Froztic wrote:
hi, from popner's queue
all are suggestions unless underline.
[PMT's Hard]
00:42:141 (6) - ctrl+h ? spacing 0.25 o.o sorry, no change ;_;
nice diff here. thanks~
GL
Froztic wrote:
hi, from popner's queue
all are suggestions unless underline.
[PMT's Hard]
00:42:141 (6) - ctrl+h ? spacing 0.25 o.o sorry, no change ;_;
nice diff here. thanks~
GL
Thanks for mod.Static Noise Bird wrote:
~popner's q~
[Normal]
00:19:324 (3,4) -
okey
00:24:395 (5) - Consider adding a clap. yep
00:27:775 (1,2,3,4,5) - Consider removing some of the claps.yep
00:34:958 (1) - Move it so (3)'s end won't touch this one's track. Huh it's soo small? it make it 2 (or 3 don't remenber) grid down like this it looks fine so I wont change more
00:36:648 (1) - Ugly shape. Fixed
[Insane]
00:18:268 (2) - x356 y208 Okey
00:27:141 (5) - Better just use a normal curve here. Fixed
00:38:761 (5,6,7,8) - This long straight lines aren't a good choice, make something creative. Changed a little
good luck
Thanks.Froztic wrote:
hi, from popner's queue
all are suggestions unless underline.
[General]
• uncapital Of in the title. i'm not sure about Megaman
[Timing]
remove all red timing sections and use this one1669,410.958904109589,4,1,0,70,1,0don't forget to snap other inherited timing sections
14819,400,4,1,0,70,1,0
16419,410.958904109589,4,1,0,70,1,0
18062,422.535211267606,4,1,0,70,1,0
[Normal]
kiai : 00:18:057 - 00:24:817^ done all
- 00:05:573 (5) - curved the other way round, and move up a bit
- 00:10:093 (6) - curved this more.
- 00:13:175 (1) - remove nc
[Insane]
kiai : 00:18:057 - 00:24:817 YepGL
- 00:02:696 (1) - new combo Yep
- 00:09:066 (6,7,8) - how about this Done something similar
- 00:23:127 (4,5,6,7,8,9,10) - these pacement can be better than this IDK how to change these and I don't think they are so bad... Will change if some more complain
- 00:27:775 (1) - remove nc yep
- 00:28:197 (3) - new combo yep
- 00:28:831 (1) - remove nc yep
- 00:29:571 (1) - ^ yep
- 00:29:887 (3) - new combo yep
on edit: forget to add timing mod.
LKs wrote:
hi
[general]
if the GD mappers don't mind, setting kiai-times for their diffs? IDK I'll ask them if they want to use a differant one before.
00:17:285 (1) - Unsnapped slider (end) in normal Timing issue
notes sound very off around the second red section, try this http://puu.sh/2qslC Tryed but nope after that some sliders sound realy off
[Insane]
placement:
00:01:258 (1,2,3,4) - trying to convey some conception about placement. I rotated and reshaped slider1 and then let spacing between 123 even http://puu.sh/2qrqR refer to the pic it's almost the same with yours but it looks more symmetrical, solid and satisfactory, since the structure appears Think fixed
00:03:312 (4,5,6) - spacing 1.28 is awkward, with this spacing you can neither steer clear of overlaps nor you can have a nice overlap, pThink fixedter it's an alignment of curve it looks not good. http://puu.sh/2qrAD this is what we tend to put, although it's normal, it plays solid. ofc I'm not letting you change all 1/4s in your map, you can keep it in mind and use it later Okey I tried to do the same as yours
