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Linkin Park - Lost in the Echo

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Total Posts
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Topic Starter
pw384
This beatmap was submitted using in-game submission on 2013年4月14日 at 17:02:34

Artist: Linkin Park
Title: Lost in the Echo
Tags: Living Things Chester Bennington Rob Bourdon Brad Delson Dave Farrel Joe Hahn Mike Shinoda
BPM: 120
Filesize: 15709kb
Play Time: 03:17
Difficulties Available:
  1. Easy (1.22 stars, 149 notes)
  2. Hard (4.81 stars, 405 notes)
  3. Lost (5 stars, 548 notes)
  4. Normal (3.56 stars, 255 notes)
Download: Linkin Park - Lost in the Echo
Download: Linkin Park - Lost in the Echo (no video)
Information: Scores/Beatmap Listing
---------------
这图超送分的啊快来mod;_;
Note 1: If you had downloaded this mapset before 2013/1/29 13:54 (GMT+8:00), plz redownload it for new skin!
Note 2: I advise you to play with video.
In these promises broken
Deep below
Each word gets lost in the echo
So one last lie I can see through
This time I finally let you go
last updated:2013/4/14 17:03 (GMT+8:00)
history
12/22 submitted
12/23 add MV
12/30 add Normal
12/30 add Easy
2013/1/1 add Hard
1/5 finished and moved to pending
1/25 changing the title(Lost In The Echo->Lost in the Echo
1/27 adding skin
Topic Starter
pw384
lol 301st post in the forum XD
lkx_Shore
我就随便看看

[Lost]
00:06:651 (3,1) - 不好读图
01:47:401 (5) - 没包好,120,288,107401,2,0,P|216:296|232:176,1,240

[Normal]
HP-1
00:05:901 (1,2,3,1,2,3) - 你确定要在nm里用这么难的梗么...后面也有好多这样的梗

[Other]
Goodluck
Topic Starter
pw384

lkx_shore wrote:

我就随便看看

[Lost]
00:06:651 (3,1) - 不好读图 :arrow: no change
01:47:401 (5) - 没包好,120,288,107401,2,0,P|216:296|232:176,1,240 :arrow: fixed

[Normal]
HP-1
00:05:901 (1,2,3,1,2,3) - 你确定要在nm里用这么难的梗么...后面也有好多这样的梗 :arrow: lol我的normal就很不正常啊

[Other]
Goodluck
thx~
Assassin23
nice map :)
Topic Starter
pw384

Assassin23 wrote:

nice map :)
i haven't finished it yet D:
Assassin23
加油哦XDD
Topic Starter
pw384

Assassin23 wrote:

加油哦XDD
谢谢! :)
B I L I
蛮喜欢的 支持~
Topic Starter
pw384

B I L I wrote:

蛮喜欢的 支持~
:)
riffy
hi :V
not even mod

[General]
  1. eh.. Your colours are.. meh.. I think I can give you better ones.
    bakari is not baka
    Combo1 : 88,103,82
    Combo2 : 207,202,184
    Combo3 : 174,203,165
    Combo4 : 108,100,87
  2. I'd recommend you to start all diffs from ONE point :V (easy starts later, atm :<)
[Lost]
  1. 00:02:901 (1,1,1) - overlapped with hitburst. reverse arrow is hidden - so, it's Unrankable!
[*]00:06:151 - it's undermap. If you say HARDEST ever, make sure you will make it HARDEST. even here, missed beat :V and so on. So, you CAN make it much Harder and much more enjoyable, imo.

sorry for this

catch me in-game for details. It'll be much easier for me

don't kd it, ofc
Topic Starter
pw384

-Bakari- wrote:

hi :V
not even mod

[General]
  1. eh.. Your colours are.. meh.. I think I can give you better ones.
    bakari is not baka
    Combo1 : 88,103,82
    Combo2 : 207,202,184
    Combo3 : 174,203,165
    Combo4 : 108,100,87
    added
  2. I'd recommend you to start all diffs from ONE point :V (easy starts later, atm :<) mapped
[Lost]
  1. 00:02:901 (1,1,1) - overlapped with hitburst. reverse arrow is hidden - so, it's Unrankable!
[*]00:06:151 - it's undermap. If you say HARDEST ever, make sure you will make it HARDEST. even here, missed beat :V and so on. So, you CAN make it much Harder and much more enjoyable, imo. i'll try to use different patterns

sorry for this

catch me in-game for details. It'll be much easier for me i'll ask for more details when i'm not busy

don't kd it, ofc
thx!
Banana
Hi Banana here from 百度pending贴吧

[General]

title should be Lost in the Echo 除了句首 冠词和介词是不大写的 wiki

[Lost]
变速不错
00:01:901 (1,2,3) - 我觉得可以把第二个的往返去了然后和第三个的开头stack的地方加个圈
00:08:901 (1) - 由于这边的跳 接下一个combo的(1)时很可看错 可能的解决方法是把00:08:776 (8)给删了然后(7)用滑条
00:24:151 (4) - 其实一会儿用蓝线起手一会儿红线有点奇怪 考虑用红线circle和蓝线1/4滑条过渡?
00:48:276 (2) - 这些单点都不跳好可惜
00:50:151 - 加圈?
00:53:401 (5) - 感觉可以慢速 还有00:55:401 (5)等
01:14:151 (2) - 跟着转圈圈的感觉似乎放左上角比较合适?
01:29:651 - 转盘感觉这里就可以停了
02:18:901 - 把break拉到这里会不会帅一点 同样的建议还有02:26:901 和其他的难度
02:49:526 (1,1,1) - nc留一个就行了 不然下一个nc提示慢速就看不出来了
最后一个note建议还是和其他难度对齐放蓝线上去

[Hard]
00:20:901 (4) - nazi 建议关grid把尾巴拉到和下一个滑条对齐的地方去
00:25:651 (7,8) - 前面五个圈基本是对称的 这个感觉和上一个note放个九十度角放右上会平衡一些
00:26:901 - 又想拉break了
00:34:151 (2) - 一堆方向一致的滑条什么的 感觉间距可以大一点或者滑条改方向什么的再修一下 因为全是滑条判定比较松可能会觉得无聊
01:21:276 (1) - 既然已经出现了蓝线单点我觉得后面两个滑条可以改鬼畜点
01:40:901 (4) - 滑条尾巴放到左边去

[Normal]
00:16:901 (1) - 这边电子音我觉得可以用白锚点的滑条表示下 前后都是红锚点和直的
02:21:901 (1) - 某hard哭了...两个难度换下算了..
3/4单点我觉得放hard会更合适 hard好多是滑条带过去了

