Suzaki Aya - Neguse (TV Size)

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Total Posts
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Topic Starter
wcx19911123
This beatmap was submitted using in-game submission on 2013年2月23日 at 1:48:40

Artist: Suzaki Aya
Title: Neguse (TV Size)
Source: Tamako Market
Tags: ED ending Kyoto Animation Kitashirakawa Tamako Tokiwa Midori Makino Kanna Asagiri Shiori Nagatsuma Juri popner Curisu yangzd88
BPM: 137
Filesize: 9540kb
Play Time: 01:28
Difficulties Available:
  1. Curisu's Mochi (4.97 stars, 289 notes)
  2. Easy (2.16 stars, 94 notes)
  3. Hard (4.87 stars, 209 notes)
  4. popner's Normal (4.23 stars, 149 notes)


Download: Suzaki Aya - Neguse (TV Size)
Download: Suzaki Aya - Neguse (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
0.0
anime「たまこまーけっと」ED「ねぐせ」
mintong89
wcx 萌萌的 (/・ω・)/
Hatori-kun
Oh たまこまーけっと *-----*
_Azusa_
I prepared a video and 2 BGs for you, use if you want ^^
http://puu.sh/1MVuf

If you want to use one of my BG's i recommend use the BG2 for good quality...
SuperMoutarde
Hello, from my modding queue :) I am still pretty new to modding so sorry if my points are bad ^^

[Easy]

00:40:497 (2,3,1,2) - This would look better if 00:40:497 (2) and 00:42:686 (1) were perfectly stacked. Move 00:40:497 (2) to 120;248, 00:40:934 (3) to 120;152, stack 00:42:686 (1) with 00:40:497 (2) and resnap 00:43:124 (2) to 152;336

01:08:745 (5) - on end, delete clap, add whistle?

[popner's Normal]

00:42:685 (1) - remove NC
00:44:000 (4) - add NC
01:12:686 (7) - add NC
01:13:343 (1) - delete NC

[Hard]

00:21:226 (3) - hmm not fan of this slider, but this comes to personal pref xD
00:44:767 (2,4) - feel a bit overmapped, there s more than the music, and i have this feeling for a lot of those short sliders and some other notes there are from this point to the end of the song, but maybe it's just me. Other examples are 01:23:307 (2) or 01:15:424 (2) etc...

I hope it will help, the maps are already very good so hard to mod but I did my best. GL with this map!

PS: If you have time, maybe mod my map?
Natsu
so hard xD i try to mod it :)

Easy:

00:26:482 move it to x:256 y:336 looks better in the center imo
00:29:110 ^
01:28:453 add finish or whistle in the tail of slider since u did in normal diff


Normal:

Nothing to say

Hard:

00:07:650 if u are follows vocals I think the slider should end in red tick imo
01:28:891 I think u need to add finish :s
00:21:226 really I don’t like this slider


Extra:

I love if you use this bg :D




Good luck maps really nice have my sexy star :)

If u can test this one: http://osu.ppy.sh/s/69632 just if u have time
phaZ
[Easy]

00:50:570 (2) - end at 304;172 to improve the curve and then its also the same slider like (3)
01:26:701 (1) - it should start at 164;128 for better curve (same for (3))
[popner's Normal]

00:15:314 (2) - move it to 204;60 pls. just do it i dont know how to explain >.>
00:29:548 (2,3) - switch? it plays confusing because vocals have a different rhythm
01:00:642 (4,5,6,7,8,9) - ^ it plays really weird
01:04:146 (4,5,6) - ^
[Hard]

00:21:226 (3) - eh? i dont like this edge o.o
01:02:394 (5) - it may isnt that good to read
01:05:898 (5) and 01:16:409 (5) - ^


i really never know what i should mod when i see your map >.>
but i like map/song ;D
Gundam
from modding queue

edit:前排膜拜神图

[General]
需要一张BG 0.0
00:59:329 - 这里这根红线没懂什么意思
[Easy]
00:42:686 (1) - 可不可以和 00:40:497 (2) 对齐 ;w;表示差那么一点点看起来超级难受

[popner's Normal]
00:19:913 (4,5) - 看起来不是很美观(也许是我的错觉……?

[Hard]
00:22:978 (4) - 感觉这样貌似更好玩/w\
EmPao
Hi wcx~ mod from my queue

*Just some suggestion*

[Easy]

00:03:708 (3) - 加whistle, 因為在00:07:212 (3)有加
00:27:796 (4,1) - 加whistle 感覺蠻搭的
01:12:686 (5) - ^

[popner's Normal]
00:56:701 (1) - 建議延長到 00:58:891 然後加個Finish

[Hard]
00:27:796 (1,2) - 同Easy
01:26:263 (4) - Ctrl+H?
-
我有點忘記Ranking rules了..BG限制好像是不能超過1024x768,現在這張是1365x768,寬度超過範圍了
如果有記錯先說聲sorry >_<


Tamako Market<3!! 必須射星~
piicrosi
Hi :) Request from my queue !

