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otetsu - Sai afure, Ketsurakusha [Taiko|Osu]

posted
Total Posts
41
Topic Starter
Kite
This beatmap was submitted using in-game submission on Dienstag, 18. Juni 2013 at 14:35:08

Artist: otetsu
Title: Sai afure, Ketsurakusha
Tags: sweet_serenitee haruka Vocaloid Nyquill megurine luka balad Lunarsakuya
BPM: 135
Filesize: 7201kb
Play Time: 04:14
Difficulties Available:
  1. Haruka's Oni (4,89 stars, 1368 notes)
  2. Insane (5 stars, 746 notes)
  3. Muzukashii (4,69 stars, 756 notes)
  4. Nyquill's Hard (4,84 stars, 488 notes)
  5. Sakuya's Normal (2,59 stars, 191 notes)
Download: otetsu - Sai afure, Ketsurakusha
Information: Scores/Beatmap Listing
---------------
Normal made by LunarSakuya
Hard made by Nyquill
Oni made by Haruka
Thanks a lot for the guest difficulties!

Have fun~

LunarSakuya
EYYYYYYYYYYYYYYYY
y u c a
(\__/)
(='.'=)
(")_(")
Haruka_old
Taiko as requested! :)
bg and muzu will come soon. :3
Nyquill
Natteke
Your mp3 is above 192kbps, fix that shit bro
Topic Starter
Kite
I always forget that.. sigh
LunarSakuya
_(┐ http://puu.sh/292M6「ε:)_
Andrea
~General~
  1. Your background has the wrong dimensions, resize it to 1366x768 to avoid this problem.
  2. All of the difficulties have inconsistencies in Preview Time, Countdown, Letterbox, Source and Timing. Please make sure to fix that.
~Nyquill's Hard~
  1. 00:21:449 (3,4) - I know you did this for symmetry, but it seems like a forced pattern, follow the distance snap properly, please.
  2. 01:38:782 (3,4,5) - This pattern doesn't look so good, try to make them this way instead for a better looking.
  3. 01:41:449 (3,4,5) - Inconsistent spacing, please make it consistent through using the distance snap correctly.
  4. 01:47:005 (6) - This slider is almost touching the HP Bar, I suggest you to move it down a bit to fix this problem.
  5. 02:24:782 (4,5,6,1) - Spacing doesn't look so good here, I'd make it this way instead.
  6. 02:54:116 (4) - This slider is touching the HP Bar, move it down a bit please.
  7. 03:02:116 (10) - I'd suggest you to add a new combo here to emphasize the lyrics change and the strong beat of this part.
  8. 03:40:560 (1,5) - These sliders could be stacked much better each other, try to disable grid snap and give it a try.
~Insane~
  1. 00:03:449 (5) - New combo due to the spacing change, so it will be easier to read for players.
  2. 00:43:894 (8) - Move this circle down a bit, it's touching the HP Bar a bit right now.
  3. 00:46:116 (6,7,8) - Make the spacing consistent here perhaps? It doesn't look so good like you did to me.
  4. 01:10:116 (10) - There should be a new combo here due to the new lyrics and stanza change.
  5. 01:56:561 (2) - Move this circle down a bit, it's touching the HP Bar a bit right now.
  6. 02:43:894 (7) - I'd actually prefer if you stack this note on slider end and not on slider begin like you did.
  7. 02:46:116 (5) - This slider is touching the HP Bar, move it down a bit please.
  8. 02:48:783 (1,2) - New combo should go on (2) due to the new stanza actually, remove it on (1) then.
  9. 03:12:227 (2) - Unsnapped slider, please make sure to resnap it correctly.
  10. 03:12:672 (3) - Unsnapped slider, please make sure to resnap it correctly.
  11. 03:28:560 (2) - Move this circle down a bit, it's touching the HP Bar a bit right now.
I'll mod the rest when it's ready, good luck.
Topic Starter
Kite
I am also going to leave a small mod on your diff Nyquill, since there are a few little things that bother me, hope you can convince yourself to fix them!

[Nyquill's Hard]
To make the transition between the Normal -> Hard a bit better can you get rid of unneccessary 1/4s?
Just to make it overall a bit easier.
For example :
00:23:783 (4) -
00:29:116 (4) -
00:55:782 (3) -
00:58:449 (3) -
01:12:449 (5) -
01:15:116 (4) -
01:17:782 (5) -
01:28:449 (5) -
and so on, you can leave the section here 02:06:782 - 02:27:894 - as it is, should be fine.

Can you get rid of ugly slider overlaps? Mainly speaking about
00:22:783 (1) -
00:45:227 (3) -
00:48:782 (4) -
01:00:782 (2) - !!
01:38:116 (2) - !

The difficulty raise in the last section 03:13:894 - is too much for my liking, can you try to tone it down?
Mainly speaking about
03:19:671 (2,3,4,5,6,7,8,9,10) -
03:23:894 (4,5,6,7,8) -
03:27:449 (4,5,6,7,8,9) -
03:33:005 (4,5,6) -
03:34:560 (2,3,4,5,6,7) -
03:40:449 (5) -
03:41:005 (2,3,4) -

I decided to post it here so that you can check together with Andrea's mod.
Oh and could you please pm me once you get the chance? I'd like to help out with suggestions since I only rudely pointed stuff out :?
Topic Starter
Kite

Andrea wrote:

~General~
  1. Your background has the wrong dimensions, resize it to 1366x768 to avoid this problem. Fixed
  2. All of the difficulties have inconsistencies in Preview Time, Countdown, Letterbox, Source and Timing. Please make sure to fix that.
Only Preview Time was missing on Nyquill's diff, Letterboxes and Countdown got disabled for all diffs, Source and Tags are now the same... Timing was the same on all diffs though?

