\:D/ thank you Gabe!
01:00:331 (3,4,5) - how about following vocals a bit closer?Vocals? Where? LOL
-Bakari- wrote:
HUEHUEHUEHUEHUEHUEHUE YOU NEED MORE MODS BEFORE BUBBLE
HUEHUEHUEHUEHUE GANTENG MAPPER AND GANTENG MAP
Enough spoilers, let's mod! :3
[General][Normal]
- Baka inverness, inconsistency in preview time is still here! >.< fixed for real now
- I'm sure that Slider Tick Rate 2 will fit here better! (Open Timing tab, and listen to the song with 25% playback rate) The thing is, I use a custom slidertick sound (I use soft-hitwhistle) and doubling the tick rate just sounds really weird.
- Usually, if map has storyboard, we disable letterbox during breaks. It doesn't make any sense here, anyway. I think I forgot this one lel
- If this song is mashup maybe you also need remix or mix as a tag for your map! Uh... I don't think so. Well, maybe later :/
[Hard]
- This diff is the easiest diff. Song is quite calm. Use AR4 please! It will FIT with 1/1 rhythm much better + it's more readable for beginners.
Note: If you fix it, don't forget to reduce HP Drain and Overall Diff to keep diff settings more balanced. OK.- 00:40:940 (1) - nazi - it's a bit overlapped with scores. (default skin/ 4:3 display) It's okay, not should've been a big problem.
- 01:57:770 (1,2,3,4,5,6) - NC nazi - imo, your combo here is too long. Probably you've missed NC at 02:01:428 (4) - if yes, 02:01:428 (4,1) - NC swap + 02:06:550 (6) - NC / I'm not so sure about this one, it seems ok to me, but think about it, please. I don't know. I like the current newcombo spread and doesn't feel have much problems on it.
Next time, try to avoid overlaps with HP-Bar. It's not a big problem, but if you will use Easy-mod it looks terrible. >.<///~~~~~~~~
- Calm song, relaxing diff, Circle Size 5. Please, use AR7 here or use CS 4. When I play this map, I want to relax. I'm sure it will be MUCH better with bigger circles >3< I'm fine with the circle. I'll reduce the AR instead.
- 00:41:672 (2) - I'd Ctrl+g this one to create better flow. Also it fits with rhythm better, imo It'll ruin the spacing.
- 00:50:087 (1) -nazi - why don't you fix this overlap with hp-bar? :< I told youto fix it it some time ago. :V :< I'm sacrificing the overlap for the sake of aesthetic pattern :3
note: same for 00:55:026 (5) - 02:49:721 (1) - No for these too :<- 01:00:331 (3,4,5) - how about following vocals a bit closer? something like this Mine followed music better :3
- 01:10:209 (7) - I'd put a new como here, just to warn us. Jumpy pattern ends here and spacing is becoming regular again. So, NC here will fit. + IT LOOKS AWESOME Actually I'd prefer not to. It somewhat refers to my reply on BCI's mod about no NCs on such last notes.
- 03:17:892 (4) - nazi - do not cover your SB-text by slider, baka! :V Players want to enjoy SB, too! LOL I map before I storyboard this so... :> anyway fixed
KUDOSU RAIN FOR PERFECT MAP
Gabe wrote:
Recheck, do not kudo
Normal
- 03:10:940 (4) - There's actually nothing wrong with this slider, but i think you could make a better shape-blanket with the previous circle? I guess you're able to fix it by moving the slider closer to the previous one on the timeline (ypu could remove it at the same place afterward) Done.
- 03:23:014 (2,6) - Are they supposed to be aligned on the same x:azis? Because these circles are: 03:23:379 (3,5) - OK.
Hardo/
- 01:09:477 (5,6) - I actually thought of a nice pattern here, these two circles are sounding a bit weird since there was other sounds at these points. I felt like adding extra beats would make it sounds better and would follow more these sounds. So first, at the emplacement of (5), I've replaced it by a slider that will end on the next red tick, after that, you could be making a copy/paste and then reverse it to make it kind of flow. Actually, I didn't mapped it that way because I want to add jump while to map jump onto the music pattern is rather impossible (1/4 jumps = no) so no change.
- 01:47:526 (7) - *nazionthetop* You've tried to make it blanketed with the previous slider, that's not bad, but you could improve it a bit more. That will sound a bit nazi: Move the last node one grid at the left, it's going to make it, better. Nice spot.
3 times doing the same mistakes in a rowGabe wrote:
Make sure to fix the PreviewTime! It's currently inconsistent within the two difficulties.
Normal : 163850
Hard : 163860
The preview time should be placed to 02:43:867 - (163867)
no, that's a background bypass script. For what? If I don't add this script, the SB will be normally overlays the real background, which lately I know might cause more SB load on older computers. So I decide to temporarily switch off the background for it.Andrea wrote:
~General~
5e1cfd859b189901523136c201ae8bf9.jpg is a codeless SB element. Is that on purpose?
This is a great map :3
Animation,Background,Centre,"SB\raindrop.png",320,240,0,100,LoopForever>320,240,0,100
ikrZexous wrote:
Reminds me of Niva mapping.