forum

EXILE - Lovers Again

posted
Total Posts
45
Topic Starter
shikyu
This beatmap was submitted using in-game submission on 23 April 2013 at 15:39:38

Artist: EXILE
Title: Lovers Again
Tags: athiota33 Hiro Makidai Matsu Usa Akira Kenchi Keiji Tetsuya Naoto Naoki Nesmith Shokichi Atsushi Takahiro
BPM: 92
Filesize: 22815kb
Play Time: 04:32
Difficulties Available:
  1. Hard (4,74 stars, 498 notes)
  2. Normal (2,57 stars, 270 notes)
Download: EXILE - Lovers Again
Download: EXILE - Lovers Again (no video)
Information: Scores/Beatmap Listing
---------------
Lovely song for winter mood~ /late
PLEASE RE-DOWNLOAD IF YOU DOWNLOAD BEFORE 15/3/13
collab mapset with athiota33 :D
need someone to cut current video my program stupidly crash the video when I try to cut it :<

full submission changelog
21/1/13: Add BG and rename a custom hitsound file
8/2/13: Add video file
15/3/13: Rename custom hitsound files

Mapset
Normal: Done
Hard: Done
Birdy
BPM changes for the end checked~

code for .osu
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Topic Starter
shikyu
Thanks for timing, add hard diff and moved to pending~
xxhckxyz
when i slow down the playback rate to 25%, i found that singer singing faster than the beat....you can try to hear it carefully with 25% rate.

ok maybe is about 163ms?
Topic Starter
shikyu
I know but I dont think 163ms fits, even the music haven't start at that timing :?
nattap_old
[Normal]
01:16:027 (4) - how about making it curved http://puu.sh/1RXAa
02:25:157 (5,6,1) - shape is a little bit weird but I have no idea here
03:59:069 (3) - It looks not support note before and after but I have no idea
04:29:069 (2,3) - curve? http://puu.sh/1RXyM
I'm not sure if stack isn't too hard here.

[Hard]
02:30:864 (5,6,1) - distance snap
02:34:288 (1) - I get confused with lyrics may be not to stack

[etc.]
I have some re-kiai suggestion
01:13:418
02:47:331
04:01:678
I think it's kind of epic :)

So great map.. ;)
Topic Starter
shikyu

nattap wrote:

[Normal]
01:16:027 (4) - how about making it curved http://puu.sh/1RXAa
02:25:157 (5,6,1) - shape is a little bit weird but I have no idea here make (1) linear with (5)
03:59:069 (3) - It looks not support note before and after but I have no idea
04:29:069 (2,3) - curve? http://puu.sh/1RXyM
I'm not sure if stack isn't too hard here.

[Hard]
02:30:864 (5,6,1) - distance snap intentional, doesn't like them overlapped with 02:29:722 (3,4)
02:34:288 (1) - I get confused with lyrics may be not to stack add note at 02:34:124

[etc.]
I have some re-kiai suggestion used
01:13:418
02:47:331
04:01:678
I think it's kind of epic :)

So great map.. ;)
no reply means not my part, anyway thanks for mod~
athiota33

nattap wrote:

[Normal]
01:16:027 (4) - how about making it curved http://puu.sh/1RXAa Fixed
03:59:069 (3) - It looks not support note before and after but I have no idea Changed the placement
04:29:069 (2,3) - curve? http://puu.sh/1RXyM Nice suggestion! Fixed!
Thanks for mod :)
@shikyu: Don't forget to change your placement at 04:01:678 ~
Dark_Ai
Hey :3