~Insane~
  1. 00:03:449 (5) - New combo due to the spacing change, so it will be easier to read for players. I don't see how a new combo at that spot helps with reading
  2. 00:43:894 (8) - Move this circle down a bit, it's touching the HP Bar a bit right now. Why are we even able to place beats at points where they touch the user interface / skin.. Fixed
  3. 00:46:116 (6,7,8) - Make the spacing consistent here perhaps? It doesn't look so good like you did to me. Sorry, keeping this the way it is
  4. 01:10:116 (10) - There should be a new combo here due to the new lyrics and stanza change. You are right, fixed
  5. 01:56:561 (2) - Move this circle down a bit, it's touching the HP Bar a bit right now. Fixed
  6. 02:43:894 (7) - I'd actually prefer if you stack this note on slider end and not on slider begin like you did. Sorry I like it like this more
  7. 02:46:116 (5) - This slider is touching the HP Bar, move it down a bit please. Fixed
  8. 02:48:783 (1,2) - New combo should go on (2) due to the new stanza actually, remove it on (1) then. Fixed
  9. 03:12:227 (2) - Unsnapped slider, please make sure to resnap it correctly. Woah you are right, never noticed this, Fixed
  10. 03:12:672 (3) - Unsnapped slider, please make sure to resnap it correctly.Fixed
  11. 03:28:560 (2) - Move this circle down a bit, it's touching the HP Bar a bit right now.Fixed
I'll mod the rest when it's ready, good luck.
Alright, thanks for the mod.
Ill place some hitsounds on Sakuya's diff and make my own Muzukashii diff because Haruka dislikes the one she made.
I don't think there is a need to make an Easy diff this time, the Normal is quite easy and really amazing to play.
Once the diffspread gets evened out with some fixed on the Hard it will be good to go :3

EDIT: Nyquill fixed his diff with Andrea's mod and also reworked some sections that I pointed out to him via IRC.
kriers
LunarSakuya
my puush doesn't work so
SPOILER
osu file format v12

[General]
AudioFilename: 01..mp3
AudioLeadIn: 0
PreviewTime: 83449
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 22807,33473,54783,60116,126783,193449
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Sai afure, Ketsurakusha
TitleUnicode:才溢れ、欠落者
Artist:otetsu
ArtistUnicode:otetsu
Creator:Kite
Version:Sakuya's Normal
Source:
Tags:sweet_serenitee haruka Vocaloid Nyquill megurine luka balad Lunarsakuya
BeatmapID:227384
BeatmapSetID:73971

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.38
SliderTickRate:1

[Events]
//Background and Video events
0,0,"luka.jpg",0,0
//Break Periods
2,25649,32249
2,57649,58916
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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193894,-80,4,1,1,80,0,1
222338,444.444444444444,6,2,1,60,1,0


[Colours]
Combo1 : 255,255,255
Combo2 : 130,242,237
Combo3 : 29,103,216
Combo4 : 184,60,232
Combo5 : 238,96,174
Combo6 : 204,0,0
Combo7 : 255,4,4

