不是说不看的吗- -
Rotte wrote:
壮哉我天朝妮妮女神麻婆
[Normal]
00:25:183 (1) - 感觉有点多余... 砍了
01:06:575 (3) - 貌似有点挡血条
01:19:487 - 这kiai没问题吧..... 嗯这两个应该没问题
[Hard]
01:23:094 (2) - ctrl+g 感觉区别不大呐
果然咱找不出什么来
HelloSCV wrote:
From my queueSPOILERGeneral
Normal and Hard has different kiai plz fix this ah mistake>< fixed
Normal
how about cut kiai time 01:43:791 - here and 01:58:981 - start here again? seems good
00:45:310 (3) - 1.3x DS here? fix this? un I think this doesn't matter that much so
00:53:284 (3) - i think this slider's sliderslide hears not good, try using Sampleset instead inherited point? yeah right
Hard
00:23:473 (1) - clap hears nice imo sounds a little weird for me..
00:36:006 (2) - whistle on start? hears good un seems not bad, I am gonna to think this over ><
00:44:550 (5) - how about this? http://puu.sh/1SbRX ( plays better i guess ) i think current pattern seems hard to hit00:45:120 (6) - this slider actually I like mine better so keep it for now
01:40:753 (1) - add whistle? ( sounds hears like 01:19:487 (1) - here )
02:08:094 (1) - ^ yeah actually I think not big difference kinda like it more quietyly without whistle
00:48:158 (6) - if you do 00:36:006 (2) - this, same as here
great! nice clam song lol
good luck for rank! xD
多谢~Snowy Dream wrote:
Mod request from Snowy Dream's Queue[General]
- Red - Important or Issue
- Blue - You'd better fix them
- Black - Normal Suggestions
Fine w!
[Normal]
00:25:563 (2) - Newcombo !w 咦没必要啦
00:23:284 (1) - Add finish? (It maybe sound better to me). 事实上我觉得finish对于这首歌很蹩脚
00:43:411 (1) - Consider Ctrl+G since the vocal takes a breath.感觉还好啦
00:45:310 (3) - Spacing? Following the same spacing looks better.好吧第二次有人提拉其实不是没关系咩
00:55:183 - Consider adding finish at the start?
01:19:487 (1) - ^^^ (好吧我就喜欢加几个finish .-.)
01:58:981 (1) - Finish! since the background music.
02:20:246 (1) - Move to position such as x:356 y:296 then you get a better flow ww! 嗯K
[Hard]
00:26:322 (4) - I guess this spacing may be a bit large. 这些spacing就饶了我吧 很简单的
00:28:031 (1) - Do a jump contrarily.
00:32:778 (2) - It had better not touch 00:31:639 (6).嗯好吧
00:33:917 (1) - Too large jump :< (良心何在)
00:36:575 (3) - ^^^^^^
01:10:943 (2) - Consider adding a note between two sliders?
01:24:803 (7) - Why suddenly a big jump appears?
01:58:981 (1,2) - I like such ...
02:16:639 (9) - Move to x:436 y:168 pleeease. w!嗯
--------------------------------------------------------------------------------------------------
妮妮获得了称号:不随机跳会死星人
Excellent Mapset
本来想给2颗星的结果感觉跳太多了
多谢~Strawberry wrote:
:>[ General]
- --Common-- --Warning-- --Strongly recommendation-- --Emphasis--
I will try this later.
- the current offset sounds a bit early. i personally suggest that offset 504(+4).
[ Normal]
同上面的嘛我觉得这歌家finish很奇葩
- Unrankable stuff
( You must fix all of these , if I write something is not unrankable , please tell me in the reply )sure but I assume nc bug doesn't matter any more?
- 00:25:563 (1) - the note is placed after spinner, should be put a nc here.~!
- Beatmap design/Suggestion
( Most of them are my suggestion , you can disagree if you want )changed these 2
- since the diff is original, consider od-1? I think od4 is fine :3
- 00:32:778 (2) - 感觉突出去了啊这个circle, why not make a symmetry. i recommend to move the note to x:461 y:280, and then adjusting the next two notes' position. like this
- 01:36:196 (3) - baka老妮,这里做个对称吧。 然后后面的(4,5)调整下位置, 然后通过(6)circle来平衡接下来的,不会打破梗.