M4M from my Queues



Should be fix
It's only what I think

General

  1. Fine


Normal

  1. HD -1 maybe?
  2. 00:17:331 (2) - end this slider on 00:17:983 It look better for me ><
  3. 00:34:288 (3) - 1 grid up
  4. 00:51:244 (2) - 1 grid left
  5. 00:56:135 (5) - add a note here to fit with other
  6. 01:12:114 (4) - end this slider on 01:12:766, delete the next slider and add a Note on 01:14:070
    example:
  7. 01:31:027 (2) - delete this slider and add a Note instead
  8. 01:32:983 (1) - move it to 01:31:679
  9. 01:54:831 (7) - delete this Note :<
  10. 02:14:396 (-) - add a note here
  11. 02:14:722 (5) - spacing
  12. 02:17:983 (2) - stack this Note on the sliderend from 02:14:722 (5)
  13. 02:51:244 (7) - make it like this http://puu.sh/1StvJ
  14. 04:19:939 (1) - end this spinner on 04:21:895

Hard

  1. 00:08:201 (1,2) - make it like this http://puu.sh/1StOO
  2. 02:07:385 (5) - move it to 02:07:548
  3. 02:07:711 (6) - remove this slider and add a Note on 02:07:874
  4. That's all =w=

Nice Song ~ :3
Good Luck with ranked ><

sorry for ma lazy mod >o<
athiota33

Dark_Ai wrote:

Hey :3

M4M from my Queues



Should be fix
It's only what I think

General

  1. Fine


Normal

  1. 00:56:135 (5) - add a note here to fit with other
  2. 01:12:114 (4) - end this slider on 01:12:766, delete the next slider and add a Note on 01:14:070
    example:
  3. 01:31:027 (2) - delete this slider and add a Note instead
  4. 01:32:983 (1) - move it to 01:31:679
  5. 01:54:831 (7) - delete this Note :<
  6. 02:14:396 (-) - add a note here
  7. 02:14:722 (5) - spacing
  8. 02:17:983 (2) - stack this Note on the sliderend from 02:14:722 (5)
Fixed all

Hard

  1. 02:07:385 (5) - move it to 02:07:548
  2. 02:07:711 (6) - remove this slider and add a Note on 02:07:874
  3. That's all =w=
Fixed all
Nice Song ~ :3
Good Luck with ranked ><

sorry for ma lazy mod >o<
Thanks for mod :D
Topic Starter
shikyu

Dark_Ai wrote:

Hey :3

M4M from my Queues



Should be fix
It's only what I think

General

  1. Fine


Normal

  1. HD -1 maybe? current star rating pretty low, will change this depends on other modder's opinion
  2. 00:17:331 (2) - end this slider on 00:17:983 It look better for me >< k
  3. 00:34:288 (3) - 1 grid up k
  4. 00:51:244 (2) - 1 grid left k
  5. 02:51:244 (7) - make it like this http://puu.sh/1StvJ nope, follow keyboard here
  6. 04:19:939 (1) - end this spinner on 04:21:895 k

Hard

  1. 00:08:201 (1,2) - make it like this http://puu.sh/1StOO k
  2. That's all =w=

Nice Song ~ :3
Good Luck with ranked ><

sorry for ma lazy mod >o<
thanks for mod~
jyu
For M4M from your modding queues ^^
Almost all of my mods are suggestions, and some are useless (because i'm a beginner modder =w=)


Easy

00:23:853 (4) - add nc
00:32:983 (2,3) - ee these sliders are too close with the HP rate. Consider relocating it a bit
01:31:027 (2) - add nc (optional)
03:21:244 (4) - add nc
03:26:461 (5) - add nc
03:31:679 (4) - add nc
03:49:939 (6) - add nc


Hard

00:19:288 (5) - ini slidernya naikin ke atas dikit, biar agak dekat sama slider 00:18:961 (4) - soalnya jaraknya setengah ketuk
04:29:069 (3) - add nc


Generally, there are some sliders and circles which is out of range in editor mode, but it still looks fine when i test it, so i think there aren't any problems


I'm sorry because i use bahasa indonesia aka nyampur jadi bahasa gado gado =w= and i can't add pictures because my internet is being a douche. If you have any questions, feel free to PM me.
I like this map (especially the hard diff is my favorite sdjfhaskfa), so kudosu star for you~! :)
Good luck~
athiota33

