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Aimee B - Fallen Angel (TV Size) [OsuMania]

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Topic Starter
xxbidiao
This beatmap was submitted using in-game submission on 2013年5月29日 at 0:28:36

Artist: Aimee B
Title: Fallen Angel (TV Size)
Source: Panty & Stocking with Garterbelt
Tags: Matsunori ikeda
BPM: 95
Filesize: 4011kb
Play Time: 00:51
Difficulties Available:
  1. Beginner - 4Key (3.24 stars, 89 notes)
  2. Hard - 4Key (5 stars, 287 notes)
  3. Normal - 4Key (4.02 stars, 161 notes)
Download: Aimee B - Fallen Angel (TV Size)
Information: Scores/Beatmap Listing
---------------
My first try here!
Difficulty Prediction: 2/4/6 (of stepmania diff)
Feel free to play and make mods/suggestions :)
Update 5.29: Changed all diff. Thanks for woc2006's mod!
Update 5.4: Changed easy diff. Thanks for Entozer's check!
Update 4.18: Changed all difficulty and featured hitsound. Thanks for Hanyuu's mod!
Update 4.11: Changed all difficulties. Thanks for PROGUY's mod!
Update 4.7: Changed easy ( and normal ). Thanks for Entozer's additional mod!
Update 2.21: Changed all difficulties. Thanks for DJPop's mod!
Update 2.15: Modified OD and HP.
Update 2.12: Changed Hard with Entozer's mod! Thanks! (Changed normal a little too.)
Update 2.7: Changed all difficulty according to Elinia's mod. Thanks!
Update 2.6: Remapped easy to decrease the difficulty. Renamed [Easy] to [Beginner]. Modified [Hard].
Update 2.5: Fixed hit sound (Credit to woc2006)
Update 1.21: Normal / Hard diff modified.
Update 12.16: Easy diff added.
Update 12.14/12.16: Modified hard diff. Thanks for Entozer's help!
Update 12.13: Hard was added. Some sliders are modified in Normal / Hard difficulty. Thanks for ljqandylee's help!
PS. everything except the note chart is from http://osu.ppy.sh/b/86652
woc2006
remap easy diff plz, looks like a converted one.
hard is not hard enough, some kind of normal+
Topic Starter
xxbidiao

woc2006 wrote:

remap easy diff plz, looks like a converted one.
Completely remapped and making it as a beginner's approach.
hard is not hard enough, some kind of normal+
Added a few note. Hehe
Elinia
比雕妹子>.<

For 4Key Beginner
00:01:095 (1) - change it to a slider?
00:02:989 - slider ends here.
00:03:621 (2) - ^ same length
00:05:516 (1) - remove
00:11:200 - 00:30:147 - It seems strange for a beginner to follow the drumbeat like that..这一段感觉硬找鼓点节奏有点怪异,除最后一个note整体往前挪一拍?
00:30:779 - 00:51:621 - add Kiai?
00:33:305 (3) - remove it. Why only this note follows the drumbeat but the others don't?
00:33:937 - 00:35:200 - add a slider?
00:36:463 - adding a note to follow the vocal is better I think.

For 4Key Normal
00:30:779 (54) - divide the long slider into two short ones, and add notes 00:31:410 - 00:32:673 - here.
00:30:779 - 00:51:621 - add Kiai?
00:54:147 (124) - 00:56:358 (131) - change it into four sliders or two notes and two sliders may be better.

For 4Key Hard
really awesome diff, nothing to say :)
00:30:779 - 00:51:621 - add Kiai...

First mod >.<~
Topic Starter
xxbidiao

elinia wrote:

比雕妹子>.<

For 4Key Beginner
00:01:095 (1) - change it to a slider?
00:02:989 - slider ends here.
00:03:621 (2) - ^ same length
Deleted first 3 notes. Making these 2 notes sliders are also weird.
00:05:516 (1) - remove
This sound is repeatedly shown in the later song, putting it there may make the song a little more interesting (And it is the first note in the song now.)
00:11:200 - 00:30:147 - It seems strange for a beginner to follow the drumbeat like that..这一段感觉硬找鼓点节奏有点怪异,除最后一个note整体往前挪一拍?
Explained below.
00:30:779 - 00:51:621 - add Kiai?
00:33:305 (3) - remove it. Why only this note follows the drumbeat but the others don't?
00:33:937 - 00:35:200 - add a slider?
00:36:463 - adding a note to follow the vocal is better I think.
Made changes here. Now it's a little tricky.

