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Rika, Satoko, Hanyuu - Happy! Lucky! Dochy! (TV Size)

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Topic Starter
CXu
This beatmap was submitted using in-game submission on 17. februar 2013 at 21:03:16

Artist: Rika, Satoko, Hanyuu
Title: Happy! Lucky! Dochy! (TV Size)
Source: Higurashi No Naku Koro Ni Kira
Tags: Tamura Yukari Kanai Mika Horie Yui hiroyuki maezawa opening
BPM: 235
Filesize: 18271kb
Play Time: 01:26
Difficulties Available:
  1. Easy (2,98 stars, 109 notes)
  2. Hard (5 stars, 233 notes)
  3. Insane (5 stars, 285 notes)
  4. Normal (4,33 stars, 162 notes)
Download: Rika, Satoko, Hanyuu - Happy! Lucky! Dochy! (TV Size)
Download: Rika, Satoko, Hanyuu - Happy! Lucky! Dochy! (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
UnderminE
Yo! Why did you use character names for Artist? http://osu.ppy.sh/s/34653
Topic Starter
CXu
idk why I decided to screenshot this inside the game, since you can barely see it.
Anyhow, the opening says so, so I just used that.
UnderminE
>JAPANESE \:D/
Topic Starter
CXu
Look japanese \:D/
Hanyuu
ô.ô
Emul_old
reserving spot for later modding \o/
kriers
>:( [Generelt]
Vet ikke helt vitsen med 2 timing sections fra start. Den skal uansett være 420
Hvis du velger å beholde første timing section skal offset på den være 932 (se opp for sliders som derper seg hvis du forandrer offset uten å ticke av "move placed notes blah blah" D:)

[Easy]

ar-1

[Normal]

od +1


[Hard]

od+1 eller 2 for å skape litt balanse. Insane er jo od8 og så plutselig od5 hard ;p

[Insane]
00:52:514 (1) - man kan fint lese dette uten ny combo selv med spacing change.

omg diffset 2 gud

I'm not done here yet. ;_;
UnderminE
kriers best modder
Topic Starter
CXu
kriers pro modder. All fixed. (except new combo because aesthetics =w=b)

Hurrdurr why is Hard 5.0 star difficulty.
yanlu
Hi~ :)
Mod Request via my Mod Queue~
sorry for my lazy so just mod Hrad and Insane diff >.<
[Insane]

00:06:291 (5)- make it more blanket with 00:05:908 (4)-
00:09:610 (2)- head don't stack with (1).? maybe can other way http://osu.ppy.sh/ss/569836
00:13:568 (4)- x176 y188
00:15:227- remove whistle?
00:15:738- remove clap
00:16:504 (5)- maybe this can a little slow down..?
00:00:930- you can remove this red line o_o
from 00:17:270- volume too low. increase plz?
00:23:653 (2)- Make Parallel to 00:23:398 (1)- ?
00:29:270 (4,5)- change to slider?
00:29:908- add a note? x392y192
00:38:206 (2)- x256 y40?
00:41:525 (4)- stack with (5)
00:47:653 (9)- closer (8).. maybe x256 y272
00:49:185 (4,5,6,7,8,9)- more like circle?
00:52:504 (1)- dele nc
00:54:929- note ?(empty)
00:55:951- ^
01:02:461 (4)- x396 y132 (will better now stack with 01:02:717 (5)- 's head..)
01:03:483 (3)- x116 y252 (same as above reason~)
01:04:504 (2)- arc like (1)?
01:04:759 (3)- http://puu.sh/1O0rl
01:09:355 (3)- nc here
01:18:036 (3,4,5,6)- don't do stack here maybe feel can't notice imo orz

[Hard]

00:15:994 (3)- dele and note 00:15:993-
00:38:717 (3)- x340 y232
00:40:760 (3)- repeat?
00:57:100 (5,6)- http://puu.sh/1O0z2
01:05:271 (5)- repeat?
01:25:440 (3)- change to note

01:26:717 (1)- spin end in 01:28:759- ?
^also normal and easy diff~
nice map~!!
but bpm so high orz ;w;

good luck~~
Topic Starter
CXu

yanlu wrote:

Hi~ :)
Mod Request via my Mod Queue~
sorry for my lazy so just mod Hrad and Insane diff >.< - Haha, np~
[Insane]