AlpacaCokelat wrote:

For M4M from your modding queues ^^
Almost all of my mods are suggestions, and some are useless (because i'm a beginner modder =w=)


Easy

01:31:027 (2) - add nc (optional) Nope, I don't like NC like that ><
03:21:244 (4) - add nc
03:26:461 (5) - add nc
03:49:939 (6) - add nc

Generally, there are some sliders and circles which is out of range in editor mode, but it still looks fine when i test it, so i think there aren't any problems


I'm sorry because i use bahasa indonesia aka nyampur jadi bahasa gado gado =w= and i can't add pictures because my internet is being a douche. If you have any questions, feel free to PM me.
I like this map (especially the hard diff is my favorite sdjfhaskfa), so kudosu star for you~! :)
Good luck~
No comment means fixed!
Thank you :3
Edit: 500th post /o/
Topic Starter
shikyu

AlpacaCokelat wrote:

For M4M from your modding queues ^^
Almost all of my mods are suggestions, and some are useless (because i'm a beginner modder =w=)


Easy

00:23:853 (4) - add nc no, I constantly add NC evey 2 big whte stanza
00:32:983 (2,3) - ee these sliders are too close with the HP rate. Consider relocating it a bit it's not really a problem
03:31:679 (4) - add nc k


Hard

00:19:288 (5) - ini slidernya naikin ke atas dikit, biar agak dekat sama slider 00:18:961 (4) - soalnya jaraknya setengah ketuk this is intentional, but may change this later
04:29:069 (3) - add nc nope, nc pattern same as 04:22:548 (1,2,3,4)


Generally, there are some sliders and circles which is out of range in editor mode, but it still looks fine when i test it, so i think there aren't any problems


I'm sorry because i use bahasa indonesia aka nyampur jadi bahasa gado gado =w= and i can't add pictures because my internet is being a douche. If you have any questions, feel free to PM me.
I like this map (especially the hard diff is my favorite sdjfhaskfa), so kudosu star for you~! :)
Good luck~
thanks for star and mod :3
Kodora
[Normal]
Сhanging speed of slider on normal diff?
00:08:201 (3) - looks like you forgot silent this slider
00:55:157 (4) - new combo here
01:26:461 (4) - ^
02:02:983 (4) - loud slidertic
[Hard]
AR +1 better - some parts are hard to read with 7
OD +1
00:31:027 (4) - nazi: x124 y208, this makes text notes more clear an visible
01:22:548 (1,2) - dont place it in this way, please :\
how about this?:
SPOILER
[img]http://osu.ppy.sh/ss/598841
[/img]
01:45:374 (2) - unstack better this note, it hard to read
01:47:005 (6) - new combo begins here
02:56:461 (1,2) - stack it better
03:02:983 (1,2) - ^
03:04:288 (3,4) - ^
03:40:809 (1,2) - not like this, please
I propose:
04:05:591 (4,5) - stack it better
04:07:385 (2) - hard-readable note, better unstack it
04:12:602 (2) - ^

Very nice song, good luck!
athiota33

Kodora wrote:

[Normal]
00:55:157 (4) - new combo here
01:26:461 (4) - ^
02:02:983 (4) - loud slidertic Nope, silent the slidertick at 02:03:961 instead

[Hard]
01:22:548 (1,2) - dont place it in this way, please :\
how about this?:
02:56:461 (1,2) - stack it better It's unstacked :'<
03:02:983 (1,2) - ^ ^
03:04:288 (3,4) - ^ ^
04:05:591 (4,5) - stack it better ^
04:07:385 (2) - hard-readable note, better unstack it No, its fine to play
04:12:602 (2) - ^No, its fine to play

Very nice song, good luck!
Thanks for mod :)
Topic Starter
shikyu

Kodora wrote:

[Normal]
Сhanging speed of slider on normal diff? it's hard for newbie
00:08:201 (3) - looks like you forgot silent this slider wut, why it should silenced?

