshot)
After listening to it like 100 times with and without the notes, only to the mp3 and whatever - I really must say, that you have to change that. It throws your rhythm off. Even tho there might be some weird synthesizer/piano/guitar/howeveryouwanttocall it, it breaks the whole flow, it sounds totally off on first sight (and even on all other 100 sights after it).

[Normal]
next time, limit the useage of 1/4 more. For Normals, they should only appear rarely. Just a general advise.

Popped for the off-timed hitobjects.
Topic Starter
chonicle

Loctav wrote:

[All difficulties]
01:22:258 (82258|4,82548|4,82838|4,83129|4,83419|4,83806|5,84096|5,84387|5,84677|5,84967|5,85354|2,85645|2,85935|2,86225|2) - I know we already discussed this - for hours. But I went out and gathered around 5 other opinions. We highly recommend you to do this: http://puu.sh/28iZ7
I consider this pattern as unrankable, since whatever it follows, it follows something arhythmic - and even if it exists, you shouldnt follow it, since it destroys the whole awesome design.
This pattern appears in all difficulties. (According to the screenshot)
After listening to it like 100 times with and without the notes, only to the mp3 and whatever - I really must say, that you have to change that. It throws your rhythm off. Even tho there might be some weird synthesizer/piano/guitar/howeveryouwanttocall it, it breaks the whole flow, it sounds totally off on first sight (and even on all other 100 sights after it).

[Normal]
next time, limit the useage of 1/4 more. For Normals, they should only appear rarely. Just a general advise.

Popped for the off-timed hitobjects.
Once again, I won't argue with no evidence. Here is my evidence, please defend yourself.

1st issue: Is it off-timed?
Here I show the frequency spectrum of the devocaled song. Tools: foobar2000, spectrum shown in logrithmic form to show more of the details of the lower frequency part.

This is the devocaled song. --> http://puu.sh/28mzt
This is the original spectrum. --> http://puu.sh/28ltM
In order to help you understand the spectrum, I put several lines on it. --> http://puu.sh/28my6

We know that certain pitch correspond to certain frequency, and the higher freq it is, the higher pitch it is. In the graph, we can clearly see that the melody of the instrument there is (fa---so----mi----la-so).
We can also see the intensity of the sound from the intensity of the grey color shown in the spectrum. The drums at the very right side correspond to a quarter note in music.

Let's focus on the instrument part. The red lines are the bar lines. Blue is 1/2 bar and black are 1/4 bar. The green line indicates when the note happens. It is pretty clear that the length of the piano notes is 1.5*quarter note. Your suggestion make some sense here since it fits the vocals. But if you say that this is off beat, I don't agree with you. I MAP ACCORDING TO WHAT IS IN THE MUSIC. Please explain why you want to change the pattern to what you have suggested. Is it just for simplification of the difficulty?

Now, please go ahead to challenge the frequency spectrum I get from computers, or think about what is actually in the music. (Does the computer cheat you?)

2nd issue: Is it destroying the whole design?
Because I mapped according to the actually note in the music, I don't see any problem putting those notes at those places. The only things can be heard there is the main vocal, the piano sound, and several random beats. The piano sound is actually in the previous repeat section also, but it is covered by other instruments. However, in this part, other instrument disappears and the piano sound comes out. That's why I mapped those notes. The rhythm might be a little difficult to hit, but that is what it is in the original song, and I should not change it because this difficulty is coming from the original song. If I just map according to the vocals, it just repeats the previous part in easy and normal diff and this is not interesting to play. I hope you could understand this.

Also I'm not a native english speaker, so if the language appears rude to you then I apologize.
For the normal issue, I will take your advice and make a less 1/4 note normal for all my later maps. :D
Loctav
You didn't read properly. I didn't deny that it isn't "there". I just disagree that you should actually follow this layer, regardless of if its existing or not, because it simply is off the complete song/rhythm you have played in the whole map so far.

And showing me weird graphs doesn't make the pattern better playable/more intuitive.
If you need a technical analysis tool to show me the layer you followed, because its so hard to hear, you should not follow it.
Topic Starter
chonicle

Loctav wrote:

You didn't read properly. I didn't deny that it isn't "there". I just disagree that you should actually follow this layer, regardless of if its existing or not, because it simply is off the complete song/rhythm you have played in the whole map so far.

