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Tsukasa - In My Heart

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Topic Starter
lkx_Shore
This beatmap was submitted using in-game submission on 2013年7月6日 at 11:25:00

Artist: Tsukasa
Title: In My Heart
Source: DJMAX
Tags: TECHNIKA Clazzuquai Edition BF Misato Rotte Gundam
BPM: 123
Filesize: 3311kb
Play Time: 01:31
Difficulties Available:
  1. Easy (0.94 stars, 65 notes)
  2. Hard (4.6 stars, 187 notes)
  3. Normal (3.04 stars, 125 notes)
  4. Shore (4.98 stars, 308 notes)
Download: Tsukasa - In My Heart
Information: Scores/Beatmap Listing
---------------
For song
Composed by Tsukasa
Song by Misato
Other map:http://osu.ppy.sh/s/9682
Last Full Submit 2013/6/27
Gundam ver:http://puu.sh/2z5W2
Rotte ver:http://puu.sh/3hESn
Eazy by me
Normal by me
Hard by me,Heart slider by [CSGA]Ar3sgice
Shore (Insane) by me,Heart slider by [CSGA]Ar3sgice
~~~
The way you used to stroke my hair
The way you used to smile at me
I tried so hard to reach the air
But find myself too blind to see
Day and day and day that follows
Side by side together
Promise you to be the one
Over and over again
You always be there no matter how far
I can feel the wind around me
Softly with your smile at me
From now, always be in my heart
?
In your heart :|
Nanika133
I think that you have to move it to the Work In Progress Section because it's not finished yet.
Topic Starter
lkx_Shore

Nanika133 wrote:

I think that you have to move it to the Work In Progress Section because it's not finished yet.
Thank you for reminding me
qkenan
In red which refers to not matching the rule.Must be fixed
红色表示不符合规则,必须修正


In purple which refers to it deserving to be modified.Hope you seriously consider about them
紫色表示这值得修改,希望你好好想一下


In blue which refers to my optional advice.Feel free to ignore them
蓝色表示纯个人意见,不爽可无视


[Gereral]

[Hard]

00:15:306 (2) - 此处是个加速的Slider,建议之后的一号Slider略偏往左偏一点,交个1/2这样
00:32:380 (4) - 到 00:44:331 (4) - 为止十几秒,基本都在中心x轴及以下,往上面摆摆吧
00:50:916 (1,2,3,4,5,6) - ^
也就一点点感觉上的提议,做的很棒的

[Shore]

同Hard,目测7成的Note都在水平线以下,偶尔才有几个上去,Ctrl+A之后尤为明显
00:05:548 (5) - Ctrl+G
01:27:500 (6) - 如果是特意做的,那么就保留
做的真的好棒的魂淡

[Other]

特此前来学习~lol
话说这是哪一代djmax里的,似乎没听过

[Over]
Topic Starter
lkx_Shore

qkenan wrote:

In red which refers to not matching the rule.Must be fixed
红色表示不符合规则,必须修正


In purple which refers to it deserving to be modified.Hope you seriously consider about them
紫色表示这值得修改,希望你好好想一下


In blue which refers to my optional advice.Feel free to ignore them
蓝色表示纯个人意见,不爽可无视


[Gereral]

[Hard]

00:15:306 (2) - 此处是个加速的Slider,建议之后的一号Slider略偏往左偏一点,交个1/2这样 fix,想了想还是加个连打合适
00:32:380 (4) - 到 00:44:331 (4) - 为止十几秒,基本都在中心x轴及以下,往上面摆摆吧 其实这些无所谓的,不需要太在意
00:50:916 (1,2,3,4,5,6) - ^ 同上
也就一点点感觉上的提议,做的很棒的 承蒙夸奖

[Shore]

同Hard,目测7成的Note都在水平线以下,偶尔才有几个上去,Ctrl+A之后尤为明显 同上
00:05:548 (5) - Ctrl+G 改成这样会不顺手
01:27:500 (6) - 如果是特意做的,那么就保留 当然是特意做的 其实是没梗了
做的真的好棒的魂淡

[Other]

特此前来学习~lol
话说这是哪一代djmax里的,似乎没听过 我只玩过酷赖之味和黑色广场,这两作里面都有

[Over]
GGBY
GGBY: 00:02:137 (1,2)- 这两个之间距离略远
GGBY: 00:04:332 (2,3)- 这个2到3是一个从右下往更右下的跳
GGBY: 因为无论什么姿势右下角的移动动作都很别扭
GGBY: 01:12:868 (4,5,6,7,8,9,1,2,3,4,5,6,7,8,9)- 这里大多数人打会感觉不稳
GGBY: 01:27:990 (1,2,3,4,5,1,2,3)- 这一段的跳跃距离也可以稍微小些
Topic Starter
lkx_Shore

GGBY wrote:

GGBY: 00:02:137 (1,2)- 这两个之间距离略远
GGBY: 00:04:332 (2,3)- 这个2到3是一个从右下往更右下的跳
GGBY: 因为无论什么姿势右下角的移动动作都很别扭
GGBY: 01:12:868 (4,5,6,7,8,9,1,2,3,4,5,6,7,8,9)- 这里大多数人打会感觉不稳
GGBY: 01:27:990 (1,2,3,4,5,1,2,3)- 这一段的跳跃距离也可以稍微小些
这节选得...........

原mod长达30分钟

mod loooooong than 30min,so.......just u know y
Zero__wind
irc mod here~ with a
SPOILER
23:40 lkx_shore: 有空么/.\
23:41 Zero__wind: 嘛 还好 正准备去作图
23:41 *lkx_shore is listening to Tsukasa - In My Heart
23:41 lkx_shore: 那如果有空的话,求mod
23:41 Zero__wind: 哦 我看看吧
23:41 Zero__wind: 今天晚上就搞定它
23:41 lkx_shore: 嗯
23:42 Zero__wind: 如果没有mod到一半睡着的话
23:42 lkx_shore: ...