[Hard]
AR +1 better - some parts are hard to read with 7 nope, too high for hard
OD +1 k
00:31:027 (4) - nazi: x124 y208, this makes text notes more clear an visible I make it consistent with 00:29:070 (1,2)
01:45:374 (2) - unstack better this note, it hard to read will change this later
01:47:005 (6) - new combo begins here nope, I constantly add nc at big white tick
03:40:809 (1,2) - not like this, please too high jump, really
I propose:

Very nice song, good luck!
thanks for mod~ btw yey for 600th post :D
UnitedWeSin
Hi hi~
Here is my mod that you requested so long ago. x.x

[General]

  1. Combo colors 1 and 2 can look too much alike in gameplay. If you want to keep these bland colors, you should maybe add another shade of the black and have the colors alternate from light to dark by having the two lighter colors be 1 and 3 and the two darker ones be 2 and 4. Although I think some form of blue might look nice in this mapset. -.-
[Normal]

Map Design/Rhythm

  1. 00:32:983 (2,3) - Not a huge deal, but they are touching the hp bar a bit. It might be better to move them down slightly.

  2. 01:31:353 (3) - I think it might be better to delete this circle. It will give time more time to prepare for the spinner, and as of now it's not really necessary in following anything in the music.

  3. 02:43:418 (4) - If would be much better to me if we followed to vocals nicer with a longer repeating slider here. That would make the 02:42:440 (2,3,4) be a perfect phrase following that beautiful vocal transition.

    02:42:114 (1) to 02:45:374 (6)

  4. 02:46:027 (8,1,2) - The rhythm is a bit strange and is too hard for the easiest difficulty imo because the 8 ends on a red tick and we have this stack with the 1 and 2. I think it would be better to just have a 1/1 slider at 02:47:331 and a circle at 02:48:309 to keep a consistent rhythm with the rest of the section. The 1/2 repeating slider isn't really following the vocals well which can be confusing.

    If you think the rhythm is too monotonous, then you can spice up the latter sections with 1/2 sliders like you did earlier at 02:27:766 (3,4,5) and so on.

  5. 03:36:244 (3,1) - Too hard to read for the easiest difficulty imo. There is no reason to stack these. -.- You can make a much nicer phrase if you unstack and have proper spacing between the 3 and the 1.
Hitsounds

  1. 00:16:027 (1) - Don't you want to have a clap on the end of this slider to hit with offbeat clapping? o.o

  2. 00:17:331 (2) - Again missing clap on the end.

  3. 00:38:853 (2) - Hm, missing whistle imo.

  4. 00:42:114 (1,2) - Missing whistles on the ends of these sliders to keep with offbeat hits. -.-

  5. 00:57:114 (4) - Whistle on the head.

  6. 01:16:027 (4) - Missing whistle on the repeat.

  7. 01:19:940 (2) - Whistle on the end.

  8. 01:29:070 (1) - Honestly I think the vocals are too soft for a finish here and there no finish in the music, it's just adding noise and you can hear it loud and clear. Remove this finish. Plus you didn't use one at 01:08:201 (8).

  9. 02:08:201 (4) - Whistle on the end.

  10. 02:09:505 (5) - Whistle missing on the end.

  11. 02:16:027 (1) - Whistle on the repeat.

  12. 02:31:679 (1) - Whistle on the end.

  13. 03:02:983 (1) - Same as 01:29:070 (1). Remove the finish imo. It's the same sound as 02:42:114 (1) and you don't add a finish there.

  14. 03:20:592 (3) - Whistle on the head.

  15. 03:44:722 (6) - Don't you want to have a soft whistle on the repeat and the end just like you did at places like 02:51:244 (7)?

  16. 04:17:330 (1) - Same as 01:29:070 (1).

