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Raujika - Land of Grace

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a32

Athena Tennos wrote:

[Normal]
  1. 00:11:687 (2) - ↑↑→→感觉还好233
  2. 01:48:969 (4) - ???yi yi he zai?bai zhe geng hao

popner wrote:

12:22 popner: ----------------------------------A32----------------------------------------
12:22 popner: 00:22:173 (2,3) - overlap
12:23 popner: 00:31:202 (1) - remove NC
12:23 popner: 00:47:512 (1) - ^
12:24 popner: 01:37:609 (3) - N里最好不要用多次折返的kick slider
12:24 popner: 01:41:105 (1) - 和变速滑条
12:25 popner: 01:49:551 (1) - 多次折返
All done 233


Moway wrote:

[A32's Normal]

01:41:105 (1,1) - This transition timing is awkward. Maybe have the first slider end on 01:41:396, and make the SV decrease only 0.75deleted the whole speed changing lol
01:55:522 (4) - remove this circle, I think it plays fine without it and it'll make this a bit easierI think it could make a better effect

http://pan.baidu.com/share/link?shareid ... 2416123550



(puush盘突然崩坏于是暂时度娘代替 233
Poggo

popner wrote:

12:27 popner: 01:19:551 (2) - a little hard for new player to read
Hm not think~ Slider speed almost not changes and It's fine to play~
Topic Starter
Strawberry

Moway wrote:

Hi, from popner's queue.

[General]

Not sure if it matters much, but I think the real bpm of the song is 103. nah, the present bpm is following the drum and piano sound.

[Hardy]
00:38:192 (5) - NC to note slider velocity change nah it's longer than the previous slider and is obvious enough imo.. nc here would make a combo burst at previous slider (4), and that looks bad.
00:40:595 (1) - remove NC, doesn't make sense to have it here since these notes are really quick after this object same reason as the nc at here 00:42:270.
00:40:959 (3) - put the NC here instead

[Gracy]
00:11:978 (6,7,8) - This jump doesn't really make sense to me jump follow the music better.
00:57:998 (3) - maybe NC here to make the rest of the section easier to read umm needless for me.. it's such a short combo and not very helpful..
01:48:386 (1) - remove NC nah it's a new chapter by piano.
01:48:677 (3) - add NC

