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ONE OK ROCK - NO SCARED

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Topic Starter
Kuria

BeatofIke wrote:

I'm was just modding your map last night, but I got too sleepy and fell sleep (sorry). =_=
Anyways, I should be done in a few hours! :)

EDIT: Finished modding! Enjoy! :D

[General/MetaData]
  1. The third Kiai section at 02:09:944 is not really necessary as it is not part of the chorus of the song. If you still want it there you can still keep it, no harm done. :3 i feel like it was necessary to put it here, somewhat this part is stronger than the chorus itself :)
  2. The hitsounds would should cleaner if you add a silenced normal-sliderslide in your mapset especially on the silenced parts of the song such as at 00:46:106. If you like it, please consider. :3 no need to change i guess, i'm already fix'd so nothing played on that silent part :)
[Insane]
  1. 00:46:106 (4) - While testplaying this part for the first time, it feels very weird to me. It's like a slow part followed be=y a forced jump. Maybe it's just me orz.just you, i wanna form some suddenbreak to match that 4 beat drum :D
Good map as always Kuria. Good rank for Ranking! :3
fix everything except above :3
thanks beat, very sorry for my slow check because i have a lot to do irl >_<
Topic Starter
Kuria

- Miomio Chii - wrote:

Hi, here is my mod. From your pm in-game.

-------------------------------------------------
-Insane-
  1. 00:46:106 (4) - add clap ?nah i prefer whistle here :D
  2. 01:07:025 (1,2,3) - add whistle ?nah, feel a bit weird with that deep bass to make it rapidly
-------------------------------------------------
End of this mod.
Good luck to you ! ;)
fix'd everything except above
thanks there :D
qoot8123

Jerry wrote:

GIVE ME MOREEEEEEEEEEEEEEEEVJAOIFJSDAOFJAS

Alright, taiko mod as requested by Kuria via forum-pm :3

  • [qoot8123's Muzukashii]

    lol only 1 pattern suggestion in this diff
  1. 00:49:187 (3,1) - change to k d to match the vocals?
  2. 00:59:566 (3,1) - ^ same for this, change to k d?
  3. 01:41:079 (3,1) - ^ k d?
  4. 01:51:458 (3,1) - ^ k d?
  5. 03:04:106 (3,1) - ^ k d?

    [qoot8123's Oni]
  6. 00:07:836 (2) - the screaming's pitch goes slightly high here, change to kat?
  7. 00:18:215 (2) - the guitar's pitch is high here, kat?
  8. 01:35:890 (1) - vocals have high pitch, big kat?
  9. 02:19:836 (1) - kat?
  10. 02:30:701 (2) - how about a big note here?
  11. 03:14:647 (1) - kat?
  12. 03:25:025 (1) - ^ kat?
Great taiko diffs as usual, qoot! Had lots of fun modding this >w<
Here's a star from me ~ Good luck!

toara_fict wrote:

Hi :3 Mod from PM ~

[Muzukashii]
  1. 00:44:323 (2) - no Big
  2. 00:56:809 (4) - ^
  3. 01:21:944 (2) - ^ and 01:22:106 (3) - add d
  4. 01:48:701 (4) - no Big
  5. 03:01:350 (4) - ^
[Oni]
  1. 01:26:242 (2) - move 01:26:079 (2) -
Good map ! Good Luck :3
Almost fixed~
thanks~ :)

http://puu.sh/4Ngf1.zip
Topic Starter
Kuria
thanks qoot :3
Moway

BeatofIke wrote:

[Moway's Normal]
  1. See General, insert video for this difficulty.
  2. 00:20:971 (1,2) - If you want, you can blanklet the first slider with the previous hit circle at 00:19:350 (4) and then copy-pate and readjust the second slider. sure~
  3. 02:48:863 (1) - You may have to reduce this slider length by a white tick to give novice players enough time to react to the next note. Also, the spinner will emphasize the soft kicks better as it actually ends at 02:50:809. fixed this one up
Feedback: Nothing much to say on Normal. Pretty straight forward. Just be aware of the note length after the spinner on easier difficulties especially for this BPM.