00:04:340 (1,2,3) - ^again, bad flow as well. another way here can help you set a proper spacing. http://puu.sh/2qrEl people's reaction toward imbalanced SV:spacing are various, sometimes the discrepancy is great, but for this map it's not Because of spacing issues after changing the one before I touched this but idk if it's okey
00:05:984 (1,2,3) - patterns like this always been omitted. I used blank line depicting your trace and blue line to depict the ideal one. the difference is minor but things get changed massivelyhttp://puu.sh/2qrNk actually if you map anything this is a useful tip IDK if fixed but changed
00:08:449 (4,5,6,7,8) - ^ think of cursor's movement while playing this, is this the best way in visual and playing? IDK if fixed but changed a little
00:09:477 (1,2,3) - ^ the slider is curved and two notes parallel to x axis IDK what's wrong so no change now
00:09:888 (2,3,4,5,6,7,1,2) - ^ sadly, I can't figure out what' your logic while mapping. notes formed an acute angle but sliders are slightly curved, inregardless of they are curved randomly I wanted to change dirrection. I changed a little positions of notes so they are not stright line, idk if this okey or not è_é
Easy is fine. Hard and Normal have some tiny issues I mentioned above, go refine the placement :3
Thanks for mod and sorry for my lazyness è_éAunxfb wrote:
Hi, from popner's special mod queue
-------------------------------------------------------------
[General]
Audio File -While I understand that the fadeout is from the game itself, I don't like it very much at
all. How about an alternative? >Mediafire Link<
Note: This is from [Rockman EXE 5DS & 6 Music Encyclopedia] Don't want to change now (also having bad connexion now so I don't want to lose time with downloads)
Bg - looked kinda deformed to me, how about change to http://static.minitokyo.net/downloads/1 ... 1307334626 or http://static.minitokyo.net/downloads/4 ... 1967893423 ? Or you can just resize the original background with maintained aspect ratio
Link dead and also my friend did this BG using photoshop so no change
[Insane]
00:09:066 (6,7,8,1) - how about change to 00:09:272 (6) - ,00:09:374 (7) - ,00:09:477 (1) - instead? like:http://puu.sh/2rLu8/c290bd8e40 , it matches the music better imo. Okey
00:13:792 (2,3) - how about change into stacks? It's common to see stacks in Insane difficulty, but this map seem to have less of them. I realy don't like this kind of 2 notes 1/4 stacks while playing myself so nope
00:16:874 (2) - ^ Stacks with 3 notes works so yep
00:19:535 (1) - ^ Okey
00:29:042 (6,7,8,1) - add circle on those 1/4 ticks to make it a stream? I don't think it fit
[PMT's Hard]
Can't find anything
[Normal]
00:06:395 (7) - make it into slider that ends at 00:06:600 - ? Nope becaute there is already many 1/2 before so it let a little pause to the player
00:24:817 (1,2) -a little empty in between, add a note or two?(eg:add a circle here 00:25:873 - and here 00:26:085 - ) Nope because of the sound I folowed and it's normal so a little break is not bad
00:36:648 (1,2) - ^ ^
00:38:338 (3,1) - ^^
[Moway's Easy]
Can't find anything
Pretty good already, Gl for Rank
BPM: 146 at 23 ms offsetArnold0 wrote:
Revive...
Still need a good timing ..............