[General]

new offset 56701 BPM 70
Offset 87358 BPM 91
Offset 88676 BPM 15

01:27:358 - Decrease the volume (50%)


[Easy]

00:59:329 (1) - Add a finish sound (and discard clap).. But that sounds like a clap sound, it disturbs me ><
01:02:832 (1) - add whistle sound
01:06:336 (1) - add finish sound
01:12:686 (5) - ^ (at the end of the slider)
01:16:847 (1) - add whistle sound
01:20:350 (1) - add finish sound (at the beggining of the slider)
01:26:701 (1,2,3) - whistle, but not inside the slider, just on the circles
01:28:453 (3) - clap at the end

[Normal]

Same as easy.

00:07:650 (1) - I think it's not with the rhythm. Stay with 1/2 and extend the slider of 1/4.
00:08:526 (2) - discard slider and place circle at 00:08:745
01:01:737 (1) - NC
01:02:613 - add note
01:03:708 (3) - Note too in the bottom o: Do this :


01:04:146 (1) - NC
01:06:117 - add note
01:11:372 (4) - up the note

01:16:628 (9) - add note
01:15:314 (5) - NC

[Hard]

Approach rate -1

Same as easy

00:10:934 (1,2) - same as normal :P
00:19:475 (1,2) - "Curve" the slider :)


01:01:956 (4,5) - same as 00:10:934
01:12:248 (3) - ^
01:28:234 - slider ?


I hope it was helpful :) It's a beautiful map, good luck ! :D
indyinyou
easy

00:03:708 : try to add fin hitsound
00:07:212 : ^
01:05:898 : ^
01:19:912 : ^


popner s normal

00:11:810 : add fin at spin
00:42:029 : add clap
00:42:248 : ^


insane

00:36:883 : add note / try make steam note here
00:37:102 : add note

and hitsound same easy diff

they're just suggestions

sry my poor english
Curisu
http://puu.sh/1UmlI

all finished


http://puu.sh/1UmOO

repo 忘tag
popner
http://puu.sh/1UkhS

Thanks for modding!
Curisu
21:12 Curisu: osu掛咗_(:3J_)_
21:12 Pokie: -o-
21:12 Pokie: 再打次試試
21:12 Curisu: flow感呢
21:13 Curisu: +hid o.o
21:13 Pokie: flow很好啊
21:13 Pokie: 那個1/4始終有點按不中的感覺
21:13 Curisu: 邊個
21:14 Pokie: waaaa
21:15 Curisu: ?
21:15 Pokie: 00:31:956 (9) -
21:15 Pokie: 00:45:205 (4) -
21:16 Curisu: 00:45:205 (4) - 呢個我都注意到
21:16 Curisu: 00:31:956 (9) - 可能要ctrl+G?
21:17 Pokie: yea Ctrl+G會好G
21:17 Pokie: 45秒果個我明明見到有圈都無禁到
21:17 Curisu: both fixed
21:17 Pokie: \o/ yay
21:17 Curisu: 00:45:205 (4) -
21:18 Curisu: http://puu.sh/1UorZ
21:19 Curisu: 唔知会唔会好D
21:19 Pokie: 咁改都得 雖說我更希望可以改返做唔係大spacing既連打
21:19 Curisu: IME總系自動切翻簡體好煩:P
21:19 Pokie: but你要配合pattern無法=o=
21:19 Pokie: lol
21:20 Curisu: 呢個map其實系有D try something new :D
21:20 Pokie: =w= 其實整得好正
21:20 Curisu: 所以有D唔確定lol 多謝啦~
21:20 Curisu: \:D/

fixed some issues
http://puu.sh/1UoBQ
Strawberry
Hey from my queue~
let's go~

[ General]
 
  1. Clear!

 
[ Easy]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!

     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:10:934 (4) - (emphasis) the rhythm sounds a bit wired especially you put a whistle on that end.. following the song, the rhythm sounds like should be that. extending the slider 1/2 tick, after that, delay and shorten 1/2(perhaps 1/4 is better? because the spinner is start after vocal for now..) of the following spinner.~
      ---
    2. 00:34:803 (4,1) - i'd prefer to merge these two circles to one 2/1 slider.. i can heard a extended sound from the bgm and i feel the long slider can fit the sound perfectly.~ :p my example:

     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:09:183 (2) - since the vocal has a uptrend on that tail, how about add a whistle here? sounds good and really suitable exactle with the other whistle of the following slider's head.
      ---
    2. 01:26:701 (1,2) - how about adding whistles on these slider's head? just because the repeating melody from the vocal, and i think the whistles can be a ornament to make them sounds better than nothing there..