[Easy]
ez能有啥好看的 匿了..(喂!
Topic Starter
pw384

Banana wrote:

Hi Banana here from 百度pending贴吧

[General]

title should be Lost in the Echo 除了句首 冠词和介词是不大写的 wiki fixed

[Lost]
变速不错
00:01:901 (1,2,3) - 我觉得可以把第二个的往返去了然后和第三个的开头stack的地方加个圈 还是喜欢原来的,就不改了
00:08:901 (1) - 由于这边的跳 接下一个combo的(1)时很可看错 可能的解决方法是把00:08:776 (8)给删了然后(7)用滑条 fixed
00:24:151 (4) - 其实一会儿用蓝线起手一会儿红线有点奇怪 考虑用红线circle和蓝线1/4滑条过渡? 科学
00:48:276 (2) - 这些单点都不跳好可惜 死穴120BPM 其实是为了flow
00:50:151 - 加圈? 会破坏流畅度和前后的对比,就不改了
00:53:401 (5) - 感觉可以慢速 还有00:55:401 (5)等 主要还是为了形成对比(炸
01:14:151 (2) - 跟着转圈圈的感觉似乎放左上角比较合适?
01:29:651 - 转盘感觉这里就可以停了 fixed
02:18:901 - 把break拉到这里会不会帅一点 同样的建议还有02:26:901 和其他的难度 科学
02:49:526 (1,1,1) - nc留一个就行了 不然下一个nc提示慢速就看不出来了 fixed
最后一个note建议还是和其他难度对齐放蓝线上去 我觉得这样很好啊

[Hard]
00:20:901 (4) - nazi 建议关grid把尾巴拉到和下一个滑条对齐的地方去 fixed其实不用关掉grid只要把最后一个点往左下平移就可以了233
00:25:651 (7,8) - 前面五个圈基本是对称的 这个感觉和上一个note放个九十度角放右上会平衡一些 fixed
00:26:901 - 又想拉break了 normal和easy在之前缺一个note就拉了一下,hard以上不准备在这里拉了
00:34:151 (2) - 一堆方向一致的滑条什么的 感觉间距可以大一点或者滑条改方向什么的再修一下 因为全是滑条判定比较松可能会觉得无聊 鬼畜来了233
01:21:276 (1) - 既然已经出现了蓝线单点我觉得后面两个滑条可以改鬼畜点 不知道如何鬼畜,还是加1/4滑条了
01:40:901 (4) - 滑条尾巴放到左边去fixed

[Normal]
00:16:901 (1) - 这边电子音我觉得可以用白锚点的滑条表示下 前后都是红锚点和直的 fixed
02:21:901 (1) - 某hard哭了...两个难度换下算了.. 这样就这样吧反正没人吐槽 :cry:
3/4单点我觉得放hard会更合适 hard好多是滑条带过去了 以后会改的

[Easy]
ez能有啥好看的 匿了..(喂!
thx for modding :) 苹果香蕉不愧是神麻婆(炸
Melt
说好的很容易pass呢

都只是些建议 水平有限:3

[Easy]
  1. 01:55:901(1)第二个锚点x:84y:99 (逃
[Normal]
  1. 00:18:401(1)如果是我的话会这么放 http://puu.sh/1SNr2
  2. 00:52:651(2)删掉这个note会不会好些
[Hard]
  1. 00:12:651(3,4)为什么不叠在一起orz
  2. 00:57:901(1,3)尾和头错位了
  3. 00:59:901(1,3)^
  4. 02:03:151(3)x:31y:194
  5. 01:18:401(1)就前后和音乐来说这个slider也有一点弧度比较好
[Lost]
  1. 01:05:026(1,2,3,4,5,6,7)音量不来个渐强么02:00:901开始的一段也是一样
  2. 01:15:401(4,1)没叠好o.o
大概就这么多
Topic Starter
pw384

Melt wrote:

说好的很容易pass呢 233我说的是easy难度

都只是些建议 水平有限:3

[Easy]
  1. 01:55:901(1)第二个锚点x:84y:99 (逃 好(一把抓回来
[Normal]
  1. 00:18:401(1)如果是我的话会这么放 http://puu.sh/1SNr2 我很懒 就这样吧
  2. 00:52:651(2)删掉这个note会不会好些 fixed
[Hard]
  1. 00:12:651(3,4)为什么不叠在一起orz 叠在一起的话进到游戏里面还是会因为stack的问题分开来的
  2. 00:57:901(1,3)尾和头错位了 fixed
  3. 00:59:901(1,3)^ ^
  4. 02:03:151(3)x:31y:194 ^
  5. 01:18:401(1)就前后和音乐来说这个slider也有一点弧度比较好 科学
[Lost]
  1. 01:05:026(1,2,3,4,5,6,7)音量不来个渐强么02:00:901开始的一段也是一样 good,开始的那段渐强觉得不好
  2. 01:15:401(4,1)没叠好o.o fixed
大概就这么多
:) thx for modding!
Snowy Dream
Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
[General]
Fine!

[Easy]
  1. 00:13:901 (1) - What about putting it to such this place? (x:236 y:328) Touching previous sliders seems bad in my view, when you put it to a free space, do you feel better about it?
  2. 00:57:901 (1) - ^^^ also try not touching the previous slider.
  3. 01:23:901 (1) - Rotate this slider about 30°, and you will get this.
  4. 01:25:901 (1) - If you fix above, do not forget to make it symmtrical with 01:23:901 (1).
[Normal]
  1. 00:05:901 (1,2,3,1,2,3) - Suddenly using 3/4 rhythm by circles? It is a bad choice, why not use such 3/4 once return sliders instead?
  2. 01:39:901 (3) - Adding finish to the beginning of the slider, since the background music also have such finish sound, finish here could emphasize the sound effect better.
  3. 02:06:901 (4) - It is not necessary to end this slider at 02:07:276, the vocal also has no lyric here, so just end at 02:07:151 instead, it is not a hard or an insane diff.
  4. 02:08:901 (3) - ^^^
  5. 03:02:901 (2) - ^^^
  6. 02:31:901 (1) - My point is end this spinner at 02:33:901 since a downbeat here, you can also add finish to this spinner.
[Hard]
  1. AR+1, since the slider velocity is a bit high.
  2. 00:03:901 (1) - Why you jump here? It makes no sense in my view...Just put them according to the regular distance spacing.
  3. 00:10:276 (2,3) - What about making them curve?
  4. 00:14:276 (2,3) - ^^^^^
  5. 00:11:276 - It is highly recommending adding a note here, since the background music shows us obviously.
  6. 00:49:151 - The vocal is not stop here, so you should not stop here too, add a note to this place.
  7. 02:31:901 (1) - My point is end this spinner at 02:33:901 since a downbeat here, you can also add finish to this spinner.
  8. 02:36:651 (3,4,5) - Try making this flow better.
[Lost]
  1. 00:25:276 (9) - Consider adding a note here overlap on the 00:25:401 (10). It would sound better and ppl can also get good sense.
  2. 01:03:901 (1,2) - It is better not touching 01:03:401 (5) this slider, so try placing them on free space instead.
  3. 02:17:901 (7) - hmm....This newcombo is not necessary exactly.
  4. 02:49:901 (1) - This slider should return at 02:50:901 not 02:17:901. Then add a note to 02:52:401 , it would follow the vocal better.
  5. About the slow sliders: You can try using one type color for these kind of sliders, I suggest using white color.
--------------------------------------------------------------------------------------------------
Wonderful!
Topic Starter
pw384