- Hitsounds
( Almost of them are my ideas , you can ignore them )
- 00:23:284 (1) - consider to add a finish on that spinner with 10% hitsound volume?. 我想说这里common结尾太难听了..
- 00:52:145 (1) - 觉得这里开始转向一个新的阶段,就和前面spinner那里一样。如果上面那里加了,这里也一并加个10%finish好很多我觉得.
- 00:55:183 (1) - whistle on that head with normal hitsound volume? 然后从这里开始建议两长白线一个finish(直到kiai截止). 不然作为kiai觉得不太好 :p
[ Hard]
hitsound还是不喜欢finish所以没换= =
- Unrankable stuff
( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
- None!
- Beatmap design/Suggestion
( Most of them are my suggestion , you can disagree if you want )这2个改了
- 00:22:525 (2) - 比较明显的没cover好。左移一点就好了:p
00:23:473 (1,2,3,4) - 直直的不好看诶. 我觉得应该向左偏一点啊~不论是从看上去还是打起来都舒服很多. 你看 00:24:993 (1) - 觉得spacing不太对劲. 这后面00:24:993 (1,2,3)这组应该也是1.4x吧按理说. 如果单单是前面(5,6)用1.4的话看起来有点奇怪说实话.
- Hitsounds
( Almost of them are my ideas , you can ignore them )
- 00:24:803 - 我觉得从这里开始还保持1,3whistle有点不妥了. 3拍上用whistle我觉得明显吵了..你听听看吧.~
- 00:55:183 - 然后这里恢复1,3whistle
- 01:19:487 (1) - 用whistle有点没气势诶, finish? 然后same as Easy, 两小节一个finish?
- 02:22:525 (6) - um. i feel that set a whistle on that slider's end can make a great effect to ornament the song, especially on ending.
--------------------------------------------------------
嘿嘿 (/me runs
thanks~indyinyou wrote:
Normal
01:13:411 : this silder return 01:13:791 end 01:14:170 en I think this is fine~
01:14:550 : silder to 01:15:310 en thought out a way to change this
they're just suggestions
no kd for this
多谢~EmPao wrote:
早安~ Nymph
Mod from My Modding Queue
[Normal]
01:40:373 -加note? Hard diff有map這 嗯好
[Hard]
00:58:981 (3,4) - Ctrl+G如何? 嗯这个故意这样摆的呢所以不改了
找不出什麼._. ...
star!
thank you~HeatKai wrote:
Halo Mr.Nymph! :3
[General][Normal]
- Move your break to 01:46:829 pretty much because following the music but it's kinda far from the slider before so i'm not sure whether it's ok or not yeah I did consider about this before but actually I test it and feel weird then I cancel :3
- why don't you put "togashi yuuta" in the tags too. en
- 00:55:183 - I would love to see here got a kiai because for me that part really fits for kiai but it's you to decide. yeah... but actually I don't this part is kiai so..
AR+1? I think ar4 is fine :3[Hard]
- 00:23:284 (1) - remove clap,doesn't really fits there. oops mistake here><
- 00:35:436 (3) - make a better blanket,move it a bit down and fix some grid to make a better one.make sure check spacing tho.sure
- 00:45:310 (3) - why don't you make it blanket? sure
- 01:06:575 (3) - it hit the life bar,i'm not sure whether this one is a problem or not,so I'm just point it out here.np I think this is fine
- 02:21:386 (X) - add a circle here,feels really empty because it's ending of the song and the beat doesn't fully mapped.well I think I prefer it no note here :3
I love this diff
- 00:23:473 (1) - please move it a bit more far.when i testplay always miss this one.lol actually this is just normal spacing... I think it is not hard to read so
- 00:37:145 (1) - this jump is quite sudden tbh.it would be better this part just make it normal distance?
- 00:45:120 (6) - this one also. nah I test it pretty nicely so I think I wanna keep it
- 01:12:272 (5) - newcombo? basing on the music because the vocal finish on the circle before.
- 01:24:044 (5) - same as above ah, actually I think it is fine
Hehe good map! >w< good luck Nymph baka
嘛嘛spboxer3 wrote:
※ Notice
red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.general
Settings
(For the setting/general issue.)
