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Beniiro Litmus - Rin To Shite Saku Hana No Gotoku [Osu|Taiko

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Total Posts
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Topic Starter
Cygnus
This beatmap was submitted using in-game submission on Sunday, July 21, 2013 at 5:11:30 PM

Artist: Beniiro Litmus
Title: Rin To Shite Saku Hana No Gotoku
Source: pop'n music 15 ADVENTURE
Tags: Nadeshiko Rock Red Litmus
BPM: 163
Filesize: 2790kb
Play Time: 01:49
Difficulties Available:
  1. Easy (2.75 stars, 139 notes)
  2. Hard (4.97 stars, 315 notes)
  3. Insane (5 stars, 389 notes)
  4. Normal (4.21 stars, 188 notes)
  5. Taiko Muzukashii (4.83 stars, 563 notes)
  6. Taiko Oni (4.83 stars, 720 notes)
Download: Beniiro Litmus - Rin To Shite Saku Hana No Gotoku
Information: Scores/Beatmap Listing
---------------
Progress: All difficulties are done. Now open for mod! (:
[CSGA]Ar3sgice
0,0


General

  1. why reimu, u know it's not touhou ww, i think better a bg with more green color
  2. you can add titleUnicode (凛として咲く花の如く) now www
Insane

  1. 00:36:220 (2) - ctrl+g here feels better to play for me ww ("mawaru↑ mawaru↓")
  2. 00:52:785 (5) - make this one softer http://osu.ppy.sh/ss/577996
  3. 00:58:674 (5) - here http://osu.ppy.sh/ss/577994
  4. 01:13:582 - add note ww
  5. 01:30:699 (4) - ctrl+g wwwwwww
  6. 01:35:668 (6) - how about this place, better flow to me :3 http://osu.ppy.sh/ss/578002
Hard

  1. 00:46:711 (4) - i feel better with a 3-note stream or reverse slider here
Easy

  1. 01:00:515 (1) - place it in the center? this spinner approachcircle may get confusing http://osu.ppy.sh/ss/578023
  2. 01:06:036 (1) - 0,0 color, you know
yeah
Topic Starter
Cygnus

[CSGA]Ar3sgice wrote:

0,0


General

  1. why reimu, u know it's not touhou ww, i think better a bg with more green color i prefer not right now. Sorry ><
  2. you can add titleUnicode (凛として咲く花の如く) now www I don't know. I think it would be more user-friendly to use alphabet letters.
Insane

  1. 00:36:220 (2) - ctrl+g here feels better to play for me ww ("mawaru↑ mawaru↓") no thank you. I'm trying to make a circular flow of sliders on this part.
  2. 00:52:785 (5) - make this one softer http://osu.ppy.sh/ss/577996 i don't think there's a need to change this slider. The curve looks perfect imo.
  3. 00:58:674 (5) - here http://osu.ppy.sh/ss/577994 i'm trying to place this circle on the center so that players will do better with the spinning XD
  4. 01:13:582 - add note ww no thank you. I'm trying to emphasize the loud beats here.
  5. 01:30:699 (4) - ctrl+g wwwwwww wouldn't that kind of break the flow of the pattern?
  6. 01:35:668 (6) - how about this place, better flow to me :3 http://osu.ppy.sh/ss/578002 i don't like it. Sorry 0,0


Hard

  1. 00:46:711 (4) - i feel better with a 3-note stream or reverse slider here sure
Easy

  1. 01:00:515 (1) - place it in the center? this spinner approachcircle may get confusing http://osu.ppy.sh/ss/578023 lol okay
  2. 01:06:036 (1) - 0,0 color, you know i'm trying to emphasize the 'ya' here so i wanted to give a bit of a challenge on this part for newbies. XD


yeah yeah!! thank you (:
Birdy
Timing check~

BPM: fine
Offset: This one is at least 35ms late, I prefer 110~112.
Natsu
Easy

SPOILER
00:02:907 add a break since u did it on normal
00:04:564 add finish
00:58:858 (1,1) - I think this is unrankable on easy u should remove the circle

01:21:128 (1,1) - same ^
01:49:104 add finish


Normal:

SPOILER
00:04:564 add finish
00:15:975 add circle
00:53:153 add finish
01:49:104 ^

Hard:

SPOILER
00:06:772 add clap
00:43:582 (3,4,5) - stack they since look better imo
00:52:969 add finish in the tail
01:48:735 ^

Insane:

SPOILER
01:00:515 (1,2) - stack 1 with 2 tail since look better
01:11:558 im not a fan of this slider >.<
01:49:104 add finish
quiz-chan_DELETED
On my machine, 120~121 as offset sounds right. But I can't tell you for sure. >_>
Topic Starter
Cygnus

Natsu wrote:

Easy

SPOILER
00:02:907 add a break since u did it on normal k
00:04:564 add finish k
00:58:858 (1,1) - I think this is unrankable on easy u should remove the circle this is fine
01:21:128 (1,1) - same ^ ^
01:49:104 add finish k


Normal:

SPOILER
00:04:564 add finish [/color]
00:15:975 add circle nty. I don't like a circle added here
00:53:153 add finish k
01:49:104 ^ [/color]

Hard:

SPOILER
00:06:772 add clap k
00:43:582 (3,4,5) - stack they since look better imo i don't like it D:
00:52:969 add finish in the tail k
01:48:735 ^ k

Insane:

SPOILER
01:00:515 (1,2) - stack 1 with 2 tail since look better nope. D:
01:11:558 im not a fan of this slider >.< But i am D:
01:49:104 add finish k
[color=#0000FF]Thank you for mod!![/color






On the other hand, I'm confirming 111 as my offset.
NewRulerNA
hi
found an issue. you must fix it.