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224,96,126116,2,0,P|125:65|61:101,1,182.160005559082,0|4,1:0|0:0,0:0:0:0:
256,192,126894,12,0,129449,0:0:0:0:
120,180,130116,6,0,L|120:264,2,69,0|0|0,0:0|0:0|0:0,0:0:0:0:
124,124,130783,2,0,P|164:68|296:100,1,207
296,252,132116,6,0,P|360:276|460:196,2,207,4|0|0,0:0|0:0|0:0,0:0:0:0:
192,120,134116,2,0,L|108:116,2,69
240,92,134783,2,0,P|284:128|292:212,1,138
264,252,135449,2,0,P|204:260|144:320,1,138
100,336,136116,2,0,P|32:256|28:148,1,207
136,36,137449,6,0,L|204:31,2,69,4|0|0,0:0|0:0|0:0,0:0:0:0:
118,90,138116,2,0,L|49:94,2,69,2|0|0,0:0|0:0|0:0,0:0:0:0:
141,141,138783,2,0,P|202:163|274:134,1,138
308,104,139449,2,0,P|351:152|426:160,1,138,2|2,0:0|0:0,0:0:0:0:
476,148,140116,2,0,L|487:76,2,69
500,196,140783,2,0,L|488:267,2,69,2|0|0,0:0|0:0|0:0,0:0:0:0:
444,204,141449,2,0,P|376:192|308:224,1,138
280,264,142116,2,0,P|220:240|148:256,1,138,2|2,0:0|0:0,0:0:0:0:
144,200,142783,6,0,B|92:156|92:104|92:104|124:68|152:24,2,207,4|2|0,0:0|0:0|0:0,0:0:0:0:
304,160,144783,2,0,L|264:220,2,69,2|0|2,0:0|0:0|0:0,0:0:0:0:
340,120,145449,2,0,P|256:72|164:124,2,207,0|2|2,1:0|0:0|0:2,0:0:0:0:
340,272,147449,6,0,P|256:320|164:268,2,207,0|4|2,1:0|0:0|0:2,0:0:0:0:
428,132,149449,2,0,L|444:200,2,69,2|0|2,0:2|0:0|0:2,0:0:0:0:
372,124,150116,2,0,L|356:56,2,69,0|2|0,0:0|0:2|0:0,0:0:0:0:
328,160,150783,2,0,L|344:228,2,69,2|0|2,0:2|0:0|0:2,0:0:0:0:
272,152,151449,2,0,L|256:84,2,69,0|2|0,0:0|0:2|0:0,0:0:0:0:
260,204,152116,2,0,P|208:252|72:236,1,207,0|2,0:0|0:2,0:0:0:0:
164,100,153449,6,0,P|216:52|352:68,1,207,4|2,0:0|0:2,0:0:0:0:
424,208,154783,2,0,L|376:344,1,138,2|0,0:2|0:0,0:0:0:0:
324,336,155449,2,0,P|260:308|192:316,1,138,2|0,0:2|0:0,0:0:0:0:
256,192,156116,12,0,157449,0:0:0:0:
160,92,158116,54,0,L|96:120,2,69,2|2|2,0:2|0:2|0:2,0:0:0:0:
208,68,158783,2,0,P|268:112|400:92,1,207,4|2,0:0|0:2,0:0:0:0:
416,260,160116,2,0,L|436:332,2,69,2|0|2,0:2|0:0|0:2,0:0:0:0:
364,236,160783,2,0,L|344:164,2,69,0|2|0,0:0|0:2|0:0,0:0:0:0:
332,280,161449,2,0,P|260:300|152:236,2,207,0|2|0,0:0|0:2|0:0,0:0:0:0:
256,132,163449,1,2,0:2:0:0:
100,192,164116,6,0,L|108:264,2,69,4|0|0,0:0|0:0|0:0,0:0:0:0:
148,164,164783,2,0,L|140:92,2,69,2|0|0,0:2|0:0|0:0,0:0:0:0:
200,180,165449,2,0,L|208:252,2,69,4|0|0,0:0|0:0|0:0,0:0:0:0:
240,140,166116,2,0,L|376:76,1,138,2|0,0:2|0:0,0:0:0:0:
416,64,166783,6,0,P|464:144|424:252,1,207,2|2,0:2|0:2,0:0:0:0:
268,288,168116,2,0,P|212:224|88:216,2,207,0|6|4,0:0|0:2|0:0,0:0:0:0:
256,192,169561,12,0,171449,0:0:0:0:
256,64,172116,6,0,L|256:272,1,207,4|2,0:0|0:2,0:0:0:0:
168,132,173449,2,0,P|256:176|352:124,1,207,2|2,0:2|0:2,0:0:0:0:
256,272,174783,2,0,P|164:261|69:320,1,207,4|2,0:0|0:2,0:0:0:0:
68,156,176116,2,0,L|48:88,2,69,2|0|2,0:2|0:0|0:2,0:0:0:0:
120,172,176783,2,0,L|140:240,2,69,0|2|0,0:0|0:2|0:0,0:0:0:0:
148,124,177449,54,0,P|248:144|348:88,1,207,6|2,0:2|0:2,0:0:0:0:
436,232,178783,2,0,P|336:240|272:328,1,207,2|2,0:2|0:2,0:0:0:0:
120,264,180116,2,0,P|72:192|104:68,2,207,4|2|0,0:0|0:2|0:0,0:0:0:0:
284,268,182116,2,0,P|340:232|412:228,1,138,2|2,0:2|0:2,0:0:0:0:
456,260,182783,6,0,L|488:44,1,207,4|2,0:0|0:2,0:0:0:0:
336,124,184116,2,0,L|348:196,2,69,2|0|2,0:2|0:0|0:2,0:0:0:0:
284,108,184783,2,0,L|272:36,2,69,0|2|0,0:0|0:2|0:0,0:0:0:0:
256,156,185449,2,0,P|168:204|68:164,1,207,6|2,0:2|0:2,0:0:0:0:
192,288,186783,2,0,L|128:316,2,69,2|0|2,0:2|0:0|0:2,0:0:0:0:
192,232,187449,2,0,L|128:204,2,69,0|2|0,0:0|0:2|0:0,0:0:0:0:
232,192,188116,6,0,P|320:148|424:164,1,207,6|2,0:2|0:2,0:0:0:0:
316,288,189449,2,0,P|256:252|232:188,1,138,2|0,0:2|0:0,0:0:0:0:
220,136,190116,2,0,L|240:68,2,69,2|0|2,0:2|0:0|0:2,0:0:0:0:
164,140,190783,2,0,P|96:160|52:288,2,207,4|2|4,0:0|0:2|0:0,0:0:0:0:
336,252,192783,6,0,B|376:260|424:252|428:248,2,86.25,2|0|0,0:2|0:0|0:0,0:0:0:0:
288,224,193449,2,0,P|250:228|212:238,1,69,2|0,0:0|0:0,0:0:0:0:
168,280,193894,6,0,P|92:240|60:156,1,172.5,4|2,0:0|0:2,0:0:0:0:
196,148,194782,2,0,P|228:104|224:24,2,129.375,2|0|0,0:2|0:0|0:0,0:0:0:0:
228,212,195671,2,0,P|304:248|400:220,1,172.5,2|2,0:2|0:2,0:0:0:0:
464,112,196560,2,0,L|492:240,2,129.375,2|0|0,0:2|0:0|0:0,0:0:0:0:
412,64,197449,6,0,P|336:36|248:64,1,172.5,6|2,0:2|0:2,0:0:0:0:
164,168,198338,2,0,P|100:116|116:32,1,172.5,2|2,0:2|0:2,0:0:0:0:
164,168,199227,2,0,P|228:220|212:304,2,172.5,2|2|6,0:2|0:2|0:2,0:0:0:0:
80,280,200560,1,2,0:2:0:0:
48,144,201005,86,0,P|100:64|188:52,1,172.5,4|2,0:0|0:2,0:0:0:0:
292,116,201894,2,0,P|356:120|420:80,2,129.375,2|0|0,0:2|0:0|0:0,0:0:0:0:
232,148,202782,2,0,B|212:216|212:216|212:232|212:232|188:320,1,172.5,2|2,0:2|0:2,0:0:0:0:
120,196,203671,2,0,P|168:156|232:148,2,129.375,2|0|0,0:2|0:0|0:0,0:0:0:0:
120,264,204560,6,0,P|160:308|272:312,1,172.5,6|2,0:2|0:2,0:0:0:0:
392,252,205449,2,0,P|340:188|340:100,1,172.5,2|2,0:2|0:2,0:0:0:0:
208,60,206338,2,0,B|144:92|144:92|84:92,2,129.375,2|0|0,0:2|0:0|0:0,0:0:0:0:
256,108,207227,1,6,0:2:0:0:
320,228,207671,86,0,B|372:240|404:208|436:180|488:184,2,172.5,2|6|2,0:2|0:2|0:2,0:0:0:0:
200,296,209005,2,0,P|248:340|320:336,2,129.375,2|0|0,0:2|0:0|0:0,0:0:0:0:
192,228,209893,2,0,B|140:240|108:208|76:180|24:184,1,172.5,2|2,0:2|0:2,0:0:0:0:
160,140,210782,2,0,P|128:100|132:24,2,129.375,2|0|0,0:2|0:0|0:0,0:0:0:0:
228,124,211671,6,0,B|284:160|284:160|324:128|392:120,1,172.5,6|2,0:2|0:2,0:0:0:0:
332,252,212560,2,0,B|388:216|388:216|428:248|496:256,1,172.5,2|2,0:2|0:2,0:0:0:0:
376,340,213449,2,0,P|304:352|248:200,1,258.75,2|0,0:2|0:0,0:0:0:0:
284,152,214338,1,6,0:2:0:0:
176,68,214782,6,0,B|128:100|112:144|112:144|136:216,2,172.5,2|6|2,0:2|0:2|0:2,0:0:0:0:
256,180,216116,2,0,B|276:216|236:272|256:308,2,129.375,2|0|0,0:2|0:0|0:0,0:0:0:0:
320,152,217005,2,0,B|376:140|376:140|424:172|432:244,2,172.5,2|2|2,0:2|0:2|0:2,0:0:0:0:
256,124,218116,2,0,L|256:36,2,86.25,0|2|0,0:0|0:2|0:0,0:0:0:0:
188,144,218782,6,0,P|120:188|96:280,1,172.5,6|2,0:2|0:2,0:0:0:0:
208,356,219671,2,0,P|276:312|300:220,1,172.5,0|2,0:0|0:2,0:0:0:0:
380,116,220560,2,0,L|448:232,2,129.375,2|0|0,0:2|0:0|0:0,0:0:0:0:
344,56,221449,2,0,B|281:15|195:31|180:89|185:153|103:173|41:135,1,345,6|4,0:2|0:0,0:0:0:0:
Cilvery
hi~ reques from ingame