That's all, good luck!
and

updated all! thank you guys
Flask
草莓姥爺~~

[General]
  1. 感覺可以拿兔子那套skin來用
  2. Tag "Sounds of colour"
  3. 其實我感覺可以拿掉letterbox during breaks 因為留著也不太好看233
  4. 加個soft-sliderslide 然後都調成S:C1
[Pie's Easy]
  1. HP+1~2 at least, since your distance spacing isn't really big, it'll be extremely messy with AR1 ;n;!
  2. I saw you add many finished in this diff. That's cool, but if you can low down the volume by 10%~15%, it won't be that loud!
  3. 00:03:823 - Why you don't add a finish here ;n; It sounds really fit since there's a strong finish sound at the music. Consider to add it!
  4. 00:08:775 (2,3) - If I were you, I'll add a finish at 00:08:775 (2) -'s sliderend, then use a whistle instead of a finish at 00:09:357 (3) -'s sliderend. I saw you add some finishes at the downbeat in former patterns, so the finishes-rules should be consistent here. That would make me feel more comfortable while playing. :3
  5. 00:19:260 (2,3) - ^
  6. 00:57:707 (2,3) - ^
  7. 00:14:309 - Finish here would be fit. You can hear an strong finish sound in the music, right?
  8. 00:16:347 (3) - I can hear a sound in the music, so why you've added nothing here? Add whistle at sliderbegin/sliderend would be fit more.
  9. 00:17:804 - I prefer a note here, I can here a sound in the music. Also, a note can connect the pattern between 00:14:600 - ~ 00:17:512 - and 00:18:095 (1,2,3) -, so the players won't think the hit-rhythm are always 2/1.
  10. 00:26:833 (2,2,2,3,2) - I prefer use S:C1 section and then add finish instead these claps. Well it's awesome, right? (:
  11. 00:36:153 (1,2,3,1) - Well, I'm not really into those 1/1s, since it would be surprised to the beginners a bit. Try to connect same musics in this part by using sliders! Here's an example:
  12. 00:50:134 (1) - Here too, use a reserve slider to cross some strong music here may be weird. Try some not-really-hard rhyth, like example.jpg will be great imo.
  13. 00:56:542 - At least a whistle here. You know that, right? >:
  14. 01:02:075 - Yeah whistle again.
  15. 01:03:241 (1,2,3) - Actually I'm not a big fan for this kind of rhythm: long slider reserve and then an alone-note. Seems pretty hard for Easy difficulty, and it isn't consistent with your former/following patterns. So try something like example.jpg will be more easier and more consistent imo.
  16. 01:16:347 - Yeah so here should be a finish or whistle idk it's so empty.
  17. 01:17:512 (3) - Remove whistle from here? Sounds really annoying when 1/1 whistle appears. Also, you didn't add a whistle at 01:22:755 - , and I think that's better if you can leave nothing there.
  18. 01:21:299 - Add a note here? First, I've heard a sound in the music, well you shouldn't leave a break when there's a sound. Second, place a note here would be fine as well as that will continue the 2/1 hit-rhythm, since your rhythm pattern are like 2/1s.
  19. 01:23:338 (1) - Meh, why you place the slider here? The music starts 1/1 later, and then you should place this slider there (01:23:629 - ). Perhaps you'll think the hit-rhythm is more important, but it would be extremely WEIRD.
  20. 01:34:697 - Seems you forget a finish.
  21. 01:40:813 - W-why you add a clap here? It's really unfit, weird, and inconsistent! Please listen the music carefully, the music doesn't contain any clap-sound here. Remove it please.
  22. 01:44:600 - k whistle here.
  23. 01:49:551 - ^
  24. 01:51:008 (1) - nazi a bit but symmetrical slider would be better imo...
[A32's Normal]
  1. 感覺AR可以+1 因為SV有點快
  2. 有些我覺得可以加whistle的地方先放在盒子裡 你改完全部在下去看吧 >:
  3. 00:10:813 (1) - 第二個彎可以在curve點
  4. 00:12:561 (3,1) - 我感覺分開沒意思...反正這中間空拍也有點怪 刪掉(1)然後折返(3)可能會好點
  5. 00:21:299 - 這finish? 或者whistle
  6. 00:27:707 (5) - 其實可以curve然後作個blanket
  7. 00:34:114 (2,3) - 這裡有點亂 而且00:32:949 (3,2,3) - 都是彎的多無聊