For 4Key Normal
00:30:779 (54) - divide the long slider into two short ones, and add notes 00:31:410 - 00:32:673 - here.
00:30:779 - 00:51:621 - add Kiai?
Changes made.
00:54:147 (124) - 00:56:358 (131) - change it into four sliders or two notes and two sliders may be better.
My intention here is to create an echo effect. And these styles are not so hard that it fits the whole song difficulty. :)

For 4Key Hard
really awesome diff, nothing to say :)
00:30:779 - 00:51:621 - add Kiai...

First mod >.<~
About downbeat drum hits in 10s~30s in beginner, These drum hits are one of the clearest part of the song. My aim is to present a feeling of joining into song, so I did that.
And for kiai, I completely forget it :o I may consider adding kiai time for every diff (though actually no score bonus on kiai...)

I'll take everything here into consideration in next update. :)
Entozer
Hello~! \o/ Sorry for the very late mod

For Hard Diff:
Hard
00:07:410 (7410|1) - add one note here on the rightmost side
00:07:726 (7726|0) - delete leftmost note
00:08:673 (8673|1) - This seems bad in my opinion >< Maybe you could divide them? like this http://puu.sh/20L4Q
00:10:884 (10884|1) - Move one lane to left?
00:12:463 (12463|2) - Add note here \o/

00:14:042 (14042|1) - I think it's better if you change this to single note, and move one lane to right?
00:30:779 (30779|0) - Change it to this? (My opinion) http://puu.sh/20LfL
00:36:147 (36147|3) - remove hold
00:36:305 (36305|1) - Add hold here until 00:36:779 (36779|3) - (Follow vocal)

00:41:752 (41752|0) - Snap to red tick xD

00:43:726 (43726|2,43884|2,44042|2) - Change placement so they will not form something like jacks

I will mod Normal and Easy after you have updated it from previous mod \o/ (If you already did, tell me so I'll mod it asap ><)
Topic Starter
xxbidiao

Entozer wrote:

Hello~! \o/ Sorry for the very late mod

For Hard Diff:
Hard
00:07:410 (7410|1) - add one note here on the rightmost side
00:07:726 (7726|0) - delete leftmost note
00:08:673 (8673|1) - This seems bad in my opinion >< Maybe you could divide them? like this http://puu.sh/20L4Q
00:10:884 (10884|1) - Move one lane to left?
00:12:463 (12463|2) - Add note here \o/

00:14:042 (14042|1) - I think it's better if you change this to single note, and move one lane to right?
00:30:779 (30779|0) - Change it to this? (My opinion) http://puu.sh/20LfL
00:36:147 (36147|3) - remove hold
00:36:305 (36305|1) - Add hold here until 00:36:779 (36779|3) - (Follow vocal)

00:41:752 (41752|0) - Snap to red tick xD

00:43:726 (43726|2,43884|2,44042|2) - Change placement so they will not form something like jacks

I will mod Normal and Easy after you have updated it from previous mod \o/ (If you already did, tell me so I'll mod it asap ><)
Made a lot of changes following your mod. I didn't change 30s in hard, but your suggestion is now in normal :)
Now normal should be Ok,but easy is broken. I'll have to get back my beginner a few days later, so don't try easy :o
Topic Starter
xxbidiao
Easy is repaired. Now it became beginner lol
DJPop
SB's really nice! :)