Nyquill's hard

03:32:560 (3,4) - 1grid left D:

03:35:227 (1) - add finish
-
good diffs \o/

good luck! ganbatte :3
y u c a
Normal

AR5? are you sure?
02:06:116 (2) - try this?
02:48:116 (2) - remove reverse like this?

Hard

00:22:116 (4) - slider end should be 00:22:783. also if you will change it add finish at slider end(if you wont change, add finish to 00:22:783 (1) xD)
00:59:894 (5) - add volume 5% green line here? like insane
01:20:782 (6) - try this?
02:51:449 (7) - this slider's end too! use 5% volume please
03:28:116 (1) - add finish here

Insane

00:28:116 (1) - add finish better sound IMO
01:04:449 (x) - add note here?
01:50:783 (8) - try this?
02:09:672 (2,3,4,5,6) - should add sound here. i mean whistle

good luck you guys :)
rEdo
[Sakuya's Normal]
00:22:894 (1) - you shouldn't start a spinner a 1/4 after some note, especially on easier difficulties. this kinda repeats on all of the spinners, so make sure to fix all of them.
01:15:449 (6) - I'd place that NC here.

[Muzukashii]
01:01:672 (151) - sounds unnecessary.
03:15:005 (659) - I guess you shouldn't be afraid to use some doublets in that part of the song, they won't be too confusing if they're the same colour.

[Nyquill's Hard]
00:12:783 (2) - spacing's too big.
01:21:449 (7) - insert a break time after that note.
02:10:116 (4) - NC here, to keep consistency with the same pattern at chorus?
03:28:116 (1) - add a finish.

[Haruka's Oni]
I guess there's nothing I could complain about.

[Insane]
00:42:561 (3,1) - I guess that will play a bit better with some more spacing between these two notes, like 1.2-1.3x or so.
00:47:894 (3) - ^
01:05:005 (5) - move it a bit higher.
01:06:116 (2,3,4,5) - higher spacing perhaps?
01:26:783 (7) - NC
01:37:449 (5) - not sure about it, but maybe NC here as well?
01:42:116 (7) - NC
02:01:449 (2) - you're missing a lot of good places to put a finish at in these 30 seconds, here's an example.
02:11:449 (8) - NC
02:49:449 (1) - you're missing a finish.
02:54:783 (7) - NC
03:33:227 (9) - I'd place a NC here.


also, colours 5 and 6 are kinda blending with each other. I'd suggest RGB: 170/0/0 on the sixth one
Haruka_old
change my diff from Inner Oni to Oni in the OP

[Muzukashii]

