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Lenka - Everything At Once

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Total Posts
54
Topic Starter
Vass_Bass
This beatmap was submitted using in-game submission on 24 апреля 2013 г. at 2:37:16

Artist: Lenka
Title: Everything At Once
Tags: Icebeam Nemis
BPM: 145
Filesize: 4655kb
Play Time: 02:35
Difficulties Available:
  1. Collab (4,96 stars, 385 notes)
  2. Nemis (4,78 stars, 352 notes)
  3. Normal (2,58 stars, 172 notes)
Download: Lenka - Everything At Once
Information: Scores/Beatmap Listing
---------------
:3
TicClick
Topic Starter
Vass_Bass
ЦВЕТОЧЕК!
Reiji-RJ
няши, ага :3
Tony
:3
TicClick
«Чем я занимаюсь, когда не хочется что-то делать»

General
  1. 01:32:889 - лишний фонтан, с музыкой не очень вяжется, поскольку интонация голоса понижается же
  2. 01:39:510 - аналогично, но тут он действительно не катит, без него лучше
  3. 02:19:234 - а вот здесь фонтан, как мне кажется, наоборот, пропущен
Normal
  1. 00:33:303 - я бы не советовал забивать тут фонтан повтором на слайдере, может, как-нибудь переделать, чтобы в этот момент можно было что-нибудь нажать?
  2. 02:01:027 (3) - центральный узел на клетку вправо, чтобы чуть поровней огибал предыдущий слайдер
[Collab]
  1. 00:26:062 (1,1,1) - мне кажется, новые комбо лишние, одного цвета для стека достаточно
  2. 00:40:751 (2) - НК лучше сюда, а следующие три стереть
  3. 01:15:510 (9,10) - под эти стучащие звуки лучше какую-нибудь распрыжку небольшую сделать целиком из нот. Например, как тут: 02:02:682 (1,2,3,4)
  4. 01:44:268 (1,1) - лишние НК? Как-то странно расставлены
  5. 02:02:682 (1,2,3,4) - уменьши расстояние между ними, с музыкой слабо вяжется
  6. 02:25:441 (1,1) - тут я бы НК тоже убрал
  7. 02:35:165 (1,1,1) - как и эти, потому что их слишком много
Как-то так. Чувствуется миниатюрная пропасть между двумя дифками, которая могла б быть заполнена чем-нибудь.. чем-нибудь средним, например. Но мне почему-то кажется, что ты так не сделаешь.
Topic Starter
Vass_Bass
Спасибо :3 профиксила все, кроме первого и второго фонтана, потому что там выделяющийся момент
Ну и с нормалом там видно будет, ага. Посмотрим что другие скажут
Ждем-с Бима
cheesiest
Oh lord. Get this ranked please. This map looks really nice.
IceBeam
я как-то свои некоторые нк не узнал, может Васс уже поменяла после мода или раньше..
в общем,02:34:958 (1) - вот тут убери,пожалуйста,а так больше ничего не буду менять

на 01:44:268 на новом апдейте уже без нк,так что там тоже изменений не нужно

спасибо за мод!
Kirino Kousaka
Hello~! Modding from In-game request by TicClick

Things in Red must be fixed.
Things in Purple are highly suggested to be considered.
Others are normal suggestions.

  • [General]
    Clear~

    [Normal]
    1. 00:00:200 (1) - Maybe split this slider into two?
    2. 00:01:855 (2) - ^
    3. 00:03:510 (3) - ^
    4. 00:04:234 - Unsapped inherited timing point. Get rid of these orz or you could just simply use 1/4 Divisor :3
    5. 00:26:579 - ^
    6. 00:33:200 - ^
    7. 00:33:303 (1) - Missing finish :<
    8. 01:16:234 - Unsapped inherited timing point. Get rid of these orz or you could just simply use 1/4 Divisor :3
    9. 01:22:855 - ^
    10. 01:32:786 - ^
    11. 01:32:993 - ^
    12. 01:44:372 - ^
    13. 01:58:441 - ^
    14. 02:05:475 - ^
    15. 02:05:682 - ^
    16. 02:05:682 - ^
    17. 02:19:131 - ^
    18. 02:25:751 - ^
      Spacing:
    19. 00:00:200 up to 00:20:062 - Why are notes not following DS in these times? orz
    20. 00:43:234 up to 00:56:475 - ^
    21. 01:46:131 up to 01:59:372 - ^

