嗯Curisu wrote:
对了tag+ Kaze no Naka no Primrose(c/w专辑)
嗯Curisu wrote:
对了tag+ Kaze no Naka no Primrose(c/w专辑)
你的思想太枣糕了, 手熊炸lkx_shore wrote:
这介绍,为什么我想到的是Song of cao ni ma
thanks!Rare wrote:
m4m
sry for little pointing out.
[Normal]
01:00:993 (4) - pref straight slider http://osu.ppy.sh/ss/674580 ok
01:06:111 (4) - how about this http://puu.sh/2oHHI o.o no
01:17:228 (2) - more curved slider http://osu.ppy.sh/ss/674584
01:33:817 - break time start at here ok
02:07:346 (1,2) - try to adjustment symmetry http://puu.sh/2oHSH ok
02:58:522 - break time start at here
03:43:699 - ^
[Hard]
AR-1 because this map is hard in spite of the high AR. ok
01:24:111 (4,5) - hard to see jumps in hard diff. ..4,5?
01:29:758 (6) - try use spacing 1.3x jumps. too much jump..
01:49:699 (4) - add new combo yes
02:28:170 - add spinner? end this at 02:29:405 - good
[Insane]
01:08:052 (2) - change to 1/2 slider? no change
01:21:552 (4,5) - unreadable placement. you should fix it. fixed
02:29:934 (2) - change to 1/2 slider?
/.\ 先找找mod, rank的话看情况决定..XiaoP_GJ wrote:
233 准备RANK了吗....但是我没星了 Orz.
nice map & song GL anywayMillhioreF wrote:
* 03:54:993 (1) - WHOA
* 04:00:640 (1) - whoa
* 04:01:875 (2) - WHOAAAA
lol dat presentation
thanks wwwMillhioreF wrote:
Minor complaints:
* 00:35:581 (5,1) - This jump feels really weird, especially with silent hitsounds. Not sure how to fix. hmm, change to 35%, maybe because of sliderticks?
* 02:33:640 - There's a break here for ~1.5 measures, but no break at 00:42:993 for 2 measures? Seems inconsistent... because here is high pitch(? break seems better
Awesomeness:
* 00:57:111 (1,2,3,4,5,1,2,3,4,5) - This is pretty nice!
* 02:18:993 (1,2,3,4,5,1,2,3,4,5) - ^
* 03:54:993 (1) - WHOA
* 04:00:640 (1) - whoa
* 04:01:875 (2) - WHOAAAA 233
Really weird map x.x but still fun! I'm not even sure how to mod it, the song and map are so strange~
加了1也不好啊, 还有不叠的慢速部分, 平均下来的话还可以, 而且良心是谁说呢么bybfgoodbye wrote:
AR不加1对不起社会良心
比较美观 而且打的时候前面的会叠起来wwwgoodbye wrote:
01:21:993 (3,4,5,6) - spacing不一样的道理在哪里呢?
乐器的概括性 好!goodbye wrote:
02:40:699 (4) - 其实我觉得往后1/2再结束会比较好,从乐器的概括性角度上来说。
thanks!Nyquill wrote:
modding out of my love for ceui <3
[Normal]
01:20:934 (4) - 对新手好一点吧,把这个unstack. http://puu.sh/2uIi2 好
01:56:405 (1) - 哈哈这些红点。没办法让这个没有红点,好看一点吗?这个滑条很长,所有的人都会在看这个滑条很长时间。 没红点形状也是那样啊, 改了
[Hard]
01:22:875 - 这个section的whistle都哪里去了? 加了
03:26:581 (4) - 我感觉这个因该是1/6 http://puu.sh/2uI94 好评
[Amorossia]
00:34:523 (1,2,3,4) - 有可能用1/3开始不是特别的好的主意。要是你想留着这个组合的话,最好把图的开头放在00:26:052, 因为这个时候开始有鼓的声音,有时间可以让玩你的图的人熟习节奏。要不然,把这个组合该成slider也好。 不好, 而且这是3/4不是1/3, 背景鼓声(? 多明显给人个放松的feeling
00:53:228 (1) - Finish instead of clap?
00:54:287 (5) - Missing a clap at the start of this. 这段改了下 4clap 5whistle
00:54:640 (6) - Finish instead of clap?
01:08:405 (3,4) - 好好好好好好
01:19:699 (6) - 感觉这上面因该有个NC。
01:20:758 (1) - 这上面因该没有NC.放在01:20:934 (2) 上面绘更好。
01:24:464 (9) - 少了个whistle
01:31:523 (8) - ^ 这一段改了
02:09:111 (1) - 我只感觉这个section的1/4有一点过多的overmap,因为要是音乐里真的有这些节奏的话我玩的时候一点也没听到。切实我感觉稍微少一点1/4就好了。比如说,02:10:081 (7) 可以删掉,02:14:140 (5) 可以删掉,然后切实差不多了。。。但是我不知道别的BAT会怎么说,最好小心一点,多删点。 这两个删了感觉接不上去, 不过这里不是kiai段确实过了点, 我另外的地方删了几个
02:42:464 (5) - 这个还真的很难打,别的这样的节奏的组合没有这么的难打,打的时候有一点没有准备。我想,最好ctrl-g或者找别的办法。 跳尾啊, 这里我感觉不难, 不改
02:50:934 (5) - 这个也稍微远了一点,就稍微近一点就行了 http://puu.sh/2uHWp 这个改了下03:26:581 (1,2,3) - 这个timing我很怀疑是错的。。我跟些BAT谈一下。跟those谈了一下,说这样就可以了。lolcubes说想在查一下。 好复杂
玩这图的时候超爽,要是愿意删一些overmap就会更好了,
好JauiPlaY wrote:
麻痹这么多汪汪看过了你还球mod 感觉不会再爱 不要不服
n/h改了一半吧大概 那个滑条是故意的因为____
[Amorossia]
diff名用意不明 复读机
有一种为难而难的感觉 明明是为蛋疼而难
没了 赶紧找汪汪泡了吧 喵喵, 先等等
Mix-GR wrote:
四暗刻