  1. 00:22:783 (1) to 00:25:449 - I would make this segment like this (and the first note would be a D):
  2. 00:30:338 (31) - if you applied the above change, just change this note to a d for consistency.
  3. 00:33:449 (43) - finisher here for consistency?
  4. 00:55:005 (125) - perhaps delete to give players a beat of rest?
  5. 00:57:672 (137) - ^
  6. 01:01:672 (151) - maybe move this to 01:01:894 to stay on the downbeats (and make it a k instead)?
  7. 01:03:227 (156) and 01:03:894 (158) - delete these to be consistent with how you use the finishers in the next phrase.
  8. 01:06:561 (168) - d for consistency to 01:01:227 (149).
  9. 01:07:227 (171) - make this a k to better suit the drums in this part?
  10. 01:11:894 (185,186) - I would consider making these two notes d k to flow better.
  11. 01:13:005 - you could add a d here to help the building of density.
  12. 01:14:561 (193,194) - these could also be d k if you want.
  13. 01:18:338 (208) - you should delete this to break up this long section of just 1/2.
  14. 01:26:561 (238) - a d to contrast the end of the phrase here: 01:29:227 (250).
  15. 01:37:227 (285) - if you followed the above, make this a d for consistency.
  16. 01:41:227 (302,303) - these could be k d to flow better.
  17. 01:43:894 (313,314) - to be consistent with the above, you should change this from k D to d k (the finisher is uncalled for here).
  18. 01:50:561 (335,336) - instead of d D, you can just have it as k d to end this phrase (you don't really need a finisher here).
  19. 01:53:449 (347) - don't need a finisher here either imo.
  20. 01:58:783 (367) - ^
  21. 02:01:449 (377) - ^
  22. 02:09:449 (406) - ^
  23. 02:12:338 (420,421,422) - triples right after a finisher isn't so good for playability in a muzu; just keep the d on the downbeat.
  24. 02:13:672 (427) - delete to break up the random density here.
  25. 02:23:894 (464,465) - k d for flow?
  26. 02:27:005 (477,478,479) - if you're following the guitar here, this should be k d K instead of d k D.
  27. 02:31:894 (493,494) - k d for flow.
  28. 02:35:005 (505) - you could delete this to break up the density here.
  29. 02:41:449 (528) - this finisher is inconsistent and should be removed.
  30. 02:44:338 (539) - just like the previous finisher here, remove this to give players a beat of rest.
  31. 02:48:783 (551,552) - K D instead to follow the vocal pitch change.
  32. 02:54:561 (572) - d like before.
  33. 03:01:449 (600) - remove this because there is no sound here and it breaks up the density.
  34. 03:05:227 (618) - d again.
  35. 03:09:227 (634,635) - again, I would use k d here to improve flow.
  36. 03:17:671 (671) - remove to break up density and give players a full beat rest after all that consecutive 1/2 and the finisher.
  37. 03:21:227 (685) - ^
  38. 03:25:005 (701,702,703) - tbh these finishers don't really fit and I would just map this part in instead.
  39. 03:28:338 (714) - remove for a rest.
  40. 03:31:893 (730) - ^
  41. 03:35:449 (744) - ^
  42. 03:39:227 (760,761,762) - same as before.
  43. 03:41:004 (765,766,767) - k d K would be a more fitting ending imo.
Kinda got lazy towards the end. OTL I hope this helps!
Topic Starter
Kite
wow okay ill fix the diff soon
edit: fixed most things
Leorda
Here, Kitey Kitey. I'm gonna give you a fish (modpost)

[Sakuya's Normal]
02:20:116 (5) - New combo?


[Nyquill's Hard]
* This diff have a 4 red timing section, while others have 3. Remove one of them

02:04:338 (2) - Spacing error here. It too close from previous one
02:45:449 (3) - Why finish at start? It doesn't following cymbal


[Insane]
00:49:449 (1,2) - How about making slider like this? https://osu.ppy.sh/ss/674667
00:52:116 (2) - I saw a red sliderpoint at beginning. Is this intentional?
01:24:338 (2) - New combo?
01:37:449 (5) - ^
01:42:561 (3) - Use 1.60x distance spacing to fix this to make the jump is having an equal spacing?
02:43:449 (6,7) - Because of this, it feels like that the slider is having one repeating slider. Perhaps, remove (7) and add 1 repeating slider
02:52:338 (2) - New combo?


Good luck~
Topic Starter
Kite
gonna fix soon when I have time, thanks for the mod :3

Leorda wrote:

Here, Kitey Kitey. I'm gonna give you a fish (modpost)

[Insane]
00:49:449 (1,2) - How about making slider like this? https://osu.ppy.sh/ss/674667 I prefer it the way it is right now
00:52:116 (2) - I saw a red sliderpoint at beginning. Is this intentional? Yes but I made it look a bit better now, I think
01:24:338 (2) - New combo? I think it's not really needed
01:37:449 (5) - ^ I think it's not really needed
01:42:561 (3) - Use 1.60x distance spacing to fix this to make the jump is having an equal spacing? Should be fine the way it is, plays good this way imo
02:43:449 (6,7) - Because of this, it feels like that the slider is having one repeating slider. Perhaps, remove (7) and add 1 repeating slider ^ same here
02:52:338 (2) - New combo? Same as before

Good luck~
alacat
Hi Kite~ ,Nyquill~ and Sakuya :3

[General]
  1. Is this necessary about Taiko diff ?
[Haruka's Oni]
  1. resnap ,please :3
[Sakuya's Normal]
  1. 00:14:116 (2) - try to move to the left at second point :3 looks better and natural flow.
    https://osu.ppy.sh/ss/701105
  2. 00:22:894 - put 60% volume from here ?
  3. 01:45:449 - I want to put a note here >_< and add finish.
  4. 02:25:449 (3) - add whistle (soft sound) to the head of the slider.
  5. 02:41:449 (5,6) - try to make more better blanket.
  6. 03:00:116 (3) - add whistle (soft sound) to the tail of the slider.
  7. 03:18:338 (2,3) - so hard x_x (but this is rankble :D
[Nyquill's Hard]
  1. 00:25:227 (8) - add clap.
  2. 00:30:560 (8) - ^, same as here.
  3. 01:20:782 (6) - make more jump ? around 1.40 ~ 1.50x :D
  4. 01:28:782 (6) - remove clap from the head of the slider. I feel that these consecutive clap does not match :o
  5. 02:09:449 (1,2,3,4,5,6) - please check new combo -w- 01:02:782 (1,2,3,1,2,3,1) -
[Insane]
  1. 01:42:116 (1,2,3) - try to make a triangle ?
  2. 02:34:783 (5,6) - ctrl + g ? You could improve this flow a bit :3
sorry ;w; good enough imo ... orz

good luck !
Topic Starter
Kite
Thanks, will update a bit later!
p3n
That beat is so awkward. Good job spotting the 6/4!