I don't recommend syncing notes on vocal, there's a way to present notes in this song without doing that ;)
There are many obvious sounds to sync notes on such as bass-drum, snare, cymbal, electric-bass and chord.
This song can be separated into 4 parts (not exactly what they called though)
00:01:095 - Intro
00:11:200 - Normal
00:31:410 - Kiai
00:51:621 - Outro
Easy presents just 1 or 2 sounds, the best fit for this song is bass-drums and/or snares.
Normal presents more instruments than Easy, I suggest bass-drums, snares, cymbals and chords. Electric-bass can presents in Kiai part too.
Hard can present all sounds at once, just be careful not to add too many :P


• Offset +5
• If there are only 4 keys in this mapset, remove 4Key from difficulty names

~4Key Beginner~
00:08:673 (8673|1) - end at 00:11:200
00:08:673 (8673|1,30147|2) - remove
00:30:779 (30779|1) - use normal note, not long note
00:31:410 - add a note
• Kiai part should start presenting both bass-drum and snare notes, but you can still use only snare like first part if it's too hard for beginners
00:51:621 (51621|0) - remove 1 note, change another note into long note and end at 00:56:673

~4Key Normal~
00:07:726 (7726|0) - move to 00:07:410
00:12:779 (12779|1) - move to 00:12:463, line 1
00:13:410 (13410|0) - move to 00:13:095, line 3
00:13:726 - add a note on line 1
00:13:410 (13410|0,14042|1) - remove
00:14:358 - add a note on line 3
00:14:673 - add a note on line 1
00:14:989 (14989|2) - move to line 1
00:15:305 (15305|1) - remove
00:15:621 (15621|1) - move to line 3
00:16:252 ~ 00:30:147 - sync notes on bass-drums and snares like previous part, you can add more chord notes to make some differences/a bit harder
• Kiai part, recommend to do what I told at the top of this posted.
00:54:147 (54147|2,54463|2,54779|2,55095|2,55410|2,55726|2,56042|2,56358|2) - 3 2 3 2 3 2 3 2 looks better

~4Key Hard~
00:07:726 - move 1 note to 00:07:410
00:12:147 - (optional) add 1 more note
00:13:726 - add 1 more note
00:14:121 (14121|1) - wrong timing
00:14:673 - add 1 more note (optional - add 2)
00:15:621 - move 1 note to 00:15:973
00:16:095 - add 1 more note
00:16:252 - ^
00:17:200 - (optional) add 1 more note
00:18:779 - add 1 more note
00:19:410 - remove 1 note
00:19:726 - (optional) add 1 more note
00:20:673 - remove 1 note
00:20:989 - add 1 more note
00:21:147 - ^
00:21:305 - ^
00:21:937 - remove 1 note
00:22:252 - (optional) add 1 more note
00:22:884 - remove 1 note
00:23:516 - move 1 note to 00:23:831
00:24:463 - remove 1 note
00:24:779 - (optional) add 1 more note
00:25:726 - remove 2 notes
00:26:042 - add 1 more note
00:26:200 - ^
00:26:358 - remove 1 note
00:27:305 - (optional) add 1 more note
00:28:884 - add 1 more note
• Kiai part, notes following vocal like this makes this diff too easy, you should use the pattern like first part and change a bit
My idea #1 : don't use triple notes in first part, just double notes, then use triple notes in Kiai part
My idea #2 : remove notes which assumed to be chord sound (1 note on each blue line) in first part

Feel free to PM me which part you don't understand ;)
Topic Starter
xxbidiao

DJPop wrote:

SB's really nice! :)

I don't recommend syncing notes on vocal, there's a way to present notes in this song without doing that ;)
There are many obvious sounds to sync notes on such as bass-drum, snare, cymbal, electric-bass and chord.
This song can be separated into 4 parts (not exactly what they called though)
00:01:095 - Intro
00:11:200 - Normal
00:31:410 - Kiai
00:51:621 - Outro
Easy presents just 1 or 2 sounds, the best fit for this song is bass-drums and/or snares.
Normal presents more instruments than Easy, I suggest bass-drums, snares, cymbals and chords. Electric-bass can presents in Kiai part too.
Hard can present all sounds at once, just be careful not to add too many :P


• Offset +5
• If there are only 4 keys in this mapset, remove 4Key from difficulty names