    488,200,34114,2,0,L|440:312,1,110
    360,324,34697,2,0,P|300:316|268:260,1,110,2|0,0:0|0:0,0:0:0:0:
    212,216,35279,5,8,0:0:0:0:
  8. 00:36:736 - 沒啥理由空著吧。。音樂有個響音的說
  9. 00:48:677 (1,2) - 感覺可以swap NC
  10. 00:44:600 - 不是應該要finish嗎
  11. 01:00:619 (3,4) - 平行比較美觀
  12. 01:10:231 (4,1) - 嗯一樣swap
  13. 01:13:726 (3) - 應該能finish
  14. 01:31:202 - ...clap? 有點空
  15. 01:32:367 - 應該是whistle
  16. 01:49:551 (1,2) - 不是很好看 而且壓到折返..
  17. 02:02:075 (3) - 這裡突然來個3折返實在不太安全
  18. 02:04:406 (1) - 第四個錨點往下個五六格 *nazi*
    就是那啥whistle
    1. 00:04:114 - 其實我覺得這裡可以remove 因為在finish後面接whistle有點吵 另外可以作個層次感
    2. 00:05:571 - 這邊上whistle你懂
    3. 00:09:648 - ^
    4. 00:10:522 - ^
    5. 00:12:561 - ^
    6. 00:15:474 - ^
    7. 00:19:551 - ^
    8. 00:23:046 - ^
    9. 00:24:211 - ^
    10. 00:57:124 - ^
    11. 01:04:697 - ^
    12. 01:11:978 - ^
      後面hitsound下法變了就不吐槽了 lol
[Hardy]
  1. 00:03:823 (1) - 好空 /_\
  2. 00:11:978 (3) - 其實我覺得沒必要留這顆..不過硬要塞的話就讓00:12:270 - 也有東西 在打圖的時候比較有節奏。。可以把這顆換成1/1滑條
  3. 00:31:784 (1) - whistle你懂
  4. 00:38:192 (5,6) - ...spacing跟SV突然變小還是NC下吧
  5. 00:46:639 (3,4,5,6,7) - 不要跳嘛 這BPM很高的..
  6. 01:08:483 (1,2) - 我感覺(1)沒太大的NC理由...我還以為節奏變了還是啥的 反而(2)來了一堆1/2才需要NC隔開才對
  7. 01:29:745 (2) - whistle在sliderbody的意義何在
  8. 01:45:619 (1) - 這個spinner來的有點莫名...明明就是同屬性的音樂前面有map這裡卻用轉盤帶過不是很奇怪嗎
  9. 01:56:542 (3,4,5,6,7) - 我覺得十分違和 (3,4,5,6)是小spacing (7)卻作了大反差 但rhythm是一樣的 這樣再Hard裡有可能會造成誤讀圖或啥你懂的。。建議把(3,4,5,6)拆成兩個slider然後spacing最好分開點
    x3 nice diff!
[Gracy]
  1. 00:05:280 (4,1) - 我覺得沒必要作大跳 放個1.52x spacing就夠了(跟00:05:571 (1,2,3) - 等距)
  2. 00:09:940 (1,3) - swap NC, 跟音樂吧
  3. 00:34:697 (5,6,7) - 為啥要anti-jump ;v;?!! 我會建議移開一點 不然就是NC提示 orz
  4. 00:41:978 (6) - 這個應該在(4)的左邊比較坑 (?) 打起來比較爽-w-
  5. 00:50:134 (4,5) - 應該可以跟(3)的sliderend作個三角型的跳 這裡都按0.9x排太無趣
  6. 01:07:318 - finish你懂的
  7. 01:09:503 (4,5,6,7) - 正方形 這樣好丑
  8. 01:17:512 - ..為啥要空著啊 這裡音樂沒有明顯停下來 什麼東西都沒放覺得好...違和嗎?
  9. 01:52:318 (1,2,3) - 等距 沒必要不等距啊
又要泡了TAT
Topic Starter
Strawberry

Flask wrote:

草莓姥爺~~

[General]
  1. 感覺可以拿兔子那套skin來用 nah it's not fit the song ._.
  2. Tag "Sounds of colour" since the Sounds of colour is just the omnibus' name, not the original album, i'm not mind to tag it. thank you Flask.
  3. 其實我感覺可以拿掉letterbox during breaks 因為留著也不太好看233 nah. it's wired moving it.
  4. 加個soft-sliderslide 然後都調成S:C1 it's wired to sound. really. orz
[Gracy]
  1. 00:05:280 (4,1) - 我覺得沒必要作大跳 放個1.52x spacing就夠了(跟00:05:571 (1,2,3) - 等距) since it's the insane diff and i don't want to make too many regular things because the song is independent and fluent. btw the jump is not large at all.. plays fine for me.. keep for now.
  2. 00:09:940 (1,3) - swap NC, 跟音樂吧 indeed, from the piano of the song, the NC should be placed on the present position.. ;w;
  3. 00:34:697 (5,6,7) - 為啥要anti-jump ;v;?!! 我會建議移開一點 不然就是NC提示 orz same. it's fun to play. and i don't want to make the map seems like be limitted by something for the song.. (sorry for my poor ability of expression00
  4. 00:41:978 (6) - 這個應該在(4)的左邊比較坑 (?) 打起來比較爽-w- um i tried but it is not very comfortable to play and also not really fit the song~
  5. 00:50:134 (4,5) - 應該可以跟(3)的sliderend作個三角型的跳 這裡都按0.9x排太無趣 the calm before the storm. (maybe? lol
  6. 01:07:318 - finish你懂的 you are right.
  7. 01:09:503 (4,5,6,7) - 正方形 這樣好丑 the fact turn out the square would break the pattern and it looks fine for me. so..
  8. 01:17:512 - ..為啥要空著啊 這裡音樂沒有明顯停下來 什麼東西都沒放覺得好...違和嗎? nope. just following keynotes.
  9. 01:52:318 (1,2,3) - 等距 沒必要不等距啊 for the rising scale. idk. it fit the song for me.
又要泡了TAT
waiting for other guest mappers.
Poggo
Thank you for mod but no changes~
a32

