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Horie Yui - Coloring (TV Size)

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Garven
いけぞー、lazycat!
-kevincela-
Hey, I've finally finished my diff! It's a bit harder than it was supposed to be (3,23 into the star rating), but as of the low bpm I thought it was better to map it in this way :p

Here's my diff, I hope you like it :D
Topic Starter
alacat

DivX wrote:

Ranked頑張って~(´・∀・‘ ) b
http://osu.ppy.sh/ss/649386SS
arigato ~ :) SS sasuga (「・ω・)「

Garven wrote:

いけぞー、lazycat!
ganbari masu !!! _(:3 」∠)_

-kevincela- wrote:

Hey, I've finally finished my diff! It's a bit harder than it was supposed to be (3,23 into the star rating), but as of the low bpm I thought it was better to map it in this way :p

Here's my diff, I hope you like it :D
Hi, kevin :P Thank you for making ^^/

I think so too about star rate :3

I add guest name in tag when wring have finished making Hard diff. ;)
shARPII
Hey alacat :3 From #modreqs ! I'll try to do my best but damn, only good mappers here :p
Let's do this
My mod
: you have to fix it
: you should fix it
: mostly suggestions (could be nazi-suggestions... sorry xD)

[-kevincela-'s Normal]
  1. 00:08:344 (1) - Previous object : 1.33x. I think you can move this slider a little bit to the right (x:292 ; y:352)
  2. 00:30:908 (1) - Previous object : 1.36x You can move it one grid left (very optionnal, a bit nazi but, for me, I prefer to stay between 1.38 & 1.42 if I take 1.4 DS. Do what do you want here :p)
  3. 00:39:113 (1) - Try to fit this slider more with 00:40:139 (2) - by moving the slider's end a little : http://puu.sh/2lvZK
  4. 01:07:831 (1) - ^ with 01:06:805 (2) - : http://puu.sh/2lw5T
  5. 01:28:344 (1,2) - I suggest you this rythm instead : http://puu.sh/2lwi4 I think it fits better with the song
Nothing much to say ^^ Really perfect for me, this is only suggestions so well done! :)

[wring's Hard]
  1. 00:26:036 (4) - I think you can replace this circle by a 1/4 slider instead (it will follow the singer)
  2. 00:33:985 (3,4) - It doesn't follow at all the singer here :/ Maybe try this (or find something else) : http://puu.sh/2lx9G (reduce (3) by 1/4 and replace (4) by a 1/4 slider)
  3. 00:39:113 (1) - I think you can do something better for the flow with 00:38:344 (4,5) - Try to put this slider on x:240 ; y:124
  4. 00:50:908 (4) - Here, this is just a suggestion but I think you can continue your pattern no? you've put 4 circles in square and you continue with the 3 sliders but you stop for the 4th. => http://puu.sh/2lxnu (and you've done it here with a triangle pattern : 01:05:010 (1,2,3,1,2,3) -)
  5. 01:13:472 (4) - The first time I have played the beatmap, I was suprised at this moment. I think this slider should be the same than 01:12:959 (3) - This is less disturbing imo.
  6. 01:20:651 (3) - Move this circle one grid down! (First of all, you will be on 01:18:856 (3) - and it will be a perfect blanket)
Good diff anyway :) Really enjoyable so good luck for the next wring!

[Insane]
Duh :3 GoGo alacat :p

  1. 00:39:113 (1,2,3,4,5,6,7,8) - Just move a little (8), (7) and (4) to do a better star imo http://puu.sh/2ly6W
  2. 00:52:959 (3) - You can move this circle one grid right to do a perfect triangle.
  3. 01:05:010 (1,2,3) - I was hesitating to put the square in red x) Mhmm I think this spacing is disturbing because you're using a biiig distance spacing for 01:04:241 (5,6,7) and I had the feeling it was a stream (but it wasn't xD) Try to do a beautiful triangle pattern with 1.0x distance spacing like that : http://puu.sh/2lxW7 (or you can find something else)
Nothing much to say x) perfect for me except my first point (only one 100 :D) Jumpy and verry pleasant! GJ!

That's all for me!
I hope my mod will help you and I shoot a star because this is a really a good job!
Well done -kevincela-, wring and alacat! :3
Topic Starter
alacat

shARPII wrote:

Hey alacat :3 From #modreqs ! I'll try to do my best but damn, only good mappers here :p
Let's do this
: you have to fix it
: you should fix it
: mostly suggestions (could be nazi-suggestions... sorry xD)

[Insane]
Duh :3 GoGo alacat :p

  1. 00:39:113 (1,2,3,4,5,6,7,8) - Just move a little (8), (7) and (4) to do a better star imo http://puu.sh/2ly6W ok ;)
  2. 00:52:959 (3) - You can move this circle one grid right to do a perfect triangle.ok :)
  3. 01:05:010 (1,2,3) - I was hesitating to put the square in red x) Mhmm I think this spacing is disturbing because you're using a biiig distance spacing for 01:04:241 (5,6,7) and I had the feeling it was a stream (but it wasn't xD) Try to do a beautiful triangle pattern with 1.0x distance spacing like that : http://puu.sh/2lxW7 (or you can find something else) keep on now :)
Nothing much to say x) perfect for me except my first point (only one 100 :D) Jumpy and verry pleasant! GJ! hehe :D

That's all for me!
I hope my mod will help you and I shoot a star because this is a really a good job!
Well done -kevincela-, wring and alacat! :3 Thank you <3

Thank you for modding and star :)
Mikkuri
I don't know how to mod :<
*hitsound mod only hehe, you can ignore this mod if useless* :3
I wanna make a guest diff, but too late xD ;_;

[General]
  1. 00:49:369 - why no kiai time here?
[-kevincela-'s Normal]
  1. 00:15:523 (3) - add drum-hitfinish at return
  2. 00:22:703 (1) - add drum-hitfinish here
  3. 00:24:754 (1) - add finish
  4. 00:26:805 (1) - at head slider, change drum-sampleset -> drum-additions same as others
  5. 00:28:856 (1) - ^
  6. 00:31:933 (2) - at slider tail, change to clap instead of drum-hitfinish
  7. 00:32:959 (1) - add finish at head
  8. 00:41:164 - 00:49:369 - change all drum-sampleset -> drum-additions
  9. 00:54:497 (2) - remove clap tail
  10. 01:03:728 (1) - remove clap?
  11. 01:05:010 - useless greenline
  12. 01:20:139 (1) - remove drum "sliderslide" sound really weird xD and change drum-sampleset -> drum additions
  13. 01:21:164 (2) - at head slider, change drum-sampleset -> drum-additions same as others
  14. 01:22:190 - 01:28:344 - change all drum-sampleset -> drum-additions
  15. 01:28:344 (1) - remove whistle "sliderslide"
  16. 01:30:139 - maybe add note with whistle? to end at 01:30:139 as others diff
[wring's Hard]
hard to mod hitsound orz
  1. 00:23:215 (3) - add clap
orz

[Insane]
  1. 01:01:164 (2) - add clap
  2. 01:21:677 (1) - add clap
perfect, I can't mod more

star /o/~☆
riffy
lazycat
Hi! :3

[General]
  1. Why don't you map an Easy diff? Song is short and it's better to complete the mapset! Otherwise, it looks like you're too lazy. :<
  2. Slider Tick Rate 2, why don't you use it? It fits with music much better, try it!
  3. You can add more tags to make it easier to find your map! (e g Main characters' names) or Feel (name of the studio)
[Insane]
  1. 00:00:651 (2,3) - I can't say that I like this jump. It's cute but it's too much for first 5 seconds of the map. Try to reduce distance, so players will have some time to get ready for your jumps.
  2. 00:06:036 (8,1) - 1/4 jump with x3.76 distance? Please, make sure it is possible to do pass it. Ask some alacats pro players for testplay. Just to make sure that it's easy-playable. Remember, we shouldn't over use 1/4 jumps.
  3. 00:15:523 (6,7,8) - jumps>regular DS > even crazier jumps / Are you sure that it's easy to read for players. I'm pretty sure that it might be confusing with AR8. How about using some new combos to point out DS changes here?
  4. 00:38:344 (5) - nazi - I'd stack it with (4) because it feels like vocal "stops" here for a while.
  5. 00:48:088 (4,1) - 00:48:728 (4,1) - first is 1/2 spacing and second is 1/4 jump. They are EXACTLY the same for players and it's really hard to read, try to remove that 1/4 jum here, it won't hurt your map too much, I promise!
  6. 00:56:036 - I'd place here a circle because it feels like you've missed it here! for that clap sound. (a perfect place for one of those jumpy 1/4 patterns ♥)

    Cute and creative! Just make sure that evetything is easy playable :)
[wring's Hard]
  1. 00:01:164 (3) - x2.5+ jump in the begining of [Hard] diff! It is too hard, I think. Try not to use jumps like this one, this is [Hard] diff afterall. Not [Insane]!
  2. 00:29:882 (3) - same as above! make sure you'll fix them both or don't fix them a t all to be consistent!
  3. 00:47:831 (2,3,1,2,3,4) - patterns like this one are hard to read because of low AR circle appera too fast and platyfield is "flooded" with circles

    I think that you overusing 1/4 notes and this diff is unbalanced. You have low Slider velocity and AR + a lot of 1/4 patterns. It makes this diff kinda "different" and it feels confusing. Anyway, that's a good job.
[-kevincela-'s Normal]
/me noms -kevin- ♥
  1. I'm pretty sure that you should use AR5 it fits with your patterns and Slider Velocity better!
  2. You'd better add a spinner somewhere. :< otherwise players will get the same score which is not really ok, y'know.