 
[ Normal]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!

     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:14:657 - sounds a bit wired since you skip a downbeat here after the spinner.. why not just putting a slider at here instead of circle at 00:15:095? yea also the suggestion of positions and the shape of slider :p~
    2. 01:11:372 (4) - (emphasis) the circle is out of the video nearly half of the size.. maybe it's rankable, but really affecting the quality that people may think first time with video.. just fixing the position a bit easily.~

     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:27:796 (6) - i know that you used 2,4 whistles on this part.. but i feel it would be sounds much better if you move the whistle which on that repeat to ending. it can highlight the drum beats on 00:27:796 and 00:28:234 which makes me think that catching the bgm perfectly..~ :3

 
[ Hard]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!

     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:29:548 (1,2,3) - (especial recommendation) the stream appeared suddenly and not following the bgm from my heard.. but it may much better if you fill the rhythm that adding a circle at 00:29:329, then the rhythm sounds much more fluency.~ just my opinion.

     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 01:27:577 (1) - whistle here to make consistency with previous pattern? :p

 
[ Insane]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!

     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. i feel there has a distance between "hard" and "insane" diff.. since the insane is overmapped somewhere, maybe cs-1 is the best way to make up the vacant position of the difficults? modding in cs5 for now, and if you decided to change the cs to 4, just call me for some suggestions about artistic.
      ---
    2. 00:31:737 (8,9) - (emphasis) really hard to read them as 1/4 gaps.. clearly the rhythm here should be syncopations.. delaying the slider (9) 1/4 tick and convert the following slider to a circle putting on x.207 y.252? my example (including positions and rhythm suggestions.)
    3. 00:34:475 (2,3) - ctrl+g 'each' them plz.. now the spacing is so large that is really easily to lose the combo on those tail.. also a bit confused.. so why not?
      ---
    4. 01:01:956 (6) - why so large spacing here..? the balance of spacing is broke and also the flow because the shape of this slider and chaining with the next slider.. yea they are all in 1/4 gaps...orz i think there has no reason you would not ctrl+g this. :3
      ---
    5. 01:19:584 (7) - same as 00:34:475. ctrl+g

     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:01:847 (4) - the whistle should be put on slider (3)'s tail instead of here.. the whistle on blue tick is suitable only on the end of each two bars imo. sounds wired and obviously out of the song for now. (btw also consistent as 00:08:526 (3)

 
  --------------------------------------------------------
clean and tidy. <3
Curisu

草莓 wrote:

[ Insane]
 
Beatmap design/Suggestion
( Most of them are my suggestion , you can disagree if you want )
  1. i feel there has a distance between "hard" and "insane" diff.. since the insane is overmapped somewhere, maybe cs-1 is the best way to make up the vacant position of the difficults? modding in cs5 for now, and if you decided to change the cs to 4, just call me for some suggestions about artistic. 在考虑这个 其实本身就是cs4下摆的不过后来看遮的太夸张所以cs5 这个再想想
    ---
  2. 00:31:737 (8,9) - (emphasis) really hard to read them as 1/4 gaps.. clearly the rhythm here should be syncopations.. delaying the slider (9) 1/4 tick and convert the following slider to a circle putting on x.207 y.252? my example (including positions and rhythm suggestions.)
    已经不是这种spac了 参考了你的节奏不过没用这idea
  3. 00:34:475 (2,3) - ctrl+g 'each' them plz.. now the spacing is so large that is really easily to lose the combo on those tail.. also a bit confused.. so why not? 故意的好fixed
    ---
  4. 01:01:956 (6) - why so large spacing here..? the balance of spacing is broke and also the flow because the shape of this slider and chaining with the next slider.. yea they are all in 1/4 gaps...orz i think there has no reason you would not ctrl+g this. :3 kk
    ---
  5. 01:19:584 (7) - same as 00:34:475. ctrl+g for flow. nope

 
Hitsounds
( Almost of them are my ideas , you can ignore them )
  1. 00:01:847 (4) - the whistle should be put on slider (3)'s tail instead of here.. the whistle on blue tick is suitable only on the end of each two bars imo. sounds wired and obviously out of the song for now. (btw also consistent as 00:08:526 (3) 故意
thx for mod :P
http://puu.sh/1Us6o
Topic Starter
wcx19911123
all updated
thanks for modding :3
popner
00:14:657 - sounds a bit wired since you skip a downbeat here after the spinner.. why not just putting a slider at here instead of circle at 00:15:095? yea also the suggestion of positions and the shape of slider :p~ -> It's too close to previous spinner