Flask wrote:

[A32's Normal]
[list][*]
[*]00:44:600 - 不是應該要finish嗎柑橘加了略违和
[*]01:00:619 (3,4) - 平行比較美觀太对称感觉不太自然 orz
[*]01:13:726 (3) - 應該能finish这边音乐突然静下来了我觉得whistle更加suitable
[*]02:02:075 (3) - 這裡突然來個3折返實在不太安全 少量的大概允许吧...
那啥whistle全改了

引用的是不改的部分ww



Thanks for modding~
Skystar
F醬來給我摸一摸啊我一定不會no change的
popner
Re-checked and made some small change in [Gracy] and fix some improperly used patterns in Normal.

Skystar
嗎的太快了
Topic Starter
Strawberry
thank you pop~!
Zero__wind

popner wrote:

Re-checked and made some small change in [Gracy] and fix some improperly used patterns in Normal.

颇为炫酷
-Baby Strawberry-
我还没来得急看后来的几个mod哎。。。。抱歉了抱歉了

不过好快啊 o(*≧▽≦)ツ
Flask
Topic Starter
Strawberry

Flask wrote:

don't worry, babyberry will check the mod when she's free, and i'll pop it by my self.
those
Here, have a +5

[General]
  1. 103 bpm, 3/4 time signature.
[Gracy]
  1. 00:34:989 (8) - Ending evident at 00:35:134 - .
  2. 00:43:289 (5,6,7) - Not so good beat placement, sliders are offset by 1/2. Compare to 00:41:105 (3,4,5,6) - which are done better. Otherwise, great map.
Topic Starter
Strawberry
Fixed all~ (also changed to correct BPM and made slider velocity x2 on all inherited points for consistency.~

updated~
Flask
lol 還以為又要開主號來rank了 xD
Topic Starter
Strawberry

Flask wrote:

lol 還以為又要開主號來rank了 xD
节操何在 QAQ
1491625364981
坐等RANK阿~~
-Baby Strawberry-

Moway wrote:

Hi, from popner's queue.

[Hardy]
00:38:192 (5) - NC to note slider velocity change could be one, but not really necessary at this at imo..
00:40:595 (1) - remove NC, doesn't make sense to have it here since these notes are really quick after this object
00:40:959 (3) - put the NC here instead that would be nice



That's all, good luck!
thanks for modding~!

Flask wrote:

草莓姥爺~~

[Hardy]
  1. 00:03:823 (1) - 好空 /_\ 我我我。。。
  2. 00:11:978 (3) - 其實我覺得沒必要留這顆..不過硬要塞的話就讓00:12:270 - 也有東西 在打圖的時候比較有節奏。。可以把這顆換成1/1滑條 我觉得现在蛮好的。。。
  3. 00:31:784 (1) - whistle你懂
  4. 00:38:192 (5,6) - ...spacing跟SV突然變小還是NC下吧 这个可以有,但是我觉得并不是很必要。。
  5. 00:46:639 (3,4,5,6,7) - 不要跳嘛 這BPM很高的.. 我觉得还不算难的。。。
  6. 01:08:483 (1,2) - 我感覺(1)沒太大的NC理由...我還以為節奏變了還是啥的 反而(2)來了一堆1/2才需要NC隔開才對这个是因为跳了一下,spacing跟之前不一样了
  7. 01:29:745 (2) - whistle在sliderbody的意義何在 没有吧。。。可能是草莓姥姥帮我改掉了。。。
  8. 01:45:619 (1) - 這個spinner來的有點莫名...明明就是同屬性的音樂前面有map這裡卻用轉盤帶過不是很奇怪嗎 这个是因为我实在不知道怎么map这一块,然后就spinner一笔带过。。。其实也不算很奇怪吧。。。
  9. 01:56:542 (3,4,5,6,7) - 我覺得十分違和 (3,4,5,6)是小spacing (7)卻作了大反差 但rhythm是一樣的 這樣再Hard裡有可能會造成誤讀圖或啥你懂的。。建議把(3,4,5,6)拆成兩個slider然後spacing最好分開點
    x3 nice diff!
谢谢mod~!

http://puu.sh/2ihIh
changed some, well if the last 2 sliders are not good, pleaz use the previous version. i thought i is ok, which means it is visible, and the flow is better imo.
Topic Starter
Strawberry
okay. updated.
Xagrok
Hi, a mod from popner's queue. Feel free to ignore that and sorry if I repeated rejected suggestions.

[General]

[Pie's Easy]
Okay, something has gone wrong here. The entire section from 00:03:823 to 00:54:503 is strange as all the sliders overlap and thus make this diff impossible; but still the other sections where you doubled the slider velocity are doablke. Please fix that.

[A32's Normal]
00:03:823 (1) - 00:07:318 (2) Same as in Easy, Please fix it.

Sorry for the poor mod, the map seems good. Good luck with the rank.
Topic Starter
Strawberry
thank you for check!! have fixed~!
Frostmourne
since Sakura allows other members to do it, I am doing here

