EXILE - Lovers Again

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athiota33
@UnitedWeSin : Fixed all~ Thanks for mod :3
Lehon
Hi ~

General:
Nice song! but specially very good mapset! There aren't any mistakes, so my mod is only suggestions!
Hope they'll be useful.

Normal:
00:32:983 (1) - why not simply copy-paste the 00:31:679 (1) ? xD
00:47:005 (6) - move this 2 grids right, seems better imo
00:51:244 (2) - move this 3 grids right, so that it fits perfectly with the precedent circle
02:37:874 (2) - move this 1 grid right, 1 grid up, because it's too close to the slider

Hard:
00:06:570 (2) - why not place this at the center? who cares of distance snap :D
00:08:201 (1,2,3) - it could be done better, you can place the circle in x:104 y:248
00:27:766 (2) - I'm not totally convinced of this slider position.. you can place it in x:220 y:208
00:41:461 (5) - that sounds boring, why don't make two short sliders?
01:49:940 (1) - move the last white point 1 grid left
01:53:853 (3) - 2 grids left
03:01:679 (4) - the curve seems a bit weird, try to fix it making it more regular!

To sum up, It's a very nice map, I hope it will be ranked soon.
athiota33
@Lehon : Fixed all for my part (Sorry, I'm lazy to quote the mod ;w;) Thanks for mod :3
Topic Starter
shikyu
mostly fix, sorry for not reply, in a hurry =="
Loooctav
Hi, Sorry for waiting..
[General]
Do not believe you can add a nice SB? I took the liberty to look up some images that I can make a beautiful SB, if you want .. Just Tell me about :)
[Normal]
  1. If you do not want to hear the ticks, because it changes the "STR" to 1 or 0.5?

00:41:788 (5) Add Clap
00:46:679 (5) ^
01:07:874 (7) Add Slider With devolution Image
01:23:527 :?:Idea
02:01:353 Add Slider, finish slider in 02:01:516
02:20:592 (4,5) surround 02:21:244 (1)
03:29:070 (1) Delete NC
[Hard]
00:18:961 (4) Closer to the next note, is a lot of space, and on other occasions, grabbing what he did now and has less room...
04:33:269 Add Circle x:116 y:92

Good Song, Normal Give More Error...
Topic Starter
shikyu

ThoomyyxD wrote:

Hi, Sorry for waiting..
[General]
Do not believe you can add a nice SB? I took the liberty to look up some images that I can make a beautiful SB, if you want .. Just Tell me about :) already have video~
[Normal]
  1. If you do not want to hear the ticks, because it changes the "STR" to 1 or 0.5? I use it, 'kay? listen to them carefully

00:41:788 (5) Add Clap no need
00:46:679 (5) ^ whistle is enough
03:29:070 (1) Delete NC mapper change (please remind this is a collab diff), it's necessary
[Hard]
00:18:961 (4) Closer to the next note, is a lot of space, and on other occasions, grabbing what he did now and has less room... k, make it nearer

Good Song, Normal Give More Error...
thanks for mod~
athiota33

ThoomyyxD wrote:

[Normal]
01:07:874 (7) Add Slider With devolution Image This is normal diff, and I don't want to add 1/4 rhythm in normal diff
01:23:527 :?:Idea changed with something else
02:01:353 Add Slider, finish slider in 02:01:516 there's nothing to follow, I guess?
02:20:592 (4,5) surround 02:21:244 (1) Consider later

Good Song, Normal Give More Error...
Thanks for mod
Loooctav
[General]
Do not believe you can add a nice SB? I took the liberty to look up some images that I can make a beautiful SB, if you want .. Just Tell me about :) already have video~
had forgotten to download it without video D:
Nichiyouki


Hi, shikyu

Mod request in my modding queue

Red = Unrankable
Blue = You should consider
Black = My suggestion

General

  1. Normal diff has "athiota33" 2 names. Please remove his name only 1 name.

Normal

  1. 00:32:572 (2,3) - scorebar-bg.png is overlap with these like this picture. Please try to avoid overlapping.
  2. 00:47:005 (6) - Move to right 1 grid. It will be better.
  3. 01:17:046 - Use S:C1 instead to change hitsound on slider end of 01:18:635 (1).
  4. 01:31:207 (1) - Move to the middle of vertical line be better.
  5. 03:05:592 (1) - Spinner end at 03:08:201 to same as 01:31:679 (1), and don't forget change whistle to finish.