23:42 Zero__wind: 因为我有一次就是=。=那个歌太柔了……
23:42 Zero__wind: 我找找
23:42 *Zero__wind is listening to Shintani Ryoko - Kira Kira Serenade
23:42 Zero__wind: 这个 半夜摸这个图趴桌上睡着了
23:42 lkx_shore: ..
23:43 Zero__wind: 又慢又长又轻柔
23:43 lkx_shore: 这mapper
23:43 lkx_shore: 黑名单
23:43 Zero__wind: 怎么了=。=
23:43 lkx_shore: rp问题
23:43 Zero__wind: 呃
23:44 Zero__wind: 还给我了张AR10的图 至今我还没看呢 没那水平
23:47 Zero__wind: 要给你发到thread里么?还是现在就可以搞起
23:48 lkx_shore: 稍等
23:48 Zero__wind: 嗯
23:51 lkx_shore: ircmod?
23:51 Zero__wind: 嗯 应该可以
23:51 Zero__wind: 好 那就开始了!
23:51 Zero__wind: 首先 bg尺寸不合格
23:51 lkx_shore: 嗯
23:51 Zero__wind: 3张都要调
23:52 Zero__wind: 然后从normal开始好了
23:52 lkx_shore: 这个
23:52 lkx_shore: 是老ban的bug
23:52 Zero__wind: 呃?
23:52 lkx_shore: 那bug没出来以前
23:52 lkx_shore: 是正常的
23:52 lkx_shore: 等等
23:52 Zero__wind: 不对的
23:53 Zero__wind: 我去你文件夹里看的尺寸不是800*600
23:53 lkx_shore: 这样
23:53 Zero__wind: 改了之后一起重新上传就好了
23:54 lkx_shore: 嗯
23:55 Zero__wind: Normal的 00:13:844- 之前的部分 我觉得whistle的加法可以考虑换一下
23:55 lkx_shore: 嗯..例如
23:55 Zero__wind: 00:01:161 (3)- 把头上的whistle移到尾上 后面的都保持这个节奏型 你改几个听听试试
23:55 lkx_shore: 2/4么
23:55 Zero__wind: 不是
23:56 lkx_shore: 我看看
23:56 lkx_shore: 改了
23:56 Zero__wind: 嗯 一系列的都按这个改就好了
23:57 Zero__wind: 00:28:966 (2,1)- 或许这两个交换NC?
23:57 lkx_shore: fix
23:58 Zero__wind: 00:58:722 (1,1)- 感觉听着不太舒服 或许考虑补一个消音的sliderslide吧
23:59 lkx_shore: 嗯,我看看
23:59 lkx_shore: 直接改成soft好了
23:59 Zero__wind: 嗯对
00:00 Zero__wind: 呃 那你clap的种类没问题么 我没太注意看
00:00 lkx_shore: mf的版本也是用这个
00:00 Zero__wind: 哦
00:01 Zero__wind: 00:10:917 (3,1)- 这个好像没太包好
00:01 lkx_shore: 留着吧,这样就行
00:01 Zero__wind: 嗯
00:02 Zero__wind: 没啥被的了
00:02 Zero__wind: 别*
00:02 lkx_shore: 嗯
00:02 Zero__wind: hard
00:03 Zero__wind: 00:10:917 (5,1)- 它们俩交换NC?
00:03 lkx_shore: 不用了,这个note的nc就是用来提示小跳的,滑条也nc感觉没意义
00:05 Zero__wind: 00:27:990 (2)- 这个滑条做成往左下倾斜的直滑条 而不是竖直向下?
00:05 Zero__wind: 这个我也想不太好 感觉有点儿密集呃
00:06 lkx_shore: 这里不改也无所谓的话,不影响读图,而且不跳
00:06 Zero__wind: 00:34:332 (2,3,4,5)- 这4个note改成在现在的这个点和它们之前的滑条尾巴的点的对跳?
00:07 lkx_shore: ...
00:07 lkx_shore: 感觉有人没人性
00:07 lkx_shore: 有点
00:07 Zero__wind: 0.0
00:07 lkx_shore: 留着了
00:07 Zero__wind: 嗯
00:07 Zero__wind: 因为感觉原地点那么多下二分拍有点怪怪的
00:09 Zero__wind: 00:58:722 (1,2,3,4)- 它们也是 感觉有点吵 消音吧
00:10 lkx_shore: 调成45%了
00:10 Zero__wind: 嗯
00:10 Zero__wind: 01:01:649 (3,4)- 它们两个整体clap有点不舒服 嘛 我思考一下
00:11 lkx_shore: 嗯
00:13 Zero__wind: 先去掉所有clap 然后 01:01:649 (3)- 从它的头开始每个二分拍都调成normal sampleset 试试呢
00:13 Zero__wind: 简单的说就是 2个滑条8声响对吧 把1 3 5 7调成hitnormal
00:13 Zero__wind: normal的
00:13 lkx_shore: 我看看
00:15 lkx_shore: 感觉1357加clap好点
00:15 Zero__wind: 哦我听听
00:15 Zero__wind: 成吧~
00:16 lkx_shore: 嗯
00:16 Zero__wind: 01:05:551 (3,1)- 它俩感觉不太舒服
00:16 Zero__wind: 01:06:527 (1)- 让它多往下拐3一些?
00:16 Zero__wind: 拐一些
00:16 lkx_shore: 多往下
00:16 Zero__wind: 01:07:503 (3)- 然后它可能也要随之调整一下 改成一个类似直的滑条
00:16 lkx_shore: 我看看
00:17 Zero__wind: 好我试试
00:20 Zero__wind: 嗯 有点复杂 我截个图看看 啧啧
00:20 lkx_shore: 砍了
00:20 lkx_shore: qq发图你看看效果
00:24 lkx_shore: 改好了
00:26 Zero__wind: 嗯
00:27 Zero__wind: 01:17:746 (3)- 要不要CTRL+G一下
00:27 lkx_shore: 不用
00:27 lkx_shore: 这样接下一个滑条的话,近点
00:27 Zero__wind: 因为它最后是弹到左边的啊……
00:28 lkx_shore: 玩家玩到这里的时候,是停留,不是跟随滑条左右摆动,这个也要考虑
00:28 lkx_shore: 你能想想
00:28 lkx_shore: 一个玩家
00:28 lkx_shore: 会蛋疼到
00:28 lkx_shore: 左右左右左右左右
00:28 Zero__wind: 呃……
00:28 lkx_shore: 那样真是萌爆
00:29 Zero__wind: 不过我一般会点到起点之后往下一个物件出现的方向略微移动一些……
00:29 Zero__wind: 嗯 这样是可以
00:30 Zero__wind: 01:30:429 (2)- 移动到差不多(300,256)的位置?