Good map as always Kuria. Good rank for Ranking! :3

- Miomio Chii - wrote:

Hi, here is my mod. From your pm in-game.
-------------------------------------------------
-General-
  1. ok
-------------------------------------------------
-Moway's Normal-
  1. 00:23:566 (1) - add whistle ?
  2. 00:45:620 (3) - add clap for the front ?
  3. 01:58:269 (3) - add whistle for the center?
  4. 02:16:431 (2) - add clap for the end ?
  5. 02:18:377 (2) - add clap for the front ?
  6. 02:52:755 (3) - add clap for the end ?
  7. 03:11:566 (5) - add clap ?all fixed
-------------------------------------------------
End of this mod.
Good luck to you ! ;)
Thanks!

http://puu.sh/4QfE1.osu
Topic Starter
Kuria
thanks moway, ill update it later after im back from my trip :D updated

any taiko BAT willing to mod this? ;_;
forget it, lol

SPOILER
18:15 Kuria: yo
18:16 qoot8123: hi~:3/
18:16 Kuria: :3/
18:16 Kuria: there's something that i wanna told to ya
18:16 Kuria: before that, i'm sorry for everything that will happen lol
18:18 qoot8123: what happened lol??
18:18 Kuria: so the problem is
18:19 Kuria: i got a really big problem on finding taikoBAT
18:19 Kuria: since 3 months ago
18:19 Kuria: for no scared map to move forward lol
18:20 Kuria: so i'm thinking to remove your taiko diff and put it on creators instead Q_Q/
18:20 Kuria: what do you think?
18:20 qoot8123: oh,it's OK~:3
18:21 Kuria: i feel bad because we're already going this far lol
18:21 Kuria: that's why at least i dont wanna waste anything
18:21 qoot8123: w
18:23 Kuria: so, do you really not mind for it? Q_Q/
18:24 qoot8123: it's ok,i'm not mind ~:)
18:24 Kuria: ok then
18:24 Kuria: really sorry for what happened, after this far Q_Q/
18:25 Kuria: blame my weak power for can't finding the taikoBAT lol
18:27 Kuria: still available on creator words though, dont worry XF
18:27 Kuria: XD*
18:28 qoot8123: never mind~XD taiko BAT is very hard to find ;w;
18:28 Kuria: yeah ;_;

let's move on for now
LunarSakuya
=v=

General
- aibat says there's a tag inconsistency but I don't really see anything lol. Probably a random space somewhere, doublechecking wouldnt hurt xD

- Any reason why Insane is missing the darker blue combo color? i suggest make the combo colors consistent

- the 3rd kiai of Insane ends on a different time compared to the other diffs. Pls make this end at 02:20:160 -

- Source: Black★Rock Shooter: THE GAME
not sure if the star can get through but anyway, wiki and wiki. The japanese name had "the game" in all caps but I'm not clear on which translation you should base this on =v=


Moway's Normal
00:00:215 (1) - The spinner end sounded a bit loud imo since it's emphasizing a sort of silence here
02:41:079 (1) - ^ similar volume issue as above. I think it'd be nice to lessen the volume (or even use soft set) for this little section before the spinner
pretty solid~

Hard
02:09:296 (5,6) - can be angled more evenly so that (1) doesn't shoot off a bit weirdly http://osu.ppy.sh/ss/1088432
02:41:079 (1) - Same as normal, I feel like this section is a bit too loud compared to the bgm (Insane is pretty ok about this btw)
nice again

Insane
00:25:836 (4,1) - Unsnapped ends
01:23:566 (4) - Not sure why this was held out since I felt the vocals & drums in this part were giving off a jumpy vibe. if you don't intend on splitting this, I suggest switch the rhythm with (3) : http://osu.ppy.sh/ss/1088443
01:24:377 (2,3,4) - Similarly with these http://osu.ppy.sh/ss/1088448 (ignore note placement if u want ofc)
01:25:837 (3,4) - ^ same, switching these would following the vocals better imo
01:36:863 (2) - Consider NC to warn players of the sudden distance change

lovely~
Topic Starter
Kuria

LunarSakuya wrote:

=v= OvO

General
- aibat says there's a tag inconsistency but I don't really see anything lol. Probably a random space somewhere, doublechecking wouldnt hurt xD mmkay

- Any reason why Insane is missing the darker blue combo color? i suggest make the combo colors consistent done

- the 3rd kiai of Insane ends on a different time compared to the other diffs. Pls make this end at 02:20:160 - done too

- Source: Black★Rock Shooter: THE GAME
not sure if the star can get through but anyway, wiki and wiki. The japanese name had "the game" in all caps but I'm not clear on which translation you should base this on =v= i'll follow the japanese one

Hard
02:09:296 (5,6) - can be angled more evenly so that (1) doesn't shoot off a bit weirdly http://osu.ppy.sh/ss/1088432 ok
02:41:079 (1) - Same as normal, I feel like this section is a bit too loud compared to the bgm (Insane is pretty ok about this btw)
nice again 60% now

Insane
00:25:836 (4,1) - Unsnapped endswhy the hell is this green line even here anyway lol
01:23:566 (4) - Not sure why this was held out since I felt the vocals & drums in this part were giving off a jumpy vibe. if you don't intend on splitting this, I suggest switch the rhythm with (3) : http://osu.ppy.sh/ss/1088443 i'm intended to do this, i feel like the percussion plays better for this than vocals
01:24:377 (2,3,4) - Similarly with these http://osu.ppy.sh/ss/1088448 (ignore note placement if u want ofc) yep, same as above
01:25:837 (3,4) - ^ same, switching these would following the vocals better imo same xD
01:36:863 (2) - Consider NC to warn players of the sudden distance change kkay

lovely~ sankyu~
thanks sakuya :D
Moway

LunarSakuya wrote:

=v=
Moway's Normal
00:00:215 (1) - The spinner end sounded a bit loud imo since it's emphasizing a sort of silence here agreed, fixed
02:41:079 (1) - ^ similar volume issue as above. I think it'd be nice to lessen the volume (or even use soft set) for this little section before the spinner lowered the volume, I think that the normal hitset sounds pretty good here with lowered volume.
pretty solid~
lovely~
Thanks!

EDIT: Also 02:25:512 (1) - remove NC to match the vocals :). http://puu.sh/5cSDz.osu
GladiOol
Insane AR8 please : - ( I love the flow, and the flow is faaaar better on AR8 imo.
Topic Starter
Kuria
eeeh? i'm still not sure for using AR8 for this high bpm, still fun though
maybe i'll try it later but i'm still wanna stick on AR9 now, hehe tried, i think it's funnier with AR9 afterall xD

also where are you sakuya? lol
LunarSakuya
ey

Under Song setup > Design > Skinning, the preferred skin is set to BRS - Black Rock Shooter 151b in Moway's Normal only. you'd wanna set that for the other diffs or set Moway's to User's preference

you can pm me when you update so i can just edit this post =v=
Topic Starter
Kuria
ah, thanks for reminding me about this
i'm not using the skin so i'm not realized that the skin are not set correctly orz

fix'd the hard and insane o_o/
LunarSakuya
wee
alacat
yo Kuria ;)

[General]
  1. missing the video to normal diff.
  2. 03:12:215 - unsnapped green section at #4 kiai time.
  3. why don't you add " soft-sliderslide " of silence ? feels too loud on this part. 00:00:215 - ~ 00:05:404 - it was a strongly marked.
    Link : http://puu.sh/5hWjv.zip
  4. I agree Moway's diff about volume of the first part. I recommend you to use low volume here. please try comparing this to the other diffs.
  5. Tag: ryo ,As you know he is a producer.
  6. i don't like this o_o it is a hindrance to play imo. If someone wants this skip, downloading by my own. so consider removing it.
[Normal]
  1. Approach Rate -1. because this map does not have easy diff.
  2. 00:00:215 - ,00:00:215 - this green section is unnecessary.
  3. 00:11:890 (4,1,2) - a bit nazi mod, please check these spacing here.
  4. 00:20:971 (1,2) - ^ Same, you should be able to apply my suggestion for the rest of the part.
  5. 01:10:593 - ,02:02:485 - ,02:31:025 - this is not particularly necessary.
  6. 01:16:755 (1) - please put on the head of next slider. just a little xD
  7. 02:25:674 (1) - add a finish here to follow the crash cymbal in the music. 02:30:701 - If you add it here, don't forget to put 40~60% volume.
  8. 03:00:215 (2,3,4,5,6) - contiguous 5 notes feels too hard. so consider remaking some sliders.
[Hard]
  1. 01:43:836 (5) - Please try to rotate this slider around 20°. The part will flow more naturally also it looks better to me.
  2. 02:30:701 - 40~60% volume please i cant hear this hit sound.
  3. 02:44:323 (3,1,2) - ,02:48:215 (3,4,1) - try to unify the new combo patterns ,it looks better to me.
  4. 03:12:377 (1) - i want a finish sound for the climax here. and same reason 02:30:701 -
[Insane]
  1. 01:16:674 (1) - hmm 5 hits would fit well with this kind of sound same as previous part. 00:14:485 (1,2,3,4,5,1,2,3,4,5) - so consider removing a note here. will be more interesting imo
  2. 02:25:674 (1) - Same as Hard diff. and missing a finish sound to this spinner.
  3. 02:40:431 (1) - feels that these consecutive whistles do not match. I recommend you to put it to the head only.
  4. 03:12:377 (1) - Same as Hard diff.
It leaves something to be desired, so i want more finish sound on kiai time.

anyway, that's all i got. whenever you're ready, call me back for recheck.
Topic Starter
Kuria

alacat wrote:

yo Kuria ;)

[General]
  1. missing the video to normal diff.fixed
  2. 03:12:215 - unsnapped green section at #4 kiai time.fixed all
  3. why don't you add " soft-sliderslide " of silence ? feels too loud on this part. 00:00:215 - ~ 00:05:404 - it was a strongly marked.
    Link : http://puu.sh/5hWjv.zipokay
  4. I agree Moway's diff about volume of the first part. I recommend you to use low volume here. please try comparing this to the other diffs.reduced that part to 50% for now
  5. Tag: ryo ,As you know he is a producer.okay
  6. i don't like this o_o it is a hindrance to play imo. If someone wants this skip, downloading by my own. so consider removing it. the problem is the filesize is way too big if i must include the skin onto the mapset, so i'm rather make it separated like this.