Hard

  1. 00:06:896 (3) - You forget add whistle on slider begin.
  2. 00:08:201 (1,2) - Move (1) to down 2 grids and right 1 grid, and move (2) to left and down 1 grid. It will be better, though it may not be symmetrical.
  3. 00:18:635 (3,4) - Make to this be better?
  4. 00:24:505 (2,3) - It will be better if you try not to overlap them, though it is a little overlap.
  5. 00:57:776 (1) - Move to up 1 grid to make 00:56:461 (3,4,5,1,2) symmetrical.
  6. 02:12:929 (6) - This note isn't suitable for the rhythm of vocal. Please remove it, but add a circle on 02:13:255 instead.
  7. 01:09:179 (3,4) - Spacing is too far. Please reduce spacing between these.
  8. 04:19:939 (4) - You should add NC on this spinner to follow the rhythm.
  9. 04:21:895 - Add a circle here to follow the rhythm.
  10. 04:22:222 - ^
  11. 04:22:385 - ^

Comment: Good map for me. I don't find the problem more than this. So I will give a star to you ;)

Hope that my mod will be useful for you.

Good luck~
Topic Starter
shikyu

Nichiyouki wrote:



Hi, shikyu

Mod request in my modding queue

Red = Unrankable
Blue = You should consider
Black = My suggestion

General

  1. Normal diff has "athiota33" 2 names. Please remove his name only 1 name.

Normal

  1. 00:32:572 (2,3) - scorebar-bg.png is overlap with these like this picture. Please try to avoid overlapping.
  2. 00:47:005 (6) - Move to right 1 grid. It will be better. do other thing
  3. 03:05:592 (1) - Spinner end at 03:08:201 to same as 01:31:679 (1), and don't forget change whistle to finish. imo not problem, still wanna keep it

Hard

  1. 00:06:896 (3) - You forget add whistle on slider begin.
  2. 00:08:201 (1,2) - Move (1) to down 2 grids and right 1 grid, and move (2) to left and down 1 grid. It will be better, though it may not be symmetrical. just move (1)
  3. 00:18:635 (3,4) - Make to this be better? self change
  4. 00:24:505 (2,3) - It will be better if you try not to overlap them, though it is a little overlap.
  5. 00:57:776 (1) - Move to up 1 grid to make 00:56:461 (3,4,5,1,2) symmetrical.
  6. 01:09:179 (3,4) - Spacing is too far. Please reduce spacing between these.
  7. 04:19:939 (4) - You should add NC on this spinner to follow the rhythm. wut, already :?

Comment: Good map for me. I don't find the problem more than this. So I will give a star to you ;)

Hope that my mod will be useful for you.

Good luck~
no reply means fixed. thanks for mod and star~ will update it after athiota fix her part
athiota33
@Nichiyouki : Fixed all~ Thanks for mod :)
Teara
Good job.

*
Topic Starter
shikyu
thanks XD
Natsu
General:

You got alot of unsnaped green lines in hard and normal o.o!

Normal:

00:18:961 add circle here so weird pause
00:53:527 ^
03:38:201 add whistle

Hard:

00:32:005 add circle weird pause
04:21:895 add whistle you forget it :3

sorry about so short mod i cant find nothing more x_x
Topic Starter
shikyu

Natsu wrote:

General:

You got alot of unsnaped green lines in hard and normal o.o! i use green timing at 1/16, so it's snapped properly

Normal:

00:18:961 add circle here so weird pause follow music, so no
03:38:201 add whistle doesn't fit

Hard:

04:21:895 add whistle you forget it :3 k

sorry about so short mod i cant find nothing more x_x
thanks for mod~ will update after athiota fix her part
athiota33
Fixed all for my part except 00:53:527 in normal diff. It feels weird imo ><
Niva
Hi shikyu, random mod~

[General]

-> (you shouldn't change this btw, just informing) - The song's time signature is 2/4 actually not 4/4, but since osu! editor doesn't support 4/4 in-game and 'Do not manually edit anything in an .osu file that cannot be changed through the Editor', so yep... ._.