Snowy Dream wrote:

Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
[General]
Fine!

[Easy]
  1. 00:13:901 (1) - What about putting it to such this place? (x:236 y:328) Touching previous sliders seems bad in my view, when you put it to a free space, do you feel better about it?
  2. 00:57:901 (1) - ^^^ also try not touching the previous slider.
  3. 01:23:901 (1) - Rotate this slider about 30°, and you will get this.
  4. 01:25:901 (1) - If you fix above, do not forget to make it symmtrical with 01:23:901 (1).
[Normal]
  1. 00:05:901 (1,2,3,1,2,3) - Suddenly using 3/4 rhythm by circles? It is a bad choice, why not use such 3/4 once return sliders instead?
  2. 01:39:901 (3) - Adding finish to the beginning of the slider, since the background music also have such finish sound, finish here could emphasize the sound effect better.
  3. 02:06:901 (4) - It is not necessary to end this slider at 02:07:276, the vocal also has no lyric here, so just end at 02:07:151 instead, it is not a hard or an insane diff.
  4. 02:08:901 (3) - ^^^
  5. 03:02:901 (2) - ^^^
  6. 02:31:901 (1) - My point is end this spinner at 02:33:901 since a downbeat here, you can also add finish to this spinner.
[Hard]
  1. AR+1, since the slider velocity is a bit high.
  2. 00:03:901 (1) - Why you jump here? It makes no sense in my view...Just put them according to the regular distance spacing.
  3. 00:10:276 (2,3) - What about making them curve?
  4. 00:14:276 (2,3) - ^^^^^
  5. 00:11:276 - It is highly recommending adding a note here, since the background music shows us obviously.
  6. 00:49:151 - The vocal is not stop here, so you should not stop here too, add a note to this place.
  7. 02:31:901 (1) - My point is end this spinner at 02:33:901 since a downbeat here, you can also add finish to this spinner.
  8. 02:36:651 (3,4,5) - Try making this flow better.
[Lost]
  1. 00:25:276 (9) - Consider adding a note here overlap on the 00:25:401 (10). It would sound better and ppl can also get good sense.
  2. 01:03:901 (1,2) - It is better not touching 01:03:401 (5) this slider, so try placing them on free space instead.
  3. 02:17:901 (7) - hmm....This newcombo is not necessary exactly.
  4. 02:49:901 (1) - This slider should return at 02:50:901 not 02:17:901. Then add a note to 02:52:401 , it would follow the vocal better.
  5. About the slow sliders: You can try using one type color for these kind of sliders, I suggest using white color.
--------------------------------------------------------------------------------------------------
Wonderful!
thx for modding! :) 全部fix了
Flask
還債day2

Red: Must be fixed.
Blue: Highly recommended.
Black: Just suggestion/nazi stuff.

[General]
  1. Audio Lead-In 500 (1901不夠 至少要2000左右)
  2. Countdown功能去掉 應該沒什麼用吧
  3. 加個靜音的sliderslide 因為有點吵嘛 如果懶的找的話 這裡幫你上傳好了 (不過因為你有用N/S兩種聲音,所以就加兩個吧!)
  4. (建議)刪掉osb 就是不太喜歡-v-
[ Easy]
  1. Easy這種setting會不會太高了點...?感覺好像簡單一點的Normal了 lol 建議全部-1 跟Normal有個區別性
  2. 00:01:901 (1,2,3,4) - 這裡是Soft的聲音 所以很小聲 可是啥都沒有就顯得很空orz 在全部的slider頭都上whistle怎麼樣? 我覺得滿能對音樂的 (因為都在重音上面嘛~)
  3. 00:13:901 (1,3) - 如果想玩這種穿心梗的話 (1)要在圓一點比較好看哦! 這裡送上附圖和代碼給你參考
    Example