- title: 君のとなりに 奇怪了我明明就是写的日文 什么时候变回去的
- about SB:
- Rikka3及title4並未使用到 需要刪除 忘记了嗯
- 00:00:500 - ~00:00:879 - 是紫圈scale放大及fade in 00:00:879 - 到00:04:297 - 是慢速scale放大及fade out 但是就視覺上來看 就會變的慢半拍了 可以聽見00:00:500 - 處是重音 可以試著把fade out這段的開始處放在這, 如何改就是把ring系列的SB都向前移1/2拍 效果會比現在好的多
Normal
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 02:02:018 (1,2,3,4) - 之間是平行的 是否讓上下間距作成一致的? 不需要管ds (不是grid...昨天你貌似以為我說的是grid) 重新拽了一下
Hard
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:58:221 (1,2,3,4) - 就排列及節奏來看 這是沒有問題的 但是在打擊點上就會感覺有些差異 看著slider的位置 第二次是在藍線上 但是那個點在歌聲以及鼓點上都沒有非常明顯的點 因此打擊時的感覺沒有第一個來的好 不如就像第一個排法一樣 slider+note的排法 會好許多 嗯确实
- 01:36:196 (4,5,6,7,8) - x x x xx x x x 有底線的是slider 試試看這樣吧 嗯改了
真是花的發
00:00:500 - ~00:00:879 - 是紫圈scale放大及fade in 00:00:879 - 到00:04:297 - 是慢速scale放大及fade out 但是就視覺上來看 就會變的慢半拍了 可以聽見00:00:500 - 處是重音 可以試著把fade out這段的開始處放在這, 如何改就是把ring系列的SB都向前移1/2拍 效果會比現在好的多改了下fade out
spboxer3 wrote:
※ Notice
red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.general
Settings
(For the setting/general issue.)
- title: 君のとなりに
- about SB:
- Rikka3及title4並未使用到 需要刪除 ->unused sb element should be removed.
- 00:00:500 - ~00:00:879 - 是紫圈scale放大及fade in 00:00:879 - 到00:04:297 - 是慢速scale放大及fade out 但是就視覺上來看 就會變的慢半拍了 可以聽見00:00:500 - 處是重音 可以試著把fade out這段的開始處放在這, 如何改就是把ring系列的SB都向前移1/2拍 效果會比現在好的多
->recommend "ring item (SB)" effect onward 1/2 rhythm to make SB junction more smooth.Normal
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 02:02:018 (1,2,3,4) - 之間是平行的 是否讓上下間距作成一致的? 不需要管ds (不是grid...昨天你貌似以為我說的是grid)
->make identical y-axis spacing for this pattern?Hard
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:58:221 (1,2,3,4) - 就排列及節奏來看 這是沒有問題的 但是在打擊點上就會感覺有些差異 看著slider的位置 第二次是在藍線上 但是那個點在歌聲以及鼓點上都沒有非常明顯的點 因此打擊時的感覺沒有第一個來的好 不如就像第一個排法一樣 slider+note的排法 會好許多
-> click point/playing feel issue. it's pass pattern regardless rhythm or pattern. but click point is too odd for play. for example: 00:58:981 (3,4) - you can't find any vocal/drum at 00:59:170 - , but you make the slider start here, that is confuse click point as I said. otherwise, the first pattern (00:58:221 (1,2) - ) is fine.- 01:36:196 (4,5,6,7,8) - x x x xx x x x 有底線的是slider 試試看這樣吧
-> same as click problem. I recommend used the rhythm like this: x x x xx x x x (underline = slider, x = note )
真是花的發
液LKs wrote:
hi
[general][Hard]
- Tags 里的demo Koi ga Shitai!可以不写吧 有Chuunibyou就足够了 好
- letter box关了? 好
00:22:525 (2) - 首先是stack 其次是能不能再和后面的三连离远点 第1pc还是直接当1/2了 。干脆直接往左挪顺便换个角度
[Normal]
00:21:765 (1) - 这个逆时针转一下么 感觉太偏向前面00:21:006 (4) - 了 嗯
00:53:284 (3) - 这个sliderslide感觉不必要 改成note了
No_Gu wrote:
壮我妮
No_Gu wrote:
壮我泥