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Rinjinbu - Be my Friend (TV Size)

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Topic Starter
SinRitt
This beatmap was submitted using in-game submission on 15. maaliskuuta 2013 at 22:21:57

Artist: Rinjinbu
Title: Be my Friend (TV Size)
Source: Boku wa Tomodachi ga Sukunai NEXT
BPM: 145
Filesize: 12832kb
Play Time: 01:26
Difficulties Available:
  1. Easy (3,36 stars, 108 notes)
  2. Hard (4,84 stars, 211 notes)
  3. Normal (4,52 stars, 36 notes)
  4. Rainbow's Insane (5 stars, 279 notes)
Download: Rinjinbu - Be my Friend (TV Size)
Download: Rinjinbu - Be my Friend (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Boku wa Tomodachi ga Sukunai NEXT opening. Easy and Hard difficulty ready for modding, Normal in Progress. Guest difficulties welcome~.
-Insane by Sun Rainbow
Stefan
Do not call your Diff how they are at the moment. Simply call them as Normal/Hard.
Topic Starter
SinRitt
Okay, edited the titles.
SuperMoutarde
Hi, mod req from my queue ^^

Black means simple suggestion
Blue means important
Red means unrankable issue

[General]

Don't use new timing sections to start/end kiai time, use new inherited timing sections instead. This is very important, as adding a new timing section (with red line) will reset the offset and the measure count, while an inherited timing section (green line) won't. You can change that in the Timing Panel (F6) by selecting the timing section and tick the "Inherit previous timing" option for those timing sections.

[Normal]

00:05:110 (1) - make this more symetrical. Also, you don't need all those points, only the red one is useful here, get rid of the others and move the red one to find a nice symetric shape

00:22:489 (2) - ^

00:24:972 (5) - This should last 1/4 measure longer and finish at 00:25:800

00:26:110 (6) - move to 00:26:213

00:26:524 (1) - should last from 00:26:627 to 00:28:282

00:35:006 (1) - doesn't feel like the music, there should be something at 00:34:903 and this slider has a wrong rythm, delete and remap

00:36:765 (3) - should end at 00:37:179 (don't move it, make it last longer)

00:37:489 (4) - should start at 00:37:593 (same, make it shorter, don't simply move it)

00:39:248 (6,7) - remap using 1/2 beat snap divisor all those notes on blue ticks are wrong

00:43:489 (2) - same

00:57:461 (1,2,3,4) - Same, you really shouldnt be using those blue ticks except for fast notes like 01:07:495 (4) Resnap all this combo with 1/2 snap divisor

01:04:702 (1,2,3) - same

01:08:012 (1,2,3,4,5,6) - same

01:14:633 (1,2,3) - same

01:17:840 (1,2,3) - same

01:21:254 (1,2,3,4,5,6,7) - same

01:25:806 (1) - same, should end at 01:27:868

Almost half the notes are wrongly timed, if you doubt listen to the music with 50% or even 25% speed but you should also be aware that not many notes are gonna be on those blue ticks in a normal song

I don't have time to fully mod the hard diff, but change the timing section as I said at beginning and make sure you placed all your notes correctly in this diff too, especially during and after kiai time, the start looks ok.

Good luck with your map!
Topic Starter
SinRitt

SuperMoutarde wrote:

Replaced timing sections with Inheriting points.

00:05:110 (1) - make this more symetrical. Also, you don't need all those points, only the red one is useful here, get rid of the others and move the red one to find a nice symetric shape Did the aesthetic reparations~

00:22:489 (2) - ^

00:24:972 (5) - This should last 1/4 measure longer and finish at 00:25:800 Done.
00:26:110 (6) - move to 00:26:213

00:26:524 (1) - should last from 00:26:627 to 00:28:282 ^

00:35:006 (1) - doesn't feel like the music, there should be something at 00:34:903 and this slider has a wrong rythm, delete and remap Deleted the slider, added single beats. Should be better now.

00:36:765 (3) - should end at 00:37:179 (don't move it, make it last longer) Done.

00:37:489 (4) - should start at 00:37:593 (same, make it shorter, don't simply move it) ^

00:39:248 (6,7) - remap using 1/2 beat snap divisor all those notes on blue ticks are wrong ^

00:43:489 (2) - same ^

00:57:461 (1,2,3,4) - Same, you really shouldnt be using those blue ticks except for fast notes like 01:07:495 (4) Resnap all this combo with 1/2 snap divisor [color=#BF0040^][/color]

01:04:702 (1,2,3) - same ^

01:08:012 (1,2,3,4,5,6) - same ^

01:14:633 (1,2,3) - same ^

01:17:840 (1,2,3) - same ^

01:21:254 (1,2,3,4,5,6,7) - same ^

01:25:806 (1) - same, should end at 01:27:868 ^

Almost half the notes are wrongly timed, if you doubt listen to the music with 50% or even 25% speed but you should also be aware that not many notes are gonna be on those blue ticks in a normal song I kinda use 1/4 by habit, but I'll map normals mainly with 1/2 from now on. Cheers!