~4Key Beginner~
00:08:673 (8673|1) - end at 00:11:200
00:08:673 (8673|1,30147|2) - remove
00:30:779 (30779|1) - use normal note, not long note
00:31:410 - add a note
• Kiai part should start presenting both bass-drum and snare notes, but you can still use only snare like first part if it's too hard for beginners
00:51:621 (51621|0) - remove 1 note, change another note into long note and end at 00:56:673

~4Key Normal~
00:07:726 (7726|0) - move to 00:07:410
00:12:779 (12779|1) - move to 00:12:463, line 1
00:13:410 (13410|0) - move to 00:13:095, line 3
00:13:726 - add a note on line 1
00:13:410 (13410|0,14042|1) - remove
00:14:358 - add a note on line 3
00:14:673 - add a note on line 1
00:14:989 (14989|2) - move to line 1
00:15:305 (15305|1) - remove
00:15:621 (15621|1) - move to line 3
00:16:252 ~ 00:30:147 - sync notes on bass-drums and snares like previous part, you can add more chord notes to make some differences/a bit harder
• Kiai part, recommend to do what I told at the top of this posted.
00:54:147 (54147|2,54463|2,54779|2,55095|2,55410|2,55726|2,56042|2,56358|2) - 3 2 3 2 3 2 3 2 looks better

~4Key Hard~
00:07:726 - move 1 note to 00:07:410
00:12:147 - (optional) add 1 more note
00:13:726 - add 1 more note
00:14:121 (14121|1) - wrong timing
00:14:673 - add 1 more note (optional - add 2)
00:15:621 - move 1 note to 00:15:973
00:16:095 - add 1 more note
00:16:252 - ^
00:17:200 - (optional) add 1 more note
00:18:779 - add 1 more note
00:19:410 - remove 1 note
00:19:726 - (optional) add 1 more note
00:20:673 - remove 1 note
00:20:989 - add 1 more note
00:21:147 - ^
00:21:305 - ^
00:21:937 - remove 1 note
00:22:252 - (optional) add 1 more note
00:22:884 - remove 1 note
00:23:516 - move 1 note to 00:23:831
00:24:463 - remove 1 note
00:24:779 - (optional) add 1 more note
00:25:726 - remove 2 notes
00:26:042 - add 1 more note
00:26:200 - ^
00:26:358 - remove 1 note
00:27:305 - (optional) add 1 more note
00:28:884 - add 1 more note
• Kiai part, notes following vocal like this makes this diff too easy, you should use the pattern like first part and change a bit
My idea #1 : don't use triple notes in first part, just double notes, then use triple notes in Kiai part
My idea #2 : remove notes which assumed to be chord sound (1 note on each blue line) in first part

Feel free to PM me which part you don't understand ;)
Thank you! This is a really informative mod. I need some time to check them :)
For hard diff, actually I've used vocal to make my note, causing a few triple(vocal + drum + bass) in the beginning. I'm not so sure about whether it is nice.
For Kiai in hard and normal, if I made the kiai the same as the beginning part, would it be too similar and become dull? :o I want some more advice :)


And for beginner, my point is to make it an introduction song , as easy as possible, but not losing interesting playing experience. I'm considering making some change to that. :) Now remapped the first part, it may look better.
In normal I mostly took your advice, and make drum hits present in the chart in the first part of the song(Normal). And I've decided to remove the outro notes completely here. (Only a 4-key at the same time hit remained.)
Entozer
no kudosu.

Normal
http://puu.sh/27VZr Change to -> http://puu.sh/27W0C
From 00:11:205 - to 00:30:784 My opinion, Don't map the vocals here yet. I think it's better if you map the synths (always occurs on the red tick). You could put the drums on the outer side of the map, and the synths at the inner ones, but the pattern is really up to you. I think it will look more structured that way.