    236,328,13901,6,0,P|320:308|336:220,1,180,4|0,0:0|0:0,0:0:0
    278,157,15401,1,0,0:0:0
    252,244,15901,2,0,P|324:308|404:324,1,180,0|8,0:0|0:0,0:0:0
  4. 00:16:901 - 00:17:401 (4) - 從音樂聽的出來這裡有很響的clap音 可是30%太不給力了 orz 如果嫌麻煩可以把70%線放到這邊, 想玩點梗就插個55%的線吧~
  5. 00:17:901 (1) - Finish一下? 突然變成70%沒finish就不燃了 lol
  6. 00:43:901 (2,3) - Slider先Note後會比較順 還能在sliderend上clap XD
  7. 01:09:901 (1,2,3,4) - nazi. 要不要試試這樣的排版? 比較可愛一點 (...)
    如果接受的話 02:05:901 (1,2,3,4) - 也要改! (明顯看出來是複製貼上的part了)
  8. 01:27:401 - 這個往後移到重音(結束點不變) 然後在這裡下個note? 我看你前面也是這麼做的 這裡突然只有一個slider沒有note好奇怪orz
  9. 01:37:901 (1,2) - 太小聲了 差評! 至少跟其他diff一樣都20% lol
  10. 02:35:901 (1,1) - 小nazi, 兩個疊到了..有點醜 應該不致於花很多時間去修吧 o.O
  11. 02:57:401 (2,1) - 可能疊在一起? 因為(2)按玩300直接蓋住(1)會比(1)露出一點點好看!
  12. 03:21:776 - 照理來說應該要mute吧;w;?! 因為沒音了...不過還是看你啦 lol
[ Normal]
  1. 00:05:901 (1,2,3,4) - 這種東西建議不要在Normal使用 ;w; 因為你HP高OD也高 這樣藍線湊紅線再緊搭白線實在是不太安全 orz 建議把每個停留在藍線的slider移到停在白線即可破
  2. 00:09:901 (1) - 你好像忘了上finish哦 o.o
  3. 00:21:401 (3) - 移到x:172, y:308和(1,2)做一個正三角形會比較好看!
  4. 00:55:901 (1,2) - 這樣不太flow耶..試試把(1)做成一個彎的slider 這樣比較flow哦!
  5. 01:03:901 (1,2,3) - 這樣真的不行 太超過了... 前面一堆1/2 notes然後突然來個1/4混搭的節奏 會有人以為是1/2點下去 (像我orz) 建議換成slider就好O.O!
  6. 01:21:901 (1,2,3,1,2,3,1,2,3) - 同理 ^
  7. 01:39:901 (3) - 看了一下你的NC規則 (一個重音一個NC) 這裡應該要NC才對 而且突然變大聲也NC一下區分小聲跟大聲的部份 :D
  8. 01:42:901 (1) - 這裡就不該NC了對吧 lol
  9. 01:48:901 (1,1) - 這兩個疊在一起了 可以參考例圖來改 (沒拍的很清楚 希望你看的懂;w;)
  10. 01:53:901 (1) - 聽了兩三遍後 感覺沒必要Finish啊...顯得有點吵 而且跟其他的也不一樣 ;w; 還是刪掉好點
  11. 02:00:901 (2) - 我還是覺得這個用1/1 然後在重音加note比較好 因為02:01:401 - (第三條短白線) 有很重的vocal聲 不要忽略會比較好聽!
  12. 02:21:901 (1,2,3,1,2,3,1,2,3,1,2,3) - ...就也是跟前面一樣 還是不要太坑人的好 這可是給新手玩的diff
  13. 02:45:901 (1,1) - 跟據前面的finish規則 這兩個也要上finish才對!
    後面的藍線問題就不說了 實在有點坑人 (就算低BPM也一樣)
[ Hard]
  1. 其實我覺得AR沒必要+1耶 感覺有點太難惹
  2. 00:49:276 (7,8) - 用一個slider代替比較好 貨者都刪掉 因為4連對Hard來說有點難 o_o
  3. 00:50:526 (1) - 這個note放藍線不太好聽也不太好玩 orz 還是乖乖放1/2好 把這顆往前移1/4 (00:50:401 - )
  4. 01:05:901 (1,4) - 不太確定會不會被挑 但是reserve不能被遮到 ;w; 這個明顯被300檔到了
  5. 01:26:901 (1) - 這裡就跟Easy同理啦 往後移然後前面擺個1/1的折返 這部份會比較統一
  6. 01:45:526 (5) - 感覺不太需要這顆note 就算下了clap也一樣 三連就能顯現出這裡是連的部份了
    後面沒看到什麼問題
抱歉跳過了最後個diff...不太喜歡這首歌orz我不是LP廚
加油! 總體來說很不錯 owo!
Topic Starter
pw384

Flask wrote:

還債day2

Red: Must be fixed.
Blue: Highly recommended.
Black: Just suggestion/nazi stuff.

[General]
  1. Audio Lead-In 500 (1901不夠 至少要2000左右) Fixed
  2. Countdown功能去掉 應該沒什麼用吧 懒得改了;w;
  3. 加個靜音的sliderslide 因為有點吵嘛 如果懶的找的話 這裡幫你上傳好了 (不過因為你有用N/S兩種聲音,所以就加兩個吧!) 加上了!
  4. (建議)刪掉osb 就是不太喜歡-v- 删不删无所谓啦;w;
[ Easy]
  1. Easy這種setting會不會太高了點...?感覺好像簡單一點的Normal了 lol 建議全部-1 跟Normal有個區別性 OD-1了!
  2. 00:01:901 (1,2,3,4) - 這裡是Soft的聲音 所以很小聲 可是啥都沒有就顯得很空orz 在全部的slider頭都上whistle怎麼樣? 我覺得滿能對音樂的 (因為都在重音上面嘛~) Good
  3. 00:13:901 (1,3) - 如果想玩這種穿心梗的話 (1)要在圓一點比較好看哦! 這裡送上附圖和代碼給你參考 fixed
    Example