I don't have time to fully mod the hard diff, but change the timing section as I said at beginning and make sure you placed all your notes correctly in this diff too, especially during and after kiai time, the start looks ok. I listened through Hard on 50% speed, and they were much better in sync than the norm diff. All those blue ticks messing with me. :P I'll do the grinding on hard later.

Good luck with your map!
Thanks for the mods, really appreciate it~
Yuki-kun
Hi~
Sr for delay~
From my queue~

> General <
Kiai
Inconsistency in Kiai Times:

- [Easy] :
Kiai #1: Starts on 00:47:308, ends on 01:01:163

- [Hard] :
Kiai #1: Starts on 00:47:213, ends on 01:01:166

- [Normal] :
Kiai #1: Starts on 00:47:308, ends on 01:01:163

Tags
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- Please use more hitsound to map. You used only soft-clap which made this song become too boring.
- Change the kiai time. Your current Kiai timing is totally unfit with music.
- You should use more symetric pattern in mapset. Your map now seem so random.

> My Mod <

[Easy]


-- Unsnapped inherited (green) sections at:
00:47:308 - snap to 00:47:317
01:01:163 - snap to 01:01:179


00:06:765 (3) - Overused repeat. Use only from 1 to 2 repeat only please.
00:34:903 (1,3) - This is hidden slider and it's forbidden in Easy map according to ranking criteria. Fix this please.
00:39:248 (1) - Unfit with vocal-music.


[Normal]

-- Change slider velocity please.
-- Unsnapped inherited (green) sections at:
00:47:308 - snap to 00:47:317
01:01:163 - snap to 01:01:179


-- From 00:47:530 (1) till the end of map, it's totally unsnapped.
Go to tab Timing > Resnap all notes.


-- So many random note or repeat slider. For example:
00:06:765 (3) - Repeat slider.
00:34:903 (1,2,3,4,5,6,7) - LoL. Error distance. This kind of pattern is not recommend in Normal diff.
00:37:593 (9) - Out of music
00:43:489 (2) - Not fit with vocal.
01:01:386 (1) - Out of music.


[Hard]
-- Unsnapped inherited (green) sections at:
01:01:166 - snap to 01:01:179
01:11:290 - snap to 01:11:317

-- Change slider velocity to make it become HARD. Do not use only 0.8 for all map xD
So many error and random, in my opinion (just my idea, please forgive me if it make you annoying): you should re-mapped.

If you have any question, feel free to pm me in-game or via forum.
Topic Starter
SinRitt
Thanks for the mods, I'll be sure to fix the issues when I've got the time. I will probably map hard and normal from the scratch, as suggested.

Yuki-kun wrote:

So many error and random, in my opinion (just my idea, please forgive me if it make you annoying): you should re-mapped.

If you have any question, feel free to pm me in-game or via forum.
The only thing I'm annoyed at is my incompetence when it comes to mapping lol. :< Thanks again~
Sun Rainbow
Can i make Insane?
----
And Hard SV is so slow
Topic Starter
SinRitt

Sun Rainbow wrote:

Can i make Insane?
----
And Hard SV is so slow
Sure, go ahead if you feel like it. :) Insane would give me trobles anyways, so I'd be more than glad to accept your help.

I know, I will completely remap Hard later.
Sun Rainbow
Thanks~ Here is DL link: http://puu.sh/22JtG
Topic Starter
SinRitt
Updates:
-Rainbow's Insane Uploaded
-Started Remapping Hard, currently 75% done. Needs checking.

Thanks for your effort~
Sun Rainbow

iDominator wrote:

Updates:
-Rainbow's Insane Uploaded
-Started Remapping Hard, currently 75% done. Needs checking.

Thanks for your effort~
Need 2nd Remap...
So Easy..........I make Example to give you lookO O
Topic Starter
SinRitt
Yeah, I gave it a second look and figured as much. I am currently working on Hard under the title 'Harder', mind giving it a look if it's any better? I should probably delete the current easy and rename the difficulties.

Edit. Renamed the previous Hard as 'Normal +' and the current project as 'Hard'.
BanchoBot
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