[Hard]

  1. 00:14:722 (8) - Because of your previous pattern's symmetry, how about continuing the symmetry by placing the slider's start in the center here (like this perhaps)? Also consider shortening this slider by 1/4 and adding a circle after to fit the instrument:
  2. 00:25:157 (3,4) - Umm, they shouldn't overlap imo (moving (4) upward regardless of the spacing would do good already), however I suggest a jump like this though to make it feel much more natural:
  3. 00:29:070 (1,2) - On this, because (2,3) is a slight jump, imo you shouldn't have to use normal spacing here, I'd use manual-stack like this though (looks more organized and plays beautiful~)
  4. 00:30:374 (3,4) - If you do above suggestion, don't forget to change this as well, but
  5. 00:31:679 (1) - ...place this above (4)'s start INSTEAD of (3)'s end
  6. 00:41:461 (5,6) - Just a suggestion, add a slight curve upward for both?
  7. 00:42:766 (2) - CTRL+G? This would be a good place for a circular jump imo (current pattern feels too linear)
  8. 00:47:331 (1,3,1) - You can make a triangle among these three actually, with (2) as its center:
  9. 00:54:505 (5,6,1) - Not perfectly symmetrical, is this intentional?
  10. 01:02:005 (5,6,1) - Umm, I recommend to put (6) in the outer side though (putting it in the inner side causes clustering imo) - something with 120° rotation like this might work:
  11. 01:10:157 (5,6,7,8) - Again, please move (6,7,8) a bit to the right here regardless of the spacing to avoid overlap
  12. 01:13:418 (1) - Umm, shouldn't it be on ~x:474 y:337? o.o
  13. 01:14:070 (2,3,4) - The flow you're trying to build doesn't work with your current wide spacing imo, I recommend manual stacking also here:
  14. 01:16:027 (1,2,3) - Here, considering (5)'s direction, I prefer to continue the flow like this though:
  15. 01:16:679 (3,4,5) - ...as you can see you can continue the image above with another symmetry here~
  16. 01:18:635 (1,2,3) - They aren't in a straight line, is it intentional?
  17. 01:19:288 (3,4) - ...well, if they aren't in a straight line intentionally you can play with slight curves here imo:
  18. 01:30:374 (2) - Would be MUCH better actually if you CTRL+G'ed (2) so it'll create a small jump like this which will deliver better impression before the spinner (:
  19. 01:44:722 (1,2,3) - Use something like this to get a catchier flow? (2,3) works better if moving though imo:
    432,307,104722,6,0,B|397:307|397:307|366:315|366:315|322:315,1,90,4|0,0:0|0:0,0:0:0:0:
    300,299,105211,1,0,0:0:0:0:
    256,282,105374,1,2,0:0:0:0:
  20. 01:53:201 (2) - I highly recommend to move this upper (~y:182) though, to make (1,2,3) look more beautiful without clustering
  21. 02:00:374 (1,2) - Umm the flow you're trying to create here... Try this perhaps? It looks cute because it cuts (4) beautifully also :3