00:31 lkx_shore: fix
00:33 Zero__wind: 01:31:649 (5,1)- 它们两个的位置往下移动一些 让01:31:649 (5,1,2)- 和01:30:917 (4)- 的尾巴构成直线?
00:33 lkx_shore: 这个我已经改动了,我改成怎样发qq给你看看
00:33 Zero__wind: 恩
00:34 Zero__wind: 哦 5 stack在尾巴上了?
00:34 lkx_shore: 嗯
00:37 Zero__wind: hard
00:37 Zero__wind: 找不出什么了
00:38 lkx_shore: 嗯
00:39 Zero__wind: ins00:00:551- 00:02:503- 00:04:454-
00:39 Zero__wind: 这种地方考虑加note?
00:39 Zero__wind: 不一定都加
00:40 lkx_shore: 看了,加了效果不错,考虑一下
00:41 Zero__wind: 00:09:454 (1,3)- 它们交换NC?
00:41 Zero__wind: 我看前面基本都是clap的地方加的
00:42 lkx_shore: 现在这种加法,颜色好看点
00:42 Zero__wind: 恩
00:42 Zero__wind: 00:09:454 (1)- 加whistle?
00:43 lkx_shore: fix
00:44 Zero__wind: 00:11:771 (11)- 把这一拍从上面那部分挪到下面这部分吧 到这里00:11:893-
00:44 Zero__wind: 感觉这白线留着不舒服啊
00:45 lkx_shore: 这这个轨,这里是空音的...
00:46 Zero__wind: 恩 不过有很重的鼓点不是么=。=而且你放在现在的那个时间也没什么音阿
00:46 Zero__wind: 移过来之后去掉whistle就是了
00:46 lkx_shore: 这两个轨同时跟,感觉很别扭..
00:46 Zero__wind: 嘛 这倒也三
00:46 Zero__wind: 是
00:47 Zero__wind: 00:19:210 (4)- 加clap
00:48 lkx_shore: 嗯
00:49 Zero__wind: 00:29:454 (1,3)- 它俩的尾巴stack好?
00:49 lkx_shore: fix
00:50 Zero__wind: 00:32:381 (4)- 尾巴上的whistle去掉?
00:51 lkx_shore: 嗯
00:51 Zero__wind: 00:36:283 (4)- ^
00:51 lkx_shore: fix
00:53 Zero__wind: 00:48:478 (3)- 移动到(304, 290)会不会有趣些
00:54 lkx_shore: 。。。
00:54 lkx_shore: 感觉不会
00:55 Zero__wind: 呃 只是有感而发
00:56 Zero__wind: 01:01:649 (1,2,3,4,5,6,7,8)- 也改成只给1 3 5 7加clap吧
00:56 lkx_shore: in的话,全部加上感觉效果好点
00:57 lkx_shore: 因为有01:00:673 (1,2)- 在前面
00:57 Zero__wind: 恩 也行 我也觉得现在好像也不赖
00:57 Zero__wind: 对的
01:00 Zero__wind: 01:02:625- 从这里把vpl调成85%吧 感觉按现在的情况 节拍都能被歌词盖过去了
01:01 lkx_shore: 感觉80%就够
01:01 Zero__wind: 恩行
01:01 Zero__wind: 01:16:771 (2)- 这个头上的clap去掉改成normal sampleset?
01:02 lkx_shore: 感觉没原来好
01:02 Zero__wind: 哦
01:04 Zero__wind: 最后那个心看着有点儿奇怪…… 没了……
01:04 lkx_shore: 那个心我没拉好
01:04 lkx_shore: 等ar3有空了让他帮帮忙
01:05 Zero__wind: 恩 现在先把NC去掉吧 红的多好
01:06 lkx_shore: 我这颜色有bug了...虽然说color里显示的是5个色,可我在界面里看的是我皮肤自带的4色
01:06 Zero__wind: 呃
01:06 Zero__wind: 这个就太复杂了……
01:07 Zero__wind: 总之从我这看你把它的NC去掉就刚好红色了
01:07 lkx_shore: 嗯
01:07 Zero__wind: 好吧那就这样吧
01:07 lkx_shore: 十分感谢
01:08 Zero__wind: 果然歌短就是王道啊
01:08 lkx_shore: ...
01:08 Zero__wind: 哈哈
01:08 lkx_shore: 为什么这样说呢
01:08 Zero__wind: 没啥 因为我脑子不够用 做着做着就想不出了
01:09 lkx_shore: 我梗也少
01:09 lkx_shore: 做一会就要看看别的图
Cyclohexane
Hey, that's a pretty nice map.


[Shore]
00:20:673 (5) - Move this away from 00:19:698 (3) - so that they don't overlap.
00:25:551 (1,2,3) - This isn't very readable or very fun; try these coordinates (for circles 2 and 3): x:460 y:264 and x:292 y:184
00:34:332 (3,4,5,6) - A cool idea with these would be to have very low spacing; like this: (You actually did this at 00:46:039 (1,2,3,4) - in the Hard difficulty and it was very cool)
00:38:234 (3,4,5,6) - Same as above, of course
00:42:137 (3,4,5,6) - And again
00:46:039 (6,7,8,9) - And once more.
00:49:942 (2,3,4,1) - This is pretty awkward to play, you can redo it like this
00:54:088 (5,6,7,8) - I can't really hear the 1/6 in the music here, do they really fit? If not, remove them.
01:32:381 (1) - I know how sliderart can be difficult, especially for hearts. Try to find somebody that can help you make this look better.