Arnold0 wrote:
I realy should revive this if someone think he can found good timing please help ^.^
may put it 3 ms earlierJhowM wrote:
BPM: 146 at 23 ms offset
BPM: 142 at 19543 ms offset
osu file format v12
[General]
AudioFilename: megaman.mp3
AudioLeadIn: 1000
PreviewTime: 18057
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:Theme Of Mega Man Battle Network 6
TitleUnicode:Theme Of Mega Man Battle Network 6
Artist:Yoshino Aoki
ArtistUnicode:Yoshino Aoki
Creator:Arnold0
Version:PMT's Hard
Source:Mega Man Battle Network 6
Tags:GBA game boy advance P_o_M_u_T_a Moway Rockman megaman PMT pomuta
BeatmapID:208138
BeatmapSetID:67834
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:5
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:2
[Events]
//Background and Video events
0,0,"megaman.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
1669,410.958904109589,4,1,0,70,1,0
18057,422.535211267606,4,1,0,70,1,0
40028,-100,4,1,0,60,0,0
40451,-100,4,1,0,50,0,0
40873,-100,4,1,0,40,0,0
41296,-100,4,1,0,30,0,0
[Colours]
Combo1 : 255,255,0
Combo2 : 255,0,0
Combo3 : 255,0,255
Combo4 : 0,0,255
Combo5 : 0,255,0
Combo6 : 0,255,255
Combo7 : 255,128,128
Combo8 : 128,255,128
[HitObjects]
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280,124,2285,2,0,B|240:136|240:136|244:188|176:228,1,160
136,297,2901,2,0,P|132:337|136:377,1,80,8|0,0:0|0:0,0:0:0:0:
216,376,3312,2,0,P|220:336|216:296,1,80
176,228,3723,2,0,B|136:209|124:177|84:153,2,120,8|0|0,0:0|0:0|0:0,0:0:0:0:
256,228,4545,2,0,L|336:228,1,80,8|0,0:0|0:0,0:0:0:0:
400,180,4956,6,0,L|464:128,2,80,4|0|8,0:0|0:0|0:0,0:0:0:0:
336,228,5573,2,0,B|324:276|324:276|276:296|232:336,1,160
152,336,6189,2,0,L|72:336,1,80,8|0,0:0|0:0,0:0:0:0:
24,272,6600,2,0,P|96:228|140:168,1,160,0|8,0:0|0:0,0:0:0:0:
188,104,7216,2,0,B|236:80|236:80|284:80|284:80|330:44,1,160
410,44,7833,2,0,L|410:3,2,40,8|0|0,0:0|0:0|0:0,0:0:0:0:
410,124,8244,5,4,0:0:0:0:
410,124,8449,1,0,0:0:0:0:
410,124,8655,1,8,0:0:0:0:
410,124,8860,2,0,L|410:284,1,160
329,364,9477,2,0,L|329:284,1,80,8|0,0:0|0:0,0:0:0:0:
309,206,9888,2,0,P|284:172|252:152,2,80,0|0|8,0:0|0:0|0:0,0:0:0:0:
329,284,10504,2,0,P|272:236|192:248,1,160
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44,236,11532,6,0,P|76:216|116:220,1,80
192,248,11942,1,8,0:0:0:0:
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484,288,12764,2,0,B|492:260|480:236|480:236|480:208,1,80,8|0,0:0|0:0,0:0:0:0:
480,128,13175,2,0,P|436:68|356:56,1,160,0|8,0:0|0:0,0:0:0:0:
360,216,13997,2,0,P|404:276|484:288,1,160,0|8,0:0|0:0,0:0:0:0:
308,288,14819,6,0,L|228:288,1,80,4|0,0:0|0:0,0:0:0:0:
24,192,15436,2,0,L|104:192,1,80,4|0,0:0|0:0,0:0:0:0:
308,96,16052,2,0,L|228:96,1,80,4|0,0:0|0:0,0:0:0:0:
256,192,16463,12,4,18057,0:0:0:0:
256,284,18479,6,0,P|296:288|336:284,1,80,8|0,0:0|0:0,0:0:0:0:
408,248,18902,2,0,P|444:224|480:212,2,80,0|0|8,0:0|0:0|0:0,0:0:0:0:
336,212,19535,1,0,0:0:0:0:
260,192,19747,2,0,B|208:192|208:192|168:156|168:156|112:156,1,160,0|8,0:0|0:0,0:0:0:0:
144,80,20380,2,0,B|196:80|196:80|236:116|236:116|292:116,1,160
372,116,21014,2,0,L|372:76,2,40,8|0|0,0:0|0:0|0:0,0:0:0:0:
420,180,21437,6,0,L|476:236,1,80
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252,220,22916,1,0,0:0:0:0:
252,220,23127,1,0,0:0:0:0:
376,120,23549,1,8,0:0:0:0:
376,120,23761,1,0,0:0:0:0:
376,120,23972,2,0,L|376:36,1,80
296,40,24395,2,0,L|296:120,1,80,8|0,0:0|0:0,0:0:0:0:
280,156,24711,1,0,0:0:0:0:
256,188,24817,6,0,P|228:216|188:232,1,80
120,196,25240,2,0,P|148:168|188:152,1,80,8|0,0:0|0:0,0:0:0:0:
256,188,25662,1,0,0:0:0:0:
256,188,25768,1,0,0:0:0:0:
256,188,25873,1,0,0:0:0:0:
320,236,26085,1,8,0:0:0:0:
384,188,26296,1,0,0:0:0:0:
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448,236,26930,2,0,L|448:156,1,80,8|0,0:0|0:0,0:0:0:0:
448,76,27352,2,0,L|484:56,2,40
380,120,27775,1,8,0:0:0:0:
360,120,27880,1,0,0:0:0:0:
340,120,27986,1,0,0:0:0:0:
320,120,28092,1,0,0:0:0:0:
300,120,28197,6,0,B|236:120|188:92|188:92|144:92,1,160,4|8,0:0|0:0,0:0:0:0:
64,92,28831,1,0,0:0:0:0:
64,172,29042,2,0,P|84:232|124:272,2,120,4|0|0,0:0|0:0|0:0,0:0:0:0:
144,188,29887,2,0,P|191:229|245:244,2,120,4|0|0,0:0|0:0|0:0,0:0:0:0:
220,164,30733,2,0,P|296:169|351:113,2,160,0|8|4,0:0|0:0|0:0,0:0:0:0:
256,192,31683,12,4,34958,0:0:0:0:
256,192,35803,6,0,L|176:192,1,80
256,192,36226,2,0,L|336:192,1,80,4|0,2:0|0:0,0:0:0:0:
256,192,36648,6,0,L|256:104,1,80,4|0,0:0|0:0,0:0:0:0:
256,192,37071,2,0,L|256:272,1,80,8|0,0:0|0:0,0:0:0:0:
256,352,37493,1,0,0:0:0:0:
256,352,37599,1,0,0:0:0:0:
256,352,37704,1,0,0:0:0:0:
180,328,37916,2,0,P|144:308|116:280,1,80,8|0,0:0|0:0,0:0:0:0:
76,212,38338,2,0,B|56:168|20:144|20:144|20:112,2,120
156,212,39183,2,0,L|200:212,2,40
176,136,39606,2,0,L|220:136,2,40,8|0|0,0:0|0:0|0:0,0:0:0:0:
196,60,40028,5,0,0:0:0:0:
196,60,40240,1,0,0:0:0:0:
196,60,40451,1,8,0:0:0:0:
196,60,40662,2,0,L|356:60,1,160
276,200,41507,2,0,L|356:200,1,80
196,200,42141,2,0,L|276:200,1,80,8|0,0:0|0:0,0:0:0:0:
Okey used this with 20 & 19540. It seams the slider snapping issue in insane is fixed but the end is on red ticks where I think it should be on white. Willl see what BAT's will think about this.JhowM wrote:
Arnold0 wrote:
I realy should revive this if someone think he can found good timing please help ^.^may put it 3 ms earlierJhowM wrote:
BPM: 146 at 23 ms offset
BPM: 142 at 19543 ms offset
Arnold0 wrote:
EDIT : Addind a red line at 19754 - 142bpm by P o M u T a advice, to keep the white lines at the good place.
Oops. I changed the BPM to 140.910 for red timing point 5. hope that worksP o M u T a wrote:
umm,
00:41:536 - After this time heard bit off. not perfect.
[TimingPoints]
1663,410.958904109589,4,1,0,70,1,0
18101,422.535211267606,4,1,0,70,1,1
24861,-100,4,1,0,70,0,0
36692,-100,4,1,0,70,0,1
41129,-100,4,1,0,50,0,1
41551,-100,4,1,0,40,0,1
41974,-100,4,1,0,30,0,0
42185,-100,4,1,0,20,0,0
42396,-100,4,1,0,10,0,0