log
20:36 Strawberry: prO Frostmourne ///
20:36 Frostmourne: :o...
20:36 Frostmourne: hi Strawberry
20:36 Frostmourne: I'm not pro D:
20:37 Strawberry: Hi~><
20:37 Frostmourne: :D
20:37 Strawberry: can i ask a bub repair request?~
20:37 Frostmourne: ohh
20:38 Frostmourne: link plzz
20:38 Frostmourne: I will take a look before
20:38 Strawberry: http://osu.ppy.sh/s/73444
20:38 Strawberry: thank you~
20:39 Frostmourne: wait
20:39 Strawberry: just bpm problem and have fixed. since those doesn't have response a week, sakura said i should find another team member.. ><
20:39 Strawberry: just bpm problem and have fixed. since those doesn't have response a week, sakura said i should find another team member.. ><
20:39 Frostmourne: why those didn't repair a bubble
20:39 Frostmourne: ..
20:39 Strawberry: i have pm him.. but no reply
20:39 Frostmourne: I was just spectated by those since this afternoon
20:39 Strawberry: idk.. ;w;
20:40 Strawberry: i also asked him in game..
20:40 Strawberry: http://puu.sh/2lnCM
20:40 Strawberry: the sakura's reply..
20:41 Frostmourne: ok
20:41 Frostmourne: first before bubbling
20:41 Frostmourne: Pie's Easy needs +1 AR
20:41 Frostmourne: AR1 just too plain slow
20:42 Strawberry: oh isee..
20:42 Strawberry: fixed~
20:43 Frostmourne: Gracy diff
20:43 Frostmourne: 00:28:290 (1) -
20:43 Frostmourne: this is unsnapped slider
20:44 Frostmourne: wait..
20:44 Strawberry: um it's fine on the AImod..
20:44 Frostmourne: try moving it on the timeline bar
20:44 Strawberry: since it is 1/12 kick slider..
20:44 Frostmourne: anyways, why all greenlines are unsnapped
20:45 Frostmourne: it's different just only "1"
20:45 Strawberry: D:
20:45 Frostmourne: correct me if I'm wrong
20:45 Strawberry: wait a second. xD
20:46 Strawberry: um.. the greelines are all snapped reflected by my aibat.. ;w;
20:47 Frostmourne: I really don't know
20:47 Frostmourne: why it happens
20:47 Strawberry: 00:28:289 (1) - and about this slider, the 1/12 sliders are always assume unsnapped on aibat, however it's indeed snapped.. ;w;
20:47 Strawberry: 00:28:289 (1) - and about this slider, the 1/12 sliders are always assume unsnapped on aibat, however it's indeed snapped.. ;w;
20:47 Strawberry: QAQ
20:48 Frostmourne: no..
20:48 Frostmourne: I mean the start point
20:49 Frostmourne: it starts incorrectly
20:49 Frostmourne: try moving on the time bar line , not the slider itself
20:49 Strawberry: oh i saw
20:49 Strawberry: sorry ><
20:49 Frostmourne: and this 1/2 should be removed by 1
20:49 Frostmourne: it actually ends at 00:28:386
20:49 Frostmourne: other than that will have no sound
20:49 Frostmourne: but whatever if you want to keep, it's fine
20:51 Strawberry: um the present sounds better for me.. ;w;
20:51 Frostmourne: kk
20:51 Frostmourne: I don't mind :3
20:51 Strawberry: ><
20:52 Frostmourne: I will focus for now
20:52 Frostmourne: I will start this diff first
20:52 *Frostmourne is editing [http://osu.ppy.sh/b/218460 Raujika - Land of Grace [Hardy]]
20:52 Frostmourne: Hardy
20:52 Strawberry: yep
20:52 Frostmourne: 00:42:852 (2) -
20:52 Frostmourne: do you feel anything weird here?
20:52 Frostmourne: the jump from the previous slider
20:53 Frostmourne: it looks really confusing
20:53 Frostmourne: maybe because jump on 00:40:668 (9,1) -
20:53 Frostmourne: it looks like the gap should be jump too but wrong
20:54 Frostmourne: maybe just stack on 00:42:270 (1) - is enough
20:54 Frostmourne: so players will have a focus on it
20:55 Frostmourne: same reason 00:47:949 (3) -
20:55 Frostmourne: hm..
20:55 Strawberry: oh fixed~
20:55 Frostmourne: I will bluntly say
20:55 Frostmourne: it looks confusing to me for this diff
20:56 Strawberry: maybe i should try it on the slider 00:48:095 (4)'s head?
20:56 Strawberry: um..
20:56 Frostmourne: ok
20:57 Strawberry: i plays mostly fine though it might be a bit harder than the normal hard..
20:57 Frostmourne: em..
20:57 Frostmourne: 00:38:192 (5) -
20:58 Frostmourne: this slider is unexpected
20:58 Frostmourne: if you want to keep it , NC
20:58 Strawberry: okay~
20:59 Frostmourne: 01:13:726 (1) -
20:59 Frostmourne: lower volume a bit plzz?