    236,328,13901,6,0,P|320:308|336:220,1,180,4|0,0:0|0:0,0:0:0
    278,157,15401,1,0,0:0:0
    252,244,15901,2,0,P|324:308|404:324,1,180,0|8,0:0|0:0,0:0:0
  4. 00:16:901 - 00:17:401 (4) - 從音樂聽的出來這裡有很響的clap音 可是30%太不給力了 orz 如果嫌麻煩可以把70%線放到這邊, 想玩點梗就插個55%的線吧~ 70%->55%->70% lol ;w;
  5. 00:17:901 (1) - Finish一下? 突然變成70%沒finish就不燃了 lol fixed
  6. 00:43:901 (2,3) - Slider先Note後會比較順 還能在sliderend上clap XD 那么前面一个怎么办;w;
  7. 01:09:901 (1,2,3,4) - nazi. 要不要試試這樣的排版? 比較可愛一點 (...) ..ez复制粘贴我自豪
    如果接受的話 02:05:901 (1,2,3,4) - 也要改! (明顯看出來是複製貼上的part了)
  8. 01:27:401 - 這個往後移到重音(結束點不變) 然後在這裡下個note? 我看你前面也是這麼做的 這裡突然只有一個slider沒有note好奇怪orz fixed
  9. 01:37:901 (1,2) - 太小聲了 差評! 至少跟其他diff一樣都20% lol fixed
  10. 02:35:901 (1,1) - 小nazi, 兩個疊到了..有點醜 應該不致於花很多時間去修吧 o.O fixed
  11. 02:57:401 (2,1) - 可能疊在一起? 因為(2)按玩300直接蓋住(1)會比(1)露出一點點好看! lol当时忘调了
  12. 03:21:776 - 照理來說應該要mute吧;w;?! 因為沒音了...不過還是看你啦 lol 其实有一个鼓点的|XOXO|XXXX|OOOO 喂这是啥
[ Normal]
  1. 00:05:901 (1,2,3,4) - 這種東西建議不要在Normal使用 ;w; 因為你HP高OD也高 這樣藍線湊紅線再緊搭白線實在是不太安全 orz 建議把每個停留在藍線的slider移到停在白線即可破 好像更难了..
  2. 00:09:901 (1) - 你好像忘了上finish哦 o.o fixed
  3. 00:21:401 (3) - 移到x:172, y:308和(1,2)做一個正三角形會比較好看! fixed
  4. 00:55:901 (1,2) - 這樣不太flow耶..試試把(1)做成一個彎的slider 這樣比較flow哦! 科学
  5. 01:03:901 (1,2,3) - 這樣真的不行 太超過了... 前面一堆1/2 notes然後突然來個1/4混搭的節奏 會有人以為是1/2點下去 (像我orz) 建議換成slider就好O.O! 于是我看到正义粉碎的Normal了233
  6. 01:21:901 (1,2,3,1,2,3,1,2,3) - 同理 ^
  7. 01:39:901 (3) - 看了一下你的NC規則 (一個重音一個NC) 這裡應該要NC才對 而且突然變大聲也NC一下區分小聲跟大聲的部份 :D
  8. 01:42:901 (1) - 這裡就不該NC了對吧 lol Fixed!
  9. 01:48:901 (1,1) - 這兩個疊在一起了 可以參考例圖來改 (沒拍的很清楚 希望你看的懂;w;)
  10. 01:53:901 (1) - 聽了兩三遍後 感覺沒必要Finish啊...顯得有點吵 而且跟其他的也不一樣 ;w; 還是刪掉好點 删了!
  11. 02:00:901 (2) - 我還是覺得這個用1/1 然後在重音加note比較好 因為02:01:401 - (第三條短白線) 有很重的vocal聲 不要忽略會比較好聽! Fixed
  12. 02:21:901 (1,2,3,1,2,3,1,2,3,1,2,3) - ...就也是跟前面一樣 還是不要太坑人的好 這可是給新手玩的diff 删了 我记得婆婆有一个4.78星的normal gd
  13. 02:45:901 (1,1) - 跟據前面的finish規則 這兩個也要上finish才對! 好了
    後面的藍線問題就不說了 實在有點坑人 (就算低BPM也一樣)
[ Hard]
  1. 其實我覺得AR沒必要+1耶 感覺有點太難惹 我很不善良的 不准备改了lol
  2. 00:49:276 (7,8) - 用一個slider代替比較好 貨者都刪掉 因為4連對Hard來說有點難 o_o
  3. 00:50:526 (1) - 這個note放藍線不太好聽也不太好玩 orz 還是乖乖放1/2好 把這顆往前移1/4 (00:50:401 - ) 00:50:401加了一个note,这样才科学
  4. 01:05:901 (1,4) - 不太確定會不會被挑 但是reserve不能被遮到 ;w; 這個明顯被300檔到了
    fixed
  5. 01:26:901 (1) - 這裡就跟Easy同理啦 往後移然後前面擺個1/1的折返 這部份會比較統一
  6. 01:45:526 (5) - 感覺不太需要這顆note 就算下了clap也一樣 三連就能顯現出這裡是連的部份了 改了,但是感觉还是有些奇怪..(?
    後面沒看到什麼問題
抱歉跳過了最後個diff...不太喜歡這首歌orz我不是LP廚 专注LP三十年(咦
加油! 總體來說很不錯 owo!
谢谢mod :) 小峰峰果然是未来的准MAT
indyinyou
hi

i m not sure u want me to mod this map cuz u not post map link

[Hard]
01:49:151 : make slider end at 01:49:401
01:51:151 : make slider end at 01:51:401
02:16:901 : this slider end 02:17:151 then add note 02:17:401
02:41:526 / 02:41:776 : add note for drum

they're just suggestions
Topic Starter
pw384

indyinyou wrote:

hi

i m not sure u want me to mod this map cuz u not post map link :idea: yah it's the end of the link

[Hard]
01:49:151 : make slider end at 01:49:401 :arrow: no
01:51:151 : make slider end at 01:51:401 :arrow: ^
02:16:901 : this slider end 02:17:151 then add note 02:17:401 :arrow: the fourth diff did this, so no change
02:41:526 / 02:41:776 : add note for drum :arrow: okay

they're just suggestions
:) thx for modding~
Strawberry
From pm request.
modding here.

[ General]
 
  1. From i heard, the offset overall should be 1895 (-6).. the present is a bit late and can heard evidently on the strong drum part..(oh btw don't forget to move all green lines(inherited points) after your fixing~ :3
 
[ Easy]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. (emphasis) umm.. since you used TickRate 2.. the hitsounds of slidertick are really noisy for me. idk why you'd like to set that but i strongly recommend that TR1.. would be sounds much better after changing.
      ---
    2. 00:11:901 (1,2) - the distance is not consistent with sliders (1,2) of the previous combo.. it makes the pattern seems not such clear.. considering to move them onto x.160 y.256? and then also adjust the shape of the following slider (1) for balance spacing. :p
      ---
    3. 00:21:401 (4) - (highly recommended) flows better if you move the circle to x.65 y.134 without gridsnap, the present position make me feel that is not a good medium between sliders (3,1) bcz the route is a bit crudeness and plays not such well.. yea i know it's a bit nazi but such these things can make your map seems much more mature and perfect.~ if you are not ensure the spacing(1.1x), you can try to adjust the following slider's position like above~
      ---
    4. 00:21:901 (1) - yea i'm thinking how about to make a curve which is downward to link these two circle (4,2)?
    5. 00:25:901 - the ryhthm break feeling a bit unexpected.. and that makes the work here looks like the loaf on the job.. yea it's easily to solve and just put a spinner start this point and let it end at 00:29:901 - .~ sounds really pretty imo~. :3
      ---
    6. 00:37:901 (1) - seems like the symmetrical slider can be made better.. you can test it by ctrl+h~. sure and samething in following~ no repeat. :3
      ---
    7. 00:45:901 (1) - why you still use long straight slider here..>.> umm.. just make a downward curve for artistic?? it can make a better transition between these circles and also have a better flow.. anyway that's depend on you..
      ---
    8. 01:10:401 (2,3,4) - adjust the positions of these three circles.. for a perfect circular arc..
    9. 01:57:901 (1) - umm.. approximate with 00:45:901.. personally i'd like to make the repeat slider have also a downward curve. my example:
    10. 02:05:901 (1,2,3,4) - also, be consistent with the same pattern at 01:10:401
      ---
    11. 02:55:901 (1) - ctrl+g here for a much better flow.~
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 01:53:901 (1) - sounds like you missed a finish on that slider's head~ adding one for the starting of a new repeat from melody~
      ---
    2. 02:09:901 (1) - same as above~ finish on that start.
      very clear. :3
 