    [Collab]
  • 00:25:648 (7,1,2,3,4) - It would be nice if you spread them. Imo, they're more confusing at their current state. Like these 00:29:786 (1,2,3,4,5), I like how they go.
  • 00:40:751 (1,2,3,4,1) - ^
Your map is cool and clean~♪
looo-ooool~ It's very nice~♪
looo-ooool~ I'll shoot a star~♪
oh-oh-oh~
looo-ooool~ Please have it ranked~♪


lol. Good luck. :D
Topic Starter
Vass_Bass
SPOILER

Kirino Kousaka wrote:

Hello~! Modding from In-game request by TicClick

Things in Red must be fixed.
Things in Purple are highly suggested to be considered.
Others are normal suggestions.

  • [General]
    Clear~

    [Normal]
    1. 00:00:200 (1) - Maybe split this slider into two?
    2. 00:01:855 (2) - ^
    3. 00:03:510 (3) - ^
    4. 00:04:234 - Unsapped inherited timing point. Get rid of these orz or you could just simply use 1/4 Divisor :3
    5. 00:26:579 - ^
    6. 00:33:200 - ^
    7. 00:33:303 (1) - Missing finish :<
    8. 01:16:234 - Unsapped inherited timing point. Get rid of these orz or you could just simply use 1/4 Divisor :3
    9. 01:22:855 - ^
    10. 01:32:786 - ^
    11. 01:32:993 - ^
    12. 01:44:372 - ^
    13. 01:58:441 - ^
    14. 02:05:475 - ^
    15. 02:05:682 - ^
    16. 02:05:682 - ^
    17. 02:19:131 - ^
    18. 02:25:751 - ^
      Spacing:
    19. 00:00:200 up to 00:20:062 - Why are notes not following DS in these times? orz
    20. 00:43:234 up to 00:56:475 - ^
    21. 01:46:131 up to 01:59:372 - ^

    [Collab]
  • 00:25:648 (7,1,2,3,4) - It would be nice if you spread them. Imo, they're more confusing at their current state. Like these 00:29:786 (1,2,3,4,5), I like how they go.
  • 00:40:751 (1,2,3,4,1) - ^
Your map is cool and clean~♪
looo-ooool~ It's very nice~♪
looo-ooool~ I'll shoot a star~♪
oh-oh-oh~
looo-ooool~ Please have it ranked~♪


lol. Good luck. :D
Thanks for your mod :3 fixed some stuff
BCI
hi

[General]
  1. коллаб в теги т.к инс = коллаб?
[Normal]
  1. OD+1, а то прыжок от 2 к 7 у харда не ок
  2. я не согласна с 90% слайдерами как этот, сделанные не по ритму/музыке/вокалу, а по паттерну, чтобы не ломать последний. выписывать их не буду ибо nobody cares
  3. 00:23:372 (4,1) - нк бы местами поменять, а то сейчас выглядит как одна длинная часть и одна короткая+в остальных таких же моментах нк там где у тебя сейчас (1) нет
  4. 00:49:441 (3) - серкл не нужен (вот в этой тихой части после киая все следует по вокалу, кроме этого круга)
  5. 00:51:510 (3) - мб как-нибудь перестроить треугольник чтобы этот серкл не касался слайдера предыдущего
  6. 01:36:200 (4,1) - яб нк местами поменяла, не критично, просто кажется что так лучше
  7. 01:58:544 (4) - на начало драмклап? звучит супа
[Nemis]
  1. I'd remane it into Nemis' Hard or just Hard
  2. 00:03:510 (1) - asdfghjk this song is calm, why do you make red point, it's pointless
  3. 00:07:648 (3) - ^
  4. 00:14:268 (3) - ^ at least make it softer by moving last two points two grids left
  5. 00:17:579 (3) - ^ or just move red point in the center of slider
  6. 00:26:682 (1) - again, do it like this it's way better :<
  7. 00:48:820 (2) - 1 grid left for perfect triangle? if yes don't forget to move some circles using DS
  8. 00:53:165 (1) - same as before, I'd delete red point
  9. 00:56:889 (2) - how about ctrl+g?
  10. 01:05:579 (3) - I'd delete red point [2]
  11. 01:13:027 (1) - DDDDDDDD: let it be curve pls
  12. 01:42:820 (1) - this slider reminds me of Justice Breaker =w= how about remaking it into something else?
  13. 01:50:269 (3) - uh I guess you need to remove whistle in slider end
  14. 01:58:544 (3) - how about clap in the beginning?
  15. 02:22:544 (1) - same
  16. 02:35:372 (4) - ^
k I don't like these red points I mentioned, btw it's really awesum diff, good job