[Hard]
00:27:015 (3) - Instead of putting a circle here, you could just add a repeat to the previous slider.
00:27:990 (2) - Make the 1/4 spacing more obvious. This is a Hard, so you have to be really careful with that.
01:30:917 (4) - I really think this would flow better if you reversed this slider.

[Normal]
00:23:112 (3) - I think stacked circles are better here (Normal players don't like short sliders)
00:34:820 - I think you could add a circle here, it's a bit empty otherwise
01:20:185 (1) - Why not make this symmetrical? There's a long time between this and the previous slider, so the player has time to catch it.
01:24:088 (1) - ^
01:27:990 (1,1) - These sliders are pretty ugly, you should change them

Very good map in general. I really like the flow. Good luck!
Topic Starter
lkx_Shore

Mr Color wrote:

Hey, that's a pretty nice map.


[Shore]
00:20:673 (5) - Move this away from 00:19:698 (3) - so that they don't overlap. fix
00:25:551 (1,2,3) - This isn't very readable or very fun; try these coordinates (for circles 2 and 3): x:460 y:264 and x:292 y:184 nice!
00:34:332 (3,4,5,6) - A cool idea with these would be to have very low spacing; like this: (You actually did this at 00:46:039 (1,2,3,4) - in the Hard difficulty and it was very cool) ok
00:38:234 (3,4,5,6) - Same as above, of course ^
00:42:137 (3,4,5,6) - And again ^
00:46:039 (6,7,8,9) - And once more. ^
00:49:942 (2,3,4,1) - This is pretty awkward to play, you can redo it like this fix,but i use other
composing

00:54:088 (5,6,7,8) - I can't really hear the 1/6 in the music here, do they really fit? If not, remove them. i think is ok,http://osu.ppy.sh/b/39401←djpop's insane same like add it
01:32:381 (1) - I know how sliderart can be difficult, especially for hearts. Try to find somebody that can help you make this look better. ok,i will

[Hard]
00:27:015 (3) - Instead of putting a circle here, you could just add a repeat to the previous slider. fix
00:27:990 (2) - Make the 1/4 spacing more obvious. This is a Hard, so you have to be really careful with that.emmm,sorry poor english,you mean is "make spacing shorter?" fix
01:30:917 (4) - I really think this would flow better if you reversed this slider. ok

[Normal]
00:23:112 (3) - I think stacked circles are better here (Normal players don't like short sliders) fix
00:34:820 - I think you could add a circle here, it's a bit empty otherwise fix
01:20:185 (1) - Why not make this symmetrical? There's a long time between this and the previous slider, so the player has time to catch it. fix
01:24:088 (1) - ^ i think is ok
01:27:990 (1,1) - These sliders are pretty ugly, you should change them ok

Very good map in general. I really like the flow. Good luck!
Thank you very much!
a32
Hi~Requested in-game~~~~~



[General]
  • 懒得重新下一遍于是就没法看了D:
    感觉timing略诡异?



[Normal]
  • 总体没多大问题...但是有些地方节奏不是太准而且有些单调
  1. 00:00:186 (1,2,3) - 可以做成这样
  2. 00:30:917 (4) - 这个note不必要233
  3. 00:46:527 (2) - clap



[Hard]
  1. 01:02:625 (1) - 头clap去掉
  2. 01:31:649 (5) - delete



[Shore]
  1. 00:07:381 (5) - 这个note略多余 这里放三连不够合适
  2. 00:28:478 (3) - slider尾漏了个clap
  3. 00:46:527 (8) - add clap?
  4. 00:52:868 (1,2,3) - 做成这样?
  5. 01:01:649 (1,3,4) - delete clap?
  6. 01:09:210 (1) - 这个NC有点莫名其妙233
  7. 01:11:893 (1,2,3) - 节奏不太贴合音乐...
  8. 01:15:064 (7) - delete clap?
  9. 01:28:722 (4,5) - 直接换成1个1/1的slider吧
  10. 01:31:649 (4) - unnecessary note


不错ww给个星~
Topic Starter
lkx_Shore

a3272509123 wrote:

Hi~Requested in-game~~~~~



[General]
  • 懒得重新下一遍于是就没法看了D:
    感觉timing略诡异?
有吗?...另外重下只是换了bg




[Normal]
  • 总体没多大问题...但是有些地方节奏不是太准而且有些单调 这样改...感觉normal player会抓不好节奏.
  1. 00:00:186 (1,2,3) - 可以做成这样
  2. 00:30:917 (4) - 这个note不必要233 fix
  3. 00:46:527 (2) - clap fix




[Hard]
  1. 01:02:625 (1) - 头clap去掉
  2. 01:31:649 (5) - delete 会空出一个音...我跟的就是这个轨...



[Shore]
  1. 00:07:381 (5) - 这个note略多余 这里放三连不够合适 感觉还好,留着了
  2. 00:28:478 (3) - slider尾漏了个clap fix
  3. 00:46:527 (8) - add clap?会比较突然
  4. 00:52:868 (1,2,3) - 做成这样? fix
  5. 01:01:649 (1,3,4) - delete clap? 卧槽这效果有点厉害,考虑一下
  6. 01:09:210 (1) - 这个NC有点莫名其妙233 fix 为了补血
  7. 01:11:893 (1,2,3) - 节奏不太贴合音乐... 感觉还行
  8. 01:15:064 (7) - delete clap? 这clap的声音不适合放这种节奏
  9. 01:28:722 (4,5) - 直接换成1个1/1的slider吧 fix
  10. 01:31:649 (4) - unnecessary note 同hard


不错ww给个星~ 十感
Thank you for your mod.
Rotte
[CSGA]Ar3sgice
话说要调成什么样o.o

256,308,92381,6,0,P|328:276|380:188|344:128|276:132|256:176|256:176|236:132|172:128|128:196|168:276|280:324,1,540,2|2,0:0|0:0,0:0:0
Topic Starter
lkx_Shore

[CSGA]Ar3sgice wrote:

话说要调成什么样o.o

256,308,92381,6,0,P|328:276|380:188|344:128|276:132|256:176|256:176|236:132|172:128|128:196|168:276|280:324,1,540,2|2,0:0|0:0,0:0:0
瞎了果然好好看.