  17. 04:27:765 (1,2,3) - Volume is too loud to me, especially on the last whistle at 04:29:885 (3). Maybe reduce it a bit.
[Hard]

Map Design/Rhythm

  1. 00:54:994 (6) - Pretty huge spacing increase here for this triplet. -.- I don't see much of a reason for it, it just looks strange and you don't do it anywhere else.

  2. 01:02:005 (5,6,7,8) - Hmm, why only .8 spacing here. These transition sections should be the fastest parts of the song imo. In the music there is building tension leading up to the downbeat at 01:02:983. I'd say increase spacing here to at least 1.0, but in all honesty a jump onto the downbeat would play well in these sections. That's why I feel that this song would make a nice insane diff.

  3. 01:06:244 (2,3,4,1) - The four 1/1 sliders in a row feels a bit bland imo. This is the hardest difficulty so we should make it interesting with some more diverse rhythms. Maybe delete the 3 and 4 and try to follow the transition better like you do at 01:27:766 (4,5,6,7).

  4. 01:19:940 (4,5,6,1,2) - This phrase would play nicer if you unstack the 4 and 5 and instead stack the 1 and the 2. The reason is because the 4 and 5 are transition notes into the next vocal line that basically starts at the 2, and the 1 is a pickup vocal note so it feels great to have it stacked.

  5. 01:45:211 - How about adding a circle here stacked on the tail of the 1 to make a nice triplet. I think it takes that awkward pause away from having the 01:45:374 (2) stacked on the 1's tail and creates a nice triplet that plays with the music here well imo.

  6. 01:49:940 (1,2) - Make the 1 and 2 the same exact slider. So copy and paste the 1 and rotate it. This will make a nicer reflecting effect and will look better.

  7. 02:26:461 (1,2,3,4,5) - Placement a bit sloppy here imo. I think you can make it nicer if you move the 2,3,4 down a bit to blanket the 1's tail.

  8. 03:20:918 (6,7,1) - Make the 1 follow the curve of the 6 and 7. Also maybe make spacing a consistent 1.0 like the rest of the triplets. -.-

  9. 03:23:690 (5,1) - A bit strange the spacing decrease here. I don't think the music is calling for it. Maybe make it normally spaced like the 03:25:646 (4,5) and the rest of the triplets in the section.

  10. 03:39:505 (1) - That's a neat idea, but just having the triplet on top of it with no movement takes a lot away from it imo. To make it even more interesting you could have a stream leading into it.

    Add a circle at 03:39:016. That was you could have this nice 1.0 spacing movement that leads into this slider, then suddenly movement slows way down when we hit the slider. It just fits the music really nicely, please consider changing this.

  11. 04:24:993 (5,1) - This would play much better if you would stack the 5 on the 1's head. The 5 is a pick up note, so being stacked feels very natural.

  12. 04:30:211 (5,1) - Same, it would play much nicer if you stacked them.
Hitsounds

  1. 00:25:157 (3) - Missing clap on the end imo.

  2. 01:23:527 (3) - Missing whistle on the end?

  3. 01:29:070 (1) - Same as normal, better to remove the finish imo.

  4. 02:27:114 (2) - Don't you want a whistle on the head here? -.-

  5. 02:28:418 (5) - Whistle on the head.

  6. 02:57:440 (3) - Whistle on the end just like 02:36:733 (7). o.o

  7. 03:02:983 (1) - Again better to not have noisy finishes imo.