And showing me weird graphs doesn't make the pattern better playable/more intuitive.
If you need a technical analysis tool to show me the layer you followed, because its so hard to hear, you should not follow it.
Please contact entozer, djpop, hanyuu, ljqandylee or other higher ranking people to make sure that you are missing the piano notes.

I'll just quote several here:
Hanyuu:"It seems loctav can't hear the piano sounds."
Entozer:"It matches perfectly fine there."
Louis:"arhythm? I don't want to read more"<-- this one is not quite good lol
And DJPop spend 4 hours just to mod my map, he even understood how I composed the whole map and gave some really good suggestions. He didn't ask me to change that part even in the easy diff. But you are just pointing out a pattern that is actually RIGHT to be wrong.

If you cannot hear what it actually is in the song, then please stop popping bubbles. Because you lack the ability to make sure that there is a note in the song. I already showed you that the sound intensity is given by the intensity of the grey color. And here is the spectrum of the original song: http://puu.sh/28PwX
Do you recognize the same pattern? Do you recognize the relative intensity of the voice and the piano sounds?

Popped for the off-timed hitobjects.
I didn't deny that it isn't "there"
I'm arguing with you because you said the notes are off-beat. And that's the reason you popped the bubble. If the notes are not off-beat, why would you pop it in the first place? For the other reason, I already said that I mapped according to what is actually in the song. It is a difficult rhythm to hit, but this doesn't mean that it does not fit the song. If you say that this rhythm is too difficult for easy and normal, I can accept that and change it. But if you say that this is not a good pattern for all diffs, then I don't agree with you. Also the two sentences I quoted seems to contradict themselves.

I consider this pattern as unrankable, since whatever it follows, it follows something arhythmic
Please explain why you feel this is arhythmic if the rhythm is actually part of the song.

it simply is off the complete song/rhythm you have played in the whole map so far.
Please listen carefully to the song. Actually the piano sound with this rhythm pattern is all over the place. It's just covered by other instruments. However in that particular part, all the other instrument is muted and piano sound remains. Also the voice is repeated in the previous section, it will be not interesting just to follow the voice again, especially in insane diffs. It requires some skills to get the right rhythm out, but I'm pretty sure that once you are familiar with the pattern, things will become much easier. Again, from the players perspective, isn't maps with certain different patterns and certain different rhythms that is actually following the music interesting to play?


BTW, I asked peppy to test the easy diff and he said "much better".
Loctav
Since I don't feel like arguing for hours over pages and pages and it seems like the people I asked are agreeing with me and the poeple you asked, are agreeing with you, I actually can't rank it.
So I am returning this map to the state it has been.

If you really want to make sure that my suggestion wouldn't really be better (instead of staying hard lined), go ahead and ask whoever you consider worth it.
I won't rank it, so have your bubble back.
Topic Starter
chonicle

Loctav wrote:

Since I don't feel like arguing for hours over pages and pages and it seems like the people I asked are agreeing with me and the poeple you asked, are agreeing with you, I actually can't rank it.
So I am returning this map to the state it has been.

If you really want to make sure that my suggestion wouldn't really be better (instead of staying hard lined), go ahead and ask whoever you consider worth it.
I won't rank it, so have your bubble back.
Thank you for understanding! I will contact ppy then. I understand that this rhythm might not be easy to catch, but yeah I already used the simplest pattern in easier diffs :D

Hope this map can be ranked soon.
Hanyuu
This rhythm is not that hard-.-

GoGo chonicle rerank please~
woc2006
Much better now, Easy enough for beginners.
reranked.
BeatofIke
Sweet!
Stefan
Congrats!

Still suck at o!m <3
Pokie
M&M hao chi
[CSGA]Ar3sgice
0,0
Bites
cool rank! always great to see more osu!mania maps with a scoreboard, even if it took a bit of discussion :)
raririn
哇 恭喜!
wendao

My eyes are wrong or it's a bug?
pw384
0.0
Please sign in to reply.

New reply