  22. 02:06:896 (4,5,6) - Err... This pattern is really, REALLY random right here - straight line should do better already though >_<
  23. 02:09:505 (3,4) - Would be MUCH fancier if you added a slight downward curve on (3) and slight upward on (4) - really, try it (:
  24. 02:21:244 (2,3,4,5) - Err, try this pattern? I'm not really sure about (3)'s placement but (4,5) would be much more emphasized if there's a copy-pasted jump there:
  25. 02:25:646 (4,5,1) - Use normal (not kiai) spacing on (5,1), as you previously did on 00:51:244 (5,6,1)?
  26. 02:32:657 (3) - Minor stuff, should be moved to ~x:188 (:
  27. 02:36:896 (1,2) - An endpoint slider jump like this should deliver better flow and look neater imo:
  28. 02:39:994 (2,3) - Just a suggestion here, use a tilted slider wave on (3) with a little bit adjustment to (2)'s position?
    379,360,159994,1,0,0:0:0:0:
    325,349,160157,2,0,B|302:354|272:343|272:343|242:334|210:340,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
  29. 02:46:027 (1) - Reduce by 1/4 and add additional circle (stacked above (2)) on 02:46:516 to follow the drum sound?
  30. 03:01:679 (4) - Umm, this one should be like this I believe: (don't be afraid to add more space between (4) and (1) though, it still looks beautiful~)
    264,64,181679,2,0,B|215:103|215:103|175:61|122:71,2,161.999995056153,8|2|2,0:0|0:0|0:0,0:0:0:0:
  31. 03:03:472 (2,3) - I highly recommend to curve these two in their opposing direction though ._.
  32. 03:18:635 (1,2,3,4,5) - Umm, why don't you follow the vocals here instead... It's more distinguishable + you can do this beautiful pattern (:
  33. 03:24:505 (2) - Again, unpleasant overlap (placing this in ~x:198 y:384 should do good already)
  34. 03:38:201 (4,5,6,7,1) - Actually you can apply accelerated spacing here to get the intense feeling (as long as you don't overdo the acceleration it should be fitting much with the song :3)
  35. 03:48:635 (1) - Stack above (3)'s start instead? Stacking here kills flow, really >_<
  36. 03:57:765 (4,5,1) - Ah, for this one the key is to make (4,5,1)'s start point tidy though ((4) and (1) being in the same x-axis) plus also don't be afraid to give more space:
  37. 04:03:635 (6,1) - On this one, it's best to give the impression as these two is holding a circle in between though - you can use a 'test circle' ((7) in the picture below) to get a tidy pattern, then delete (7) afterwards:
  38. 04:06:895 (1,2,3) - Again, the stacking kills the flow - I recommend to use a small spacing here (not manual stack though)
  39. 04:13:743 (5,6,7) - Due to stacking's nature, please move this to ~x:161 y:114 to make the stack look correct in play mode ._.
  40. 04:15:374 (2) - I HIGHLY recommend to CTRL+G this here to create circular flow
  41. 04:32:894 (2) - To give better impression towards the ending, place this in ~x:190 y:173 (between (1,1) so it'll form a beautiful symmetry here)