  8. 04:17:330 (1) - Same as normal, better to remove the finish.
Ok that's all from me. :) Nice mapset.
I hope it's helpful to you.
Topic Starter
shikyu

UnitedWeSin wrote:

Hi hi~
Here is my mod that you requested so long ago. x.x

[General]

  1. Combo colors 1 and 2 can look too much alike in gameplay. If you want to keep these bland colors, you should maybe add another shade of the black and have the colors alternate from light to dark by having the two lighter colors be 1 and 3 and the two darker ones be 2 and 4. Although I think some form of blue might look nice in this mapset. -.- change color based on video~
[Normal]

Map Design/Rhythm


  1. 00:32:983 (2,3) - Not a huge deal, but they are touching the hp bar a bit. It might be better to move them down slightly. k

  2. 02:43:418 (4) - If would be much better to me if we followed to vocals nicer with a longer repeating slider here. That would make the 02:42:440 (2,3,4) be a perfect phrase following that beautiful vocal transition. k

    02:42:114 (1) to 02:45:374 (6)

  3. 02:46:027 (8,1,2) - The rhythm is a bit strange and is too hard for the easiest difficulty imo because the 8 ends on a red tick and we have this stack with the 1 and 2. I think it would be better to just have a 1/1 slider at 02:47:331 and a circle at 02:48:309 to keep a consistent rhythm with the rest of the section. The 1/2 repeating slider isn't really following the vocals well which can be confusing. k

    If you think the rhythm is too monotonous, then you can spice up the latter sections with 1/2 sliders like you did earlier at 02:27:766 (3,4,5) and so on.

  4. 03:36:244 (3,1) - Too hard to read for the easiest difficulty imo. There is no reason to stack these. -.- You can make a much nicer phrase if you unstack and have proper spacing between the 3 and the 1. k
Hitsounds

  1. 00:16:027 (1) - Don't you want to have a clap on the end of this slider to hit with offbeat clapping? o.o k

  2. 00:17:331 (2) - Again missing clap on the end. k

  3. 00:38:853 (2) - Hm, missing whistle imo. k

  4. 00:42:114 (1,2) - Missing whistles on the ends of these sliders to keep with offbeat hits. -.- k

  5. 00:57:114 (4) - Whistle on the head. k

  6. 01:16:027 (4) - Missing whistle on the repeat. k

  7. 01:19:940 (2) - Whistle on the end. k

  8. 01:29:070 (1) - Honestly I think the vocals are too soft for a finish here and there no finish in the music, it's just adding noise and you can hear it loud and clear. Remove this finish. Plus you didn't use one at 01:08:201 (8). use finish to follow keyboard sound, I didn't use it at 01:08:201 (8) 'cause there's no keyboard sound

  9. 02:08:201 (4) - Whistle on the end. k

  10. 02:09:505 (5) - Whistle missing on the end. k

  11. 02:16:027 (1) - Whistle on the repeat. k

  12. 02:31:679 (1) - Whistle on the end. k

  13. 03:02:983 (1) - Same as 01:29:070 (1). Remove the finish imo. It's the same sound as 02:42:114 (1) and you don't add a finish there. same as 01:29:070 (1)

  14. 03:20:592 (3) - Whistle on the head. k

  15. 03:44:722 (6) - Don't you want to have a soft whistle on the repeat and the end just like you did at places like 02:51:244 (7)? nope, there's no keyboard sound

  16. 04:17:330 (1) - Same as 01:29:070 (1). same as 01:29:070 (1)

  17. 04:27:765 (1,2,3) - Volume is too loud to me, especially on the last whistle at 04:29:885 (3). Maybe reduce it a bit. it has same volume as hard, and imo it's doesn't really noisy
[Hard]

Map Design/Rhythm

  1. 00:54:994 (6) - Pretty huge spacing increase here for this triplet. -.- I don't see much of a reason for it, it just looks strange and you don't do it anywhere else. k

  2. 01:02:005 (5,6,7,8) - Hmm, why only .8 spacing here. These transition sections should be the fastest parts of the song imo. In the music there is building tension leading up to the downbeat at 01:02:983. I'd say increase spacing here to at least 1.0, but in all honesty a jump onto the downbeat would play well in these sections. That's why I feel that this song would make a nice insane diff. change to something else

  3. 01:06:244 (2,3,4,1) - The four 1/1 sliders in a row feels a bit bland imo. This is the hardest difficulty so we should make it interesting with some more diverse rhythms. Maybe delete the 3 and 4 and try to follow the transition better like you do at 01:27:766 (4,5,6,7). still wanna keep them, will change it with further suggestion

