ave;new feat. Sakura Saori - Vivid Affection (Short Ver.)

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AtonoMatsuri
どんな魔法を使って僕を惹きつけている?(nice map)
Cancel
Hi. Mod Request via Queue.

Easy

01:30:869 - End kiai time.

Normal

00:35:722 - Change volume to 5%

I can't mod hard/insanes.

Good Luck!
Topic Starter
Rare

Heart-Under-Blade wrote:

さーぽーとだ!!頑張ってください!
頑張ります!

AtonoMatsuri wrote:

どんな魔法を使って僕を惹きつけている?(nice map)
(なんと!)

Cancel wrote:

Easy

01:30:869 - End kiai time.

Normal

00:35:722 - Change volume to 5%

Good Luck!
Easy is fixed. normal is no change.
thanks for modding~
Laurier
queueから

General
問題ないように思います

Easy
00:08:369 (3,2) - (3)押してる時に(2)がのsliderが画面上に表示されると思いますが、この2つの形が適当に作られてるようでいびつに見えます。00:08:369 (3) - をコピーして上下反転+CTR+Gしたものを00:10:134 (2) - と差し替えて見てください。その時に(3)のendと(2)のStartがX軸上でおらじラインに来るようにおければgood
00:14:767 (4) - これの開始の音はCS:2のホイッスルでフォローしてあげてたほうがいいのではないでしょうか。あと音取りはhttp://puu.sh/1TezZこんな感じのほうがbetter. 現状じゃ中途半端にvolacとBGM拾っている感じになっています。むしろEazyだし無理に1/2配置しなくてもいいぐらいだと思います。
00:37:928 (3) - slider end に finish
00:48:958 - 1/2 間隔で note 置くのに抵抗がないようなので、ここもnote追加してvocalフォローしてあげてください
01:20:281 (1) - finish 追加

Normal
00:12:120 (4) - このnoteが何の音もフォローしていません。00:11:899 - 開始の1/1 sliderに変更したほうがいいと思います
00:24:472 (3) - こだわりとかじゃなかったら重ねないほうがbetter
01:05:061 (2) - リバース部分がvocalの強い音なので、noteの開始に持ってきましょう。http://puu.sh/1Tf6G 盛り上がっていく場所なので01:05:281 - と 01:06:164 - の場所にふにっしゅ追加するのもいいかもしれません
01:10:575 (3) - 頭とけつにホイッスル追加するのはどうですか
01:25:134 (4) - けつにfinish

Hard
OD-1? 似たような設定のfiddばっか作ってもあれなのでゲストのhardと違いつけてもいいかなーと

00:04:178 (5) - CTR+J 流れが悪いのでこっち向きのほうがまだ大丈夫かなーと思います
00:41:899 (3,4) -00:45:428 (3,4) - jump作るならこの2つは同じ構成にしてあげたほうがいいと思います
00:59:105 (1,2,3) - 前の(5,6,7,8)より音が強いのでより大きなジャンプにしてあげたほうがbetter.個人的には00:58:222 (5,6,7,8) - がちょっとスペーシング広すぎでアンバランスになってるように思います

phoon's Hard
00:12:561 (1,2,3,1,2,3,1,2,3) - (3)だけ飛ばすなら最初のも
01:34:399 (1) - わざわざ01:33:958 (2) - に被らせなくてもいいような...01:35:943 (2,1) - この辺と順番入れ替えましょう
phoon

Laurier wrote:

phoon's Hard
00:12:561 (1,2,3,1,2,3,1,2,3) - (3)だけ飛ばすなら最初のも fixed
01:34:399 (1) - わざわざ01:33:958 (2) - に被らせなくてもいいような...01:35:943 (2,1) - この辺と順番入れ替えましょう fixed
http://puu.sh/1TlG3
Topic Starter
Rare

Laurier wrote:

Easy
00:08:369 (3,2) - (3)押してる時に(2)がのsliderが画面上に表示されると思いますが、この2つの形が適当に作られてるようでいびつに見えます。00:08:369 (3) - をコピーして上下反転+CTR+Gしたものを00:10:134 (2) - と差し替えて見てください。その時に(3)のendと(2)のStartがX軸上でおらじラインに来るようにおければgood fixed
00:14:767 (4) - これの開始の音はCS:2のホイッスルでフォローしてあげてたほうがいいのではないでしょうか。あと音取りはhttp://puu.sh/1TezZこんな感じのほうがbetter. 現状じゃ中途半端にvolacとBGM拾っている感じになっています。むしろEazyだし無理に1/2配置しなくてもいいぐらいだと思います。 後ろの音を拾っているのでこのままで。
00:37:928 (3) - slider end に finish added
00:48:958 - 1/2 間隔で note 置くのに抵抗がないようなので、ここもnote追加してvocalフォローしてあげてください キーボード?のような高い音を拾っているのでこのままで。
01:20:281 (1) - finish 追加 added

Hard
OD-1? 似たような設定のfiddばっか作ってもあれなのでゲストのhardと違いつけてもいいかなーと そこらのバランスはphoonさんと相談してみます。

00:04:178 (5) - CTR+J 流れが悪いのでこっち向きのほうがまだ大丈夫かなーと思います fixed
00:41:899 (3,4) -00:45:428 (3,4) - jump作るならこの2つは同じ構成にしてあげたほうがいいと思います コピペするような配置はあまり好きではないのとShort Verなので少しでもいろんな配置を置きたいのでNoで。
00:59:105 (1,2,3) - 前の(5,6,7,8)より音が強いのでより大きなジャンプにしてあげたほうがbetter.個人的には00:58:222 (5,6,7,8) - がちょっとスペーシング広すぎでアンバランスになってるように思います (8)のスペーシングを変えました。
thanks for modding~
Ryafuka

Laurier wrote:

Normal
00:12:120 (4) - このnoteが何の音もフォローしていません。00:11:899 - 開始の1/1 sliderに変更したほうがいいと思います feelingの話になってしまうのですがプレイにも特に支障なく違和感もないと思うのでこのままで~
00:24:472 (3) - こだわりとかじゃなかったら重ねないほうがbetter ちょっとだけずらしました
01:05:061 (2) - リバース部分がvocalの強い音なので、noteの開始に持ってきましょう。http://puu.sh/1Tf6G 盛り上がっていく場所なので01:05:281 - と 01:06:164 - の場所にふにっしゅ追加するのもいいかもしれません 音取りに関しては現在のほうがしっくりくるのでこのままに、フィニッシュは両方とも追加しました
01:10:575 (3) - 頭とけつにホイッスル追加するのはどうですか けつだけつけました
01:25:134 (4) - けつにfinish ok
thanks modding~
http://puu.sh/1Tw26
Laura Mercier
phoonはーど

00:14:767 - addほいっする

01:35:612 - さーくるついかしたほうがいいかも2連打になるように 







のーまろ

あのりゃふかずノー0マル!?

言う事なし。





いーじー

完璧




いんさね

00:16:311 - 1/8にしては?

00:28:002 - ほいっする

00:31:752 - ^

00:44:987 - ^

00:45:649 - ^

00:56:237 - whistle or finish ^o^ :個人的にはふぃにsっしゅはいってる方が好き完全にこのみ

01:00:869 - ほいっする

01:35:061 - ふぃにっしゅはいってる方が好きです!!!!




ふぁいてぃん
Topic Starter
Rare

Cilvery wrote:

いんさね
00:16:311 - 1/8にしては? 1/4の連打がフィットしてると思うのでこのままで

00:28:002 - ほいっする いれた

00:31:752 - ^ ^

00:44:987 - ^ Normal-hitnormalで音付けてるのでこのままで

00:45:649 - ^ ^

00:56:237 - whistle or finish ^o^ :個人的にはふぃにsっしゅはいってる方が好き完全にこのみ いれた

01:00:869 - ほいっする ^

01:35:061 - ふぃにっしゅはいってる方が好きです!!!! フィニッシュ鳴らしまくるのあまり好きではないのでこのままで




ふぁいてぃん
Modありがとう助かりました
phoon
おーるふぃっくす
http://puu.sh/1VKmF
Thite
何も言うことないくらいないすまっぷでした、すたー :P
Topic Starter
Rare
@Thite thanks for checking and star!!
Rotte
Hi~

[General]

Plz remove the letterbox
This diff spread...I think you are better add a hard diff......