00:06:291 (5)- make it more blanket with 00:05:908 (4)-
00:09:610 (2)- head don't stack with (1).? maybe can other way http://osu.ppy.sh/ss/569836 - This is fine.
00:13:568 (4)- x176 y188
00:15:227- remove whistle? - Whistle follows the old whistlepattern.
00:15:738- remove clap - Intentional
00:16:504 (5)- maybe this can a little slow down..? - The slowdown shouldn't happen before 00:17:270 - imo.
00:00:930- you can remove this red line o_o - Metronome reset.
from 00:17:270- volume too low. increase plz? - Hmm, I think it's okay?
00:23:653 (2)- Make Parallel to 00:23:398 (1)- ? - I like the current pattern.
00:29:270 (4,5)- change to slider? - That would be boring :)
00:29:908- add a note? x392y192 - Following same rhythm pattern as 00:21:355 -
00:38:206 (2)- x256 y40?
00:41:525 (4)- stack with (5) - This part feels more... "epic" the way it is now imo.
00:47:653 (9)- closer (8).. maybe x256 y272 - Should be fine.
00:49:185 (4,5,6,7,8,9)- more like circle? - Nah, ovals are cool :D
00:52:504 (1)- dele nc - No one likes my aesthetics ;_; done.
00:54:929- note ?(empty)
00:55:951- ^ - Intentional (both)
01:02:461 (4)- x396 y132 (will better now stack with 01:02:717 (5)- 's head..)
01:03:483 (3)- x116 y252 (same as above reason~) - I like the stacking better, so no changes. (both)
01:04:504 (2)- arc like (1)?
01:04:759 (3)- http://puu.sh/1O0rl - Not sure what you mean here, but the current pattern is fine.
01:09:355 (3)- nc here - Fine currently.
01:18:036 (3,4,5,6)- don't do stack here maybe feel can't notice imo orz - Shooould be fine imo.

[Hard]

00:15:994 (3)- dele and note 00:15:993- - Fine atm.
00:38:717 (3)- x340 y232
00:40:760 (3)- repeat? - That feels weird imo.
00:57:100 (5,6)- http://puu.sh/1O0z2 - I like the rhythm I have atm. Makes it feel a bit more special I guess, so no change ;)
01:05:271 (5)- repeat? - Same as 00:40:760 (3)
01:25:440 (3)- change to note - Should be fine.

01:26:717 (1)- spin end in 01:28:759- ?
^also normal and easy diff~
nice map~!!
but bpm so high orz ;w;

good luck~~
Fixed everything I didn't comment, thanks for modding! :D
rEdo
I know you're going to poke me soon in order to make me mod that map, so I'll just do it without you asking me for this =w=b


[Easy]
00:05:015 (1,2) - boo, this could be prettier
00:09:100 (1) - you forgot a finish here
00:40:759 (4) - this slider lacks a whistle on it, just like 00:36:674 (6)­, make them consistent
00:59:142 (2) - move it a bit lower? (2) and (3) seem to be too close to each other right now. you know, something like that should be fine.
01:14:461 (1,2) - this could be prettier as well
01:24:674 (3) - this one also feels like it needs a whistle on it
01:26:717 (1) - silence its end

[Normal]
00:11:653 (2) - what about this, hmm?
00:19:312 (2,3,1) - that's some inconsistent placement you've got there, you should move (1) a bit to the left
01:26:717 (1) - silence its end, yeah

[Hard]
00:15:739 (2) - this finish sounds silly here, you need it on that (1) slider.
01:26:717 (1) - =w=b

[Insane]
00:15:227 (1) - the finish at this slider's end sounds silly, I'd delete it
00:57:866 (1,2) - I know that goes with the lyrics, but I guess a new combo at (2) works a lot better. also, you could move (1) a bit closer to the previous slider's end, it feels placed too far away.
01:24:674 (2) - yet again, unnecessary finishes at the end of the sliders =w=p
01:26:717 (1) - I'm sure you're smart enough to guess what I want you to do


blame Satoko ;_;
Chewin
artists should be "Tamura Yukari, Kanai Mika & Horie Yui"
rEdo
nope, they shouldn't, the screencap from the video says it all. these singers just used aliases that refer to their characters in the anime, also that song was made solely for the purpose of that opening section. I'm sure using "Rika, Satoko, Hanyuu" is actually correct right here.
Topic Starter
CXu
@rEdo: Fixed stuff, left stuff out =w=b

Chewin wrote:

artists should be "Tamura Yukari, Kanai Mika & Horie Yui"
Refer to the video. It's either that or adding either name in () together in the artist field, which is, imo, preeeetty long (I dont remember which one is in the () atm, as I looked it up a few days ago)
Alltur
For request from my queue!

I know you are so pro mapper xD and I love your maps so I don't know I would be any help in your maps, but here we go.