  4. 01:45:211 - How about adding a circle here stacked on the tail of the 1 to make a nice triplet. I think it takes that awkward pause away from having the 01:45:374 (2) stacked on the 1's tail and creates a nice triplet that plays with the music here well imo. k

  5. 01:49:940 (1,2) - Make the 1 and 2 the same exact slider. So copy and paste the 1 and rotate it. This will make a nicer reflecting effect and will look better. too linear, better with current slider

  6. 02:26:461 (1,2,3,4,5) - Placement a bit sloppy here imo. I think you can make it nicer if you move the 2,3,4 down a bit to blanket the 1's tail. k

  7. 03:20:918 (6,7,1) - Make the 1 follow the curve of the 6 and 7. Also maybe make spacing a consistent 1.0 like the rest of the triplets. -.- don't really like it, too spacy

  8. 03:23:690 (5,1) - A bit strange the spacing decrease here. I don't think the music is calling for it. Maybe make it normally spaced like the 03:25:646 (4,5) and the rest of the triplets in the section. ldunno, just like to leave it like that. let's just say I follow violin and decide to slow it down

  9. 04:24:993 (5,1) - This would play much better if you would stack the 5 on the 1's head. The 5 is a pick up note, so being stacked feels very natural. won't it to be stacked

  10. 04:30:211 (5,1) - Same, it would play much nicer if you stacked them. ^
Hitsounds

  1. 00:25:157 (3) - Missing clap on the end imo. k

  2. 01:23:527 (3) - Missing whistle on the end? nope, I follow keyboard here

  3. 01:29:070 (1) - Same as normal, better to remove the finish imo. see normal

  4. 02:27:114 (2) - Don't you want a whistle on the head here? -.- k

  5. 02:28:418 (5) - Whistle on the head. k

  6. 02:57:440 (3) - Whistle on the end just like 02:36:733 (7). o.o see 02:27:114 (2)

  7. 03:02:983 (1) - Again better to not have noisy finishes imo. see normal

  8. 04:17:330 (1) - Same as normal, better to remove the finish. see normal
Ok that's all from me. :) Nice mapset.
I hope it's helpful to you.
thanks for mod and star, updated for now~
athiota33
@UnitedWeSin : Fixed all~ Thanks for mod :3
Lehon
Hi ~

General:
Nice song! but specially very good mapset! There aren't any mistakes, so my mod is only suggestions!
Hope they'll be useful.

Normal:
00:32:983 (1) - why not simply copy-paste the 00:31:679 (1) ? xD
00:47:005 (6) - move this 2 grids right, seems better imo
00:51:244 (2) - move this 3 grids right, so that it fits perfectly with the precedent circle
02:37:874 (2) - move this 1 grid right, 1 grid up, because it's too close to the slider

Hard:
00:06:570 (2) - why not place this at the center? who cares of distance snap :D
00:08:201 (1,2,3) - it could be done better, you can place the circle in x:104 y:248
00:27:766 (2) - I'm not totally convinced of this slider position.. you can place it in x:220 y:208
00:41:461 (5) - that sounds boring, why don't make two short sliders?
01:49:940 (1) - move the last white point 1 grid left
01:53:853 (3) - 2 grids left
03:01:679 (4) - the curve seems a bit weird, try to fix it making it more regular!