    this way, the player will have a chance if they want to use the skin or prefer their default one with the combo color from the mapset instead.

    also i don't think this skin is annoying to play, if it does, i'll never put it on the first place because i'm really serious with the readability of my map >_<'


[Hard]
  1. 01:43:836 (5) - Please try to rotate this slider around 20°. The part will flow more naturally also it looks better to me.kay
  2. 02:30:701 - 40~60% volume please i cant hear this hit sound.kay
  3. 02:44:323 (3,1,2) - ,02:48:215 (3,4,1) - try to unify the new combo patterns ,it looks better to me.i'm not really understand about this part, i hope this one are fix'd now
  4. 03:12:377 (1) - i want a finish sound for the climax here. and same reason 02:30:701 - okay, but i'm not raising the volume because it feels awkward for the finishing to be loud like this on this spot ;3;
[Insane]
  1. 01:16:674 (1) - hmm 5 hits would fit well with this kind of sound same as previous part. 00:14:485 (1,2,3,4,5,1,2,3,4,5) - so consider removing a note here. will be more interesting imo nah, i wanna follow the percussion completely for here, i think it's not too complicated to play knowing this one is insane level already XD

    already tried your way when i frst mapped it, somewhat it leaves me some awkward feel on that blank spot.

  2. 02:25:674 (1) - Same as Hard diff. and missing a finish sound to this spinner.kay
  3. 02:40:431 (1) - feels that these consecutive whistles do not match. I recommend you to put it to the head only. kay
  4. 03:12:377 (1) - Same as Hard diff.same too lol
It leaves something to be desired, so i want more finish sound on kiai time.haha, i know that feel too XD

anyway, that's all i got. whenever you're ready, call me back for recheck.
thanks ala, i'll tell moway to check his diff later :D
Moway

alacat wrote:

yo Kuria ;)

[Normal]
  1. Approach Rate -1. because this map does not have easy diff. O_O was only supposed to be 4 fixed
  2. 00:00:215 - ,00:00:215 - this green section is unnecessary. fixed
  3. 00:11:890 (4,1,2) - a bit nazi mod, please check these spacing here.fixed
  4. 00:20:971 (1,2) - ^ Same, you should be able to apply my suggestion for the rest of the part. fixed
  5. 01:10:593 - ,02:02:485 - ,02:31:025 - this is not particularly necessary. kk
  6. 01:16:755 (1) - please put on the head of next slider. just a little xD OWO
  7. 02:25:674 (1) - add a finish here to follow the crash cymbal in the music. 02:30:701 - If you add it here, don't forget to put 40~60% volume. alright fixed
  8. 03:00:215 (2,3,4,5,6) - contiguous 5 notes feels too hard. so consider remaking some sliders. added a slider, didn't want to get rid of too many circles here~
It leaves something to be desired, so i want more finish sound on kiai time.

anyway, that's all i got. whenever you're ready, call me back for recheck.
Thanks cat~

http://puu.sh/5ijfE.osu
Vakex96
*w*
Topic Starter
Kuria
alright, updated moway's diff too, thanks moway :)

we're ready alacat :D
alacat
Alright, Ranked !

Moway
whoop whoop
Freya
why akarin? ' 3 '
btw Gratz kuria, its been awhile since your last OOR :3
HabiHolic
Gratz!!
Topic Starter
Kuria
uwogh, i'm really not realized it got ranked until just now
thanks moway, thanks qoot, thanks alacat, thanks sakuya, thanks all :D

enjoy my new OOR map, yeah it's been a while lol
Darksonic
Congratz :D
jonathanlfj
lol im late
congratz on rank~
BeatofIke
Congratulations! ^_^
Stefan
BRS <3 <3

Congrats
Kyouren
Gratzz!! Moway and Kuria!!^^
UnderminE
Shit Kuria this is old :D
FrzR
congrats. ;w;
Topic Starter
Kuria

UnderminE wrote:

Shit Kuria this is old :D
blame my struggle on finding taikomod for half year worth lol
Beige
Finally! Congratz ~ :3
Stefan
Just bought it.. your fault, son.
Kodora
Congratz!
TKS
grats!
and qoot's taikos are great
Chewin
new most played for next 69 months
gratz~
Topic Starter
Kuria

Chewin wrote:

new most played for next 69 months
gratz~
to good to be true haha

again thanks everyone! :D
Dangaard
Cool, I've been waiting for this to get done!
IsaacMitsukai
Black Rock Shooter...Kuroi te amoo :) :)
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