[General]
No problem that I see

[Easy]
00:00:420 (1,2,3,4,5) - I would like to have this be more symmetrical (slider 5 is just there as is though), how about something like this?
364,248,420,6,2,P|393:176|364:104,1,160,2|6,0:0|0:0,0:0:0
256,172,1440,1,8,0:0:0
148,104,1951,2,0,P|119:176|148:248,1,160,2|8,0:0|0:0,0:0:0
256,324,2972,2,0,P|248:264|248:264|264:248|264:248|256:160,1,160,2|8,0:0|0:0,0:0:0
204,56,3993,2,0,P|176:64|148:112,2,80,2|2|10,0:0|0:0|0:0,0:0:0

00:54:036 (1,2) - I really don't like this overlap here with the slider, how about something like this?

01:02:206 (1,2) - ^

[Normal]
00:09:355 (1) - New combo here?
01:17:781 (2,3) - These two seems bit close, I rather they not overlap or at least having contact with each other like this.
01:26:461 (5) - How about putting this stacking on top of circle 3?

[Hard]I don't know but it seems hard for hard but maybe it's just me.

01:17:781 (4) - how about this being flipped (only the shape) vertically so that it would have a shape like this?

[Insane]
Ugghh I don't think I can find things here~ Great, just awesome.

That's about it. Sorry if I wasn't any help and here's a star for awesome map!

Good luck :D
Topic Starter
CXu

Akashi_S wrote:

For request from my queue!

I know you are so pro mapper xD and I love your maps so I don't know I would be any help in your maps, but here we go. - Haha dont worry. All mods help in some way :D, and I am totally not a pro mapper xP

[General]
No problem that I see

[Easy]
00:00:420 (1,2,3,4,5) - I would like to have this be more symmetrical (slider 5 is just there as is though), how about something like this? - Mmm, I kinda prefer what I have already. Fixed the overlap between 3 and 5 though.
364,248,420,6,2,P|393:176|364:104,1,160,2|6,0:0|0:0,0:0:0
256,172,1440,1,8,0:0:0
148,104,1951,2,0,P|119:176|148:248,1,160,2|8,0:0|0:0,0:0:0
256,324,2972,2,0,P|248:264|248:264|264:248|264:248|256:160,1,160,2|8,0:0|0:0,0:0:0
204,56,3993,2,0,P|176:64|148:112,2,80,2|2|10,0:0|0:0|0:0,0:0:0

00:54:036 (1,2) - I really don't like this overlap here with the slider, how about something like this? - These are intentional and idk, I like them so xP

01:02:206 (1,2) - ^

[Normal]
00:09:355 (1) - New combo here? - Following the same new combo pattern all the time.
01:17:781 (2,3) - These two seems bit close, I rather they not overlap or at least having contact with each other like this. - Fixed
01:26:461 (5) - How about putting this stacking on top of circle 3? - I'd rather have it just flow to the right instead of changing 180 degrees xP

[Hard]I don't know but it seems hard for hard but maybe it's just me. - Ahaha, maybe, but 235bpm is generally just hard so~

01:17:781 (4) - how about this being flipped (only the shape) vertically so that it would have a shape like this? - Intentional pattern.

[Insane]
Ugghh I don't think I can find things here~ Great, just awesome.

That's about it. Sorry if I wasn't any help and here's a star for awesome map! - Ouh, thanks for star :)

Good luck :D
Thanks for modding! :D
MillhioreF
[General]
Please halve the tick rate on Easy and Normal, there's too many ticks for the music and it just sounds silly (it's fine on Hard and Insane because of the constant 1/2 flow)

[Easy]
cool

[Normal]
also cool

[Hard]
2cool

[Insane]
01:10:121 (2,3) - maybe switch the positions of these two notes? That way you go around the whole honeycomb 7-cluster before any outside notes and it feels cooler IMO
01:14:844 (2) - This note seems out of place; all the other times you did this pattern in the map were justified because there wasn't very much distance and it kept good flow, but this is a big random jump to a note that barely has its own beat.


dangit I thought I was gonna find more stuff, I'm not very good at this modding thing :?
Topic Starter
CXu

MillhioreF wrote:

[General]
Please halve the tick rate on Easy and Normal, there's too many ticks for the music and it just sounds silly (it's fine on Hard and Insane because of the constant 1/2 flow) - Done

[Easy]
cool

[Normal]
also cool

[Hard]
2cool

[Insane]
01:10:121 (2,3) - maybe switch the positions of these two notes? That way you go around the whole honeycomb 7-cluster before any outside notes and it feels cooler IMO - Kinda breaks the flow a bit though. I like how it currently is just a circular clockwise motion all the time, instead of suddenly changing direction.
01:14:844 (2) - This note seems out of place; all the other times you did this pattern in the map were justified because there wasn't very much distance and it kept good flow, but this is a big random jump to a note that barely has its own beat. - Hah good point done.


dangit I thought I was gonna find more stuff, I'm not very good at this modding thing :?
ARIGATOU MILLHI-NEE~~
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