TIL that ranks #300-#700 are average.
Back to practice.
Next goal: become average!
Back to practice.
Next goal: become average!
above 95% on OD7 on stream maps or on non stream maps?Tanzklaue wrote:
then again, the OD.criteria is ridiculous. even I, as a complete accuracy noob, can get easily above 95% on OD7
>linking a bunch of really hard maps only a couple hundred people can actually fcAqo wrote:
above 95% on OD7 on stream maps or on non stream maps?Tanzklaue wrote:
then again, the OD.criteria is ridiculous. even I, as a complete accuracy noob, can get easily above 95% on OD7
http://osu.ppy.sh/s/47757
http://osu.ppy.sh/s/55802
http://osu.ppy.sh/s/60081
Not that streamy but hard to accuracy, pretty niceTanzklaue wrote:
OD8, 196 BPM, streamy as hell. COME AT ME
two of them by angelhoney, who is known for giving his maps ridiculous low ODs so they are actually passable for not the very best.silmarilen wrote:
>linking a bunch of really hard maps only a couple hundred people can actually fcAqo wrote:
above 95% on OD7 on stream maps or on non stream maps?
http://osu.ppy.sh/s/47757
http://osu.ppy.sh/s/55802
http://osu.ppy.sh/s/60081
yeah... if thats required to be average cookiezi is the only mildly good player
The second one (Shining Wizard) is actually OD 8.Aqo wrote:
above 95% on OD7 on stream maps or on non stream maps?Tanzklaue wrote:
then again, the OD.criteria is ridiculous. even I, as a complete accuracy noob, can get easily above 95% on OD7
http://osu.ppy.sh/s/47757
http://osu.ppy.sh/s/55802
http://osu.ppy.sh/s/60081
oh right, my bad. thanks for pointing that out.Tshemmp wrote:
The second one (Shining Wizard) is actually OD 8.
This game is just inhumane.MillhioreF wrote:
cookiezi, white wolf, niko and rrtyui are the only good players, everyone else is average or below average \:D/
Actually, a ton of people on the forums are relatively hardcore and, as such, have a skewed up perception of what average is.zhurai wrote:
hmm...so I guess I'm not average D:
then again I haven't really cared much about streaming or practicing it... >_> oh well
best reply in this topic so farEkaru wrote:
Actually, a ton of people on the forums are relatively hardcore and, as such, have a skewed up perception of what average is.zhurai wrote:
hmm...so I guess I'm not average D:
then again I haven't really cared much about streaming or practicing it... >_> oh well
I'd say that you are probably pretty average from a global standpoint. The majority of players just play for fun and don't care that much about becoming good, so they eventually cap out at a Hard-ish skill level. At least, that's what the statistics I mentioned earlier suggest - on maps with a large amount of plays there's often a big gap in the amount of completed plays between Hard and Insane - and it makes sense; there's a natural progression from Easy up to your average Hard, but to do Insanes you pretty much *have* to play a bunch of Insanes because they are their own beast. Since learning how to stream actually takes effort (*gasp* THE HORROR!) a lot of players just stick with what they can already do.
Now, as for what's "average" when it comes to hardcore players... That's obviously a lot higher.
and i thot i sucked.silmarilen wrote:
yea thats about the range i would put as average aswell, although 5k is already pretty skillful, so maybe more like 10-20kMillhioreF wrote:
I'd place my personal opinion on average as around PP rank 5000-20000. That's the skill level where Hards and easier Insanes are good difficulties.
Aqo wrote:
Skills that an average osu!standard player is expected to have in 2012:
- Be able to get accuracy above 90% on OD7 on anything that is not a stream map
- Be able to stream up to at least 180bpm for quite a while (at least 20 notes)
- Be able to read up to at least AR9 comfortably
- Be able to aim at CS4 up to at least SV 1.8 per bpm up to 200 with up to at least 1.0 DS on object spacing
Skills for somewhat higher standard average osu!standard player:
- Be able to get accuracy above 95% on OD7 on anything including stream maps (even if it takes retries)
- Be able to stream up to at least 200bpm for quite a while (at least 50 notes)
- Be able to read up to at least AR10 comfortably
- Be able to aim at CS4 up to at least SV 2.5 per bpm up to 240 with up to at least 1.4 DS on object spacing, as well as CS5 on lower speeds than 180bpm
Don't you play DTHD... how can you even have trouble reading AR10 thendruidxd wrote:
I seriously hate AR10, I can't read it fast enough, maybe 'cause of my low reaction time (200-250ms), maybe cause I really don't play HR that much, idk, but still I managed to get to rank ~800 and get good enough to compete with some friends of mine like Glazbom, Metro, and so on.