00:38:363 - Add a note here

Beginner
Minor suggestions
00:30:779 (30779|1) - Extend long note until 00:33:305
00:33:305 (33305|0) - Remove
00:37:726 (37726|0,37726|2) - remove
00:38:363 (38363|3) - Add
00:38:994 (38994|1,41200|3) - Extend until 00:41:836
00:39:626 (39626|3) - Add
00:40:889 (40889|3) - Add
00:41:200 (41200|3) - Remove
00:41:836 (41836|3) - Add
00:43:415 (43415|0) - Add
00:44:047 (44047|3) - Extend until 00:45:626 -
These are just suggestions
Topic Starter
xxbidiao
Sorry for late reply :) Finally back from test and broken comuter! :)

Entozer wrote:

no kudosu.

Normal
http://puu.sh/27VZr Change to -> http://puu.sh/27W0C Finally I decided not to make change here, because this part serves as an intermediate part to connect the earlier part and the later part.
From 00:11:205 - to 00:30:784 My opinion, Don't map the vocals here yet. I think it's better if you map the synths (always occurs on the red tick). You could put the drums on the outer side of the map, and the synths at the inner ones, but the pattern is really up to you. I think it will look more structured that way. Didn't change either, synth is used in beginner, some difference between beginner and normal is more interesting :) Though a little change has made to this part.
00:38:363 - Add a note here Added

Beginner has completed editing. Took most advice :)

Beginner
Minor suggestions
00:30:779 (30779|1) - Extend long note until 00:33:305
00:33:305 (33305|0) - Remove
00:37:726 (37726|0,37726|2) - remove
00:38:363 (38363|3) - Add
00:38:994 (38994|1,41200|3) - Extend until 00:41:836
00:39:626 (39626|3) - Add
00:40:889 (40889|3) - Add
00:41:200 (41200|3) - Remove
00:41:836 (41836|3) - Add
00:43:415 (43415|0) - Add
00:44:047 (44047|3) - Extend until 00:45:626 -
These are just suggestions
PROGUY
Hi! :)

[General]
00:30:779 Move this inherited point to 00:31:415 in all diffs.
End kiai time at 00:51:626 in all diffs.
Also why are there two .osb files in the folder?

[4Key Beginner]
HP Drain + 1 or 2
00:30:784 (30784|1) Adjust this long note's end to 00:32:678 or 00:32:994.
00:38:994 (38994|1) Adjust this long note's end to 00:41:521.

[4Key Normal]
00:05:516 (5516|1,5836|2) Remove these notes.
00:14:042 (14042|1) Move to 3rd column.
00:20:678 (20678|0) ^
00:33:937 (33937|2) Move to 1st column.
00:34:252 (34252|2) Move to 2nd column.
00:43:726 (43726|2) ^
00:51:621 (51621|1,51621|2) Remove these notes.

[4Key Hard]
00:10:731 Try this: http://osu.ppy.sh/ss/699846
00:29:836 Add a note here in either the 2nd or 3rd column.
00:30:626 Add a note here.
00:30:784 ^
00:30:942 ^
00:31:099 ^
00:38:205 Add a note here in either 3rd or 4th column.

Other note: Try to focus more on charting the instruments than the vocals, unless the vocals themselves are keysounded (DJMax, BMS, and Vocaloids are good examples).


I hope this helps! Good luck! :D
Topic Starter
xxbidiao

PROGUY wrote:

Hi! :)

[General]
00:30:779 Move this inherited point to 00:31:415 in all diffs.
End kiai time at 00:51:626 in all diffs. OK
Also why are there two .osb files in the folder? Oh one of them is unused. I may delete that on my next upload.

[4Key Beginner]
HP Drain + 1 or 2
00:30:784 (30784|1) Adjust this long note's end to 00:32:678 or 00:32:994. OK
00:38:994 (38994|1) Adjust this long note's end to 00:41:521. OK

[4Key Normal]
00:05:516 (5516|1,5836|2) Remove these notes. They form a complete set with near notes and may be suitable for normal so I decided not to remove them.
00:14:042 (14042|1) Move to 3rd column. Moved another note at 12s to 3rd, but didn't move this one there.
00:20:678 (20678|0) ^ Same as the note in 00:19:415 (19415|0) So didn't move.
00:33:937 (33937|2) Move to 1st column. OK
00:34:252 (34252|2) Move to 2nd column. OK
00:43:726 (43726|2) ^ OK
00:51:621 (51621|1,51621|2) Remove these notes. I finally decided to make these notes back to make a little difference from beginner.