    Distance Spacing x1.4 makes some of your patterns a bit hard to read. So, this diff is definetly too hard for easiest diff in the mapset! But that's a great [Normal]!
~~~~~~~~~~~~~~
Nothing really wrong here. Cute mapset and nice song, good luck!
Kanari


Haii alacatt ~
You requested via forum-pm ~


[General]
- You should try to place at least one spinner in each diff to have some differences in scores.
- Make another kiai at 00:49:369 and end it at 01:05:651


[-kevincela-'s Normal]
00:49:369 (1) - Place at x:56 y:148 toa avoid overlap.
01:13:985 (1) - Stack.
01:30:139 - Add a circle here.


[wring's Hard]
- Bookmarks can be removed ~ owo
00:12:446 (1) - Place at x:344 y:104 ?
00:51:421 (1) - Remove a reverse and duplicate the slider instead? owo
00:57:831 (2,3) - Move these two circles a bit father away from 00:57:318 (5)
01:22:446 (1) - Make it like this maybe?


[Insane]
01:00:651 (1) - Make this a slider and end it at 01:00:908 instead ? owo


Nice map!
Good luck and star ~ >w<
Mikkuri
http://puu.sh/2mrot

don't forget to add 0OoMickeyoO0 in the tags!
CXu
/Late

In-game request~

[General]
  1. You can search for difficulty names now, I think, so idk if you still need to add wring or -kevincela- to tags. Well, it probably doesn't hurt to keep them there either :P
  2. Current preview point is fine, but it feels too late in the song, so it ends too fast imo. 00:49:369 feels better as a preview point.
[-kevincela-'s Normal]
  1. OD +1? Since it's a Normal, requiring some accuracy should be all right.
  2. 00:24:754 (1) - Add a soft-hitwhistle for this note to accompany the... man I need to learn some musical terms. That high sound xD
  3. 00:37:574 (2) - It probably screws up distance snap, but I find ctrl+g to play much better, as that creates a circular motion following 00:36:036 (3,1).
  4. 00:42:190 (2) - It's a tad bit off to be completely symmetrical with 00:41:164 (1). It's mostly just nitpick though, so you can leave it be if you want to.
  5. 00:43:215 (1,2) - Move (1) to 140;124 and move stack (2) under sliderend of 00:42:190 (2). This way (1) will be exactly in the center of sliderhead o previous (1), and you won't get a weird overlap for (2).
  6. 01:13:985 (1) - Imperfect stacking.
  7. 01:28:344 (1) - Intentional whistle on sliderbody? It doesn't seem to fit with anything in the song, so you should probably remove it.
[wring's Hard]
  1. 00:11:933 (6) - Move this to 292;184. This will keep the overlap between (6,1) (if this was intentional overlapping. If you don't like the overlap, just move (1) up a bit) while making the curve smoother.
  2. 00:26:292 (5) - Try using soft-hitclap2 on both start and end with 40% volume, and see if you like it (you'll need a silent soft-sliderslide2.wav)
  3. 00:30:267 (4) - Same as above, jsut for the end.
  4. 00:34:497 (4,5) - ^
  5. 00:37:831 (3) - Intentional drum-hitwhistle? If it is, change 00:38:857 (5) as well to keep consistency. If not, change (3) to a clap.
  6. 00:41:164 (1) - Finish on head, as there is a cymbal in the song.
  7. 00:46:805 (2,3) - Imo, these should gradually get farther apart, as you did at 00:43:728 (2,3), instead of closing in since the music is building up to the chorus. try:
    00:47:062 (3) - at 136;24
    00:48:087 (3) - at 216;320
  8. 00:50:780 (4,1) - This part feels a bit weird. When you're playing, you wont hit the vocal at 00:51:164, but you "hit" nothing at 00:51:549. Try arranging it like this instead? http://puu.sh/2mryW
  9. 00:55:908 (2) - Imo, this plays much better if you shorten with 1/4 to follow vocals, since you follow vocals for most of the chorus.
  10. 01:07:446 (5,1) - Same as with 00:50:780 (4,1). See if you like something like this: http://puu.sh/2mrCS
  11. 01:12:318 (2) - I would shorten this and add a note at 01:12:703 to follow vocals exactly.
  12. 01:12:959 (3,4) - I'm not sure what you're following with these sliders, so they feel like they're overmapped.
  13. 01:27:831 (5) - Just use a normal soft-hitclap here :P
[Insane]
  1. OD +1? It's insane, so being a bit accurate doesn't hurt :P
  2. 00:48:728 (4,1) - This is pretty hard to read first time around. Moving the 2nd stream closer so (4,1) overlaps slightly will make this part much easier to read, imo. http://osu.ppy.sh/ss/668103
  3. 00:58:600 (6) - ctrl+g so you have a more even spacing for this combo?
  4. 01:07:062 (4,5) - Making this go upwards feels a bit better to play imo, as it gives a little bit of a zig-zag feel.
  5. 01:18:344 (2,3,4) - ctrl+g on this? So you get a jump at (4,5), which fits because of the high-pitch on vocal.
  6. How are you even able to map with this spacing inconsistency and still make everything feel so good :o
That's all. Good luck!
Topic Starter
alacat
Mickey , Bakari , Crystal , CXu ~

Thank you for modding ;)

@Mickey

added :D Thank you for making :3
MoodyRPG
Oh hi there.

General
  1. Nothing to point out
Mickey's Easy
  • - 00:33:472 (2) - Looks a little weird this slider but my suggestion is remove the third point of the slider
    - 00:37:062 (4,1) - Spacing
    - 00:37:062 (2) - nazi* Move this note to x:383 y:113 for a better flow
-kevincela's- Normal
  • -- Pretty nice
wring's Hard
  • - 00:12:446 (1) - I'd prefer to stack this note with (6)
Insane
  • -- Lol, nice
Good job alacat o/
Mikkuri

MoodyRPG wrote:

Mickey's Easy
  • - 00:33:472 (2) - Looks a little weird this slider but my suggestion is remove the third point of the slider k
    - 00:37:062 (4,1) - Spacing OMG MY MISTAKE!! fixed. my bad xD
    - 00:37:062 (2) - nazi* Move this note to x:383 y:113 for a better flow ^
http://puu.sh/2mPVd
wring

shARPII wrote:

[wring's Hard]
  1. 00:26:036 (4) - I think you can replace this circle by a 1/4 slider instead (it will follow the singer) no
  2. 00:33:985 (3,4) - It doesn't follow at all the singer here :/ Maybe try this (or find something else) : http://puu.sh/2lx9G (reduce (3) by 1/4 and replace (4) by a 1/4 slider) no, because I don't follow the singer
  3. 00:39:113 (1) - I think you can do something better for the flow with 00:38:344 (4,5) - Try to put this slider on x:240 ; y:124 no
  4. 00:50:908 (4) - Here, this is just a suggestion but I think you can continue your pattern no? you've put 4 circles in square and you continue with the 3 sliders but you stop for the 4th. => http://puu.sh/2lxnu (and you've done it here with a triangle pattern : 01:05:010 (1,2,3,1,2,3) -) changed new pattern
  5. 01:13:472 (4) - The first time I have played the beatmap, I was suprised at this moment. I think this slider should be the same than 01:12:959 (3) - This is less disturbing imo. k changed