这样就够了.十分感谢

kd for slider
Pokie
:D 美里
Topic Starter
lkx_Shore

Pokie wrote:

:D 美里
wa
Gundam
Done

Diff: http://puu.sh/1FOck

BG: http://puu.sh/1FOc2

edit:
顺便说说我觉得不太妥的地方

[Shore]
00:12:015 - (1) 不知道你这个对的什么节奏 建议取缔

[Hard]
00:50:917 - (1,2,3) 这么看实在有点不美观 不如用一个折返slider代替


就这两个地方 good luck star

ps.如果我的diff实在拖后腿可以del
Topic Starter
lkx_Shore

Gundam wrote:

Done

Diff: http://puu.sh/1FOck

BG: http://puu.sh/1FOc2

edit:
顺便说说我觉得不太妥的地方

[Shore]
00:12:015 - (1) 不知道你这个对的什么节奏 建议取缔 你开25%听听背景音

[Hard]
00:50:917 - (1,2,3) 这么看实在有点不美观 不如用一个折返slider代替 我觉得还好,用滑条会破坏flow,有梗再说吧


就这两个地方 good luck star 十感

ps.如果我的diff实在拖后腿可以del 反对
thzz
Hello~ from #modreqs
I'm a newbie modder, so you can ignore my opinions if you don't like it.

[General]
  1. Integrate NC color of all dif.
[Normal]
  1. 00:04:088 (5) - add NC
  2. 00:04:576 (1) - remove NC
  3. 00:33:356 (1) - remove NC? Interval of NC is a little short, I feel. Just a suggestion.
  4. 00:37:259 (1) - ^
  5. 00:41:161 (1) - ^
  6. 00:45:064 (1) - ^
  7. 00:53:600 (3,4,1) - equalize value of Y
  8. 01:20:185 (1) - remove NC? same as from 00:33:356 (1)
  9. 01:24:088 (1) - ^
  10. 01:27:990 (1) - ^
[Hard]
  1. 00:17:746 (1) - remove "finish" sound. I feel it's a little loud.
  2. 00:19:698 (1) - ^
  3. 00:21:649 (1) - ^
  4. 00:25:551 (1) - ^
  5. 01:04:576 (1) - ^
  6. 01:06:527 (1) - ^
  7. 01:08:478 (1) - ^
  8. 01:10:429 (1) - ^
  9. 01:12:381 (1) - ^
[Gundam's Insane]
  1. 01:02:625 (1) - add "finish" at start of the slider.
  2. 01:14:332 (1) - ^
  3. 01:16:527 (1,1,1,1,1,1,1) - I think 00:58:722 (1,1,1,1,1,1,1,1) is good. But necessity is not felt here.
  4. from 01:18:234 - Why is sampleset "drum"? I prefer if it's "soft".
  5. 01:18:234 (1) - add soft-finish at start of slider.
[Rotte]
  1. 00:23:355 (1) - remove this?
  2. 00:30:428 (3) - remove finish
  3. 00:37:744 (1) - remove NC
  4. 00:38:233 (2) - add NC
  5. 00:41:892 (1) - remove NC
  6. 00:42:136 (2) - add NC
  7. from 01:20:672 - I don't feel necessity of frequent changing volume.
    I recommend removing these.
  8. 01:32:380 (1) - end at 01:33:843
[Shore]
  1. 00:17:746 (1) - remove "finish" at start of the slider.
  2. 00:19:698 (3) - ^
  3. 00:21:649 (1) - ^
  4. 00:25:551 (1) - ^
  5. 00:45:307 (2,3,4,5) - I feel this 1/6 beat is too suddenly and I can't feel necessity. I suggest 1/4 beat.
  6. 00:54:088 (3,4,5,6) - ^
  7. 01:06:527 (1) - remove "finish" at start of the slider.

Good Luck :)
Topic Starter
lkx_Shore

Cah-m wrote:

Hello~ from #modreqs
I'm a newbie modder, so you can ignore my opinions if you don't like it.

[General]
  1. Integrate NC color of all dif.
Done

[Normal]
  1. 00:04:088 (5) - add NC fix
  2. 00:04:576 (1) - remove NC fix
  3. 00:33:356 (1) - remove NC? Interval of NC is a little short, I feel. Just a suggestion. fix
  4. 00:37:259 (1) - ^ fix
  5. 00:41:161 (1) - ^ fix
  6. 00:45:064 (1) - ^ fix
  7. 00:53:600 (3,4,1) - equalize value of Y fix
  8. 01:20:185 (1) - remove NC? same as from 00:33:356 (1) fix
  9. 01:24:088 (1) - ^ fix
  10. 01:27:990 (1) - ^fix
[Hard]
  1. 00:17:746 (1) - remove "finish" sound. I feel it's a little loud. fix
  2. 00:19:698 (1) - ^ fix
  3. 00:21:649 (1) - ^ fix
  4. 00:25:551 (1) - ^ fix
  5. 01:04:576 (1) - ^ fix
  6. 01:06:527 (1) - ^ retention
  7. 01:08:478 (1) - ^fix
  8. 01:10:429 (1) - ^retention
  9. 01:12:381 (1) - ^fix
[Shore]
  1. 00:17:746 (1) - remove "finish" at start of the slider. fix
  2. 00:19:698 (3) - ^ retention
  3. 00:21:649 (1) - ^ fix
  4. 00:25:551 (1) - ^ fix
  5. 00:45:307 (2,3,4,5) - I feel this 1/6 beat is too suddenly and I can't feel necessity. I suggest 1/4 beat. fix
  6. 00:54:088 (3,4,5,6) - ^ fix
  7. 01:06:527 (1) - remove "finish" at start of the slider.no._.