[4Key Hard]
00:10:731 Try this: http://osu.ppy.sh/ss/699846 Modified a little, though not double blocks. It's now 3 blocks in the 3rd col.
00:29:836 Add a note here in either the 2nd or 3rd column. OK
00:30:626 Add a note here.
00:30:784 ^
00:30:942 ^
00:31:099 ^ OK
00:38:205 Add a note here in either 3rd or 4th column. OK

Other note: Try to focus more on charting the instruments than the vocals, unless the vocals themselves are keysounded (DJMax, BMS, and Vocaloids are good examples).


I hope this helps! Good luck! :D
Thank you!
chonicle
Hi~ From DJpop's queue,

[General]
Soft normal at 5% is not audible. Please at least adjust it to 20% and add several kick and claps(It's pretty obvious in the song). This is the situation under current ranking criteria, sorry.
offset ->1093?

Nothing much to say about the chart itself :D Already well made.
But you can use these wav files as your hitsounds. Maybe you need to change the volume bit.

kick: http://puu.sh/2A2et
clap: http://puu.sh/2A2vZ
finish you can just default.
Hanyuu
General:

Add Hitsounds like chonicle allready said~
A kick a clap a clap with a reverb an a finish sound is good to add into the map!


Easy:

00:08:673 (8673|1) - this hold feels unnatural to play. http://osu.ppy.sh/ss/706827 the note on halfbeat should not be a problem for beginners since the BPM is very low and it is totally understandable to play
00:21:942 (21942|3,23205|0,24468|2,25731|1,26994|0,28257|3) - those notes on beats here are okay but i suggest removing them to have a bit of a change in there, so the beginner realizes he is actually hitting the guitar parts here.
00:30:147 (30147|2) - move this to first coloumn? kick sound
00:30:784 (30784|1) - this hold feels not understandable to me either. I think better just continue with some easy and simple patterns here. remove this hold
00:31:415 - add a note here
00:35:831 (35831|0,35831|2) - remove one of those 2
00:42:147 (42147|2,42147|0) - ^
00:43:415 - add 2 notes here
00:45:942 - add note
00:47:205 - ^
00:48:468 - ^
00:50:678 (50678|1) - better remove this one. and add one there 00:51:310 -

Normal:

00:06:152 - add note
00:10:884 (10884|1) - make it a stack? move it to right
00:24:468 - better have only 1 note here representing the clap. So i say better remove one
00:25:726 (25726|3,25726|0) - ^
00:26:047 - add note
00:51:626 - Better have 2 simultaneous notes here. 4 seems a bit much and the patterns and notes you put through out the song arent hinting to a buildup that makes 4 reasonable or understandable. I would even just put a single note with a finish sound here personally because the song kinda ends soft.

Hard:

00:17:362 (17362|1) - This note is off. I think i know why you put it there but it feels like it should not be there. And here 00:18:784 - you didnt put it either
00:30:626 - would be nice to have some jackhammer here for the drums
00:34:731 - add note for the bass here so it goes well with those 2 here 00:33:625 (33625|1,33783|1) -
00:36:468 - add hold?
00:50:836 - Jackhammer please ._.
00:51:468 - add note
00:52:731 - add note column1
00:53:363 - add note column4


Thats all i have to suggest :)
If you need any more help concerning the hitsounds of you map i can help you out.
Feel free to contact me then. good luck!
Topic Starter
xxbidiao

Hanyuu wrote:

General:

Add Hitsounds like chonicle allready said~
A kick a clap a clap with a reverb an a finish sound is good to add into the map!