  6. 01:20:651 (3) - Move this circle one grid down! (First of all, you will be on 01:18:856 (3) - and it will be a perfect blanket) oh thanks
Good diff anyway :) Really enjoyable so good luck for the next wring! <3

0OoMickeyoO0 wrote:

[wring's Hard]
hard to mod hitsound orz :p
  1. 00:23:215 (3) - add clap k
orz

-Bakari- wrote:

[wring's Hard]
  1. 00:01:164 (3) - x2.5+ jump in the begining of [Hard] diff! It is too hard, I think. Try not to use jumps like this one, this is [Hard] diff afterall. Not [Insane]! It's low BPM-117-, jump for high BPM shouldn't apply for it imo. Conversely, I think it show player easily think this diff has some jumps don't you?
  2. 00:29:882 (3) - same as above! make sure you'll fix them both or don't fix them a t all to be consistent! ^
  3. 00:47:831 (2,3,1,2,3,4) - patterns like this one are hard to read because of low AR circle appera too fast and platyfield is "flooded" with circles

    I think that you overusing 1/4 notes and this diff is unbalanced. You have low Slider velocity and AR + a lot of 1/4 patterns. It makes this diff kinda "different" and it feels confusing. Anyway, that's a good job. I know I always use many circles but it's just my mapping style. I don't think this is too hard moreover I think almost all challenging to hard diff player also can fullcombo this. And the Insane diff is enough hard so this will be just only a "hard". Though you can't accept that , sorry my bad.

xXCrystalMoonAnimeXx wrote:

[wring's Hard]
- Bookmarks can be removed ~ owo
00:12:446 (1) - Place at x:344 y:104 ? k
00:51:421 (1) - Remove a reverse and duplicate the slider instead? owo changed new pattern
00:57:831 (2,3) - Move these two circles a bit father away from 00:57:318 (5) k
01:22:446 (1) - Make it like this maybe? sorry no thank you

CXu wrote:

[wring's Hard]
  1. 00:11:933 (6) - Move this to 292;184. This will keep the overlap between (6,1) (if this was intentional overlapping. If you don't like the overlap, just move (1) up a bit) while making the curve smoother. change to another
  2. 00:26:292 (5) - Try using soft-hitclap2 on both start and end with 40% volume, and see if you like it (you'll need a silent soft-sliderslide2.wav) umm...? sorry I can't hear something clap in start so onlu add to end><
  3. 00:30:267 (4) - Same as above, jsut for the end. k
  4. 00:34:497 (4,5) - ^ ^^
  5. 00:37:831 (3) - Intentional drum-hitwhistle? If it is, change 00:38:857 (5) as well to keep consistency. If not, change (3) to a clap. yep intended those, I felt these were other sort of sound.
  6. 00:41:164 (1) - Finish on head, as there is a cymbal in the song.
  7. 00:46:805 (2,3) - Imo, these should gradually get farther apart, as you did at 00:43:728 (2,3), instead of closing in since the music is building up to the chorus. try:
    00:47:062 (3) - at 136;24
    00:48:087 (3) - at 216;320 change new pattern
  8. 00:50:780 (4,1) - This part feels a bit weird. When you're playing, you wont hit the vocal at 00:51:164, but you "hit" nothing at 00:51:549. Try arranging it like this instead? http://puu.sh/2mryW changed new pattern and I intend not mapping this sound for including too many beats
  9. 00:55:908 (2) - Imo, this plays much better if you shorten with 1/4 to follow vocals, since you follow vocals for most of the chorus. umm....I already have tried that pattern, but it's worse for me so no change
  10. 01:07:446 (5,1) - Same as with 00:50:780 (4,1). See if you like something like this: http://puu.sh/2mrCS changed the former
  11. 01:12:318 (2) - I would shorten this and add a note at 01:12:703 to follow vocals exactly. k
  12. 01:12:959 (3,4) - I'm not sure what you're following with these sliders, so they feel like they're overmapped. now it'll be better rhythm
  13. 01:27:831 (5) - Just use a normal soft-hitclap here :P :3

MoodyRPG wrote:

wring's Hard
  • - 00:12:446 (1) - I'd prefer to stack this note with (6) moved

Thanks mod

osu file format v12

[General]
AudioFilename: coloring.mp3
AudioLeadIn: 2000
PreviewTime: 65766
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 139,8344,22703,24754,30908,32959,37062,41164,49369,65780,82446
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Coloring (TV Size)
TitleUnicode:Coloring (TV Size)
Artist:Horie Yui
ArtistUnicode:堀江由衣
Creator:alacat
Version:wring's Hard
Source:Papa no Iukoto wo Kikinasai!
Tags:papakiki paikoki ending wring kevincela -kevincela- 0oomickeyoo0
BeatmapID:231311
BeatmapSetID:73873

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:5
ApproachRate:6
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
Video,0,"papa.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

[TimingPoints]
139,512.820512820513,4,2,1,60,1,0
7831,-100,4,2,2,60,0,0
8087,-100,4,2,1,60,0,0
26549,-100,4,2,2,40,0,0
26677,-100,4,2,1,60,0,0
30651,-100,4,2,2,40,0,0
30780,-100,4,2,1,60,0,0
34626,-100,4,2,2,40,0,0
34882,-100,4,2,1,60,0,0
41164,-100,4,2,1,35,0,0
41292,-100,4,2,1,60,0,0
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45139,-100,4,2,1,60,0,0
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48600,-100,4,2,1,70,0,0
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49113,-100,4,2,1,80,0,0
49369,-100,4,2,1,70,0,0
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61421,-100,4,2,1,70,0,0
65010,-100,4,2,1,60,0,0
65267,-100,4,2,1,80,0,0
65523,-100,4,2,1,65,0,0
65780,-83.3333333333333,4,2,1,80,0,1
69369,-83.3333333333333,4,2,2,80,0,1
69626,-83.3333333333333,4,2,1,80,0,1
73215,-83.3333333333333,4,2,2,80,0,1
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77831,-83.3333333333333,4,2,1,80,0,1
81164,-100,4,2,1,70,0,1
82190,-100,4,2,1,60,0,0
87703,-100,4,2,1,45,0,0
87959,-100,4,2,1,60,0,0


[Colours]
Combo1 : 151,151,255
Combo2 : 149,255,255
Combo3 : 255,181,255
Combo4 : 255,255,155
Combo5 : 196,0,196
Combo6 : 255,191,128
Combo7 : 155,255,155
Combo8 : 255,128,128

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Nichiyouki


Hi, alacat \:D/

M4M? request from pm in-game

Red = Unrankable
Blue = You should consider
Black = My suggestion

General

  1. Okay, clear

Mickey's Easy

  1. 00:25:267 (2,3,4) - เรารู้สึกว่าเราไม่ชอบทำพวกนี้เป็นสามเหลี่ยม มันไม่ค่อยเป็นธรรมชาติเมื่อลองเล่นน่ะ ถ้าเป็นไปได้ พยายามแก้ไขให้มันสามารถเล่นได้อย่างเป็นธรรมชาติมากขึ้น
  2. 00:33:472 (2,3,4,1) - ระยะห่างของ 00:35:523 (4,1) โน๊ตสั้นเกินไป แต่เราเห็นว่ามิกแก้ไขจากม็อดที่แล้วน่ะ TwT นี่เลยไม่ค่อยสำคัญ แต่ถ้าต้องการทำให้ 00:37:062 (1,2,3,4) อยู่กึ่งกลาง ลองทำตามสิ่งที่เราให้มา และเราหวังว่ามันจะดูดีเหมือนกับที่มิกทำนะ
    480,92,33472,2,0,B|420:64|372:96|372:96|344:76|308:72,1,180,8|8,0:0|0:0,0:0:0:0:
    220,80,35010,1,0,0:0:0:0:
    204,168,35523,2,0,P|132:112|144:32,1,180,8|8,0:0|0:0,0:0:0:0:
    220,80,37062,6,0,P|264:92|312:88,1,89.9999999999999,0|8,0:0|0:0,0:0:0:0:
  3. 00:43:215 (2) - รู้สึกลักษณะของ slider แปลกไปหน่อยน่ะ ลองย้ายไปทางซ้ายและขึ้นอย่างละ 1 ช่อง น่าจะทำให้ (1,2) ดูดีมากขึ้น

-kevincela-'s Normal

  1. 00:07:318 (2) - I feel sound on slider end is weird for me because I hear the rhythm of song is clap sound, but hitsound you put on that is drum-finish and clap. So I think that change into soft-clap instead will be suitable for the rhythm.
  2. 00:22:703 (1) - Add drum-finish hitsound here, which I think it will be suitable for the rhythm imo.
  3. 00:32:959 (1) - I hear the cymbals in rhythm here. So add finish on slider begin.
  4. 01:09:882 (1,2,1,2,1) - I know these are impossible to make these are an equilateral triangle, but I want to make 01:13:985 (1) is stack with 01:11:933 (1) by move 01:12:959 (2) to right and down 1 grid. Then try to make it is blanket with (1) which moved to stack.

wring's Hard

  1. 00:03:215 (3) - I prefer move 2nd to left by this picture which it will be more smoothly to play imo.
  2. 00:30:908 (1) - Hitsound you put on this note is normal-finish. Please change addition is drum to change hitsound is drum-finish.
  3. 00:41:164 (1) - I hear the cymbals in rhythm here. So add finish on slider begin, or you can remove clap on that.
  4. 00:50:780 (4,1) - I know that you made these by the rhythm, but I really feel weird. I think make by this will be better imo.
  5. 01:03:728 (1,2,3,4,5) - The playing on (5,1) may not to play smoothly imo, but I think that move (1) to x:144 y:88. Then make by these picture and code. It will be more smoothly.
    144,88,63728,5,8,0:0:0:0:
    132,172,63985,1,0,0:0:0:0:
    156,252,64241,1,8,0:0:0:0:
    224,304,64497,1,0,3:0:0:0:
    308,312,64754,1,8,0:0:0:0:
  6. 01:07:466 (5,1) - This, too. Maybe make by the picture above.

Insane

  1. 00:13:472 (4) - Change into curve slider will be look better.
  2. 00:27:062 (1) - Movelast point of slider to up 3 grids. It will be better when observed a correlation between 00:26:805 (8,1).
  3. 01:03:344 (1) - Move to left 1 grid to reduce spacing on stream notes.

Comment: Great mapset. I have nothing to say to more than this. So give a star to you ;)

Hope my mod will be useful for you.

Good luck and go to ranked~
Topic Starter
alacat
@Nich

yes, M4M :) I will mod soon !

and fix all my diff >w<

Thank you for modding ;)

~update~

Easy , Hard , Insane :!:
Mikkuri

Nichiyouki wrote:

Mickey's Easy

  1. 00:25:267 (2,3,4) - เรารู้สึกว่าเราไม่ชอบทำพวกนี้เป็นสามเหลี่ยม มันไม่ค่อยเป็นธรรมชาติเมื่อลองเล่นน่ะ ถ้าเป็นไปได้ พยายามแก้ไขให้มันสามารถเล่นได้อย่างเป็นธรรมชาติมากขึ้น ไม่ได้ๆ นี่แหละ style เรา 55 3 เหลี่ยม 4 เหลี่ยม 5 เหลี่ยม มีหมด แต่จะทำให้มัน flow มันก็ติดขอบล่างจริงมั้ย
  2. 00:33:472 (2,3,4,1) - ระยะห่างของ 00:35:523 (4,1) โน๊ตสั้นเกินไป แต่เราเห็นว่ามิกแก้ไขจากม็อดที่แล้วน่ะ TwT นี่เลยไม่ค่อยสำคัญ แต่ถ้าต้องการทำให้ 00:37:062 (1,2,3,4) อยู่กึ่งกลาง ลองทำตามสิ่งที่เราให้มา และเราหวังว่ามันจะดูดีเหมือนกับที่มิกทำนะ แก้ครับแก้ เจ๋งเลย xD ก็อบโค้ดมาแล้วไปวางให้มันสวยอีกทีนึงคงไม่ว่ากันนะ lolol
    480,92,33472,2,0,B|420:64|372:96|372:96|344:76|308:72,1,180,8|8,0:0|0:0,0:0:0:0:
    220,80,35010,1,0,0:0:0:0:
    204,168,35523,2,0,P|132:112|144:32,1,180,8|8,0:0|0:0,0:0:0:0:
    220,80,37062,6,0,P|264:92|312:88,1,89.9999999999999,0|8,0:0|0:0,0:0:0:0:
  3. 00:43:215 (2) - รู้สึกลักษณะของ slider แปลกไปหน่อยน่ะ ลองย้ายไปทางซ้ายและขึ้นอย่างละ 1 ช่อง น่าจะทำให้ (1,2) ดูดีมากขึ้น ซ้ายทีเดียวพอ ขึ้นด้วยมันไม่กลมเท่าไหร่ จากสายตาผมอะนะ
thx mod :3

http://puu.sh/2npxD
Satellite
hi cat~ :3

おもったことをそのままかいていきます・・・

[Insane]
00:03:728 (8) - みづらい位置にあるので? ここの 00:04:241 - 1の上にスタックしてみては?
00:05:780 (7) - ctrl+G?
00:12:959 (3) - 次の 00:13:472 (4) - ここと同じように少し曲げてあげると綺麗に見えました
00:16:805 (1,2,3,4,5) - このあたりの音取りについてこんな感じとか・・・?

00:18:856 (1,2,3) - こんな音とりのほうがあってるようなきがしました

00:37:574 (2,3) - 位置を逆にしたほうが流れが綺麗なような?

[wring's Hard]
00:38:087 - add note?
00:57:574 (1) - nazi x136 y192あたりどうですか?

[-kevincela-'s Normal]
00:17:574 (2) - try this here

and Placement my idea

01:30:139 - forget add note?

[Mickey's Easy]
looks fine~

good mapset and awesome diff <3

Good luck~
-kevincela-
Thank you guys, most of the mods have been fixed! I forgot what I have changed though, so I can't give a proper response :P

SPOILER
osu file format v12

[General]
AudioFilename: coloring.mp3
AudioLeadIn: 2000
PreviewTime: 65766
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0

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DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Coloring (TV Size)
TitleUnicode:Coloring (TV Size)
Artist:Horie Yui
ArtistUnicode:堀江由衣
Creator:alacat
Version:-kevincela-'s Normal
Source:Papa no Iukoto wo Kikinasai!
Tags:papakiki paikoki ending wring kevincela -kevincela- 0oomickeyoo0
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BeatmapSetID:73873

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341,320,84241,6,0,L|216:332,1,120,4|8,3:0|0:0,0:0:0:0:
88,228,85267,2,0,P|60:236|20:232,2,60,0|4|8,0:0|3:0|0:0,0:0:0:0:
224,128,86292,6,0,P|276:120|340:152,1,120,4|8,3:0|0:0,0:0:0:0:
376,220,87062,2,0,P|404:192|416:160,1,60,4|0,3:0|0:0,0:0:0:0:
260,240,87831,1,8,0:0:0:0:
260,240,88344,6,0,P|276:284|324:320,2,90,2|2|2,0:0|0:0|0:0,0:0:0:0:
264,156,89369,2,0,P|251:95|201:59,1,120,2|2,0:0|0:0,0:0:0:0:
124,48,90139,1,0,0:0:0:0:
Topic Starter
alacat
@Satellite

Thank you for modding ;)

Easy ~ Normal ~ Insane

update :!:
mochi
うー
Topic Starter
alacat
Thanks! super mochi :D
IRC log
04:19 *alacat is listening to [http://osu.ppy.sh/b/231311 Horie Yui - Coloring (TV Size)]
04:20 mochi: kuru kuru mawaru
04:20 alacat: mochi kuru kuru
04:24 alacat: :o
04:24 mochi: gomen
04:24 mochi: dc sita
04:25 alacat: okaeri :3
04:25 mochi: good map gozaru
04:25 alacat: sessya uresii de gozaru
04:25 alacat: offset ha no problem ?
04:26 mochi: daijyoubu
04:26 mochi: mondainai
04:32 alacat: a, situmon ga arimasu
04:32 *alacat is editing [http://osu.ppy.sh/b/210161 Horie Yui - Coloring (TV Size) [Insane]]
04:32 mochi: naniii~?
04:32 alacat: 01:05:010 (1,2,3) - koko yarinikui kana ?
04:33 mochi: daijyoubu to omou
04:33 alacat: yokatta :D
04:36 alacat: mochi san
04:36 alacat: sukosi IRC mod hosii desu :3
04:37 alacat: Insane dake
04:37 mochi: syouganai naaa
04:37 mochi: insane dake dayoo
04:37 alacat: waaaaaaai
04:40 mochi: aa modding muzukasii :(
04:40 alacat: ww
04:41 alacat: IRC ha muzukasii ne :3
04:42 mochi: 00:49:369 - koko kiai fountain iinjyanai?
04:43 alacat: a
04:43 alacat: wasure teta ww
04:43 alacat: arigatou !
04:44 alacat: ok desu
04:45 mochi: kiai fountain to kiai no tigai sitteru?
04:45 alacat: cyotto kiai
04:45 mochi: un tyotto kiai w
04:45 alacat: ww
04:45 alacat: pika☆
04:49 mochi: 01:07:831 (2,3) - tikai to omou