[Collab]
  1. 01:05:372 (6) - мб выделить квадратик нк?
  2. 01:12:820 - ноту обязательно сюда +нк
  3. 01:21:924 (6) - звездочку нк тоже выделить можно
  4. 01:58:544 (3) - драмклап?
  5. 02:18:820 (8) - ctrl+g?
huehue
Nemis

BCI wrote:

[Nemis]
  1. I'd remane it into Nemis' Hard or just Hard
  2. 00:03:510 (1) - asdfghjk this song is calm, why do you make red point, it's pointless sliders' form have never got any correlation with the song!
  3. 00:07:648 (3) - ^ same
  4. 00:14:268 (3) - ^ at least make it softer by moving last two points two grids left no thanks, I think it's good atm
  5. 00:17:579 (3) - ^ or just move red point in the center of slider same as above
  6. 00:26:682 (1) - again, do it like this it's way better :< same as above again, my
  7. 00:48:820 (2) - 1 grid left for perfect triangle? if yes don't forget to move some circles using DS atm the triangle is perfect http://puu.sh/2y4w3
  8. 00:53:165 (1) - same as before, I'd delete red point -
  9. 00:56:889 (2) - how about ctrl+g? Okay
  10. 01:05:579 (3) - I'd delete red point [2] -
  11. 01:13:027 (1) - DDDDDDDD: let it be curve pls -
  12. 01:42:820 (1) - this slider reminds me of Justice Breaker =w= how about remaking it into something else? no, and justice breaker isn't the only map that has got this slider
  13. 01:50:269 (3) - uh I guess you need to remove whistle in slider end yes!
  14. 01:58:544 (3) - how about clap in the beginning? okay
  15. 02:22:544 (1) - same -
  16. 02:35:372 (4) - ^ -
http://puu.sh/2y4Hs
Sorry but I'm not going to change sliderforms
IceBeam

BCI wrote:

[Collab]
[list][*]01:12:820 - ноту обязательно сюда +нк
нк на красный тик,да ещё и прям перед даунбитом?... *перекрестился*

спасибо за мод :)
Nemis
http://puu.sh/2yGTf
I fixed some unsnapped sliders
Reiji-RJ
General

  1. Поправь теги у Немиса, там у него его имя с маленькой буквы
Normal

  1. 00:24:820 - ноту бы сюда, ну а вообще у тебя много таких пропусков :(
  2. 01:49:441 (3,4) - мне кажется, красный тик сюда не идет ._.
Nemis

  1. 01:32:889 (1) - finish please

    That's all. This is too awesome
Collab

  1. 00:00:200 (1,2,3,4,1,2,3,4) - сюда бы свисточки... и в нормал тоже
  2. 01:21:096 (4) - почему вы пропускаете клап тут? чекните всю мапку на такие пропуски, а то как-то :/
  3. 01:31:234 (1,1,1,1) - меня за спам ругали
LunarSakuya
hey

Normal
00:16:751 (1) - Try this rhythm https://osu.ppy.sh/ss/708124
01:28:337 (4) - similar issue ^
01:32:889 (1) - Curve upwards http://osu.ppy.sh/ss/708132 to avoid unnecessary overlap?

Nemis
According to Aimod, there are unsnapped ends. they each seem to end 2ms early

00:24:406 (4) - Clap on tail, hear bg music
00:31:234 (4) - ^
Awesome

Collab
00:06:406 (4) - NC, similar to 01:32:475 (1) - i guess
02:18:406 (7) - Ctrl + G, better cursor flow imo
02:34:131 (5) - NC, there's a change in the tone of the vocals

Loooove this map, you gotta call me back 8-)
Topic Starter
Vass_Bass
All fixed except of this one
02:18:406 (7) - Ctrl + G, better cursor flow imo
i just like it ._.
LunarSakuya
Too pro
SapphireGhost
Lenka finally has a chance of being ranked.

Collab
- I'd love to see the mapper names storyboarded in, seeing who mapped which part is a great part of collab difficulties. It doesn't have to be complex either, simple fading is fine.
- Also, the short breaks are kind of awkward, it makes more sense to remove them in my opinion.
00:25:648 (7,1,2,3,4) - The combos make the stacking here odd, I'd move (1,2,3,4) to a different spot than (7).
01:10:544 (3) - It doesn't fit the look of the map to just have a plain linear slider here, it'd flow better if it was curved in some way.
01:28:751 (5) - ^
01:54:406 (1,2) - Nothing in the song seems to imply a 3/4 slider, so I'd avoid using one.
01:56:062 (1) - ^
02:01:855 (7) - The lyric here is "straight as a line", so I'd make this a straight slider, hehe.