[ Normal]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:16:901 (1) - (highly recommended) the economizing here is a bit superfluous imo.. since it normal diff and you also has a easy, why not make something diffrent? not only have 1/2 beats? it'll much funnier and attractive for beginners!! i suggest that shorten the repeat slider to make it repeat at blue tick and after that, adding a circle at x.50 y.47 for spacing and rhythm filling..~ my example:
    2. 01:01:901 (1) - anyhow i'd prefer to use a rightward curve for this slider because of the flow.. the present may make people (yea beginners mostly) feeling strange for the incline after the slider..~ so try to move the anchor which on that slider's middle part onto x.269 y.290(or somewhere nearly)?
      ---
    3. 01:04:901 (1) - same rhythm as 00:16:901, so same suggestion~ shorthen the slider 1/4 and adding a circle at 01:05:651 and putting it on x.267 y.300.? seems pretty at least for me :p
      ---
    4. 01:56:901 (2,1) - overlapped on those sliderslide.
      ---
    5. 02:37:901 (1) - (highly recommended) houw about changing the directing of the slider to upward? to make it inconsistent with slider (3)~ it's funnier to play and also seems better imo~ (btw also the same thing on 02:40:901 (3) ~
      ---
    6. 02:49:901 (1) - (emphasis) since there sounds like the beat has stopped at 02:49:651, i'd perfer to move the circle here for the needless beat. :3
      ---
    7. 03:05:901 (1) - personally i'd like to move the slider to x.133 y.319 for the better pattern of circular arc.. also don't forget to regulate the spacing of the next slider~
      ---
    8. 03:21:401 (1) - (highly recommended) maybe confused for beginners because of the short repeat slider is similar with double circles.. you'd better to change the other pattern for this ending..>.> but not sure it's unrankable or must be fixed.. just advise.
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 01:22:901 (2) - umm..the finishes you put on here and some places following sound a bit wired and out of the song.. removing them can make a much improve on hearing imo..>.>
      ---
    2. 01:53:901 (1) - finish on that head? sounds like you missed one here.~
 
[ Hard]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:12:651 (3) - the stacking here is awkward and really confused for people to test the map first time or just touch the rhythm.. you'd better aviod that and move it onto x.16 y.76~ it's playable and funnier imo. not such difficult for the hard of that low bpm song also~
      ---
    2. 00:25:651 (7,8) - wired also here.. the stacking make the flow not such fluency you know, how about make a triangle by circles (6,7,8) such like this?
    3. 00:34:151 (2) - oh that's too kengdie.. confused for that people just touch 5-star map.. also the spacing is a bit difficult but is not a big problem imo. just move the slider (2) to avoid the overlap and i recommend that moving onto x.250 y.42 or somewhere better you think. (don't forget the same things in following combo!!
      ---
    4. 00:49:276 (7) - (emphasis) looking this~. i can't heard out any reason why you put a 1/2 slider into this stream.. i know maybe you want to follow the lyric of the vocal, but, the prolonged sound sould start at 00:49:401 rather than the present.~ consider that and fix your pattern plz~. :3
      ---
    5. 00:50:276 (1) - (emphasis) umm.. move the circle to blue tick for the correct rhythm from music.. the present is wrong.~ o.o
    6. 01:40:901 (4) - move to x.104 y.244 for a better flow~ and also on the same line after slider (2) and (3)..~ you know the present position seems a bit wired.. (maybe just for me? x3x
      ---
    7. 02:17:901 - useless circle and redundant beat. :3
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 01:22:901 (2) - yea, same as hard. these finishes are not suitable for the song imo..
      ---
    2. 01:45:151 (4) - how about adding claps on that both start and end~ seems pretty because the nearly sounds in bgm. :p
 
[ Insane]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:13:151 - adding a circle here is suitable for the whole density and rhythm on this diff.~ also easier to read since the opening of that diff is a bit confused.~xD anyway~ maybe because of the low bpm. :3
      ---
    2. 00:38:651 (1,1) - (emphasis) gosh these two sliders is really really confused for people(including someone salted).. although you added nc to make them have difference but the color of these two combo is so nearly that still hard to distinguish them..! make some difference clearly and easier in reading? such like spacing or angle of inclination on the slider? idk..but maybe you can get something in my example.
    3. 00:42:651 (1,1) - (emphasis) same as above. oh and many places with the same problem.. no repeat and i think you should fix them one by one.. they are really "unreadable"
      ---
    4. 01:21:526 (7,8,9) - oh make a better curve of the circular arc here?
    5. 02:02:276 (2) - (highly recommended) i'd like to fill the rhythm by adding a circle here between slider (1,2) to make it plays funnier and better flow.~ you can put the circle at x.247 y.297~
      ---
    6. 02:31:901 (1,2,3,4,5,6,7,8,1) - (emphasis) i'm not against some strange shape of stream such like this.. but the present is so ugly... since i'm also not good on that, try to ask someone is good on this and fix the shape and arrange?
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 01:41:151 (8) - sounds pretty if you adding a clap on that start..
      ---
    2. 01:49:151 (5,7) - (highly recommended) yea same as above~ claps are really suitable on these circles~ and also have some places is very fit clap you can check by yourself first. i'm lazy to point them out eachone..
  --------------------------------------------------------
送你mother分
a32
Hi 小虾虾ww



[General]
啊带skin的咱不会看啦




[Easy]
  • Fine


[Normal]
  1. 01:21:901 - 这后面的几个finish略违和 感觉强调的不是地方orz
  2. 01:43:901 (1) - 拉的不太好看 调成grid4重拉下?
  3. 02:52:901 (1,2,3) - 不管怎么说nm摆这个还是有点杯具...
  4. 03:05:901 (1) - two grids down?
  5. 03:13:901 - 和第一处一样...能感觉到你的想法不过貌似还是头finish比较好..


[Hard]
  1. 01:05:901 - 这样更贴合音乐?
  2. 01:26:901 (2) - a clap at tail?
  3. 02:11:901 (6) - missed a finish?
  4. 02:41:401 (6,7,8,9) - add clap?



[Echo]
  1. 00:09:276 (2,3) - add clap one the note and the head of the slider?
  2. 03:13:026 (6) - clap?