[Easy]

Tick 1 is a good choice.

Useless Green line

00:11:458 -
00:39:031 -
00:47:634 -
00:53:811 -
00:59:105 -
01:33:737 -

[Ryafuka's Normal]

Useless Green line

00:53:700 -

Rhythm

00:58:664 (2,3,4) - Rhythm is weird...



[phoon's Insane]

Useless Green line

01:22:708 -

Rhythm

00:09:252 (5) - This part should NC in circle 5 imo,this is a jump :)
00:12:561 (1,2,3,1,2,3,1,2,3,1,2) - I like this idea >.<
00:52:267 (5) - This place is a blank rhythm,shoule be NC imo.


Sound Effiect

00:03:737 (4) - I'm recommended to add a clap in this circlr,flowed this music.
00:44:987 (1,2,3,4) - I recommend to use fade-in volume,like 1 40% 2 50% 3 60% 7 70%
00:40:796 (4) - Why not add clap in this circle?
01:12:561 - and 01:12:781 (2) - should be use the clap to flow music?

[Insane]

OD-1

Useless Green line

00:39:693 -
00:54:252 -
01:11:458 -

Rhythm

00:02:414 - Consider add a circle in this place,beacuse I think you want to flow the "ding"sound,not the "dong" sound.
00:08:369 (6,7) - If you want to blanket this circle,plz fixed.
00:32:524 (8) - This circle is not fit the rhythm or vocal imo.
01:12:340 (8) - If I were you ,I'll NC in this circle to show the rhythm section.


Sound Effect

00:44:987 (1,2,3,4) - the same as hard

Others

01:01:311 (2) - Consider to mod it,because of the circle covers the hp bar.


Nice map! Like this mapset and music
Topic Starter
Rare

Rotte wrote:

Hi~ hihi~

[General]

Plz remove the letterbox currently, don't have to remove letterbox
This diff spread...I think you are better add a hard diff...... I was making a Hard dif while you were modding. sry for didn't tell you about hard diff D:


[Easy]

Tick 1 is a good choice.

Useless Green line

00:11:458 -
00:39:031 -
00:47:634 -
00:53:811 -
00:59:105 -
01:33:737 -
fixed all

[Insane]

OD-1

Useless Green line

00:39:693 -
00:54:252 -
01:11:458 -
fixed all

Rhythm

00:02:414 - Consider add a circle in this place,beacuse I think you want to flow the "ding"sound,not the "dong" sound. I want to keep my pattern ><
00:08:369 (6,7) - If you want to blanket this circle,plz fixed. fixed
00:32:524 (8) - This circle is not fit the rhythm or vocal imo. I'm following vocal. try listening carefully.
01:12:340 (8) - If I were you ,I'll NC in this circle to show the rhythm section. i'll fix it if anybody else says so


Sound Effect

00:44:987 (1,2,3,4) - the same as hard ^

Others

01:01:311 (2) - Consider to mod it,because of the circle covers the hp bar. ^


Nice map! Like this mapset and music
thanks for modding Rotte :)
phoon

Rotte wrote:

[phoon's Insane]

Useless Green line

01:22:708 - removed

Rhythm

00:09:252 (5) - This part should NC in circle 5 imo,this is a jump :)fixed
00:12:561 (1,2,3,1,2,3,1,2,3,1,2) - I like this idea >.<
00:52:267 (5) - This place is a blank rhythm,shoule be NC imo. fixed


Sound Effiect

00:03:737 (4) - I'm recommended to add a clap in this circlr,flowed this music. fixed
00:44:987 (1,2,3,4) - I recommend to use fade-in volume,like 1 40% 2 50% 3 60% 7 70% fixed
00:40:796 (4) - Why not add clap in this circle? feel that music is not suited
01:12:561 - and 01:12:781 (2) - should be use the clap to flow music? 01:12:781 (2) - add clap
http://puu.sh/1WzjZ
Ryafuka

Rotte wrote:

[Ryafuka's Normal]

Useless Green line

00:53:700 - okay.