[Muzukashii]
01:01:672 (149) - remove to match the vocal follow? (2nd k sounds really out of place for me)
01:07:894 (170) - k instead to match the beat pattern used throughout the rest of the map?
01:29:227 (246) - d feels more natural here
01:41:227 (298,299) - dk instead to match the beatpattern?
01:50:561 (331) - k to match the previously used pattern
01:57:894 (359,360,361,362,363) - this feels awkward and sounds a bit strange. Maybe just use dkdkd here like you did for the equal parts before
02:23:894 (459,460) - dk plays better for me and sounds more appropriate (also matches what you do later @02:53:894; I like some consistency in muzus because I'm completely helpless when playing Taiko)
02:57:227 (579) - definetely d here ><
03:07:894 (624) - ^

The majority of the last KIAI part starting with 03:13:894 (648) - is somewhat confusing since there is no real pattern I can follow. It's just a personal thing and it might be totally cool for other players so you should just leave it as is.




Also took a quick look at the standard diffs but they seem to be fine technically (didn't check gameplay yet because I'm way too tired today).
Loctav
Let's start this
Yes, I am picky.

[General]

Increase lead-in time to 2000ms please. It's very sudden right now.

AIMod complained about Kiai. And yes, more than 1/3 of this map is perma-kiai. Consider cutting off some parts to make the kiai be more special in your mapset, please.

The romanji title appears wrong to me. As we discussed, I think it should be "Saiafure, Ketsurakusha" as listed in this discography of otetsu's album - talked with Melophobia and got confirmed that current title seems fine.

[Sakuya's Normal]

02:17:449 (1,2,3,4,1,2,3) - inconsistent spacing
02:25:449 (3,1) - yes, its symmetrical, but don't aim for symmetry in a Normal. Raise spacing to x0,8

Loving it.

[Nyquill's Hard]
Add kiai from 00:22:783 to 00:23:116 to keep it consistent with all other diffs?

your blanket filling is a bit untidy, so let me start naziing on it a bit:
00:40:116 (3) - rotate by 20° (selection field)
01:08:116 (1) - rotate by 20° (selection field) again?
01:23:449 (1) - maybe you want to put the blanket of this slider more on the upcoming (1)? Just a minor suggestion
01:38:116 (2) - rotate by -3° (selection field)?
01:40:782 (2) - move more to the left?
02:05:449 (5) - move more to the right?
02:52:782 (2) - move (2) one grid up to make it tidy.
02:55:449 (2) - rotate by -13° (selection field)?

Overlap stuff:
00:05:227 (3,4) - this overlap is unnecessary, fix it please.
01:05:227 (4,1) - ^

Angle stuff:
01:35:449 (2,3,4) - is the uneven angle on purpose? It looks so weird to me.
01:47:005 (5,6) - ^
02:40:116 (4,6) - ^
02:58:782 (3,4) - ^

Excellent anyways. If you fix this, it should be tidy.

[Insane]

00:28:116 (1,2,3) and all similiar designed slider-doublecircle thingies - you should rather decide to stack it under the slider end or to line them up as a normal lead-out stream. This design really looks beyond awkward to me. Also you move from the sliderend to the 2 stacked circles, which are actually causing another stop movement. So decide to stop on sliderend or to keep on a slight movement by lining them up. Not both together, it plays stiff to me.
01:07:672 (7,1) - the angle of (1) should be the same than the virtual line that (6,7,8) are creating. Or the different angle should be more drastic. Right now, it's too slight to look on purpose and just make it appear untidy.
01:16:116 (1,2) - try this maybe? http://puu.sh/2MNAN.jpg - the 1/4 snapped sliderend is unique in this "song section" so it threw me off somehow. My suggestion worked better for me. Just try it.
02:32:783 (6,7,8,1) - as mentioned before.

Nice diff tho.

[Muzukashii]

just some tweaks

01:01:672 (149) - delete this one. rhythmkilling
01:21:449 (214) - D instead?
03:01:449 - add kat please
03:21:227 (679) - remove
03:21:449 (679) - kat
03:23:449 (687) - remove
03:30:116 (713) - kat

[Haruka's Oni]

First of all:

Unsnapped circles:
03:56:558 (2) -
03:57:447 (1) -
03:57:558 (1) -
04:12:558 (2) -
04:13:447 (1) -
04:13:558 (1) -

Don't put speedups on downbeats. It creates the weird effect that the notes are faster than the barline, Always place the green lines right in front of the downbeat.

00:37:449 (3,4,5,6,7,1) - The piano starts way earlier and since you try to map it somehow but don't catch the right start, it throws you off. add a don on 00:37:561, make (3) a kat?
00:42:783 (3,4,5,6,7,1) - ^
00:48:116 (3,4,5,6,7,1) - ^
00:53:450 (3,4,5,6,7,1) - ^
00:57:894 - add a don. the doubles do not fit here and feel random.
01:57:450 (4) - kat?
02:00:116 (4) - kat?
03:42:338 - I consider this part as inconsistent with all other diffs since you mapped more. Well, I won't nag on this fact but: This consistent speeding up is absolutely unnecessary imo.I rather suggest you to remove all speedups and keep it consistent with the rest of all diffs. There is no climax-like uprising in the music, there is nothing that justifies this finalizing speedup (even if the map is going to end). tl;dr: it doesn't fit. Maybe you just wanted to hide the fact that the enitre part is copypasted. ;D

Call me back when checked and applied
Topic Starter
Kite

Loctav wrote:

[Sakuya's Normal]

02:17:449 (1,2,3,4,1,2,3) - inconsistent spacing
02:25:449 (3,1) - yes, its symmetrical, but don't aim for symmetry in a Normal. Raise spacing to x0,8

Loving it.
Fixed both

Loctav wrote:

[Nyquill's Hard]
Add kiai from 00:22:783 to 00:23:116 to keep it consistent with all other diffs?

your blanket filling is a bit untidy, so let me start naziing on it a bit:
00:40:116 (3) - rotate by 20° (selection field)
01:08:116 (1) - rotate by 20° (selection field) again?
01:23:449 (1) - maybe you want to put the blanket of this slider more on the upcoming (1)? Just a minor suggestion
01:38:116 (2) - rotate by -3° (selection field)?
01:40:782 (2) - move more to the left?
02:05:449 (5) - move more to the right?
02:52:782 (2) - move (2) one grid up to make it tidy.
02:55:449 (2) - rotate by -13° (selection field)?

