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NoboruP - Hitorikiri no Merry Day

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sherrie__fay
uhh sry for delay orz

heres the SB

http://puu.sh/1zyN1

collab name SB code
Sprite,Foreground,Centre,"SB\ke.png",320,240
S,0,10432,,0.625
M,0,10432,10632,137,95,117,95
F,0,10432,10632,0,1
M,0,39232,39432,117,95,97,95
F,0,39232,39432,1,0
Sprite,Foreground,Centre,"SB\che.png",320,240
S,0,39232,,0.625
M,0,39232,39432,137,95,117,95
F,0,39232,39432,0,1
M,0,52032,52232,117,95,97,95
F,0,52032,52232,1,0
Sprite,Foreground,Centre,"SB\ke.png",320,240
S,0,52032,,0.625
M,0,52032,52232,137,95,117,95
F,0,52032,52232,0,1
M,0,64832,65032,117,95,97,95
F,0,64832,65032,1,0
Sprite,Foreground,Centre,"SB\che.png",320,240
S,0,76032,,0.625
M,0,76032,76232,137,95,117,95
F,0,76032,76232,0,1
M,0,92032,92232,117,95,97,95
F,0,92032,92232,1,0
Sprite,Foreground,Centre,"SB\ke.png",320,240
S,0,92032,,0.625
M,0,92032,92232,137,95,117,95
F,0,92032,92232,0,1
M,0,104832,105032,117,95,97,95
F,0,104832,105032,1,0
Sprite,Foreground,Centre,"SB\che.png",320,240
S,0,104832,,0.625
M,0,104832,105032,137,95,117,95
F,0,104832,105032,0,1
M,0,117632,117832,117,95,97,95
F,0,117632,117832,1,0
Sprite,Foreground,Centre,"SB\ke.png",320,240
S,0,117632,,0.625
M,0,117632,117832,137,95,117,95
F,0,117632,117832,0,1
M,0,146432,146632,117,95,97,95
F,0,146432,146632,1,0
Sprite,Foreground,Centre,"SB\che.png",320,240
S,0,146432,,0.625
M,0,146432,146632,137,95,117,95
F,0,146432,146632,0,1
M,0,159232,159432,117,95,97,95
F,0,159232,159432,1,0
Sprite,Foreground,Centre,"SB\ke.png",320,240
S,0,159232,,0.625
M,0,159232,159432,137,95,117,95
F,0,159232,159432,0,1
M,0,172032,172232,117,95,97,95
F,0,172032,172232,1,0
Sprite,Foreground,Centre,"SB\che.png",320,240
S,0,172032,,0.625
M,0,172032,172232,137,95,117,95
F,0,172032,172232,0,1
M,0,184832,185032,117,95,97,95
F,0,184832,185032,1,0
[Collab]
plays well not any terribly problem in placement
made a quick check about hitsound.
  1. 00:12:432 (2) - this whistled sliderbody? i didnt find a second one
  2. 00:25:632 (3) - clap at sliderend
  3. 00:58:032 (5) - remove finish at start
  4. 01:26:432 - add a note here
  5. 01:57:632 (1) - finish at start?
merry christmas 0-0/
wont let you be lonely 0-0/
Suimya
why normal turned into 5 star ratting all of sudden?! o.o
Chyo-Kun
Topic Starter
Chewin

Sekai-nyan wrote:

why normal turned into 5 star ratting all of sudden?! o.o
It was a bug and I lost all my diff, fuck.
Luckily chyo-kun saved my life, thank you ç___ç

Added awesome SB, thank you so much shierrie ♥

EDIT: Fixed almost everything from your mod sherrie, thank you once again :)
Garven
From the Christmas queue

[Storyboard]
01:17:632 - The scene should transition here

[スイス先生]
o.ob

[Normal]
00:38:432 (1) - Remove new combo since it's part of the phrase with the spinner
01:16:032 (1) - No finish?
01:27:898 (3) - This played better like this:

02:37:632 (1) - This was kind of boring for such a powerful part. A really long slider or emphasizing those 1/3 rhythms would drive this home much much better than bland 1/1 rhythms.