Rhythm

00:58:664 (2,3,4) - Rhythm is weird... changed pattern but not follow your suggestion..
http://puu.sh/1WLgd
Melophobia
どーん


Note: all screen shots are just example of how to fix. You're free to fix accordingly or in your own way, or totally ignore.

[General]
  1. I do not recommend you to use default sampleset because it make sliderslide to sound; This song is kinda soft thus it might sound so bad.
  2. According to where change of melody is, the kiai time should end at 01:27:340 - imo. But if you want the spinner to have kiai effect, then it's fine as it is.
  3. Considering that the original video has 16:9 ratio, your video shouldn't have a different ratio; It needs to be 16:9
  4. offset is obviously off. it should be 852 (-18 from the current offset.) double checked with popner. No need to touch anything untill you have a look everything I mention; I'm using the current timing while modding. Be sure to resnap everything after changes.


[Insane]
  1. I roughly modded a few placements over IRC long time ago. I've lost the log but whatever. it doesn't matter much, I think.
  2. AIBat found several unsnapped notes/inherited sections. Please fix them up.
    Snapping
    00:46:311 (5) - Unsnapped slider (repeat).
    00:46:311 (5) - Unsnapped slider (repeat).
    00:46:311 (5) - Unsnapped slider (repeat).
    00:46:311 (5) - Unsnapped slider (repeat).
    00:46:311 (5) - Unsnapped slider (repeat).
    00:46:311 (5) - Unsnapped slider (repeat).
    00:46:311 (5) - Unsnapped slider (end).
    00:51:384 (2) - Unsnapped slider (end).
    01:00:428 (5) - Unsnapped slider (repeat).
    01:00:428 (5) - Unsnapped slider (repeat).
    01:00:428 (5) - Unsnapped slider (repeat).
    01:00:428 (5) - Unsnapped slider (repeat).
    01:00:428 (5) - Unsnapped slider (repeat).
    01:00:428 (5) - Unsnapped slider (repeat).
    01:00:428 (5) - Unsnapped slider (end).