Overlap stuff:
00:05:227 (3,4) - this overlap is unnecessary, fix it please.
01:05:227 (4,1) - ^

Angle stuff:
01:35:449 (2,3,4) - is the uneven angle on purpose? It looks so weird to me.
01:47:005 (5,6) - ^
02:40:116 (4,6) - ^
02:58:782 (3,4) - ^

Excellent anyways. If you fix this, it should be tidy.
Everything should have been fixed by Nyquill

Loctav wrote:

[Insane]

00:28:116 (1,2,3) and all similiar designed slider-doublecircle thingies - you should rather decide to stack it under the slider end or to line them up as a normal lead-out stream. This design really looks beyond awkward to me. Also you move from the sliderend to the 2 stacked circles, which are actually causing another stop movement. So decide to stop on sliderend or to keep on a slight movement by lining them up. Not both together, it plays stiff to me.
01:07:672 (7,1) - the angle of (1) should be the same than the virtual line that (6,7,8) are creating. Or the different angle should be more drastic. Right now, it's too slight to look on purpose and just make it appear untidy.
01:16:116 (1,2) - try this maybe? http://puu.sh/2MNAN.jpg - the 1/4 snapped sliderend is unique in this "song section" so it threw me off somehow. My suggestion worked better for me. Just try it.
02:32:783 (6,7,8,1) - as mentioned before.

Nice diff tho.
I kept the triplets after sliderends the way it was, also didn't change the 1/4 snapped sliderend as I don't see it as much of a problem.
Changed the slider a bit on 01:07:672 (7,1) but kept 02:32:783 (6,7,8,1) the same.

Loctav wrote:

[Muzukashii]

just some tweaks

01:01:672 (149) - delete this one. rhythmkilling
01:21:449 (214) - D instead?
03:01:449 - add kat please
03:21:227 (679) - remove
03:21:449 (679) - kat
03:23:449 (687) - remove
03:30:116 (713) - kat

[Haruka's Oni]

First of all:

Unsnapped circles:
03:56:558 (2) -
03:57:447 (1) -
03:57:558 (1) -
04:12:558 (2) -
04:13:447 (1) -
04:13:558 (1) -

Don't put speedups on downbeats. It creates the weird effect that the notes are faster than the barline, Always place the green lines right in front of the downbeat.

00:37:449 (3,4,5,6,7,1) - The piano starts way earlier and since you try to map it somehow but don't catch the right start, it throws you off. add a don on 00:37:561, make (3) a kat?
00:42:783 (3,4,5,6,7,1) - ^
00:48:116 (3,4,5,6,7,1) - ^
00:53:450 (3,4,5,6,7,1) - ^
00:57:894 - add a don. the doubles do not fit here and feel random.
01:57:450 (4) - kat?
02:00:116 (4) - kat?
03:42:338 - I consider this part as inconsistent with all other diffs since you mapped more. Well, I won't nag on this fact but: This consistent speeding up is absolutely unnecessary imo.I rather suggest you to remove all speedups and keep it consistent with the rest of all diffs. There is no climax-like uprising in the music, there is nothing that justifies this finalizing speedup (even if the map is going to end). tl;dr: it doesn't fit. Maybe you just wanted to hide the fact that the enitre part is copypasted. ;D
Taiko diffs were both fixed by me and I took all the suggestions you listed.
On Haruka's diff I kept the speedup at the end but reduced it by a large amount to it's not as unfitting anymore.