To sum up, It's a very nice map, I hope it will be ranked soon.
athiota33
@Lehon : Fixed all for my part (Sorry, I'm lazy to quote the mod ;w;) Thanks for mod :3
Topic Starter
shikyu
mostly fix, sorry for not reply, in a hurry =="
Loooctav
Hi, Sorry for waiting..
[General]
Do not believe you can add a nice SB? I took the liberty to look up some images that I can make a beautiful SB, if you want .. Just Tell me about :)
[Normal]
  1. If you do not want to hear the ticks, because it changes the "STR" to 1 or 0.5?
00:41:788 (5) Add Clap
00:46:679 (5) ^
01:07:874 (7) Add Slider With devolution Image
01:23:527 :?: Idea
02:01:353 Add Slider, finish slider in 02:01:516
02:20:592 (4,5) surround 02:21:244 (1)
03:29:070 (1) Delete NC
[Hard]
00:18:961 (4) Closer to the next note, is a lot of space, and on other occasions, grabbing what he did now and has less room...
04:33:269 Add Circle x:116 y:92

Good Song, Normal Give More Error...
Topic Starter
shikyu

ThoomyyxD wrote:

Hi, Sorry for waiting..
[General]
Do not believe you can add a nice SB? I took the liberty to look up some images that I can make a beautiful SB, if you want .. Just Tell me about :) already have video~
[Normal]
  1. If you do not want to hear the ticks, because it changes the "STR" to 1 or 0.5? I use it, 'kay? listen to them carefully
00:41:788 (5) Add Clap no need
00:46:679 (5) ^ whistle is enough
03:29:070 (1) Delete NC mapper change (please remind this is a collab diff), it's necessary
[Hard]
00:18:961 (4) Closer to the next note, is a lot of space, and on other occasions, grabbing what he did now and has less room... k, make it nearer

Good Song, Normal Give More Error...
thanks for mod~
athiota33

ThoomyyxD wrote:

[Normal]
01:07:874 (7) Add Slider With devolution Image This is normal diff, and I don't want to add 1/4 rhythm in normal diff
01:23:527 :?: Idea changed with something else
02:01:353 Add Slider, finish slider in 02:01:516 there's nothing to follow, I guess?
02:20:592 (4,5) surround 02:21:244 (1) Consider later

Good Song, Normal Give More Error...
Thanks for mod
Loooctav
[General]
Do not believe you can add a nice SB? I took the liberty to look up some images that I can make a beautiful SB, if you want .. Just Tell me about :) already have video~
had forgotten to download it without video D:
Nichiyouki


Hi, shikyu

Mod request in my modding queue

Red = Unrankable
Blue = You should consider
Black = My suggestion

General

  1. Normal diff has "athiota33" 2 names. Please remove his name only 1 name.

Normal

  1. 00:32:572 (2,3) - scorebar-bg.png is overlap with these like this picture. Please try to avoid overlapping.
  2. 00:47:005 (6) - Move to right 1 grid. It will be better.
  3. 01:17:046 - Use S:C1 instead to change hitsound on slider end of 01:18:635 (1).
  4. 01:31:207 (1) - Move to the middle of vertical line be better.
  5. 03:05:592 (1) - Spinner end at 03:08:201 to same as 01:31:679 (1), and don't forget change whistle to finish.

Hard

  1. 00:06:896 (3) - You forget add whistle on slider begin.
  2. 00:08:201 (1,2) - Move (1) to down 2 grids and right 1 grid, and move (2) to left and down 1 grid. It will be better, though it may not be symmetrical.
  3. 00:18:635 (3,4) - Make to this be better?
  4. 00:24:505 (2,3) - It will be better if you try not to overlap them, though it is a little overlap.
  5. 00:57:776 (1) - Move to up 1 grid to make 00:56:461 (3,4,5,1,2) symmetrical.
  6. 02:12:929 (6) - This note isn't suitable for the rhythm of vocal. Please remove it, but add a circle on 02:13:255 instead.
  7. 01:09:179 (3,4) - Spacing is too far. Please reduce spacing between these.
  8. 04:19:939 (4) - You should add NC on this spinner to follow the rhythm.
  9. 04:21:895 - Add a circle here to follow the rhythm.
  10. 04:22:222 - ^
  11. 04:22:385 - ^

Comment: Good map for me. I don't find the problem more than this. So I will give a star to you ;)

Hope that my mod will be useful for you.

Good luck~
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