forum

Crystal Castles - Black Panther

posted
Total Posts
36
show more
Topic Starter
v0xtrot
Thanks supergarlic. Both for the feedback, and the star.
Yeah most of the spacing being wrong was done on purpose, it's part of the challenge of this map. You just earned a nice, fresh kudosu. ;o
Shinxyn
I feel someone's ganna make you round that 149.99 to 150bpm sooner or later, so just do it~!

Easy-
00:37:08 (2) - level the slider (don't use grid snap to do so)
00:42:28 (1) - have it be a straight line in par from 3,4
00:43:48 (2) - either have it under completely under the fading (4) or have it not touching (4) at all
00:43:88 (1) - reduce the repeat twice and add a beat to where it used to end, or add some hitsounds
00:48:28 (5,6) - you know you can have some repeats have no hitsounds right? Please do so here
01:04:28 - 01:11:28 - hitsounds please
01:25:08 (4) - hitsounds please
01:26:48 (1) - get rid of this beat (and add a clap to final part of slider before it, and new combo)

Normal-
01:13:28 (9) - space this properly?
02:42:89 (x) - maybe add another clap note here?

Hard-
00:13:08 - 00:23:683 - lacking hitsounds, kinda dull
00:17:88 (2) - a little close to (1)
00:34:88 (9) - too close to (8)
01:26:48 (1) - too close
02:10:28 - personally I felt there was ganna be a big finisher coming up after... :P (hint hint?) (don't have to follow this part!)

Overall-
>>You didn't seem to use distance snap at all for any of the diffs (just Medium Grid placement), which causes quite a bit of issues here and there...<<
So it doesn't cause minor problems, have the kiai and audio change sections "Inherit Previous Timing" checked, instead of placing the BPM again and again.
Add more hitsounds, the ones you have already are very nice, but the sections that lack 'em are dull, even if the music stands out more.

Nevertheless, its a good map! -Stars-
Topic Starter
v0xtrot
Thanks for the modding, feedback, and the star! :D

I tried my best fixing what you mentioned, but, some things were unclear to me. Anyway, as I said, I tried my best and I hope you find it just a little better. :3

PS: According to a BPM analyzer, it's 149.99 D:

PS: I'm going to change the hitsounds tomorrow. ;o
An64fan
Inherit your sections please. Change bpm to 150 as well. 0.01 bpm doesn't typically make much difference, as it only results in a few miliseconds of drift, and 150 looks nicer. :P

Resnap your beats too; I've noticed a few that are slightly off. (And changing bpm will mean you have to anyways)

Some other miscellaneous notes, it's typically bad to have a timing section change right on a beat if you can avoid it. It's best to place them a little before the first beat of the section.

Easy
Seems more like a Normal.
00:44:48 (2,3,4,5) - Maybe have this overlapped with the end of the slider? Just an idea.
00:48:28 (5,6) - Maybe position these sliders differently? I always mess up here because I think they're right after each other.
01:07:48 (1,2,3,4,5,6) - Same thoughts as the stack earlier.
01:10:68 (1,2,3,4) - ^
01:12:28 (4,1) - How about just killing 1 and adding an extra repeat on 4? Spacing's skewy and this was also hard to follow.
01:19:68 (1,2,3,4,5) - Same stacking suggestions as before.
01:22:88 (1,2,3,4,5) - Maybe not have 2 overlapping 1? Just another following thing.

Normal
Seems more like a Hard.
0:48:085 - Maybe a beat here?
~2:10 - Fix your break here.

Hard
Seems more like an Insane.
02:37:09 (4) - Would lengthen by 1/2.


Aside from those fixes, looking quite clean. Here, have a star. =3
Topic Starter
v0xtrot
Thanks alot! ;o <3

I'll get right to fixing what you just mentioned.

EDIT: FIXED ETC
vytalibus
[Loco]

01:05:28 (5,6,7) - Space accordingly. Jumps in the middle of a combo is a no-no.
02:26:08 (1,2,3) - Ergh, ninja jump. I personally don't like it, but it's your decision.

[Hard]

00:13:08 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - Scrap this kind of spacing. It ruins it for the next pattern.
00:47:08 (9,10,11,12,13,14) - Space accordingly. Make the spacing look like that between (7) and (8).
01:11:68 (1,2,3,4,5,6,7,8,9,10,1) - I don't really like this kind of spacing, especially when it goes with the next pattern. Reconsider.
01:58:68 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - ^.
02:41:03 (3) - ? Not snapped?