对称流mod起来好难orz 做得感觉还是很不错的~ Star~(小虾虾最萌了> <
Topic Starter
pw384
-------
Strawberry:
EZ
00:25:901 - the ryhthm break feeling a bit unexpected.. and that makes the work here looks like the loaf on the job.. yea it's easily to solve and just put a spinner start this point and let it end at 00:29:901 - .~ sounds really pretty imo~. :3
:arrow: i learned from 'From the Inside' (by IceBeam) :3 but i added a circle

NM
03:21:401 (1) - (highly recommended) maybe confused for beginners because of the short repeat slider is similar with double circles.. you'd better to change the other pattern for this ending..>.> but not sure it's unrankable or must be fixed.. just advise.
:arrow: kept and waiting for further check

HD
00:34:151 (2) - oh that's too kengdie.. confused for that people just touch 5-star map.. also the spacing is a bit difficult but is not a big problem imo. just move the slider (2) to avoid the overlap and i recommend that moving onto x.250 y.42 or somewhere better you think. (don't forget the same things in following combo!!
:arrow: XD finally decide to rorate the first slider in order to avoid 坑爹的吐槽

INS
00:42:651 (1,1) - (emphasis) same as above. oh and many places with the same problem.. no repeat and i think you should fix them one by one.. they are really "unreadable"
:arrow: it's okay imo 'cuz players will learn from the previous trap. but I decided to change the combocolor to make it more readable!
-------
thanks for modding btw!


-------
a32:
NM
02:52:901 (1,2,3) - 不管怎么说nm摆这个还是有点杯具...
:arrow: 很贴合音乐啊0.0,而且没别的梗可放了.. :o

HD
01:05:901 - 这样更贴合音乐?
:arrow: 换了另一个梗 XD

-------
卖萌成绩不及格 我一点也不萌;w;
neonat
Just a few suggestions.

Hard
01:46:645 (3) - don't repeat slider, start at 01:46:645 (3), end same place, put 2 circles at 01:46:645 and 01:46:770 instead


Lost
00:15:895 (1,2,3) - bring them closer by a bit
00:25:270 (9) - stack it over 00:25:145 (8)
01:59:395 (6) - not sure if a difference in regular spacing is appropriate at the part of the song "whereever they are"
Verlaren
From Aincrad's Modding queue queue~


General:
Deselect letterbox during breaks.


Easy:
AR: -1
Too much NC.
03:17:895 - extend spinner to one tick?


Normal:
00:08:895 - remove NC
00:20:395 - ^
01:03:895 - ^
01:15:895 - ^
01:19:895 - ^
01:43:895 - ^
02:16:895 - ^
02:22:895, 02:24:895, 02:25:895 - remove NC
Too much NC.....


Hard:
00:49:520 - NC
02:22:895, 02:24:895, 02:25:895 - remove NC


Lost:
01:26:270(2) - remove slider
01:26:395 - add note
02:22:895, 02:24:895, 02:25:895 - remove NC
03:21:770 - substitute to note.


Good luck.
Topic Starter
pw384
thanks for modding!
however, i can't upload any map 'cuz i'm preparing for the coming high school entrance exam (bump the map just for avoiding graveyarded
i'll fix them after 4/22(maybe
lkx_Shore
[General]
其实我比较倾向kiai time给滑条加点口哨.-.
随便打的

[Lost]
00:16:895 (1) - 音量调到60%以后给滑条身加个whistle?
01:16:895 (2) - 感觉好看点。旋转-55°http://puu.sh/29b3i
01:46:270 - add note?
02:23:895 (1) - 如果你是play界面,你会发现滑条左边部分的长度比右边部分的长度短了
Topic Starter
pw384

neonat wrote:

Just a few suggestions.

Hard
01:46:645 (3) - don't repeat slider, start at 01:46:645 (3), end same place, put 2 circles at 01:46:645 and 01:46:770 instead
:arrow: i don't get it, but i changed it into a stream

Lost
00:15:895 (1,2,3) - bring them closer by a bit :arrow: ok
00:25:270 (9) - stack it over 00:25:145 (8) :arrow: fixed
01:59:395 (6) - not sure if a difference in regular spacing is appropriate at the part of the song "whereever they are" :arrow: fixed

Verlaren wrote:

From Aincrad's Modding queue queue~


General:
Deselect letterbox during breaks. :arrow: fixed


Easy:
AR: -1 :arrow: fixed
Too much NC. :arrow: that's my style XD and no change
03:17:895 - extend spinner to one tick? :arrow: i'm not sure about it, so i'll keep it until others say 'no'


Normal:
00:08:895 - remove NC
00:20:395 - ^
01:03:895 - ^
01:15:895 - ^
01:19:895 - ^
01:43:895 - ^
02:16:895 - ^
02:22:895, 02:24:895, 02:25:895 - remove NC
Too much NC.....


Hard:
00:49:520 - NC
02:22:895, 02:24:895, 02:25:895 - remove NC


Lost:
01:26:270(2) - remove slider
01:26:395 - add note
02:22:895, 02:24:895, 02:25:895 - remove NC
03:21:770 - substitute to note. :arrow: the current one seems good enough


Good luck.

lkx_Shore wrote:

[General]
其实我比较倾向kiai time给滑条加点口哨.-.
随便打的

[Lost]
00:16:895 (1) - 音量调到60%以后给滑条身加个whistle? :arrow: 不太好的说..
01:16:895 (2) - 感觉好看点。旋转-55°http://puu.sh/29b3i :arrow: 好评
01:46:270 - add note? :arrow: 其实我准备做一个最高难度了 这个就留到那里面去吧
02:23:895 (1) - 如果你是play界面,你会发现滑条左边部分的长度比右边部分的长度短了 :arrow: 没问题啊我这里0.0

thank all of you very much! :)
eveless
Request from eveless's normal queue

[General]
  1. Miss video in the "Lost" diff, and Dont forget add videooffset in Lost as well.

[Lost]
  1. I found this diff have lots of stacking notes and 0.5x slider, then I suggest using AR9 instead of AR8. Although the bpm is 120, but ar8 is a bit hard to read in your stacking notes and the 0.5x slider.
  2. Try to add some hitsounds at the first part, it will be better if you can use them to express your rhythm/spacing/emphasis's changing. In this part i suggust you add some whistle to follow the rhythm.
  3. 00:09:270 (2,3) - Are they on purpose or just a mistake here? Stack it better if this is a mistake.
  4. 00:43:145 (1,2,1) - Weird spacing between these sliders, 3 is too close to 2, change the position to this?
  5. 00:48:145 - there are two section at the same time, delete one please.
  6. 01:03:895 (1,1,1) - This Nc spam doesnt make sense at all, remove please.
  7. I know the vocal slow down in the kiai part, but that doesnt means make a easier part in kiai is right, make a jump in this part will make sense imo. Or you can also make something like this: https://osu.ppy.sh/s/23547
  8. 03:12:895 (5,6,7,8,9) - use 25% to check these notes' hitsound please, clap should be 5, 7 and 9 but not 6 and 8.
  9. 02:21:895 (1,1,1,1,1) - Are these NC really necessary? I dont like these at all.
  10. 02:54:895 (1,2,3) - the fomotation looks a little weird to me, it could be better if you can move it farther, change to this if you can.
  11. 02:56:895 (4,5,6,1,2,3,4,1) - spacing changed in 02:57:395 (1,2,3,4) -without any warning, Reduce the spacing between 02:56:895 (4,5,6) - or increase the spacing between 02:57:395 (1,2,3,4) could ease this problem.

