sorry for the delay, been busy with school
BMS gg
Black is suggestion
Blue is highly recommendedRed is unrankable[General]
unify audio lead in to 1000ms on all diffs (go into the .osu folders and manually change them)I recommend starting a new kiai at 01:30:620 and end it at 01:52:220, it fits the mood of the music better
everything else looks good
[Beginner]
try to keep a consistent 0.8x spacing across the diff, since this is an easy diff
00:01:478 (1) - add note? its present in the other diffs
00:06:963 (3) - blanket this on 00:08:335 (1), the overlap doesnt look very good
00:43:992 (1) - too close to the previous slider, and i would recommend adding a note at 00:43:649 (3) to accompany the piano sound
00:53:592 (3) - clap on slider end
01:07:992 (3) - use a soft hitsound on this?
01:18:278 (3) - finish on slider head
02:00:792 (1,2) - its better to make these sliders symmetrical and in the center of the playfield
02:11:763 (5) - New Combo
[Standard]
there are also some spacings u can fix in this diff, also go through New Combos to make them more consistent, pointed out a few below
00:05:592 (1,4) - bad overlap, should move 00:06:620 (4) furthur up
00:24:792 (6) - NC
00:41:249 (2) - ^ and consider moving this out of stack from the end of 00:38:506 (1)
00:43:992 (4) - NC
00:52:220 (4) - ^
00:59:078 (3) - remove the whistle, doesnt really fit on this slider compared to the other ones
01:18:278 (3) - stack on position of 01:16:563 (6), and fix spacing accordingly
01:29:935 (1) - take off NC
01:36:449 (2) - overlap looks bad, move it to the right
01:41:592 (1) - whistle on the whole slider to follow ur pattern
01:42:620 (1) - take off NC
01:51:192 (1) - some people may have concerns that this spinner is too short for normal, and the next object 01:52:563 (1) is too close in time. I personally think its fine though but please get some input from lower level plays on this
02:14:163 (1) - take this NC off and put it on 02:13:135 (4) instead
[Hyper]
consider HP+1 since note density is quite high
00:02:849 (1) - add finish
00:12:792 (1) - take NC off
00:24:792 (5) - NC
00:23:420 (1,2,3,4,5) - instead of the vertical horizontal zig-zag, making them more linear is easier to play and looks better too
00:45:878 (1) - adjust this slider so 00:46:735 (1) is directly under its tail
01:18:449 (1,2) - make this into a repeat slider
01:34:049 (3,4,5,6,7) - this rhythm plays better
01:58:735 (3) - stack this perfectly under the tail of 01:57:706 (6)
[Another]
missing alot of finishes in this diff...i will point out a few, try to look through it and apply some other ones if possible
00:02:850 (1) - finish
00:20:506 (4) - stack this with 00:19:820 (4)
00:33:020 (4) - NC here instead of 00:33:192 (1)
00:43:992 (8) - swap NC with 00:44:163 (1)
00:45:192 (1,1,1) - im not sure if this is rankable, since 00:46:392 (1) is not very predictable to have such a high SV. I would suggest u put a red colour hack on it to indicate the change, so red colour is used when extreme slider velocity is present00:46:735 (1) - finish
00:54:963 (12) - swap NC with 00:55:135 (1)
00:57:706 (11) - finish
01:08:678 (1) - ^
01:31:306 (1,2,3,4,5,6) - this is actually extremely hard in game play, since the timing of the middle sliders is hard to grasp. I would make 01:31:306 (1,2) a short slider to make it easier to play. And add finish at 01:31:306 (1)
01:50:763 (1) - similar concern with 00:46:392 (1), do a red colour hax if necessary01:52:563 (1) - finish on head
02:03:535 (1) - finish
02:07:820 (2) - clap
very fun and challenging diff~
That's all from me, good luck on ranking ^_^