Nemis
- Tick Rate 2 for consistency would be good.
00:28:958 (2,3,4,1) - Can be tricky to read, especially on Hidden. I wouldn't overlap objects in this way.
01:12:200 (3,4,5,1) - I'd prefer this pattern for readability and such.
01:15:510 (3,4,1) - Same idea as 00:28:958 (2,3,4,1) .

Normal
- Patterns are generally a bit more tricky than I'd like to see for the easiest difficulty in a set, but oh well. Just a note.
00:49:855 (1,2,3,4) - (4) isn't lined up with the end of (1). You might have to disable grid snap to get the right effect.
01:42:820 (1) - If you're just trying to change the sound of the end of the spinner, you can put the inheriting section right on the end. It cuts out a bit early otherwise.

In general I'm impressed at how you managed to make a decent map out of a very repetitive song, you can call me back after fixes and maybe get a rebubble beforehand if you change the tick rate or add a small mapper names storyboard.
Topic Starter
Vass_Bass
Almost fixed, and added nicknames
waiting for Namis
Nemis
http://puu.sh/2EVN7.osu :D fixed 1 pattern and tick
IceBeam
thanks SG,but I prefer to keep my sliders. I'm really picky about 'em, so I don't really have an option to change their shape unless fully re-build the whole pattern before and after..
LunarSakuya
just hitsounds lol

Normal
00:20:062 (1) - Clap on tail
00:33:303 (1) - ^

Nemis
01:35:993 (5) - Clap
In the bg music, you can hear a bunch of "double claps" so i suggest you go through the song and put claps at those appropriate places. Some more spots are: 01:37:648 (4) - , tail of 01:39:096 (4) - , 01:42:613 (5) - , etc...
Topic Starter
Vass_Bass
Fixed all and sounds in Nemis' diff too :3
i hope he won't take offense
Nemis
Don't worry :D
LunarSakuya
^_^
Aleks719
SB
пофиксь код в никах, используя блокнот и округляя до целого в фейде :
0.9758454 ---> 1
0.01932365 ---> 0
т.е. почти 1 - недопоявилось, почти 0 - недоскрылось. вроде мелочи, но лучше почистить
ну и каунтдаун бы отрубить с леттербоксами, просто так

Collab
00:43:027 - Сашка, сюда нотку добавить не желаешь?
00:57:924 - Сашка, тут тоже эхо даунбита сильное, можно нотку
01:12:200 (7,1) - Сашка, как-то близко и пусто меж ними. мб контрол+g для 1 и 3 ?ну или чо-нить
01:28:544 (4) - Василиско, тут спотыкач, мб вот так нотку? http://puu.sh/2FF6W.jpg
01:45:924 - Василиско, сюда нотку добавить не желаешь? (решите вдвоем надо или нет, места похожие)
02:23:372 (3) - Василиско, тут тоже спотыкач, яб реверснул типа вот так http://puu.sh/2FFcD.jpg
overall : я б еще пропесочил за отсутствие спиннера, но совать реально некуда, только вместо предпоследнего комбо+нотки, но Сашка не одобрит (оvо)/

Nemis
00:43:027 (2) - if same note won't be added in Collab, i suggest to remove this one, because it's wrong if easier diff is harder somewhere :X
01:34:751 - i'd remove note here, it doesn't fit vocals. there is nothing strong in music and previous long slider gives relaxing effect
01:41:372 - same, but it's a 2nd place with similar pattern and it plays easier
01:45:924 (2) - same as before in 1st line for this diff

Normal
02:01:027 (3,4) - лучше б без стеков с концом


Nemis

Aleks719 wrote:

Nemis
00:43:027 (2) - if same note won't be added in Collab, i suggest to remove this one, because it's wrong if easier diff is harder somewhere :X okay, it could be hard maybe...
01:34:751 - i'd remove note here, it doesn't fit vocals. there is nothing strong in music and previous long slider gives relaxing effect no, sorry
01:41:372 - same, but it's a 2nd place with similar pattern and it plays easier same as above
01:45:924 (2) - same as before in 1st line for this diff okay
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