    Unsnapped inherited (green) sections at:
    00:43:345 - snap to 00:43:333
  3. 00:09:031 (7,8,9,1) - This quadrilateral pattern looks so unequal and a bit messy. I suppose it wouldn't hurt or break anything to make it more equel.
  4. 00:17:855 - There's no any bussdrum or anything strong enough for you to use this clap, how about setting sampleset to S:C2? Once you have a carefull listen, you'll notice that this percussion is very similar to 00:18:075 - . and I think that way it sounds a lot better.
    Also you need to set sampleset to S:C2 at..
    00:25:134 (4) -
    00:32:193 -
    00:39:252 -
    01:19:840 -
    01:26:899 (5) -
    01:33:958 -
  5. 00:25:134 (6) - This note is placed too close to the next objects - feels too narrow and uncomfortable to me. Please space it at larger spacing, or move further away. I'd do something like this if I were you.
  6. 00:28:002 - Considering the melody this normal finish is obviously wrong. and doesn't fit at all with the song. soft one will be a lot better I think.
  7. 00:28:664 (4) - Frankly speaking, This stacking makes this pattern quite uncomfortable as next pattern has a huge spacing. It'd be nice if you did something like this, it's just a suggestion though.
  8. 00:53:149 (5,6) - This large spacing is quite uncomfortable to me, and makes no sense imo.
  9. 00:59:767 (4) - How about shortening this slider by 1/4 beat and add another note at 01:00:208 - so that the rhythm can fit better with the percussion?
  10. 01:07:487 (3,4,5,6,7,8) - Move this pattern rightward by 1 grid so that the beginning of 01:08:369 (8) - can be stacked with the end of 01:07:046 (2) - .
  11. 01:18:075 (7,8) - Avoid placing these notes below 01:17:634 (6) - for better flow. I'd do something like this (if you think this one looks messy then it's fine as it is.)
  12. 01:22:267 (7) - There should be a newcombo here according to your newcombos pattern in the kiai time (all other newcombos are coming every downbeat)
  13. 01:24:472 (4,5,6,7,8) - It wouldn't really hurt anything to move this jump pattern right/upward so that (6) can be stacked under the end of 01:23:811 (3) - .
  14. 01:37:487 (6) - As far as I listen, this percussion is quite similar to that of 00:02:193 (4) - . So the normal finish doesn't fit very well with it imo. How about setting sampleset to S:C2 and add both clap and finish here?
  15. And some hitsound suggestion. Remember, everything is based on my taste, feel free to ignore.
    1. 00:05:281 - Add whistle
    2. 00:06:825 - Remove whistle
    3. 00:07:046 (3) - Add whistle
    4. 00:11:678 - Add default whistle
    5. 00:13:222 - Add default/custom whistle together if possible
    6. 00:20:943 - Add soft whistle
    7. 00:23:811 (1) - Add whistle
    8. 00:31:311 (2) - ^
    9. 00:31:531 (3) - Remove whistle
    10. 00:38:149 (4) - Add whistle
    11. 00:49:178 - ^
    12. 00:49:619 - ^
    13. 00:50:281 - Add default/custom whistle together if possible
    14. 00:51:164 - ^
    15. 00:56:237 - Add soft whistle instead of normal finish
    16. 01:00:208 - Add whistle
    17. 01:01:752 (3) - ^
    18. 01:02:634 (1) - ^
    19. 01:03:296 - Add soft whistle
    20. 01:04:399 - Add default/custom whistle together if possible
    21. 01:05:281 - Add whistle
    22. 01:06:164 - ^
    23. 01:07:046 - ^
    24. 01:07:487 (3) - Add default/custom whistle together if possible
    25. 01:08:369 - Add default whistle
    26. 01:09:252 - ^
    27. 01:09:693 - ^
    28. 01:10:134 - ^
    29. 01:11:568 (2) - ^
    30. 01:11:789 (4) - ^
    31. 01:12:119 (7) - ^
    32. 01:12:561 (10,11) - Add custom whistles (S:C2) maybe lower volume would be nice
    33. 01:13:884 - Add whistle
    34. 01:14:325 - Add default whistle
    35. 01:14:987 (1) - Add soft whistle
Topic Starter
Rare

Melophobia wrote:

どーん


Note: all screen shots are just example of how to fix. You're free to fix accordingly or in your own way, or totally ignore.

[General]
  1. I do not recommend you to use default sampleset because it make sliderslide to sound; This song is kinda soft thus it might sound so bad. added soft-sliderslide4. pls redownload map after checked this reply.
  2. According to where change of melody is, the kiai time should end at 01:27:340 - imo. But if you want the spinner to have kiai effect, then it's fine as it is. fixed all diffs.
  3. Considering that the original video has 16:9 ratio, your video shouldn't have a different ratio; It needs to be 16:9 if 4:3 video is unrankable, I will delete the video D:
  4. offset is obviously off. it should be 852 (-18 from the current offset.) double checked with popner. No need to touch anything untill you have a look everything I mention; I'm using the current timing while modding. Be sure to resnap everything after changes. before, I asked to suzully about offset. he said "current offset is fine." I'm very confused because everyone saying "wrong this offset." to me.