01:11:372 (4) - (emphasis) the circle is out of the video nearly half of the size.. maybe it's rankable, but really affecting the quality that people may think first time with video.. just fixing the position a bit easily.~ -> already fixed


Hitsounds
( Almost of them are my ideas , you can ignore them )
00:27:796 (6) - i know that you used 2,4 whistles on this part.. but i feel it would be sounds much better if you move the whistle which on that repeat to ending. it can highlight the drum beats on 00:27:796 and 00:28:234 which makes me think that catching the bgm perfectly..~ :3 -> nope, too close to next whistle
Kenezz


[General]
  1. ED don't works in the tags because is too short, remove it.
  2. I think in this BG fits better for the video http://puu.sh/1ZAgx


[Easy]
  1. 00:27:796 (4) - Maybe a whistle could sound good.
  2. 00:54:073 (1) - Why you don't make this slider like the others (with repeat) to continue the sequence of the voice? Could be are a bit monotone I know, but this works good if you want follow the voice, here my suggestion if you add https://osu.ppy.sh/ss/603917 (1) is 00:52:321 (3) inverted and (2) and (3) just Ctrl+H.
  3. 01:11:810 (3) - Maybe new combo to emphasize the change in the track.
  4. 01:26:701 (1,2,3) - This end sounds empty imo, try to put whistle at the start of (1) & (2) and at the end of (3).


[popner's Normal]
  1. Where is the cute video!? :|
  2. 00:27:796 (6) - Change the whistle of the repeat to the start, sounds better and if you want add other to the finish to fits with the track, if you think in the whistles are too close one each other from the previous and next sliders, juts remove it, not is necessary always follow the same pattern, imo whistles in this sliders works better.
  3. 00:44:219 (1) - Hmm this combo lasts much, maybe shorten in this slider.
  4. 00:56:701 (1) - Extend by 1/1 and add a finish with sound 70%


[Hard]
  1. 00:27:796 (1) - Same as Easy
  2. 00:55:825 (4,5) - Add a whistle party? At the start and end of (4) and start of (5).
  3. 01:27:577 - Same as Easy


[Curisu's Mochi]
  1. 00:45:205 (4) - Specially this circle could be confusing, you use a pattern in the distance to 1/4~1/4 beats example: 00:46:518 (2), and this is the unique with a change, maybe fix the space or remove it. If you add in remove it, ctrl+g this 00:45:314 (5,6).
  2. 01:07:102 (5) - Ughh this stream looks ugly and is a bit hidden under the slider, maybe change the position.
  3. 01:11:372 (5) - Just if you want add a new combo here, imo fits perfectly with the change of the track.
  4. 01:12:686 (1) - If you add in the previous point or not delete this new combo and add to the next slider. http://puu.sh/1ZAIg
  5. 01:20:788 (2) - A ctrl+g works too cool here.
  6. Super overmapping but it's okay.


Good luck! I hope to helps you~
Kenezz OFF!
Topic Starter
wcx19911123

Kenezz wrote:



[General]
  1. ED don't works in the tags because is too short, remove it.
    "ED" doesn't works at the website, but it works well at in-game search. I know there's someone like to search "ED" instead of "ending", so the tag is necessary
  2. I think in this BG fits better for the video http://puu.sh/1ZAgx
    in fact I've seen this BG before.. but I finally decide to use the current one


[Easy]
  1. 00:27:796 (4) - Maybe a whistle could sound good.
    sounds nice, added
  2. 00:54:073 (1) - Why you don't make this slider like the others (with repeat) to continue the sequence of the voice? Could be are a bit monotone I know, but this works good if you want follow the voice, here my suggestion if you add https://osu.ppy.sh/ss/603917 (1) is 00:52:321 (3) inverted and (2) and (3) just Ctrl+H.
    yep, I was avoiding of using too many same pattern, for more fun stuffs. 3 3/2 repeat sliders sound really boring imo..
  3. 01:11:810 (3) - Maybe new combo to emphasize the change in the track.
    umm, the current newcombo seems is fine enough imo
  4. 01:26:701 (1,2,3) - This end sounds empty imo, try to put whistle at the start of (1) & (2) and at the end of (3).
    added single whistle here, too many whistle here sounds kinda noisy imo


[Hard]
  1. 00:27:796 (1) - Same as Easy
    added
  2. 00:55:825 (4,5) - Add a whistle party? At the start and end of (4) and start of (5).
    in fact my whistles are following the music(a voice sounds like the whistle hitsound), cuz here's not those sounds so I didn't add whistle here
  3. 01:27:577 - Same as Easy
    added

thanks for modding :3
updated my diffs, waiting for guests
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