04:50 alacat: ok :D
04:51 mochi: gomennasaiiii
04:51 mochi: modding wakannai
04:51 alacat: ww
04:51 alacat: 2tu fix simasita
04:51 alacat: :D
04:52 alacat: mod arigatooooo :3
04:52 mochi: ;w;
lolcubes
SPOILER
22:58 alacat: I ask you to test play >.<
22:59 lolcubes: sure
22:59 alacat: :D Thanks
22:59 alacat: it is TV Size :3!
22:59 *alacat is listening to [http://osu.ppy.sh/b/210161 Horie Yui - Coloring (TV Size)]
23:01 lolcubes: i can't see anything with video
23:01 lolcubes: :D
23:01 lolcubes: haha
23:02 alacat: xD
23:03 lolcubes: it's pretty nice but the later part is really hard to read
23:04 lolcubes: you used the same spacing for 1/2 and 1/4 at times hehe
23:04 alacat: offset >.<
23:05 alacat: hmhm , I will add new combo at 1/4 part :D
23:05 lolcubes: nah
23:05 lolcubes: combo is fine
23:05 lolcubes: sec ill show you
23:05 lolcubes: 00:05:267 (6) -
23:06 lolcubes: if you make this shorter
23:06 lolcubes: it sounds better
23:06 lolcubes: 00:05:523 - good rhythm sound here
23:07 lolcubes: 00:26:164 - missing a note for the vocals, i think it's nice to have
23:07 lolcubes: (you have it here 00:30:267 (6) - )
23:07 lolcubes: 00:34:369 - this one too, this one should be a jump too imo
23:07 alacat: emm.. I like this part ;w; 00:05:267 (6) -
23:07 lolcubes: i am just telling you what i think
23:08 alacat: ok :D
23:08 lolcubes: 00:52:959 (3) - this is really hard to read and it doesn't fit imo
23:08 lolcubes: you should make a jump
23:08 lolcubes: ehh sorr
23:08 lolcubes: y
23:08 lolcubes: 00:52:446 (1) - this note
23:09 lolcubes: https://osu.ppy.sh/ss/672724 this position would be best in my opinion
23:09 lolcubes: you just need to reposition 00:52:703 (2,3) - a little then so it looks better
23:09 lolcubes: 00:53:985 (4) - this should have bigger spacing
23:10 lolcubes: 1.6~1.7 from both next and previous i think
23:10 alacat: yes I think so too ! stack on here 00:53:215 (1) - !
23:10 lolcubes: 00:55:139 (1,2,3,4,5,6,7) - i think this can be better
23:10 lolcubes: let me explain why
23:11 lolcubes: 00:55:139 (1,2,3,4) - i don't like this spacing, it's misleading, you should make it bigger between each note
23:11 lolcubes: the reason is
23:11 lolcubes: those notes confuse people about 00:55:908 (5) - and all other similar circles
23:11 lolcubes: i would probably do something like increments
23:12 lolcubes: 1->2 ok spacing, 2->3 bigger, 3->4 bigger, etc
23:12 lolcubes: because the slider 4 has a lot of intensity on it
23:12 lolcubes: just something to consider
23:12 lolcubes: else just make different spacing imo :D
23:12 alacat: oh :o fix !
23:12 lolcubes: 00:56:933 - you should really map this here, the whole combo follows the vocals
23:12 lolcubes: and you miss it here
23:12 lolcubes: that's really hard to notice
23:12 lolcubes: and can be confusing
23:13 lolcubes: 00:57:062 (9) - maybe just move this to 00:56:933 -
23:13 lolcubes: it would play best
23:13 lolcubes: having a long stream would kill the rhythm here hehe
23:14 lolcubes: 01:05:010 (1,2,3) - maybe use lower spacing?
23:14 lolcubes: for these
23:14 lolcubes: just so they are not mistaken for 1/4
23:14 alacat: follow clap here ;w; hmm...
23:14 alacat: ok !
23:14 lolcubes: yeah but it's bad to stop following the vocals mid way
23:14 lolcubes: :<
23:15 alacat: http://osu.ppy.sh/ss/672731
23:15 alacat: :D
23:15 lolcubes: yeah that's much better :D
23:15 lolcubes: 01:13:472 (7) - same thing here, it's not nice to stop following the vocals just like that
23:16 lolcubes: if you really want to express those claps you will have to map 01:13:087 - this here
23:16 lolcubes: cause rhythm happens here
23:16 alacat: Thanks ! I was worried about it ><
23:16 lolcubes: however that also makes it different
23:16 lolcubes: you need to split the vocals and rhythm then
23:16 lolcubes: so the player can understand what you follow
23:16 lolcubes: i would still think it's probably best to just follow the vocals
23:16 lolcubes: since they are most interesting here :>
23:17 lolcubes: 01:17:062 (1) - this should have a lot bigger spacing compared to the previous note
23:17 lolcubes: the vocal changes pitch drastically
23:17 lolcubes: http://osu.ppy.sh/ss/672732 something like this looks nice
23:18 alacat: 01:17:062 (1) - ok :D
23:18 lolcubes: rest is good!
23:18 lolcubes: :3
23:18 alacat: Thank you so much !! :3
23:18 lolcubes: no problem :3
23:20 alacat: a, I'm very worried about offset ;w;
23:20 lolcubes: oh
23:20 lolcubes: yeah i can check
23:20 lolcubes: one moment
23:20 alacat: Thanks !!
23:22 lolcubes: +7
23:22 alacat: ok :D
23:23 lolcubes: let me just double check
23:24 alacat: :o roger :3
23:25 lolcubes: yeah +7
23:25 lolcubes: 146 :3
23:26 alacat: https://osu.ppy.sh/ss/672751
23:26 alacat: perfect :D
23:26 lolcubes: :D
23:26 alacat: Thanks :3
23:27 lolcubes: np :3
23:27 alacat: I want to give you kudosu ><
23:27 alacat: many many help :D
23:27 lolcubes: i can post a log if you wish

:3
Topic Starter
alacat
Thank you so much about timing help , modding and star :)

/o/ lol \o\ cubes :3
UnitedWeSin
Hi hi
Modding as request. Maybe M4M? :>

Why you no map full version? ;_;

Ignore my mod, it's bad.

[先生's Insane]

  1. 00:23:222 (2,3) - I feel that the two mini sliders don't play that great here. They are hard to read because they don't really fit anything in the music. I think it would be better to add a repeat to the 2 and have a circle at 00:23:735 instead to start the jumping pattern earlier.

  2. 00:41:171 (1,2,3,4,5,6,7,8,9) - Some of the biggest jumping in the map, but this is supposed to be the slow section. Also at 00:44:248 (5,6,7,8). It's not a huge problem or anything, it just takes away from the chorus when it starts at 00:49:376 because we have lesser spacing there. You could consider trying to make the slow section a little bit more "slow" so that the chorus is more intense. :>

  3. 00:50:402 (3) - It's probably just me, but I think a jump to this slider follows the vocals better. Try placing it farther away and having flow reverse.

  4. 00:54:504 (5) - ^ More of a jump would be better imo.

  5. 01:00:915 - I really don't like this gap because the music is still so active, it's not calling for such a large gap. Consider having the 00:59:889 (3,4) flow upwards and then making a rhythm like this:

  6. 01:21:171 - This part is the end of the kiai and should be epic as it is in the music imo. Why do you reduce SV here and not at 01:22:197 when the music slows down? I think you could make this section more intense to build up to the downbeat at 01:22:197.
[Wring's Hard]

  1. 00:30:915 (1) - The normal finish here is way too much. I suggest a drum finish, or nothing at all.