[Insane]
  1. I roughly modded a few placements over IRC long time ago. I've lost the log but whatever. it doesn't matter much, I think. I was forgot savelog. sry my bad.
  2. AIBat found several unsnapped notes/inherited sections. Please fix them up. fixed all
    Snapping
    00:46:311 (5) - Unsnapped slider (repeat).
    00:46:311 (5) - Unsnapped slider (repeat).
    00:46:311 (5) - Unsnapped slider (repeat).
    00:46:311 (5) - Unsnapped slider (repeat).
    00:46:311 (5) - Unsnapped slider (repeat).
    00:46:311 (5) - Unsnapped slider (repeat).
    00:46:311 (5) - Unsnapped slider (end).
    00:51:384 (2) - Unsnapped slider (end).
    01:00:428 (5) - Unsnapped slider (repeat).
    01:00:428 (5) - Unsnapped slider (repeat).
    01:00:428 (5) - Unsnapped slider (repeat).
    01:00:428 (5) - Unsnapped slider (repeat).
    01:00:428 (5) - Unsnapped slider (repeat).
    01:00:428 (5) - Unsnapped slider (repeat).
    01:00:428 (5) - Unsnapped slider (end).

    Unsnapped inherited (green) sections at: 00:43:345 - snap to 00:43:333 fixed
  3. 00:09:031 (7,8,9,1) - This quadrilateral pattern looks so unequal and a bit messy. I suppose it wouldn't hurt or break anything to make it more equel. fixed placement used main spacing.
  4. 00:17:855 - There's no any bussdrum or anything strong enough for you to use this clap, how about setting sampleset to S:C2? Once you have a carefull listen, you'll notice that this percussion is very similar to 00:18:075 - . and I think that way it sounds a lot better.sry, watashi ha kagirareta basho nomi C:2 wo tukau kotoni siteimasu.
    Also you need to set sampleset to S:C2 at.. some changed sampleset.
    00:25:134 (4) -
    00:32:193 - fixed
    00:39:252 -
    01:19:840 -
    01:26:899 (5) - fixed
    01:33:958 -
  5. 00:25:134 (6) - This note is placed too close to the next objects - feels too narrow and uncomfortable to me. Please space it at larger spacing, or move further away. I'd do something like this if I were you. changed by myself
  6. 00:28:002 - Considering the melody this normal finish is obviously wrong. and doesn't fit at all with the song. soft one will be a lot better I think. fixed
  7. 00:28:664 (4) - Frankly speaking, This stacking makes this pattern quite uncomfortable as next pattern has a huge spacing. It'd be nice if you did something like this, it's just a suggestion though. changed by myself
  8. 00:53:149 (5,6) - This large spacing is quite uncomfortable to me, and makes no sense imo. fixed
  9. 00:59:767 (4) - How about shortening this slider by 1/4 beat and add another note at 01:00:208 - so that the rhythm can fit better with the percussion? fixed. but I might misunderstanding.
  10. 01:07:487 (3,4,5,6,7,8) - Move this pattern rightward by 1 grid so that the beginning of 01:08:369 (8) - can be stacked with the end of 01:07:046 (2) - . fixed
  11. 01:18:075 (7,8) - Avoid placing these notes below 01:17:634 (6) - for better flow. I'd do something like this (if you think this one looks messy then it's fine as it is.)changed placement.
  12. 01:22:267 (7) - There should be a newcombo here according to your newcombos pattern in the kiai time (all other newcombos are coming every downbeat) fixed
  13. 01:24:472 (4,5,6,7,8) - It wouldn't really hurt anything to move this jump pattern right/upward so that (6) can be stacked under the end of 01:23:811 (3) - . fixed
  14. 01:37:487 (6) - As far as I listen, this percussion is quite similar to that of 00:02:193 (4) - . So the normal finish doesn't fit very well with it imo. How about setting sampleset to S:C2 and add both clap and finish here? nice suggestion. fixed
  15. And some hitsound suggestion. Remember, everything is based on my taste, feel free to ignore.
    1. 00:05:281 - Add whistle
    2. 00:06:825 - Remove whistle
    3. 00:07:046 (3) - Add whistle
    4. 00:11:678 - Add default whistle
    5. 00:13:222 - Add default/custom whistle together if possible
    6. 00:20:943 - Add soft whistle
    7. 00:23:811 (1) - Add whistle
    8. 00:31:311 (2) - ^
    9. 00:31:531 (3) - Remove whistle
    10. 00:38:149 (4) - Add whistle
    11. 00:49:178 - ^
    12. 00:49:619 - ^
    13. 00:50:281 - Add default/custom whistle together if possible
    14. 00:51:164 - ^
    15. 00:56:237 - Add soft whistle instead of normal finish
    16. 01:00:208 - Add whistle
    17. 01:01:752 (3) - ^
    18. 01:02:634 (1) - ^
    19. 01:03:296 - Add soft whistle
    20. 01:04:399 - Add default/custom whistle together if possible
    21. 01:05:281 - Add whistle
    22. 01:06:164 - ^
    23. 01:07:046 - ^
    24. 01:07:487 (3) - Add default/custom whistle together if possible
    25. 01:08:369 - Add default whistle
    26. 01:09:252 - ^
    27. 01:09:693 - ^
    28. 01:10:134 - ^
    29. 01:11:568 (2) - ^
    30. 01:11:789 (4) - ^
    31. 01:12:119 (7) - ^
    32. 01:12:561 (10,11) - Add custom whistles (S:C2) maybe lower volume would be nice
    33. 01:13:884 - Add whistle
    34. 01:14:325 - Add default whistle
    35. 01:14:987 (1) - Add soft whistle
      almost fixed your whistle suggestion. sry I forget changed the place :(
thanks for checking!!
直すのに2時間もかかった。
Melophobia
Recheck, no kudosu please!