[Hard]
  1. 00:48:145 (1,2,3) - I think these are not pretty aligned. It will be nice if you can move 00:48:395 (2) - this a bit up.
  2. 01:03:895 (1,1) - Yet again, i'm really dislike these nc spaming. I hope you can remove this sincerely.
  3. 01:45:145 (6) - spacing is different from others, check it please.
  4. 03:00:895 (4) - Flows better if you can flipit vertically in contrast with 02:58:895 (4).

[Normal]

  1. I hope you can add more hitsounds in this diff, there are some parts only have normalhitnormal or softhitnormal, it's really sounds insufficient.
  2. 00:16:895 (1,2) - 3/4 repeat + note - this combination in a normal diff is really hard to click imo. I think 3/2 slider + 1/2 note is good choice.
  3. 02:00:895 (1,2) - 3/4 slider + note is harder than ^, so I recomend you change it to slider repeat - just like what you have done in 01:59:895 (1).
  4. 03:21:395 (1) - Just like what strawberry said, It's a bit hard to play for newbies. It's not unrankable, but I still suggust using a 3/4 slider like this instead of 1/4 repeat.

[Easy]

  1. 00:25:895 (5) - Flows better if you can move it to here
  2. 00:33:895 (1,2,3,4,1) - why the rhythm changed into a slower one? The beginning is compact then suddenly changed at the next bar. If you can, change these 1/1 slider repeat to 2/1 slider please.
  3. 02:17:895 (1) - Flows better if you can move it to here.
  4. 03:05:895 (1,1,1,1,1) - remove these nc spaming as what i have said before.
Topic Starter
pw384

goodbye wrote:

Request from eveless's normal queue

[General]
  1. Miss video in the "Lost" diff, and Dont forget add videooffset in Lost as well.
:arrow: Fixed.

[Lost]
  1. I found this diff have lots of stacking notes and 0.5x slider, then I suggest using AR9 instead of AR8. Although the bpm is 120, but ar8 is a bit hard to read in your stacking notes and the 0.5x slider. :arrow: Sure.
  2. Try to add some hitsounds at the first part, it will be better if you can use them to express your rhythm/spacing/emphasis's changing. In this part i suggust you add some whistle to follow the rhythm. :arrow: Added. Now the current one may seem to be mysterious. XD
  3. 00:09:270 (2,3) - Are they on purpose or just a mistake here? Stack it better if this is a mistake. :arrow: Fixed.
  4. 00:43:145 (1,2,1) - Weird spacing between these sliders, 3 is too close to 2, change the position to this? :arrow: Fixed.
  5. 00:48:145 - there are two section at the same time, delete one please.
  6. 01:03:895 (1,1,1) - This Nc spam doesnt make sense at all, remove please. :arrow: ...okay.
  7. I know the vocal slow down in the kiai part, but that doesnt means make a easier part in kiai is right, make a jump in this part will make sense imo. Or you can also make something like this: https://osu.ppy.sh/s/23547 :arrow: emm thanks. I'll try to learn.
  8. 03:12:895 (5,6,7,8,9) - use 25% to check these notes' hitsound please, clap should be 5, 7 and 9 but not 6 and 8. :arrow: Fixed.
  9. 02:21:895 (1,1,1,1,1) - Are these NC really necessary? I dont like these at all. :arrow: I believe they are necessary 'cuz I don't want to see the followpoints across the screen and the sliders.
  10. 02:54:895 (1,2,3) - the fomotation looks a little weird to me, it could be better if you can move it farther, change to this if you can.
    :arrow: Good idea.
  11. 02:56:895 (4,5,6,1,2,3,4,1) - spacing changed in 02:57:395 (1,2,3,4) -without any warning, Reduce the spacing between 02:56:895 (4,5,6) - or increase the spacing between 02:57:395 (1,2,3,4) could ease this problem. :arrow: I chose to change the pattern into "XXOXXOXX|X..."

[Hard]
  1. 00:48:145 (1,2,3) - I think these are not pretty aligned. It will be nice if you can move 00:48:395 (2) - this a bit up. :arrow: Fixed.
  2. 01:03:895 (1,1) - Yet again, i'm really dislike these nc spaming. I hope you can remove this sincerely. :arrow: eh. There's a jump here, so I really don't want to remove it. (Waiting for other's 吐槽)
  3. 01:45:145 (6) - spacing is different from others, check it please. :arrow: Fixed.
  4. 03:00:895 (4) - Flows better if you can flipit vertically in contrast with 02:58:895 (4). :arrow: Fixed.

[Normal]

  1. I hope you can add more hitsounds in this diff, there are some parts only have normalhitnormal or softhitnormal, it's really sounds insufficient. :arrow: Well, I am working on this
  2. 00:16:895 (1,2) - 3/4 repeat + note - this combination in a normal diff is really hard to click imo. I think 3/2 slider + 1/2 note is good choice. :arrow: Fixed!
  3. 02:00:895 (1,2) - 3/4 slider + note is harder than ^, so I recomend you change it to slider repeat - just like what you have done in 01:59:895 (1). :arrow: Fixed.
  4. 03:21:395 (1) - Just like what strawberry said, It's a bit hard to play for newbies. It's not unrankable, but I still suggust using a 3/4 slider like this instead of 1/4 repeat. :arrow: Okay. I give it up.

[Easy]

  1. 00:25:895 (5) - Flows better if you can move it to here
  2. 00:33:895 (1,2,3,4,1) - why the rhythm changed into a slower one? The beginning is compact then suddenly changed at the next bar. If you can, change these 1/1 slider repeat to 2/1 slider please.
  3. 02:17:895 (1) - Flows better if you can move it to here.
  4. 03:05:895 (1,1,1,1,1) - remove these nc spaming as what i have said before.
:arrow: All Clear!
谢谢e姐mod! :)
Topic Starter
pw384
没人来mod吗0.0
vipto
good job totally wrecking the song by overmapping
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