  2. 00:51:428 (1) - The rhythm was a bit strange imo. Consider something like this:

    Hits nicely with the vocals and can continue your pattern there.

  3. 00:54:504 (3,4,1,2) - Try and make a rhythm that plays along with the vocals nicely like you do later in the song also.

    I think the mini sliders work well with the vocals. And I moved the NC back to where the vocals switch from soft to loud again.

  4. 00:59:248 (7) - I'd prefer for it not to be curved at all, and to be at the same angle as the 01:00:017 (2).

  5. 01:03:735 (1,2,3,4,5,1) - It would be nicer if we could have a more smooth flow from the 01:04:761 01:04:761 (5) to the 01:05:017 (1). Try giving the 01:03:735 (1,2,3,4,5) more of a curve so that we could have that.

  6. 01:20:915 (4,5) - I think it might be better if the 5 shared the same spacing as the 01:20:145 (1,2,3,4). It feels strange becase the 1-4 are building up to it but it has lesser spacing.

  7. 01:07:453 (5,1) - Same point as 00:51:428 (1). It's not fitting very well to the vocals, it would be better if the repeating slider were at 01:07:453. If you change the rhythm before, consider the same rhythm here.
[Kevin's Normal]

  1. 00:17:581 (2) - The rhythm for this slider feels strange imo because it's not specifically following a vocal phrase that hits in 1/4 like the 00:19:633 (2,3) are. Maybe expend it so that it ends at 00:18:607.

  2. 00:29:889 (3) - Consider ctrl-G here. It makes for a nicer flowing pattern, and it makes it a different pattern from the 00:26:812 (1,2,3) that we just played so it adds some spice. You would have to rearrange the next combo a bit.

  3. 00:37:581 (2) - Since the mapset has an easy diff you, you could consider making the rhythm here more complicated. The 2/1 slider might be a bit "meh" for normal players, especially with how active the vocals are in this section.
It's good but it feels more like an easy diff to me. ._. Maybe adding the easy so late wasn't such a great a idea.

[Mickey's Easy]

  1. 00:17:069 (2) - Do you have to do that? -.- I'd say either make a more interesting rhythm or make the slider more interesting. Here's a possible rhythm:

  2. 01:22:710 (2) - I'd move it to the left slightly so that it's not touching the 01:20:145 (3) at all as it appears.

  3. 01:29:376 (4) - Consider making it two circles instead. Fits the music better imo and makes for a nicer ending to the map when we click something at 01:29:889.
Ok, awesome mapset. :>
Sorry my mod is bad, I can't find anything wrong and I love your insane diffs.
Star*
Mikkuri

UnitedWeSin wrote:

[Mickey's Easy]

  1. 00:17:069 (2) - Do you have to do that? -.- I'd say either make a more interesting rhythm or make the slider more interesting. Here's a possible rhythm: I'm lazy to do that lol

  2. 01:22:710 (2) - I'd move it to the left slightly so that it's not touching the 01:20:145 (3) at all as it appears. It's okay :3

  3. 01:29:376 (4) - Consider making it two circles instead. Fits the music better imo and makes for a nicer ending to the map when we click something at 01:29:889. It's ok because I'm lazy :3
Diasios
Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • Wow, so many combo colors, are they really necessary? I know that the title of this song is "Coloring" but if I were you I'd use only 3/4.

Mickey's Easy

  • HP Drain Rate: 2
    Overall Difficulty: 2
    There's no video in this diff, add it.
    00:17:069 (2) - Why 2 repeats here? Remove 1 then start a slider at 00:19:633 and end it at 00:20:146. (or just add two circles)
    01:05:274 (4) - Move this circle at x:336 y:208 for a better flow.
    01:29:376 (4) - Try this pattern:

-kevincela-'s Normal

  • I'm going to write in italian, if you want a translation just ask.
    Aumenta HP Drain Rate e Overall Difficulty di uno, trovo che mettendoli a 4 si crei uno spread migliore con la easy e la hard, inoltre si adattano meglio alla diff.
    00:21:684 (3) - Questi slider che finiscono nei tick blu diventano noiosi dopo un pò, prova a variare ritmo usando questa pattern:
    00:23:735 (3) - Stessa cosa qui.
    00:28:863 (1,2,3) - Dovresti usare la stessa pattern (ergo cerchio, 1/2 slider e 1/1 slider) che hai usato a 00:24:761 per tenere una consistenza.
    00:49:376 (1) - Evita l'overlap, magari prova a modificare questo slider rendendolo simile a quello precedente. (se vuoi tenerlo così allora fai in modo che il cerchio si trovi a metà slider)
    01:25:274 (2) - Capovolgilo verticalmente per migliorare il flow.

wring's Hard

  • Why HP Drain Rate 4? Increase it to 6.
    Approach Rate 7 fits this diff better imo.
    Overall Difficulty: 6
    00:23:735 (1) - I don't like this slider, try to make it like this:
    00:51:043 (5,1) - Try this pattern:
    01:07:453 (5,1) - Same thing here.
    01:11:299 (4) - End this slider 1/4 earlier and add a circle at 01:11:684.
    01:22:453 (1) - Try this spacing:

Insane

  • HP Drain Rate: 7
    00:20:915 (1,2,3) - Try this pattern:

Really nice beatmap, make sure everyone checked every mod and call me back for a recheck.
Mikkuri

xxheroxx wrote:

Mickey's Easy

  • HP Drain Rate: 2 fixed
    Overall Difficulty: 2 fixed
    There's no video in this diff, add it. fixed
    00:17:069 (2) - Why 2 repeats here? Remove 1 then start a slider at 00:19:633 and end it at 00:20:146. (or just add two circles) no change
    01:05:274 (4) - Move this circle at x:336 y:208 for a better flow. no change
    01:29:376 (4) - Try this pattern: no change
because I'M LAZY LOLOLOLOL

http://puu.sh/2pf2h
UnitedWeSin
Lol I love you Mickey. <3
Mikkuri

UnitedWeSin wrote:

Lol I love you Mickey. <3
me?
Topic Starter
alacat
>UnitedWeSin

Thank you for modding ;)

xxheroxx wrote:

Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • Wow, so many combo colors, are they really necessary? I know that the title of this song is "Coloring" but if I were you I'd use only 3/4. yes, This is Colorong :D and I use all color my diff so keep on now about it :3
Insane

  • HP Drain Rate: 7 ok
    00:20:915 (1,2,3) - Try this pattern: no change.
Really nice beatmap, make sure everyone checked every mod and call me back for a recheck. ok :3 waiting for Normal and Hard :)
Thank you for modding !
-kevincela-

xxheroxx wrote:

-kevincela-'s Normal

  • I'm going to write in italian, if you want a translation just ask.
    Aumenta HP Drain Rate e Overall Difficulty di uno, trovo che mettendoli a 4 si crei uno spread migliore con la easy e la hard, inoltre si adattano meglio alla diff. Hai ragione,prima avevo ridotto visto che in teoria questa doveva essere la diff più facile del mapset.
    00:21:684 (3) - Questi slider che finiscono nei tick blu diventano noiosi dopo un pò, prova a variare ritmo usando questa pattern:
    00:23:735 (3) - Stessa cosa qui. Sorry,ma preferisco entrambi così... Non li trovo così noiosi come li trovi tu :U
    00:28:863 (1,2,3) - Dovresti usare la stessa pattern (ergo cerchio, 1/2 slider e 1/1 slider) che hai usato a 00:24:761 per tenere una consistenza. Qui non volevo tenere la consistenza, preferivo piuttosto usare questo pattern in quanto secondo me flowwa piuttosto bene con il resto dei pattern
    00:49:376 (1) - Evita l'overlap, magari prova a modificare questo slider rendendolo simile a quello precedente. (se vuoi tenerlo così allora fai in modo che il cerchio si trovi a metà slider) Messo il cerchio a metà slider
    01:25:274 (2) - Capovolgilo verticalmente per migliorare il flow.Fatto
I fixed part of UnitedWeSin's mod as well, thank you both! :D

SPOILER
osu file format v12

[General]
AudioFilename: coloring.mp3
AudioLeadIn: 2000
PreviewTime: 65766
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Coloring (TV Size)
TitleUnicode:Coloring (TV Size)
Artist:Horie Yui
ArtistUnicode:堀江由衣
Creator:alacat
Version:-kevincela-'s Normal
Source:Papa no Iukoto wo Kikinasai!
Tags:papakiki paikoki ending wring kevincela -kevincela- 0oomickeyoo0
BeatmapID:231302
BeatmapSetID:73873

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
Video,0,"papa.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

[TimingPoints]
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[Colours]
Combo1 : 151,151,255
Combo2 : 149,255,255
Combo3 : 255,181,255
Combo4 : 255,255,155
Combo5 : 196,0,196
Combo6 : 255,191,128
Combo7 : 155,255,155
Combo8 : 255,128,128

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wring

Nichiyouki wrote:

wring's Hard

  1. 00:03:215 (3) - I prefer move 2nd to left by this picture which it will be more smoothly to play imo. fix a little
  2. 00:30:908 (1) - Hitsound you put on this note is normal-finish. Please change addition is drum to change hitsound is drum-finish. turn down lower
  3. 00:41:164 (1) - I hear the cymbals in rhythm here. So add finish on slider begin, or you can remove clap on that. k
  4. 00:50:780 (4,1) - I know that you made these by the rhythm, but I really feel weird. I think make by this will be better imo. already have changed
  5. 01:03:728 (1,2,3,4,5) - The playing on (5,1) may not to play smoothly imo, but I think that move (1) to x:144 y:88. Then make by these picture and code. It will be more smoothly. changed a little
    144,88,63728,5,8,0:0:0:0:
    132,172,63985,1,0,0:0:0:0:
    156,252,64241,1,8,0:0:0:0:
    224,304,64497,1,0,3:0:0:0:
    308,312,64754,1,8,0:0:0:0:
  6. 01:07:466 (5,1) - This, too. Maybe make by the picture above.no

Satellite wrote:

[wring's Hard]
00:38:087 - add note? no
00:57:574 (1) - nazi x136 y192あたりどうですか? k

UnitedWeSin wrote:

[Wring's Hard]

  1. 00:30:915 (1) - The normal finish here is way too much. I suggest a drum finish, or nothing at all. turn down lower

  2. 00:51:428 (1) - The rhythm was a bit strange imo. Consider something like this:

    Hits nicely with the vocals and can continue your pattern there.

  3. 00:54:504 (3,4,1,2) - Try and make a rhythm that plays along with the vocals nicely like you do later in the song also. I know you mentioned, but it's not my intention so no-change

    I think the mini sliders work well with the vocals. And I moved the NC back to where the vocals switch from soft to loud again.

  4. 00:59:248 (7) - I'd prefer for it not to be curved at all, and to be at the same angle as the 01:00:017 (2). change a little


  5. 01:03:735 (1,2,3,4,5,1) - It would be nicer if we could have a more smooth flow from the 01:04:761 01:04:761 (5) to the 01:05:017 (1). Try giving the 01:03:735 (1,2,3,4,5) more of a curve so that we could have that. already have changed another type


  6. 01:20:915 (4,5) - I think it might be better if the 5 shared the same spacing as the 01:20:145 (1,2,3,4). It feels strange becase the 1-4 are building up to it but it has lesser spacing. sorry it's weird for me


  7. 01:07:453 (5,1) - Same point as 00:51:428 (1). It's not fitting very well to the vocals, it would be better if the repeating slider were at 01:07:453. If you change the rhythm before, consider the same rhythm here.^

xxheroxx wrote:

wring's Hard

  • Why HP Drain Rate 4? Increase it to 6. to 5
    Approach Rate 7 fits this diff better imo. k
    Overall Difficulty: 6 k
    00:23:735 (1) - I don't like this slider, try to make it like this: sorry no changed
    00:51:043 (5,1) - Try this pattern: no change. I said the reason in previous modding.
    01:07:453 (5,1) - Same thing here. ^
    01:11:299 (4) - End this slider 1/4 earlier and add a circle at 01:11:684. ok
    01:22:453 (1) - Try this spacing: no, I like this form sorry

thanks mod

osu file format v12

[General]
AudioFilename: coloring.mp3
AudioLeadIn: 2000
PreviewTime: 65766
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 139,8344,22703,24754,30908,32959,37062,41164,49369,65780,82446
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Coloring (TV Size)
TitleUnicode:Coloring (TV Size)
Artist:Horie Yui
ArtistUnicode:堀江由衣
Creator:alacat
Version:wring's Hard
Source:Papa no Iukoto wo Kikinasai!
Tags:papakiki paikoki ending wring kevincela -kevincela- 0oomickeyoo0
BeatmapID:231311
BeatmapSetID:73873

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:1

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148,52,25274,2,0,P|180:60|208:92,1,70,8|0,0:0|0:0,0:0:0:0:
272,136,25787,1,0,0:0:0:0:
200,176,26043,1,0,0:0:0:0:
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308,292,26812,6,0,B|336:312|376:308|376:308|396:276|392:240,1,140,4|8,2:3|0:0,0:0:0:0:
356,168,27581,1,0,0:0:0:0:
352,84,27838,2,0,P|320:72|272:72,1,70,0|8,0:0|0:0,0:0:0:0:
256,100,28222,2,0,P|212:116|152:112,1,105,2|0,0:0|0:0,0:0:0:0:
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316,288,30915,21,4,2:1:0:0:
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424,192,31428,1,8,0:0:0:0:
364,132,31684,1,0,0:0:0:0:
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260,144,32453,1,2,0:0:0:0:
184,72,32710,1,2,0:0:0:0:
104,92,32966,6,0,P|96:52|100:20,1,70,4|2,0:0|0:0,0:0:0:0:
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280,216,34504,1,8,0:0:0:0:
264,132,34761,1,8,0:0:0:0:
336,88,35017,5,4,2:3:0:0:
388,156,35274,2,0,P|392:184|404:208,1,35,2|0,0:0|0:0,0:0:0:0:
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224,312,36043,2,0,P|260:320|292:312,1,70,2|0,0:0|0:0,0:0:0:0:
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80,168,37069,21,4,2:3:0:0:
140,276,37325,2,0,P|116:304|80:320,1,70
8,284,37838,1,2,2:3:0:0:
36,96,38351,2,0,P|60:68|96:52,1,70,2|0,0:0|0:0,0:0:0:0:
168,80,38863,1,8,0:0:0:0:
220,148,39120,6,0,P|284:168|344:120,1,140,4|8,2:3|0:0,0:0:0:0:
308,52,39889,1,0,0:0:0:0:
224,64,40145,1,8,0:0:0:0:
220,148,40402,1,2,0:0:0:0:
140,176,40658,1,10,0:0:0:0:
160,256,40915,1,2,0:0:0:0:
240,280,41171,22,0,P|272:288|312:284,1,70,4|0,0:0|0:0,0:0:0:0:
364,224,41684,1,0,0:0:0:0:
392,304,41940,1,2,0:0:0:0:
364,224,42197,6,0,P|388:196|396:160,1,70,8|0,0:0|0:0,0:0:0:0:
376,68,42710,1,0,3:0:0:0:
468,96,42966,1,2,0:0:0:0:
376,68,43222,6,0,P|340:48|296:44,1,70,8|0,0:0|0:0,0:0:0:0:
236,124,43735,1,0,0:0:0:0:
204,16,43992,1,2,0:0:0:0:
236,124,44248,6,0,L|148:132,1,70,8|2,0:0|0:0,0:0:0:0:
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140,300,45274,22,0,L|52:308,1,70,8|0,0:0|0:0,0:0:0:0:
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52,144,46043,1,2,0:0:0:0:
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140,136,46812,1,0,3:0:0:0:
116,40,47069,1,2,0:0:0:0:
140,136,47325,22,0,L|228:144,1,70,8|0,0:0|3:0,0:0:0:0:
288,216,47838,1,0,3:0:0:0:
236,308,48094,1,2,0:0:0:0:
372,216,48351,5,2,0:0:0:0:
288,216,48607,1,2,3:2:0:0:
284,132,48863,1,2,0:0:0:0:
368,132,49120,1,2,3:2:0:0:
372,216,49376,6,0,P|364:256|336:284,1,70,4|2,0:0|0:0,0:0:0:0:
288,216,49889,2,0,P|252:212|224:188,1,70,8|2,0:0|0:0,0:0:0:0:
284,132,50402,2,0,P|292:92|312:68,1,70,0|2,0:0|0:0,0:0:0:0:
348,48,50787,1,8,0:0:0:0:
368,132,51043,2,0,P|400:136|432:160,1,70,2|0,0:0|0:0,0:0:0:0:
456,192,51428,6,0,L|476:152,3,35,2|0|2|2,0:0|0:0|0:0|0:0,0:0:0:0:
504,308,52069,2,0,L|492:272,1,35,0|2,0:0|0:0,0:0:0:0:
412,304,52453,2,0,P|348:336|280:320,1,140,8|8,0:0|0:0,0:0:0:0:
252,244,53222,1,8,0:0:0:0:
224,164,53479,22,0,P|256:160|296:172,1,70,2|0,0:0|0:0,0:0:0:0:
220,80,53992,2,0,P|188:84|148:72,1,70,8|0,0:0|0:0,0:0:0:0:
68,88,54504,1,2,0:0:0:0:
52,172,54761,1,0,0:0:0:0:
64,212,54889,2,0,P|64:264|52:316,1,105,2|8,0:0|0:0,0:0:0:0:
148,208,55530,22,0,P|164:172|188:148,1,70,8|0,0:0|0:0,0:0:0:0:
220,128,55915,2,0,P|168:100|136:60,1,105,2|2,0:0|0:0,0:0:0:0:
260,56,56556,2,0,P|292:80|304:112,1,70,2|8,0:0|0:0,0:0:0:0:
304,148,56940,2,0,P|284:188|256:204,1,70,2|0,0:0|0:0,0:0:0:0:
224,212,57325,1,8,0:0:0:0:
136,192,57581,5,2,0:0:0:0:
167,276,57838,1,0,0:0:0:0:
255,298,58094,1,8,0:0:0:0:
322,236,58351,1,0,0:0:0:0:
304,148,58607,2,0,P|292:112|296:76,1,70,8|0,0:0|0:0,0:0:0:0:
324,52,58992,1,2,0:0:0:0:
403,95,59248,2,0,P|404:76|408:56,2,35,0|2|2,0:0|0:0|0:0,0:0:0:0:
392,136,59633,6,0,P|420:156|456:160,1,70,0|0,3:0|0:0,0:0:0:0:
496,148,60017,2,0,L|484:224,1,70,2|0,0:0|0:0,0:0:0:0:
468,256,60402,1,2,0:0:0:0:
388,232,60658,2,0,B|356:248|356:248|384:300|356:352,1,140,8|8,0:0|0:0,0:0:0:0:
272,348,61428,1,8,0:0:0:0:
220,284,61684,6,0,P|148:280|96:328,1,140,8|8,0:0|0:0,0:0:0:0:
28,280,62453,1,2,0:0:0:0:
72,208,62710,2,0,P|72:168|64:136,1,70,2|0,0:0|0:0,0:0:0:0:
40,104,63094,1,2,0:0:0:0:
100,44,63351,2,0,L|92:4,2,35,0|2|2,0:0|0:0|0:0,0:0:0:0:
128,76,63735,5,8,0:0:0:0:
144,160,63992,1,0,0:0:0:0:
184,236,64248,1,8,0:0:0:0:
248,292,64504,1,0,3:0:0:0:
332,308,64761,1,8,0:0:0:0:
304,228,65017,53,2,0:0:0:0:
324,132,65274,1,2,0:0:0:0:
232,168,65530,1,2,0:0:0:0:
304,228,65787,6,0,P|344:232|384:212,1,83.9999974365235,4|2,0:0|0:0,0:0:0:0:
324,132,66299,2,0,P|300:92|264:72,1,83.9999974365235,8|2,0:0|0:0,0:0:0:0:
232,168,66812,2,0,P|208:208|212:248,1,83.9999974365235,0|2,0:0|0:0,0:0:0:0:
228,284,67197,1,2,0:0:0:0:
384,212,67453,2,0,P|408:172|404:132,1,83.9999974365235,0|2,0:0|0:0,0:0:0:0:
384,100,67838,6,0,L|352:56,3,41.9999987182618,0|0|2|2,0:0|0:0|0:0|0:0,0:0:0:0:
260,64,68479,2,0,L|216:48,1,41.9999987182618,0|2,0:0|0:0,0:0:0:0:
128,88,68863,2,0,B|88:104|88:104|136:152|116:220,1,167.999994873047,8|8,0:0|0:0,0:0:0:0:
28,268,69633,1,8,0:0:0:0:
96,344,69889,6,0,P|136:352|184:336,1,83.9999974365235,2|0,0:0|0:0,0:0:0:0:
268,292,70402,2,0,P|312:284|368:300,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
500,232,70915,2,0,P|456:240|400:224,1,83.9999974365235,2|0,0:0|0:0,0:0:0:0:
388,204,71299,2,0,P|380:160|384:120,1,83.9999974365235,2|8,0:0|0:0,0:0:0:0:
396,80,71684,1,2,0:0:0:0:
292,32,71940,6,0,P|304:72|296:116,1,83.9999974365235,2|0,0:0|0:0,0:0:0:0:
268,144,72325,2,0,P|224:160|184:152,1,83.9999974365235,2|8,0:0|0:0,0:0:0:0:
148,140,72710,1,2,0:0:0:0:
91,34,72966,2,0,L|84:76,1,41.9999987182618,2|0,0:0|0:0,0:0:0:0:
44,76,73222,2,0,L|37:118,1,41.9999987182618,8|0,0:0|0:0,0:0:0:0:
60,152,73479,2,0,L|52:200,2,41.9999987182618,8|0|8,0:0|0:0|0:0,0:0:0:0:
112,248,73992,5,2,0:0:0:0:
168,332,74248,1,0,0:0:0:0:
268,344,74504,1,8,0:0:0:0:
344,276,74761,1,0,0:0:0:0:
324,176,75017,2,0,L|236:160,1,83.9999974365235,8|0,0:0|0:0,0:0:0:0:
204,140,75402,2,0,P|208:184|200:232,2,83.9999974365235,2|2|2,0:0|0:0|0:0,0:0:0:0:
180,108,76043,6,0,P|172:64|180:24,1,83.9999974365235,0|0,3:0|0:0,0:0:0:0:
220,20,76428,2,0,L|312:36,1,83.9999974365235,2|0,0:0|0:0,0:0:0:0:
344,20,76812,1,2,0:0:0:0:
432,68,77069,2,0,B|468:60|468:60|424:116|456:188,1,167.999994873047,8|8,0:0|0:0,0:0:0:0:
492,276,77838,1,8,0:0:0:0:
400,316,78094,6,0,P|336:328|280:304,1,125.999996154785,2|0,0:0|0:0,0:0:0:0:
256,272,78607,1,10,0:0:0:0:
284,176,78863,1,0,0:0:0:0:
188,144,79120,2,0,P|192:104|176:60,1,83.9999974365235,2|2,0:0|0:0,0:0:0:0:
144,36,79504,1,2,0:0:0:0:
76,136,79761,2,0,L|68:92,2,41.9999987182618,2|0|2,0:0|0:0|0:0,0:0:0:0:
96,180,80145,5,8,0:0:0:0:
192,216,80402,1,0,3:0:0:0:
284,176,80658,1,8,0:0:0:0:
328,84,80915,1,0,3:0:0:0:
364,160,81171,2,0,P|380:279|262:256,1,280,2|4,0:0|2:1,0:0:0:0:
328,224,82453,6,0,P|260:244|188:244,1,140,0|8,0:0|0:0,0:0:0:0:
112,220,83222,2,0,P|116:276|108:324,1,105
132,356,83735,2,0,P|172:360|208:352,1,70,8|2,0:0|0:0,0:0:0:0:
276,320,84248,5,8,0:0:0:0:
236,248,84504,2,0,P|216:176|224:112,1,140,0|8,0:0|0:0,0:0:0:0:
268,40,85274,2,0,P|232:28|196:32,1,70,2|0,0:0|0:0,0:0:0:0:
308,116,85787,2,0,P|344:128|380:124,1,70,2|0,0:0|0:0,0:0:0:0:
440,72,86299,5,8,0:0:0:0:
484,144,86556,1,2,0:0:0:0:
436,212,86812,2,0,L|464:248,2,35,2|0|8,0:0|0:0|0:0,0:0:0:0:
352,192,87325,2,0,P|336:228|332:268,1,70,0|2,0:0|0:0,0:0:0:0:
280,324,87838,1,8,2:1:0:0:
204,284,88094,1,0,0:0:0:0:
224,204,88351,6,0,L|144:208,1,70,8|0,0:0|0:0,0:0:0:0:
128,172,88735,2,0,L|44:176,1,70,0|2,0:0|0:0,0:0:0:0:
28,144,89120,2,0,P|28:104|24:64,2,70,2|2|2,0:0|0:0|0:0,0:0:0:0:
12,228,89889,1,0,0:0:0:0:
44,304,90145,1,2,0:0:0:0:
Topic Starter
alacat
update all diff :)
Diasios

0OoMickeyoO0 wrote:

because I'M LAZY LOLOLOLOL



Anyway, checked again this mapset and everything's fine, good job!
Kawayi Rika
Checked and nothing to say ~ Really awesome map ~

Horie Yui moe <3 here you go <3


Topic Starter
alacat
Thanks Rika chan and xxheroxx :oops: :oops: :oops:
Andrea
Omedetou alacat~
maaagic
おめでとうございます!
YTYuyu
uwaaaa Sugoi~ <3

omedeto ala-chan :D
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