Ohh it's this song <3
I guess M4M? haha.
Please take anything I say as a suggestion, and feel free to ignore my mod post~
[General]
[Rika]
I guess M4M? haha.
Please take anything I say as a suggestion, and feel free to ignore my mod post~
[General]
- Do you have a hit0.png that is in the same style as the rest of your skin? Right now the cross looks really out of place x.x Maybe just making the cross a bit smaller would help as well. Other than that, everything's fine~
- 00:54:995 (1,2) - This overlap is pretty confusing. I'm fine with the overlaps later, like 01:00:495 (7,1), but this one is confusing because it's not 00:54:995 (1)'s endpoint that is overlapping. You should change the pattern a bit imo.
- 01:13:995 (2,3) - The jump feels a bit random. Might want to just follow distance snap here, even though that would kill the current symmetrypattern.
- I don't really have much to say here
[Rika]
- OD +1? Even though it's a slow song, the map shouldn't give "free accuracy"
- 00:01:995 (4) - ctrl+g? You'd get a counter-clockwise flow.
- 00:03:495 (7,1) - Swap new combo. Makes reading the stack on sliderpath easier 00:02:995 (5,6,7), as well as putting 00:03:495 (7) - in the same combo as 00:05:495 (7) for symmetry.
- 00:12:245 (6) - Stack under (4) instead for back-and-forth? Staying at the same place clicking 3 times kind of breaks the flow a bit imo, and doing this you'll get 00:11:745 (4,5,6,7) - lined up properly instead of (5,6,7) sticking out due to stacking.
- 00:16:995 (5) - This is awfully close to the bottom of the screen. Like 1mm or something. Even though it's not off-screen or anything, I still think you should move it up a bit. I just doesn't look good when nothing else is this close to the bottom. Just a little bit is enough: (4) to 184;288 | (5) to 213;373 and (6) a copy of (4).
- 00:23:495 (4) - Remove clap from slider-end. The new music phase begins here, and you don't have claps in this phase. You could add a C1 whistle, like you do at 00:36:495 (4).
- 00:30:495 (5,1) - Mm, this slight overlap between (5) and (1) irritates me Middle red anchor point to 348;172 and endpoint to 348;72
- 00:57:995 (1,3) - Move (1) 1 gridlvl4 down, and then move (3) 2 gridlvl4 down. They are a tad bit close atm.
- 01:03:995 (8) - Same as with 00:16:995 (5). Move (6) to 184;352 | (7) to 256:304 | (8) 328;352
- 01:23:995 (1,5) - Both are a tad bit off-screen (if you play in 4:3). You should probably fix this.