Easy:

00:08:673 (8673|1) - this hold feels unnatural to play. http://osu.ppy.sh/ss/706827 the note on halfbeat should not be a problem for beginners since the BPM is very low and it is totally understandable to play [OK.It now become a little tricky though ._.]
00:21:942 (21942|3,23205|0,24468|2,25731|1,26994|0,28257|3) - those notes on beats here are okay but i suggest removing them to have a bit of a change in there, so the beginner realizes he is actually hitting the guitar parts here. [Didn't change, but made some other change. Thank you!]
00:30:147 (30147|2) - move this to first coloumn? kick sound [OK]
00:30:784 (30784|1) - this hold feels not understandable to me either. I think better just continue with some easy and simple patterns here. remove this hold [That's the vocal. Though not perfect, My thought is to put that note there to state some change. Though other changes made to this part.]
00:31:415 - add a note here [OK]
00:35:831 (35831|0,35831|2) - remove one of those 2 [I didn't change this one.]
00:42:147 (42147|2,42147|0) - ^ [I change this one.]
00:43:415 - add 2 notes here [Only added one.]
00:45:942 - add note
00:47:205 - ^
00:48:468 - ^ [OK. modified this part generally]
00:50:678 (50678|1) - better remove this one. and add one there 00:51:310 - [changed a little different from what you said.]

Normal:

00:06:152 - add note [OK]
00:10:884 (10884|1) - make it a stack? move it to right [For normal too hard? didn't move.]
00:24:468 - better have only 1 note here representing the clap. So i say better remove one [Other one is for vocal.]
00:25:726 (25726|3,25726|0) - ^
00:26:047 - add note [Didn't add. There is an instrumental thing there, but maybe too hard as normal?]
00:51:626 - Better have 2 simultaneous notes here. 4 seems a bit much and the patterns and notes you put through out the song arent hinting to a buildup that makes 4 reasonable or understandable. I would even just put a single note with a finish sound here personally because the song kinda ends soft. [Yes. I modified the same thing in easy: now it is 1. Normal is 2 now]

Hard:

00:17:362 (17362|1) - This note is off. I think i know why you put it there but it feels like it should not be there. And here 00:18:784 - you didnt put it either [I'm 30~50% sure there is a sound :o maybe the style is interesting, I didn't change.]
00:30:626 - would be nice to have some jackhammer here for the drums [Maybe too hard as jackhammers because of sliders near them. DIdn't change.]
00:34:731 - add note for the bass here so it goes well with those 2 here 00:33:625 (33625|1,33783|1) - [I didn't catch bass in this part, so I decided not to change it.]
00:36:468 - add hold? [It may become a 1/4 vocal slider which is hard to catch, so I didn't change.]
00:50:836 - Jackhammer please ._. [OK]
00:51:468 - add note [OK]
00:52:731 - add note column1
00:53:363 - add note column4 [As an outro, things are kept to a minimum :) So I didn't change.]


Thats all i have to suggest :)
If you need any more help concerning the hitsounds of you map i can help you out.
Feel free to contact me then. good luck!
Thank you! I also added hitsound to the map. :)
Entozer
Hello~ Recheck, no kudosu

4key Beginner
Suggestions

I think it's better if you remove these 00:09:626 (9626|0,9942|0) -
And add note here 00:10:731 (10731|3) -
00:11:205 (11205|0) - Add note (finish)

00:21:621 (21621|1,22252|1) - Remove (For consistency)
00:22:884 (22884|2,23516|2) - ^
00:24:147 (24147|1,24779|1) - ^
00:25:410 (25410|3,26042|3) - ^
00:26:673 (26673|3,27305|3) - ^
00:27:937 (27937|0,28568|0) - ^
00:30:152 (30152|0) - ^

00:30:784 (30784|1) - Delete (it feels awkward ><)

For the Kiai Time, maybe you can just note the Kick and the claps (All at 1/1)

I... still have some issues with the Hard and Normal difficulty, so I can't mod them yet. Sorry :<
Topic Starter
xxbidiao
Thank you!

Entozer wrote:

Hello~ Recheck, no kudosu

4key Beginner
Suggestions

I think it's better if you remove these 00:09:626 (9626|0,9942|0) -
And add note here 00:10:731 (10731|3) -
00:11:205 (11205|0) - Add note (finish) Didn't add. Maybe too hard for easy to put 3 note here and too strange to just put 1 here.