Thanks for the mod and sorry that it took such a long time
Loctav
IRC log
20:13 Loctav: zwei sekunden in deine map geschaut
20:13 Loctav: schon sofort entdeckt, dass du die [General] section großzügig ignoriert hast
20:14 Kite: ops ja kann sein
20:14 Loctav: audio leadin fehlt nämlich immernoch :P
20:14 Kite: ich änder es dann gleich
20:14 Loctav: gut gut
20:14 Loctav: dann warte ich noch mit dem recheck
20:15 Loctav: da steht nämlich auch was wegen der kiai time ;D
20:18 Kite: muss ich mal schauen, aber ich denke nich dass ich sie ändern werde die kiai
20:33 Kite: leadin bei standard diffs is jetz bei 2000
20:33 Loctav: k
20:34 Kite: hm, ich denke bei taiko mod könnte ich das bg noch etwas verschieben
20:36 Kite: habs um 10 koordinaten nach unten verschoben
20:37 Loctav: mach einfach
20:37 Loctav: dann submitte
20:38 Loctav: ich guck mir eh alles nochmal von vorne an
20:38 Kite: habs
21:03 Loctav: na dann mal los
21:08 Loctav: mich beschleicht das gefühl, als hätte Nyquill eigentlich nichts geändert
21:08 Kite: hm er hat gesagt er hätte alles angewandt
21:09 Loctav: hm
21:09 Loctav: muss ich mir eingebildet haben
21:09 Loctav: ein paar overlaps sind halt noch drin, die ich bemängelt habe
21:09 Loctav: und die angle sachen
21:10 Loctav: eigentlich alles, was nicht das rotaten betrifft ist noch so wie vorher
21:10 Loctav: ich frag ihn mal
21:16 Kite: hab update von ihm gekriegt
21:16 Kite: ich submit
21:19 Loctav: yup
21:19 Loctav: [Insane] 02:32:783 (6,7,8,1) - ist das wirklich gewollt, dass das so schief ist?
21:20 Kite: an sich schon
21:20 Kite: ich finde es nicht schlimm
21:20 Loctav: mich hats beim spielen massiv gestört
21:20 Loctav: XD
21:20 Loctav: es fühlte sich unordentlich an
21:21 Kite: ich kann ja mal schauen ob ich es hinkrieg dass es uns beiden gefällt
21:21 Loctav: entweder den winkel richtig
21:21 Loctav: oder alles gerade
21:21 Loctav: 02:42:116 (2,3,4,5) - hier haste es ja auch geschafft \:D/
21:22 Kite: ich platzier 02:32:783 (6,8) - etwas weiter nach links dann sollte es passen
21:22 Loctav: jo
21:22 Kite: http://osu.ppy.sh/ss/818556
21:22 Loctav: schaut gut aus
21:27 Loctav: die Oni
21:27 Loctav: das Ende
21:27 Loctav: die speedups sind immernoch unterirdisch
21:27 Kite: aber besser als es zuvor war..
21:28 Loctav: ja
21:28 Loctav: ich werd mir mal ne zweite meinung zu den speedups holen
21:28 Loctav: ansonsten sieht alles ganz hübsch aus
21:34 Loctav: nur noch kurz die zweite Meinung abwarten und dann joa
21:34 Loctav: bubble ich es dir
21:34 Loctav: musst dann halt nur noch die Insane updaten
21:34 Kite: okay
22:23 Loctav: hm, ein konstanter, durchgängiger speedup wäre wohl besser
22:23 Loctav: also viele grüne linien mit minimalen anstieg
22:23 Kite: habs an markanten stellen gemacht
22:24 Loctav: ich weiß nicht
22:24 Loctav: der speedup wie er jetzt ist, ist irgendwie dumm
22:24 Loctav: MMzz sieht das ähnlich
22:24 Kite: naja dann schlag vor wie ich es machen soll
22:24 Kite: D:
22:24 Loctav: entferne die speedups und remappe das ende - hätte ich zu Haruka gesagt
22:25 Loctav: machs irgendwie anders spannend
22:25 Kite: hm
22:26 Kite: wenn ich 03:58:337 - hier noch eine section mache
22:26 Kite: dann wäre es ausgeglichen von länge her für jeden speedup
22:26 Loctav: das problem ist, dass der speedup nicht fließend ist
22:26 Loctav: deswegen wirkt er dumm
22:27 Kite: dann so wie zuvor bloß nicht so extrem ansteigend?
22:27 Loctav: wenn du ganz viele grüne linien gleichmäßig über die ganze section verteilst
22:27 Loctav: und den anstieg ganz sanft machst
22:27 Loctav: dann sollte es gut aussehen
22:27 Kite: okay
22:30 Loctav: ich will nicht angeben, aber ich hab das bei meiner taiko hier ganz gut gelöst
22:30 Loctav: sekunde
22:30 *Loctav is listening to [http://osu.ppy.sh/b/232636 Infected Mushroom - Sa'eed]
22:33 Kite: am ende hab ich 1,34x
22:34 Kite: von 0,90 angefangen und 0,04 immer höher gegangen
22:35 Loctav: update einfach mal
22:35 Loctav: ichs chaus mir an
22:37 Loctav: versuchs mal mit doppelt so viele linien
22:37 Loctav: und 0.02 schritten
22:37 Loctav: alles schön vollclustern
22:37 Kite: an welcher stelle?
22:37 Kite: die extra linien
22:37 Kite: 03:43:671 - ?
22:37 Loctav: in der mitte der anderen
22:37 Loctav: lol
22:37 Loctav: einfach die schnittstellen verdoppeln
22:37 Kite: ja nich das der letzte beat von nem stream abgehackt ist
22:38 Kite: ist bestimmt nicht so gut
22:38 Loctav: wird sich zeigen
22:38 Loctav: ich probier mal nen bisschen rum
22:43 Loctav: hätte ne idee, wie man das lösen könnte, mit den streams
22:43 Loctav: ich teste noch, ob es klappt
22:43 Kite: 03:43:782 - hab an den stellen extra section
22:44 Loctav: gib mirne sekunde
22:45 Kite: k
22:48 Loctav: perfekt
22:48 Loctav: ich schick dir mal die .osu
22:48 Loctav: schaus dir selbst an
22:48 Kite: okay
22:49 Loctav: bei Taiko greenlines gilt ein bisschen
22:49 Loctav: viel hilft viel
22:49 Loctav: http://puu.sh/3i12M.osu
22:50 Kite: sieht nice aus
22:50 Loctav: der speedup is auch nicht allzu drastisch
22:51 Kite: ich update es mal
22:51 Loctav: gut
22:52 Kite: okay
22:54 Loctav: ich teste mal mit zweierschritten auf 1,82x hoch
22:54 Loctav: nur mal aus fetz
22:55 Loctav: sieht auch nicht schlecht aus XD
22:55 Kite: :x
22:56 Loctav: willste mal anschauen?
22:56 Kite: ok
22:56 Loctav: http://puu.sh/3i1qq.osu
22:57 Kite: was bevorzugst du?
22:57 Loctav: eigentlich da, wo es noch schneller ist, weil der speedup beim langsamen zwar dezent ist, aber irgendwie nicht drastisch genug
22:58 Loctav: damit er überhaupt sinn macht
22:58 Kite: okay dann so
22:58 Kite: ist auch näher dran an dem was haruka wollte
22:58 Loctav: aber wenn du den speedup behalten willst, solltest du es so lassen
22:58 Loctav: also mit bis zu 1,8x
22:58 Kite: okay
22:58 Kite: ich update ein letztes mal
22:59 Kite: sollte jetz alles gewesen sein
22:59 Loctav: yup
23:00 Loctav: sag, wen du hast
23:00 Loctav: *wenn
23:02 Kite: habs
23:02 Loctav: geht sofort los :D
23:03 Loctav: kannst du mal saveloggen und rüberreichen?
23:04 Kite: jo

Good luck.
Topic Starter
Kite
Yay :3
eveless
[Nyquill's Hard]
02:06:782 (1) - Unsnapped kiai timing section and note, both of them should be 02:06:783
no kds
Topic Starter
Kite
Ops, fixed them >< Thanks
eveless
Ok ranked!
alacat
congrats Kite ;)
LunarSakuya
yyyyyeeeeeeeahhhhhhh
y u c a
grats lazy kite :D
Dark_Ai
Glückwunsch :3
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