[Collab]

Change sherrie_fay to sherrie__fay in tags

[Chewin]
00:39:232 (1) - This part felt really busy and loud considering it's quite a calm part in the song. Consider lowering the number of beats here to compliment the mood change in the music.
01:22:432 (1,2,3,4,5,1) - You really should pace this in groups of threes. Breaking off into the new rhythm at beat 6 instead of 7 plays awkwardly. Something like this feels more natural:

01:26:032 (7) - This sounds wrong with that repeat
02:37:632 (1,2,3,4,5,6) - Kind of the same suggestion from the Normal here. Emphasize those 1/3 rhythms instead of just doing a bland stream. The 7, 8, and 9 sliders help, but the start of it takes away from the tension.
Topic Starter
Chewin

Garven wrote:

From the Christmas queue

[Normal]
00:38:432 (1) - Remove new combo since it's part of the phrase with the spinner nope you know why d:
01:16:032 (1) - No finish? added
01:27:898 (3) - This played better like this: there is a drum sound on that tick so I will keep it

02:37:632 (1) - This was kind of boring for such a powerful part. A really long slider or emphasizing those 1/3 rhythms would drive this home much much better than bland 1/1 rhythms. this is a normal diff so I want to keep it easier .-.

[Collab]

Change sherrie_fay to sherrie__fay in tags coff coff, fixed

[Chewin]
00:39:232 (1) - This part felt really busy and loud considering it's quite a calm part in the song. Consider lowering the number of beats here to compliment the mood change in the music. it is just a new vocal part, it is not needed to reduce the number of beats there imo <.< I like this rhythm and it fits nice there in my opinion, I will keep it as it is now
01:22:432 (1,2,3,4,5,1) - You really should pace this in groups of threes. Breaking off into the new rhythm at beat 6 instead of 7 plays awkwardly. Something like this feels more natural: agree, fixed

01:26:032 (7) - This sounds wrong with that repeat it fits nice
02:37:632 (1,2,3,4,5,6) - Kind of the same suggestion from the Normal here. Emphasize those 1/3 rhythms instead of just doing a bland stream. The 7, 8, and 9 sliders help, but the start of it takes away from the tension. it's starting a new drum sound here, and stream here it's needed considering that this is the hardest diff, I like it orz
waiting for sherrie

EDIT: Storyboard fixed! Thank you sherrie ♥
Garven
[Normal]
01:16:032 (1) - Still no finish
02:37:632 (1) - Using 1/3 snap sliders or a long slider would be arguably easier, actually, and play a lot better against the music.

[Collab]

[Chewie]
01:26:032 (7) - Delete it and listen to the music. It doesn't fit at all, actually. q:
02:37:632 (1) - All your reasons are pretty poor except "I like it" You should just stick to that instead, since what you said goes against any sort of decent representation of the music there, and making it harder for the sake of it being the hardest diff... well, you know.
Topic Starter
Chewin
Fixed all in the normal diff, but nothing in the collab one (I already explained you why via IRC).
Thank you for recheck Garven! :3
Andrea
~General~

It would be better if all the difficulties ends where the SB does, for let all the players enjoy it.


~Normal~

HP Drain and Overall Difficulty +1 at least.


02:48:032 (5) - New combo.
02:48:832 (1) - Remove new combo.
02:50:432 (3) - New combo.
02:52:032 (1) - Remove new combo.

Really nice map!
Topic Starter
Chewin

Andrea wrote:

~Normal~

HP Drain and Overall Difficulty +1 at least. ogay

02:48:032 (5) - New combo.
02:48:832 (1) - Remove new combo. I don't think it's needed to both
02:50:432 (3) - New combo.
02:52:032 (1) - Remove new combo. Done both

Really nice map!
:3
Andrea
Merry Christmas, Chewin!

Bubbled~
-kevincela-
Oyay :D
Suimya
wow nice to see this map bubbled now \:D/

Good work you guys <3
Garven
I can't think of anything witty to say, so here's a picture of Miku cosplaying as a bacon-wrapped hotdog.

Aurele
Congratz Chewin♥
Topic Starter
Chewin
lol I just noticed it now xD Thank you Garven >.< that image.
Thank you Gabe :3
Andrea
Congrats =P
Darksonic
Congratz <333
Mirage
pro mappers
pls
i want cactus
gimme
for
xmas!!! 11 1one
Dark_Ai
omedeto~:3
Lanturn
Very fun maps, and that storyboard is amazing.

Merry Christmas and congrats on getting ranked!
alacat
congrats~ Chewin :)
h3k1ru
grats :3
Quilt
gratz~
Rucker
yeah :)
cRyo[iceeicee]
Merry Christmas~!!! :)
Mikan
Gratz 8-)
Topic Starter
Chewin
Thank you everyone ♥
Pr0 SS Rucker.
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