00:21:621 (21621|1,22252|1) - Remove (For consistency)
00:22:884 (22884|2,23516|2) - ^
00:24:147 (24147|1,24779|1) - ^
00:25:410 (25410|3,26042|3) - ^
00:26:673 (26673|3,27305|3) - ^
00:27:937 (27937|0,28568|0) - ^
00:30:152 (30152|0) - ^ Hanyuu had already mentioned that, though I decided to mod the forward part to keep consistency. (In my early mind, the forward part is simplified to make beginners go into hard parts with some preparations. )00:30:784 (30784|1) - Delete (it feels awkward ><) Didn't change. I have thought of making that into one note, but it goes more awkward, after that I changed to original thing. This slider is somewhat signaling another new part of the song.
For the Kiai Time, maybe you can just note the Kick and the claps (All at 1/1)Didn't change. Everything on 1/1 is somewhat boring, isn't it? And that makes earlier part is harder than Kiai.

I... still have some issues with the Hard and Normal difficulty, so I can't mod them yet. Sorry :<


Uploaded.
woc2006
Global
=====
1. Use drum sample.
2. Remove normal-sliderslide.wav and soft-sliderslide.wav, they are useless.
3. Remove "4Key" from diff name

4K Hard
=====
OD: 8 or 9
00:05:363 (5363|3,5520|0,5521|1,5677|3,5835|0,5835|2) - add finish
00:08:677 (8677|0) - clap
00:09:310 (9310|0) - finish
00:09:941 (9941|0) - clap
00:11:204 (11204|0) - finish
00:16:256 (16256|0) - ^
00:16:256 (16256|0) - ^
00:18:783 (18783|0) - ^
00:21:309 (21309|0) - ^, and each beatline after
00:50:836 (50836|2,50993|0,50994|2,51152|2,51310|0) - finish


4K Normal
=====
OD: 8
Inherit hitsounds from Hard to the corresponding notes.
00:36:147 (36147|1) - move to 3
00:36:305 (36305|2) - move to 2 and change to a hold end at 00:36:784 -


4K Beginner
=====
OD: 7
Inherit hitsounds from Hard to the corresponding notes.
00:51:626 - add a note at 4
Topic Starter
xxbidiao

woc2006 wrote:

Global
=====
1. Use drum sample.
2. Remove normal-sliderslide.wav and soft-sliderslide.wav, they are useless.
3. Remove "4Key" from diff name

[all fixed.]

4K Hard
=====
OD: 8 or 9 [Didn't change.]
00:05:363 (5363|3,5520|0,5521|1,5677|3,5835|0,5835|2) - add finish [fixed]
00:08:677 (8677|0) - clap
00:09:310 (9310|0) - finish
00:09:941 (9941|0) - clap
00:11:204 (11204|0) - finish
00:16:256 (16256|0) - ^
00:16:256 (16256|0) - ^
00:18:783 (18783|0) - ^ [As guitar part, this part in hard is not modified. *Normal and Easy were fixed.]
00:21:309 (21309|0) - ^, and each beatline after [fixed]
00:50:836 (50836|2,50993|0,50994|2,51152|2,51310|0) - finish [fixed]


4K Normal
=====
OD: 8 [Didn't change.]
Inherit hitsounds from Hard to the corresponding notes. [fixed.]
00:36:147 (36147|1) - move to 3 [Didn't change like you say, but only some column difference from what you say :) To avoid 1/4 hit at the same column.]
00:36:305 (36305|2) - move to 2 and change to a hold end at 00:36:784 -


4K Beginner
=====
OD: 7 [Didn't change.]
Inherit hitsounds from Hard to the corresponding notes. [fixed]
00:51:626 - add a note at 4[Didn't change as the reason listed in Hanyuu's mod. We have discussed on this case :) ]
Thank you!
As OD setting, I have some test plays and it showed that OD 10 goes well. And as a map with most normal notes, as the wiki said, it is suitable to have OD 10. As a compensation to the worry of too hard for starters to pass, I reduced HP to 6.
MyakuGodEater
I liked this map. It's a good map for beginners to practice on.
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