[Normal]

-> This diff would be better if mapped in 1.1x or 1.2x dist. snap so they didn't overlap each other >_< - oh well, it's fine as is though~

  1. 00:06:896 (2) - This should work MUCH smoother to your next (3), don't forget to adjust your previous (1) based on this slider though (:
    188,292,6896,2,0,B|231:252|231:252|264:282|308:281,1,140,2|8,0:0|0:0,0:0:0:0:
  2. 00:09:905 - Why N:C1? The volume's difference is very distinct orz (set back to S:C1)
  3. 00:19:288 (2,3,4) - Would be nice if you can use the previous three objects to encircle this though (the approach circle may help you: )
  4. 00:29:070 (2) - Should be in ~x:213 y:272 to perform a solid circle with (1) here
  5. 00:36:896 (1,2,3) - Again, you can froze your editor in 00:38:364 and create a perfect encircle using (2)'s approach circle actually:
  6. 00:46:679 (5,6,1) - To keep it flowing from your previous (3,4) I recommend to put 00:47:005 (6) in ~x:501 y:160 and adjust (1) to create an arc though~
  7. 00:51:244 (2) - Shorten by 1/2 and replace the slider's end with circle? This plays better together with the drums though...
  8. 01:06:896 (6,7,8) - To get a less forcing angle I recommend to tilt (6) a bit though:
  9. 01:14:722 (2,3,4) - Slider wave here on (2)? Afterwards you can create something like this on (4) which flows better to your (5) :
    304,332,74722,2,0,B|341:348|373:334|373:334|407:322|442:337,1,140,8|2,0:0|0:0,0:0:0:0:
    492,289,75701,1,0,0:0:0:0:
    480,219,76027,2,0,B|492:169|462:130|462:130|462:82,2,140,8|2|2,0:0|0:0|0:0,0:0:0:0:
  10. 01:29:070 (1) - Just a suggestion, rotate this by -20° selection centre and drag the midpoint to ~x:61 y:238? Flows better to (2) with this angle~
  11. 01:57:766 (3) - Umm, why don't you just create a symmetry through the y-axis here o.o
  12. 02:13:418 (4) - I highly recommend to drag the red waypoint a bit up (~y:158) - really :3
  13. 02:26:135 (6,1,2) - Err, (5) and (1)'s angle doesn't really look good if they're very unequal like this - copy-pasting should do better though:
  14. 02:35:592 (8) - Make the second slidertick louder than the first one? It fits the beat's volume actually o.o
  15. 02:39:831 (6,7,8) - Umm... The straight line here plays very rigid orz, add some slight curves like this?
  16. 03:00:374 (5) - Minor slider improvement here:
    424,80,180374,2,0,B|378:57|324:82|324:82|266:54|222:80,1,210,8|0,0:0|0:0,0:0:0:0:
  17. 03:02:983 (1,2) - As I mentioned earlier, this is one of the reason why 1.0x doesn't work really well here... The overlap doesn't look natural at all here ._.
  18. 03:05:592 (1) - Hmm, why the spinner's length is inconsistent with 01:31:679 (1)? (however in my opinion it's better to change 01:31:679 (1) shorter though)
  19. 03:31:679 (1,2,3) - Same as 02:39:831, consider to add some slight curves here?
  20. 03:36:896 (1) - It won't hurt to place this in the center (~x:256) to give a better impression before the spinner, really xD
  21. 03:38:201 (1) - Silence spinner's end? There's nothing from the song on that point...
  22. 04:02:982 (2,3,4) - I don't think it's wise to put these three in a straight line considering (2) and (4) is a curve, perhaps try to put (3) a bit lower to create an arc?
  23. 04:17:330 (1,2) - Try to create a more even curve on both slider's first half? More or less like this:
    100,252,257330,6,0,B|128:291|116:336|116:336|152:372,1,140,4|2,0:0|0:0,0:0:0:0:
    292,371,258635,2,0,B|328:335|328:335|316:290|344:251,1,140,0|2,0:0|0:0,0:0:0:0:
  24. 04:30:374 (1) - The volume transition for the last spinner can be a lot smoother here, currently you're using inherit sections from Hard which doesn't work well if unified with a spinner ._.


orz... I'm tired after modding this >_<

Overall from what I see is you're relying on new slider algorithm much, it's not bad but would be better for me to see some variations though (or at least make the angles/encircles tidier at least :3)

Good luck shikyu~
Topic Starter
shikyu
( for my part)
Normal: all fix!
Hard: fix except this 03:18:635 (1,2,3,4,5), still wanna keep follow instruments there

(again)baka niva, why u mod it D:
anyway, thanks for mod, will update when athiota fix her part
EDIT: note for athiota : betulin spacing buat note di reff 1 diff normal
athiota33
Fixed all /o/~
Thanks for mod!!
Sonnyc
Normal:

00:40:809 (4) - (480,204)
01:00:048 (3) - 1 Grid right. If there were intentions to avoid overlap, then you should move more left then.
01:16:027 (4) - Maybe you forgot a timeline at the end? Imo, template Soft-Whistle was not expected,,
01:57:766 (3) - Imo, making a bit flatter will be better.
03:05:592 (1) - Make this consistent with 01:31:679 (1). Maybe ending at 03:08:201 will do.
03:20:592 (3) - (208,204)
03:32:983 (3) - Imo, default whistle didn't fit

Hard:

00:18:635 (3) - Delete Whistle.
00:34:288 (1,2,3) - It would be better if you make this a better line.
00:58:418 (2) - Place somewhere else. This will be too much confusing.
02:28:907 (6) - (37,201)
02:38:038 (3) - 1 Grid up
02:46:516 (2,3) - Not sure, but I think this is unrankable due to the hidden reverse :~
03:39:342 (7,1) - Start the slider at (7) because that way fits the song better.
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