ahEkaru wrote:
Actually, a ton of people on the forums are relatively hardcore and, as such, have a skewed up perception of what average is.zhurai wrote:
hmm...so I guess I'm not average D:
then again I haven't really cared much about streaming or practicing it... >_> oh well
I'd say that you are probably pretty average from a global standpoint. The majority of players just play for fun and don't care that much about becoming good, so they eventually cap out at a Hard-ish skill level. At least, that's what the statistics I mentioned earlier suggest - on maps with a large amount of plays there's often a big gap in the amount of completed plays between Hard and Insane - and it makes sense; there's a natural progression from Easy up to your average Hard, but to do Insanes you pretty much *have* to play a bunch of Insanes because they are their own beast. Since learning how to stream actually takes effort (*gasp* THE HORROR!) a lot of players just stick with what they can already do.
Now, as for what's "average" when it comes to hardcore players... That's obviously a lot higher.
I do play DT+HD, or HD if bpm is already really high, and I used to think that I could play AR10 easily, but then someone told me that Airman is not ar10 and then I realised that AR10 maps (like this one: http://osu.ppy.sh/b/168486 (CRN -AR10-)) fuck me over and over.Aqo wrote:
Don't you play DTHD... how can you even have trouble reading AR10 thendruidxd wrote:
I seriously hate AR10, I can't read it fast enough, maybe 'cause of my low reaction time (200-250ms), maybe cause I really don't play HR that much, idk, but still I managed to get to rank ~800 and get good enough to compete with some friends of mine like Glazbom, Metro, and so on.
sup with all the people having trouble with ARs that's like the easiest aspect of the game compared to everything else
I think the word comfortably is what's the problem.Aqo wrote:
Don't you play DTHD... how can you even have trouble reading AR10 thendruidxd wrote:
I seriously hate AR10, I can't read it fast enough, maybe 'cause of my low reaction time (200-250ms), maybe cause I really don't play HR that much, idk, but still I managed to get to rank ~800 and get good enough to compete with some friends of mine like Glazbom, Metro, and so on.
sup with all the people having trouble with ARs that's like the easiest aspect of the game compared to everything else
? but Airman IS AR10druidxd wrote:
someone told me that Airman is not ar10
airman is AR 10. it's the most well known AR 10 map in the game.druidxd wrote:
I do play DT+HD, or HD if bpm is already really high, and I used to think that I could play AR10 easily, but then someone told me that Airman is not ar10 and then I realised that AR10 maps (like this one: http://osu.ppy.sh/b/168486 (CRN -AR10-)) fuck me over and over.
GoldenWolf wrote:
? but Airman IS AR10druidxd wrote:
someone told me that Airman is not ar10
Tanzklaue wrote:
airman is AR 10. it's the most well known AR 10 map in the game.druidxd wrote:
I do play DT+HD, or HD if bpm is already really high, and I used to think that I could play AR10 easily, but then someone told me that Airman is not ar10 and then I realised that AR10 maps (like this one: http://osu.ppy.sh/b/168486 (CRN -AR10-)) fuck me over and over.
there is no such thing as "works really well on". He can just read airman since it's only 200bpm and has trouble on that map since it's 290bpm and spits out objects at a much faster pace, which he has trouble to plan ahead on. Once you fall behind and don't plan what to do with some object in time by the moment you need to deal with it that's what gives you the "oh this is too fast" feeling.GoldenWolf wrote:
Airman is AR10. This map is also AR10. You can read Airman because AR10 works really well on this and because you played it many times