[Insane]
  1. 00:55:877 (8,1) - had completely overlap on 1/2. this is unrankable stuff. so you must change stack leniency to 0.4 or more.
gl
Topic Starter
Cygnus
SL 3 is fine. There's an approach rate that will guide them. I won't change anything since it is following the music properly.
Irreversible
Hey. . i'm going to mod your map. (m4m)

[Easy]

00:11:890 (3) - Ctrl + J (and move it to the same place again) Better flow imo.
00:27:350 (3) - clap?
00:56:798 (2) - http://puu.sh/27Fm5
01:00:479 (1) - It's an easy, you can't put a circle right after the spinner
01:26:245 (5) - Place a circle instead
01:48:699 (6,7) - I would use a slider

[Normal]

Cirlce size + 1 i guess.. o,o
00:03:533 - Break?
00:35:448 (1,2,3) - Stacking is a bit boring o,o
00:42:074 (5) - Listen to the rythm, this slider doesn't fit
00:50:172 - until 00:51:644 - use a spinner
00:56:798 (3,4,5) - this looks a bit odd.
01:17:411 (5) - use a straight slider
01:22:564 - the spinner ends 01:22:564 - here
01:31:399 (5) - reverse this and add a circle 01:32:503 - here
01:35:816 - not sure if kiai time is still fitting o,o

I can't mod taiko.. o,o sorry for that

[Hard]

wtf. this seems fast .. maybe lower the SV :x
00:20:540 (6,1) - I wouldn't let them touch
00:34:712 (1,1) - Reverse sounds wrong

I think this map is good.. but you should listen to her voice more often (and place the beats fitting to it)

[Insane]

00:01:583 (6) - NC
00:32:503 (1,1,1) - Stop NC spam D: xD
00:55:601 (7) - o.o
01:10:785 (1,2) - This is weird to get
01:17:687 (4,5) - they should touch 3 somehow

This map is definetly the best one! I really like it.


Good luck :)
0gre_old
Suggesting that

[*]Slider Velocity must have be 1.40 or 1.60

[*]Try to make the volume of the hitsound higher (this song's volume would be about 80~100%)

[*]00:58:730 (1) - try to move this spinner of the starting point to 00:59:006

[*]01:06:000 - Use kiai time only at the chorus of the song and never flash


have a quick check on
t/73281&start=0
rezoons
Hi :),

M4M:

[General]
  1. I think the two colors are too simillar. Try making the light blue lighter and the dark blue darker.
[Easy]
  1. 00:52:749 (6) - Finish at the end? Moreover, it's a rather long combo for an easy diff. Try making a NC somewhere.
  2. 01:05:632 (4,1,1) - Try avoiding the jump in an easy diff.
  3. 01:18:147 to 01:20:724 - Maybe you can time it like this:

    The flow is better and i think it fits the song rather well.
  4. 01:27:718 (2,4) - Not at the same high.
  5. 01:28:454 (4,5) - The blanket isn't very good.
  6. 01:44:650 (1,2,3,4,5,6,7) - Combo WAY too long for an easy diff.
[Normal]
  1. 01:05:632 (4,1,1) - Same thing here: try avoiding the jump in a normal diff.
  2. 01:34:344 (3,4,5,6) - Try making them symetrical.
[Hard]
  1. 00:15:939 (4) - The NC should be here.
  2. 00:47:779 (3,4) - I think that CTRL+G will give a better flow.
  3. 00:51:644 (1) - Make it finish at 00:52:196.
  4. 01:21:092 (1) - Why a spinner here? You have enough spinner and it doesn't seem that necessary. So, you should map this part instead.
  5. 01:35:816 (1,2,3,4) - Try making them symmetrical.
  6. 01:37:288 (1,2,3,4,1,2,3,4,1,2,3,4) - It looks like you put them randomly. Try making some pattern. You have 12 notes it shouldn't be really hard.
[Insane]
  1. 00:06:920 (5) - Remove the clap.
  2. 00:31:031 (1,1,1,1,2,1,1) - WTF the NC!?!? Fix this please.
  3. 01:11:522 (1) - Remove the NC.
  4. 01:12:258 (1,1) - Not symmetrical.
  5. 01:37:472 (2,4) - CTRL+G seems better.
~Good Luck~
Roxas
Hi M4M :3

[General]
Nothing

[Easy]
AR-1?

00:19:252 (1,2,3) - Imo here doesn't fit the antijump :/
00:54:589 - Add breaktime?
00:56:430 - 00:57:166 - 00:57:902 - 00:58:638 - Add soft-whistles?
01:06:000 (1) - Soft-finish?
01:49:068 (7) - Move in 232|56

[Normal]
00:06:368 - Add clap
00:06:736 - Remove clap
00:07:104 - Add clap
00:38:209 (3) - I'd remove this circle
00:52:749 (5,6,7) - Avoid this antijump x.x
00:56:061 (1,2,3,4,5,6,7,8) - Put soft-whistles as I said in easy
01:06:000 (1) - Soft-finish?
01:36:920 (3,4,5, 6) - I think that for a normal it's too hard this ;w;

[Hard]
00:08:577 - Add clap
00:25:877 - Add whistle

I really like patterns :)

[Insane]
00:41:890 (4) - Move in 344|240
01:10:969 (2) - Ctrl+g?

Fantastic! :D Good luck :3
Topic Starter
Cygnus
Fixed a lot. Thank you guys! :)
fanzhen0019
紅色リトマス =Zektbach=TOMOSUKE
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