[General]
Timing: 852 (-18)
And add extra red lines at 2616 and 73205 to correct beats. Be sure to resnap everything after changes.
As I explained over IRC, rearrange audio lead-in please.

[Insane]
01:37:487 - Finish

[phoon's Insane]
01:06:825 (1,2,3,4,5,6,7,8,9) - the current rhythm is a bit awkward to me, how about doing like this?

01:13:112 (2,3) - You should place this note at x:172 y:128 so that the spacing of this stream looks consistant.
01:37:487 - clap?

[Hard]
00:02:193 (3) - I'd rather use just a circle instead of this slider. That way it'll fit better with the melody. Also you can make jump/anti-jump like this.

00:18:517 - Add a finish here
00:32:634 (1) - Add a whistle here
01:24:914 (6) - This note cannot be stacked with (3)'s end..?
01:27:340 (1) - Add a whistle here

[Ryafuka's Normal]
00:12:120 (4) - What the heck is this note folowing?
00:15:428 (3) - I feel like adding a finish here.
00:59:546 - It'd be a nice accent if there's a note here. 前のと区別化するためにもnote置いていいと思う。
01:15:869 (6) - Move this note forward by 1/2 beat.
01:19:178 - Add a whistle or finish?
01:33:958 - This whistle sounds strange.
01:37:487 - A whistle would fit nicely with the last of this difficulty.
It would be better if there are some more whistles in the kiai part and the following part (01:30:869 ~).

あと前のModで提案したHitsoundをHardとEasyにも適用させといて下さい(もう1回書くの面倒くさい・・)
Call me back when you're done with fixes~
Ryafuka

Melophobia wrote:

[Ryafuka's Normal]
00:12:120 (4) - What the heck is this note folowing? うーむむ・・・他の人にも言われてたので、悩みましたが変更しました。
00:15:428 (3) - I feel like adding a finish here.added~
00:59:546 - It'd be a nice accent if there's a note here. 前のと区別化するためにもnote置いていいと思う。 ここも同じく他の人にも言われていたので変更しました。
01:15:869 (6) - Move this note forward by 1/2 beat.今のほうが曲に合っていると思うのでこのままで。
01:19:178 - Add a whistle or finish? add finish.
01:33:958 - This whistle sounds strange.deleted.
01:37:487 - A whistle would fit nicely with the last of this difficulty. Added~
It would be better if there are some more whistles in the kiai part and the following part (01:30:869 ~). フィットするパターンが作れないのでこのままで・・
http://puu.sh/22nsS
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