Good Luck :)
Thank you for your mod
Natsu
Hi from M4M

Normal:

SPOILER
00:19:698 Distance snap plz (So hard for new players)
00:21:649 ^
00:26:039 ^
00:53:844 I think this reverse slider is so complicate for new players
01:06:527 Distance snap

Really good diff just fix problems with distance remember this the esy diff on your map new player cant read some notes

Hard:

SPOILER
AR to 6
00:16:283 i think u should remove this one and make this 00:15:795 a little bigger
01:01:649 (2,3) - convert it in just one?

that are just suggestions wow nice work


Gundam's Insane:

SPOILER
00:52:137 this reverse slider look ugly (suggestion)
00:58:722 (1,1,1,1,1,1,1,1) - why alot of 1 x_x?
01:09:698 this slider look better in this position:



01:16:527 (1,1,1,1,1,1,1) - again why all the new combos


Rotte:

SPOILER
00:42:624 remove NC
Awesome work ( i was playing this one <3 )

Shore:

SPOILER
00:08:844 (5,6) - i think u need to remove 6 and snap the slider in 00:08:970



Wow i love your map :) that is all i can suggest :)
Rotte

Cah-m wrote:

Hello~ from #modreqs
I'm a newbie modder, so you can ignore my opinions if you don't like it.

[General]
  1. Integrate NC color of all dif.
[Rotte]
  1. 00:23:355 (1) - remove this? no
  2. 00:30:428 (3) - remove finish fixed
  3. 00:37:744 (1) - remove NC ok
  4. 00:38:233 (2) - add NC ok
  5. 00:41:892 (1) - remove NC not good
  6. 00:42:136 (2) - add NC not good
  7. from 01:20:672 - I don't feel necessity of frequent changing volume.
    I recommend removing these. It's bass
  8. 01:32:380 (1) - end at 01:33:843 no

Good Luck :)

Natsu wrote:

Hi from M4M



Rotte:

SPOILER
00:42:624 remove NC ok~
Awesome work ( i was playing this one <3 )


Wow i love your map :) that is all i can suggest :)


http://puu.sh/1GlQX
Topic Starter
lkx_Shore

Natsu wrote:

Hi from M4M

Normal:

SPOILER
00:19:698 Distance snap plz (So hard for new players) fix
00:21:649 ^ fix
00:26:039 ^ fix
00:53:844 I think this reverse slider is so complicate for new players fix
01:06:527 Distance snap fix

Really good diff just fix problems with distance remember this the esy diff on your map new player cant read some notes

Hard:

SPOILER
AR to 6 no,too hard :(
00:16:283 i think u should remove this one and make this 00:15:795 a little bigger fix
01:01:649 (2,3) - convert it in just one? i think is ok ;)

that are just suggestions wow nice work

Shore:

SPOILER
00:08:844 (5,6) - i think u need to remove 6 and snap the slider in 00:08:970 no



Wow i love your map :) that is all i can suggest :)
Thank you for your mod
Axey
mark :)
Zero__wind
我又回来了 给不kd都随意了
夜里神智不太清楚 说错了的话就轻喷吧
滚蛋's insane
开头一段没鼓点的部分 每个NC的地方加whistle……我知道你是跟了重音 不过总感觉whistle用这种加法有点奇怪……好吧 这个关系不大
00:02:868 (3,4) - 貌似没包好
00:12:381 (3,4) - ^
00:15:307 (1) - 头尾都加soft whistle
00:15:795 (1) - 加soft finish
00:20:429 (3,1) - 没stack好
00:36:283 (6,7) - 没包好
00:39:942 (3,4) - ^ 真心不太好看感觉 或许是要和前面的滑条保持弧度一致?……
01:02:625 (1) - 头上不加finishi?
嘛 目测这个diff开HD会好难

改了名的小猫's diff
00:15:550 (3) - 建议去掉clap 这样留下哐哐两声比较像起拍
00:35:550 (2) - 或许把这个blanket的方向反过来变成)?
01:00:672 (1) - 歪了吧?右移1grid和下方的note对齐
01:08:233 - 加一个note吧 比如在(296,226)这个位置
01:11:404 (4,5,1) - 好触0.0
最后一段的滑条画得很赞 小猫赛高
Banana
Banana Here From 百度pending吧

[Shore]

为了鬼畜洗白用了和hard一样的减速梗呐..

00:02:868 (4) - 感觉ctrl+g绕圈圈更顺一点 不过看在洗白的面子上我只是提一下
00:18:722 (3) - 尾巴stack的都是clap 感觉尾巴的clap打不到有点不爽 交给我处理的话会note开头 跳接两个clap stack
00:36:283 (4) - 弯曲的程度有点大 另外似乎可以向下弯?
00:47:746 (2) - (1)的尾巴没包起来(似乎不好处理我也只是提一下..
00:57:259 (4) - 向上弯

[Rotte]

00:03:843 (2) - 声音有点大 考虑加个40或50的绿线 后面的红线clap类似
00:35:550 (2) - nazi 和下一个滑条靠太近了 考虑转个角度

[Gundam's Insane]

也许叫hard比较合适..
00:00:429 (2) - 向下弯
00:45:795 (3) - 为了blanket的效果 这个滑条得稍微直一点
00:57:259 (4) - 这节两个是漏clap还是有意的
01:01:161 (2) - 向上弯
01:19:698 (4) - blanket

[Hard]

和Gundam商量下是他的改叫hard还是这个cs加一 I难度用大号圈感觉会被挑

[Easy]

不会挑ez毛病于是没找到

wonders
[shore]
01:17:868 6,7,8 whistle
01:27:990 1,2,3 这里虽然是你特意摆的,但打上去不舒服

[rotte]
01:01:648 这里的音效为什么不做出来。连打用清晰的音效有助于玩家掌控acc
01:07:052 感觉要拉远一点

[Gundam's Insane]
感觉难度有点像hard,不知道有没有估计错,如果是hard的话,有的梗放在这里就太难了,重新确认一遍比较好。

[hard]
00:13:600 这个音还是放上去比较好

[Normal]
fine
:)
Topic Starter
lkx_Shore

Banana wrote:

Banana Here From 百度pending吧

[Shore]

为了鬼畜洗白用了和hard一样的减速梗呐..减速梗是指哪个...