Download: DJ Dean - If I could be you (Dyamorph rmx) (cRyo[iceeicee]) [SARdonic].osu
Topic Starter
v0xtrot
Fixed what you mentioned and gave you kudos for it, thanks bro. ;o <3
Sir Minelli
Hello,


~Comments here are not final decisions, you can always decide by yourself~


[Normal]

00:24:28 (1) - I feel this lacks a final sound at the end, but i see you already started next combo with one so maybe if you think it sounds good, add the final sound to the slider and start 00:25:88 (1) - with a clap, and this also 00:27:48 (1) -
00:37:08 (2) - I would not make this tiny jump in normal. Approach slider's end to (1)
00:42:28 (1) - Feels like this needs to be lowered a bit for making a perfect diagonal line
00:43:88 (1,2,3,4,5) - i feel this a little bit hard for normal, not to say the upcoming jump, not normal at all~
00:47:08 (1,2,3) - move these a bit to the right so they go in the middle of the two (4)'s above.
00:48:28 (5) - Move the end dot of this slider so it doesnt over lap these 00:47:08 (1,2,3)
00:49:68 (6) - check spacing here
01:06:88 (1,1,2,3,4,5,6) - Put these on top of the slider's end~. I keep thinking these type of stacks are kinda
hard for normal, nevertheless you did not make a jump after them so this is more acceptable.
01:08:88 (1) - spacing here changes, i guess you did that for making it easier to achieve after those stacks.
01:20:28 (4) - this beat should be the slider's begenning, if not i would start playing the slider at this point and miss the upcoming beat because of the song and the sound effect you put.
01:21:68 (1,2,3,4,1,2,3,4,5,1,2,3,4,5) - from my point of view, i dont think this is normal.
01:24:48 (1,2,3,4) - allign with fading (5)
01:27:08 (6) - new combo
01:28:68 (9) - new combo


[Hard]

00:22:28 (3,4,1) - spacing
00:31:88 (4) - new combo
00:32:28 (1) - undo new combo
00:32:68 (2) - new combo
00:35:28 (8) - new combo
00:35:48 (1) - undo new combo
00:40:48 (8,9,10) - move these rather up or down so that (9) or (10) go on top of fading (6)
00:41:88 (3) - new combo
00:46:08 (5) - new combo
00:46:68 (7) - new combo
01:04:28 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - move all this to the right so 01:05:68 (4) - matches fading (5)
01:11:68 (1,2,3,4,5,6,7,8,9,10,1,2,3,4) - spacing here changes
01:15:28 (6) - new combo
01:17:08 (1,2,3,4) - start this a bit more to the right so that (4) goes on top of fading (8)
01:20:08 (3) - put this beat to the right of (2) so it goes on top of fading (3)
01:23:28 (3) - put this on top of fading (1) to prevent overlapping from fading (5)
01:23:48 (4) - new combo
01:25:08 (4) - new combo
01:25:28 (1) - undo new combo
01:26:08 (1) - undo new combo
01:26:48 (3) - new combo
01:26:88 (1) - undo new combo
01:35:88 (4) - new combo
01:42:28 (4) - new combo
01:45:08 (3) - new combo
01:58:68 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - i can't find anything else to say rather than "LoL" if you doing this, use less spacing.
02:24:28 (1,2,3,4,1,2,3,1,2,3) - spacing changes again but i think its playable anyways
02:27:48 (2) - new combo
02:30:68 (4) - new combo
02:32:28 (4) - new combo
02:33:68 (11) - new combo
02:39:88 (2) - new combo
02:41:03 (2) - this is 1/4 early, move to the white tick and move it diagonally up to the right so it matches (3) and (1)'s ending. Check spacing after.
02:42:08 (1) - new combo
02:49:68 (3) - new combo


[Loco]