20:59 Frostmourne: it stands out and ruins the song feeling imo
20:59 Frostmourne: the song is quite soft
20:59 Frostmourne: but this note is just tough
20:59 Strawberry: oh xD
21:00 Strawberry: decreased to 40%~
21:00 Strawberry: and raised back at 01:13:726 (1)
21:01 Frostmourne: kk
21:01 Frostmourne: btw
21:01 Frostmourne: 01:37:755 (3,4,5) -
21:01 Frostmourne: this is a bit hard to read
21:01 Frostmourne: because this part use something like this many times 01:35:862 (3,4,5,6) -
21:01 Frostmourne: it looks like normal stream
21:01 Frostmourne: do you think so ?
21:02 Frostmourne: that might be a bit confusing because players can recognize in other ways
21:02 Strawberry: i see..
21:02 Strawberry: http://puu.sh/2lo1T
21:02 Frostmourne: k
21:02 Frostmourne: that's all for Hardy
21:03 Strawberry: ><
21:03 Frostmourne: A32's Normal
21:03 Frostmourne: 00:34:114 (2) -
21:04 Frostmourne: finish the head as he/she did at somewhat like 00:32:367 (2) -
21:04 Frostmourne: that was missed finish
21:05 Strawberry: oh added!
21:06 Frostmourne: next, your diff
21:06 Frostmourne: I will just point only what I get confused
21:09 Strawberry: okay
21:09 Frostmourne: ..
21:09 Frostmourne: so great map
21:09 Frostmourne: fc haha
21:09 Frostmourne: well
21:09 Frostmourne: I have only about 2-3 points to point out
21:09 Strawberry: wow thank you!! >w<
21:09 Strawberry: awesome xD
21:09 Frostmourne: 00:56:542 (2,3) -
21:09 Frostmourne: this is bad imo
21:10 Frostmourne: the slider doesn't start in any voice here
21:10 Frostmourne: and you have use 1/2 many many points before this point
21:10 Frostmourne: and this just breaks the flow
21:10 Strawberry: um i thought it would be funny to play.. ><
21:10 Frostmourne: no T.T
21:10 Frostmourne: whatever you want , but this should be fix
21:11 Strawberry: yep. changed to 1/2 slider~ http://puu.sh/2lodq
21:12 Frostmourne: great
21:13 Frostmourne: 01:16:056 (1,2) - look , this is really great
21:13 Frostmourne: ><
21:13 Strawberry: xD
21:14 Frostmourne: this jump feels really too short 01:57:124 (7,8) -
21:14 Frostmourne: you don't need to fix it
21:14 Frostmourne: just saying , would be nice if you fixed
21:15 Frostmourne: because some jumps like 01:56:833 (5,6) -
21:15 Frostmourne: is really large
21:15 Frostmourne: and then this spacing just breaks being large
21:15 Frostmourne: 02:03:095 (2,3,4,5,6,7) - this feels uncomfortable to play
21:15 Frostmourne: again, don't need to fix
21:16 Strawberry: 01:57:124 (7) - i removed it onto x.122 y.384`~ should be better i feel~
21:17 Frostmourne: k
21:17 Frostmourne: for this point , 02:04:114 (7) -
21:17 Frostmourne: in my opinion
21:17 Strawberry: 02:03:969 (6) - um.. how about move the circle onto x.372 y.356
21:17 Frostmourne: it should be larger
21:17 Frostmourne: just imo
21:17 Frostmourne: problem isn't 02:03:969 (6) -
21:17 Frostmourne: but 7
21:18 Strawberry: ah..
21:18 Frostmourne: maybe my personal feeling
21:18 Frostmourne: you don't need to fix it - -
21:18 Frostmourne: don't take it seriously
21:18 Strawberry: >< yea
21:18 Frostmourne: if you can find the solution easily , then do , if not , it's ok :D
and some about green line stuffs which have been fixed already.
sorry for trouble that you have for being non-experienced modder from me
and 00:28:289 (1) - is 1/12 beat which I think it's fine

Rebubbled

Good luck!
Topic Starter
Strawberry
thanks for rebub!!~ Frostmourne><
Zero__wind

Strawberry wrote:

thanks for rebub!!~ Frostmourne><
果然不愧是我大Frost
Kurai
  1. The second combo colour blends with the bottom of the background, you should make it darker in my opinion, quite hard to read at the moment.
  2. Why do the intro spinners don't start at the same spot in Hardy and Gracy ? Make them consitent please :/
That's all I have to say on this mapset, good job!
Call me back once you have fixed things.
Kurai
Okay, there you go !
Skystar
congratz
Topic Starter
Strawberry
thanks for heart~ Kurai!
Flower
Congratz~ 刚才还在讨论这个谱子的问题……
Flask
恭喜 !!
raririn
yeah~
gratz :3
Poggo
ehuuuuuuu Gratz moe :3
wonders
感觉大草莓要超神了
1491625364981
大草莓已入聖
Mirage
What a nice map you have here
a32
恭喜啦:3
Azure
\ 草莓恭喜 :D /
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