00:02:868 (4) - 感觉ctrl+g绕圈圈更顺一点 不过看在洗白的面子上我只是提一下 fix,flow好就换了吧
00:18:722 (3) - 尾巴stack的都是clap 感觉尾巴的clap打不到有点不爽 交给我处理的话会note开头 跳接两个clap stack fix
00:36:283 (4) - 弯曲的程度有点大 另外似乎可以向下弯?fix
00:47:746 (2) - (1)的尾巴没包起来(似乎不好处理我也只是提一下.. fix
00:57:259 (4) - 向上弯 现在这样的话,接到下一个滑条会顺手点,虽然我不清楚你要我弯到多少度@_@

[Hard]

和Gundam商量下是他的改叫hard还是这个cs加一 I难度用大号圈感觉会被挑 应该不会

[Easy]

不会挑ez毛病于是没找到

Thank you for your mod

angelfix wrote:

[shore]
01:17:868 6,7,8 whistle fix
01:27:990 1,2,3 这里虽然是你特意摆的,但打上去不舒服 稍微改了点,但还是保持原样

[hard]
00:13:600 这个音还是放上去比较好 fix

[Normal]
fine
:)
Thank you for your mod
Gundam

Cah-m wrote:

[Gundam's Insane]
  1. 01:02:625 (1) - add "finish" at start of the slider. done
  2. 01:14:332 (1) - ^ done
  3. 01:16:527 (1,1,1,1,1,1,1) - I think 00:58:722 (1,1,1,1,1,1,1,1) is good. But necessity is not felt here. done
  4. from 01:18:234 - Why is sampleset "drum"? I prefer if it's "soft". done
  5. 01:18:234 (1) - add soft-finish at start of slider.
done


Natsu wrote:

Gundam's Insane:

00:52:137 this reverse slider look ugly (suggestion)
00:58:722 (1,1,1,1,1,1,1,1) - why alot of 1 x_x? I changed the distance spacing.
01:09:698 this slider look better in this position:

done

01:16:527 (1,1,1,1,1,1,1) - again why all the new combos done


Zero__wind wrote:

滚蛋's insane
开头一段没鼓点的部分 每个NC的地方加whistle……我知道你是跟了重音 不过总感觉whistle用这种加法有点奇怪……好吧 这个关系不大
00:02:868 (3,4) - 貌似没包好 done
00:12:381 (3,4) - ^ done
00:15:307 (1) - 头尾都加soft whistle done
00:15:795 (1) - 加soft finish done
00:20:429 (3,1) - 没stack好 done
00:36:283 (6,7) - 没包好 done
00:39:942 (3,4) - ^ 真心不太好看感觉 或许是要和前面的滑条保持弧度一致?…… 这里我也没啥梗改了_(:з」∠)_
01:02:625 (1) - 头上不加finishi? done
嘛 目测这个diff开HD会好难 _(:з」∠)_多打几PC还是很简单的啦


Banana wrote:

Banana Here From 百度pending吧

[Gundam's Insane]

也许叫hard比较合适.. 我也这么觉得
00:00:429 (2) - 向下弯
00:45:795 (3) - 为了blanket的效果 这个滑条得稍微直一点
00:57:259 (4) - 这节两个是漏clap还是有意的
01:01:161 (2) - 向上弯
01:19:698 (4) - blanket

all done.

Thank you for modding.
Curisu
Yes we need more DJMAX

[General]
Artist: Tsukasa
我知道album ver.写的是美里但是最少CE和DMT都是写Tsukasa来着?
因为这不是长版所以这个应该跟游戏走..?

tag里也有Misato但是甚至没Tsukasa...?

如果上面这条没改那么非罗马化的artist也不应该写成罗马音

[Shore]
Shoreline
01:05:795 (6) - 前挪1/4...?
01:14:332 (1,2,3,4,5,6,7,8,9) - 节奏略奇怪...这里感觉1/2足够 就算不改节奏按照原key音更应该只摆1/2clap
01:16:283 (1,2,3,4,5,6,7,8,1) - finish overusing 部分降点vol
01:32:381 (1) - ...有点难读

[小猫]
00:46:526 (3,4) - ...这里可以用低音量normal hitsounds做承接
01:20:672 (6) - ...这个节奏是跟哪里? slider首拆分一下好些但是好像还是长了点

[Gundam]
00:14:088 - 是不是破坏连贯性了
00:40:185 (4,5,6) - 疑似三角形
01:08:478 (1,2,3,4,5,6,7) - 不明白为啥jump 有点生硬的摆图形
Strawberry
i'm worried about that this mapset isn't rankable because there are three Insanes..
Topic Starter
lkx_Shore

Strawberry wrote:

i'm worried about that this mapset isn't rankable because there are three Insanes..
现在不是可以最多3个insane么
Rotte

Zero__wind wrote:

我又回来了 给不kd都随意了
夜里神智不太清楚 说错了的话就轻喷吧

改了名的小猫's diff 乐天猫都比这个好>_>
00:15:550 (3) - 建议去掉clap 这样留下哐哐两声比较像起拍 感觉还好
00:35:550 (2) - 或许把这个blanket的方向反过来变成)? 改动较多
01:00:672 (1) - 歪了吧?右移1grid和下方的note对齐 没仔细看?这是个等腰三角形
01:08:233 - 加一个note吧 比如在(296,226)这个位置 这个是和前半段相配合
01:11:404 (4,5,1) - 好触0.0 <_<
最后一段的滑条画得很赞 小猫赛高 ww

Banana wrote:

Banana Here From 百度pending吧

[Rotte]

00:03:843 (2) - 声音有点大 考虑加个40或50的绿线 后面的红线clap类似 先保留
00:35:550 (2) - nazi 和下一个滑条靠太近了 考虑转个角度 改过在刚才的mod


Curisu wrote:

Yes we need more DJMAX


[小猫]
00:46:526 (3,4) - ...这里可以用低音量normal hitsounds做承接 嗯好
01:20:672 (6) - ...这个节奏是跟哪里? slider首拆分一下好些但是好像还是长了点 bass音

http://puu.sh/1HXdo

http://puu.sh/1HXCb
qkenan
In red which refers to not matching the rule.Must be fixed
红色表示不符合规则,必须修正


In purple which refers to it deserving to be modified.Hope you seriously consider about them
紫色表示这值得修改,希望你能考虑一下


In blue which refers to my optional advice.Feel free to ignore them
蓝色表示纯个人意见,请随意


Mod Again~

[Gereral]
Rotte和Shore的BG一样呢……是有基情吗?