00:14:08 (4) - new combo
00:14:88 (6) - new combo
00:15:08 (7) - this slider aint straigh, is this on purpose?
00:16:28 (4) - new combo
00:19:08 (1) - undo new combo
00:19:48 (3) - new combo
00:21:08 (6) - new combo
00:24:08 (1) - put this on top of fading (2)
00:24:28 (2) - this should be on top of fading (1)
00:26:88() - new combo
00:26:28 (3,4,5) - play with thithese 3 beats till you find a way of alligning (5) slider's end, with 00:27:68 (6) -
00:27:68 (6) - new combo
00:29:08 (11) - new combo
00:32:28 (8) - new combo
00:33:88 (4) - new combo
00:35:28 (11) - new combo
00:35:48 (1) - undo new combo
00:39:68 (5) - new combo
00:40:48 (8) - new combo
00:40:68 (9) - spacing
00:41:28 (10) - new combo
00:44:48 (5) - new combo
00:46:08 (4) - new combo
00:48:08 (8) - new combo
01:05:28 (5) - new combo
01:06:08 (8) - new combo
01:10:68 (6) - new combo
01:11:68 (10) - new combo
01:12:28 (13) - new combo
01:18:08 (4) - new combo
01:18:88 (5) - new combo
01:19:68 (8) - new combo
01:20:28 (11) - new combo
01:20:48 (1) - undo new combo
01:21:68 (4) - new combo
01:23:48 (4) - new combo
01:28:08 (6) - new combo
01:34:68 (5) - new combo
01:35:88 (8) - new combo
01:42:28 (8) - new combo
02:00:08 (1) - new combo
02:01:68 (8) - new combo
02:03:28 (8) - new combo
02:04:88 (1) - new combo
02:06:48 (4) - new combo
02:08:08 (8) - new combo
02:08:28 (1) - undo new combo
02:08:48 (2) - new combo
02:09:48 (1) - new combo
02:26:48 (3) - spacing
02:27:48 (4) - new combo
02:28:88 (8) - new combo
02:30:68 (3) - new combo
02:32:68 (2) - new combo
02:35:88 (2) - new combo
02:37:08 (4) - new combo
02:39:88 (5) - new combo
02:41:08 (8) - new combo
02:42:08 (2) - new combo
02:42:88 (4) - move a bit left so it matches the middle of the above beats
02:49:68 (3) - new combo

Nice beatmap, keep it up~
Sushi
Wah... this is already a very nice map... feel free to do what I say.

[Hard]
00:15:88 (3,1) -You could also try to align them, if it wasn't on purpose
02:43:08 (1) - finish 1 beat later(02:46:287) sounds better

Other Difficultties seems fine~

Starred
Topic Starter
v0xtrot
Woah... Thank you, so much, for that mod Sir Minelli. I REALLY wish I could give more kudos for the time this took, and how it helped my map. If there's anything that's still bothering you, just repost and I'll give kudos again without a doubt. Kudos!!!

Sushi: Thanks, it did sound better. Kudos ;o
minyeob
No major problems~

So

Change it if you want.

[Normal]
1:14:687(7)-> Move 1 gird down.

[Hard]
46:008(1,2)-> Move 1 grid down.

[Loco]
43:887(4)-> Make farther from (3).

Have a shiny star~
Topic Starter
v0xtrot
Thanks for the feedback, minimod and star. ;o Kudos go!

PS: I did the edits, but BSS is unavailable atm.
Larto
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
v0xtrot

Larto wrote:

Normal:
00:48:28 (5) - New Combo
01:13:88 (5) - ^
01:20:28 (4) - Stack PERFECTLY with 3.
Also, what is this last timing section? If you really need it for the Normal sound sample, inherit it and move it on the blue tick before it. That way you get the right sample even if you click too early.

Hard:
02:10:287 (x) - Is there a reason why this break starts so late after the last note before it? If not, redo the break~
02:24:48 (2,3,4,1,2,3,1,2,3,1) - This section sounds like it lacks hitsounds.

Loco:
There are some pretty boring sounding sections that could use some hitsounds, but that nothing's wrong.
Thanks for the mod and star bro, kudos. Some notes, however, is that I now tried adding more hitsounds EVEN THOUGH I liked the quiet tissing. But, it sounds alright like this as well.

However, thanks, kudos, enjoy ;o
Larto
This map has been deleted on the request of its creator. It is no longer available.
Takuma

Wonderful map, song, hitsounds; everything.

Loco:
  1. Fine.
Hard:
  1. 00:25:88 (1) - I'm so sorry, but this spacing is off. ): Please move this closer to 00:25:48 (4)
Normal:
  1. Fine.
EpicEraser
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
v0xtrot
Thanks for the feedback guys! :D
Jarby
This map has been deleted on the request of its creator. It is no longer available.
vytalibus
[Loco]
01:00:88 (1) - Poorly-placed spinner. I suggest you either scrape it, or reposition the starting point.
Mukku
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
v0xtrot
Well, you can read what I changed in the OP. ;o

Thanks for the feedback and stars, kudosu given accordingly. : D
RemmyX25
i am liking what im seeing here, so have your bubble back
Larto
there we go.
Topic Starter
v0xtrot
Oyee, thanks to everyone who helped make this map better! :D Finally ranked etc. Hope you enjoy the final version. ;o
giulianaolguin
puto el que lee
Please sign in to reply.

New reply