[Normal]
01:14:332 (1,1) - 唔,考虑到鼓点放个4/1的Spinner,然后从01:16:771 放3个1/1 ?想放5个1/2似乎难了些
00:58:722 ^

[Hard]
00:40:429 (4,1) - Slider>Ctrl+G,之后的一个Circle放到现在的Slider尾部。觉得这样会圆滑一些
01:06:527 (1) - 做成向右边突的弧?有些连续的3、4个Slider弧如果能大体保持同样的时针顺序会舒服些,但是不强求

[Gundam's Insane]
做的很良心,只是没看出来哪里符合Insane的难度……起码CS+1吧

00:16:039 (2,3) - 太平滑。建议做成两个1/4Circle接折返一次的1/2Slider
00:46:283 (4,5) - Ctrl+G,做成来回的Jump
01:00:673 (1,2) - 摆的太近啦。之前的加速单点感觉很好,最后用个大跳接上Slider会舒服一些比如直接Ctrl+H
01:18:234 (1) - ^太近
01:31:893 (1,2,3,4,5) - 有点单调……感觉似乎是在重复前面十几秒的节奏一样……
我是觉得既然结尾了,做个逐渐收束的Jumps会好一些,比如这样
当然这个梗和整体圆圆的风格相去甚远,随意吧


[Rotte]
滑条很有想法
00:02:624 (2) - 这折了3次的Slider,比较突兀。还是折一下+1/2 Circle吧
Nice Diff,属于1pc断几个,2pc能99%+FC的感觉,Jump很赞!

[Shore]
00:13:844 (1) - 固然是为了做包Circle的形状,不过真不怎么好看
00:45:064 (1,2) - NC从第二个开始。之前很长一段都是单点,这里出现3连还是用NC提醒下吧
01:32:137 (7) - 不建议做遮挡,由于Slider一闪而现,却被之前的Circle挡住了头尾,无从判断转的方向……

[Other]
没了……又能搞到几个CustomSE啥的我才不会说
[Over]
Topic Starter
lkx_Shore

Curisu wrote:

Yes we need more DJMAX Yes

[General]
Artist: Tsukasa
我知道album ver.写的是美里但是最少CE和DMT都是写Tsukasa来着?
因为这不是长版所以这个应该跟游戏走..? 这个争议有点乱...我还是从了你好了

tag里也有Misato但是甚至没Tsukasa...? 已换

如果上面这条没改那么非罗马化的artist也不应该写成罗马音

[Shore]
Shoreline 我这id和那个图完全没任何关系...
01:05:795 (6) - 前挪1/4...? fix
01:14:332 (1,2,3,4,5,6,7,8,9) - 节奏略奇怪...这里感觉1/2足够 就算不改节奏按照原key音更应该只摆1/2clap 我感觉还行...
01:16:283 (1,2,3,4,5,6,7,8,1) - finish overusing 部分降点vol fix
01:32:381 (1) - ...有点难读 感觉还好

qkenan wrote:

In red which refers to not matching the rule.Must be fixed
红色表示不符合规则,必须修正


In purple which refers to it deserving to be modified.Hope you seriously consider about them
紫色表示这值得修改,希望你能考虑一下


In blue which refers to my optional advice.Feel free to ignore them
蓝色表示纯个人意见,请随意


Mod Again~

[Gereral]
Rotte和Shore的BG一样呢……是有基情吗? 不是,钢弹自己找了bg,当时小猫还没找bg而已

[Normal]
01:14:332 (1,1) - 唔,考虑到鼓点放个4/1的Spinner,然后从01:16:771 放3个1/1 ?想放5个1/2似乎难了些 没必要
00:58:722 ^ ^

[Hard]
00:40:429 (4,1) - Slider>Ctrl+G,之后的一个Circle放到现在的Slider尾部。觉得这样会圆滑一些 破坏flow
01:06:527 (1) - 做成向右边突的弧?有些连续的3、4个Slider弧如果能大体保持同样的时针顺序会舒服些,但是不强求 向右很不顺手啊...

[Shore]
00:13:844 (1) - 固然是为了做包Circle的形状,不过真不怎么好看 改动了下
00:45:064 (1,2) - NC从第二个开始。之前很长一段都是单点,这里出现3连还是用NC提醒下吧 没必要,都能读的
01:32:137 (7) - 不建议做遮挡,由于Slider一闪而现,却被之前的Circle挡住了头尾,无从判断转的方向…… fix

[Other]
没了……又能搞到几个CustomSE啥的我才不会说
[Over]
Thx for mod :3
Rotte

qkenan wrote:

In red which refers to not matching the rule.Must be fixed
红色表示不符合规则,必须修正


In purple which refers to it deserving to be modified.Hope you seriously consider about them
紫色表示这值得修改,希望你能考虑一下


In blue which refers to my optional advice.Feel free to ignore them
蓝色表示纯个人意见,请随意


Mod Again~

[Gereral]
Rotte和Shore的BG一样呢……是有基情吗? 打死你>_>

[Rotte]
滑条很有想法
00:02:624 (2) - 这折了3次的Slider,比较突兀。还是折一下+1/2 Circle吧 嗯,这个不错
Nice Diff,属于1pc断几个,2pc能99%+FC的感觉,Jump很赞!

[Over]
http://puu.sh/1IRXs
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