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[osu!std] USA States Cup 2020 | 3v3 | 1 - 10,000 BWS | South California wins!

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Total Posts
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Topic Starter
this1neguy





  1. 3v3, teams of 4 to 6
  2. Scorev2
  3. Rank range 1 - 10,000 [BWS]
  4. USA profile flag required [*see note in Summary section]
  5. 1 ban play-ins / RO16 | 2 bans QF+
  6. Failed scores count
  7. 2 players with 2 unique mods required for freemod
  8. Freemod allowed: HD, HR, FL, EZ (EZ scores doubled)
  9. Roll winner: 1st warmup, 1st ban, 2nd pick
  10. Roll loser: 2nd warmup, 2nd ban, 1st pick
  11. Play-in stage / RO16 BO9, QF / SF BO11, F / GF BO13


  1. This is an osu!standard, scorev2 tournament.
  2. This is a 3v3 team tournament with minimum team size of 4 and maximum team size of 6.
  3. The rank range is 1 to 10,000 with BWS applied.
  4. Only players with a USA profile flag will be allowed to participate, with the following exception:
  5. Players who have submitted a flag change request to osu! staff will be allowed to participate; they must submit proof of their request (i.e. a screenshot of their email request and a positive staff reply) to a host before their registration is accepted.
  6. No staff members are allowed to participate in the tournament other than streamers or commentators.
  7. Joining the discord is required for all players.
  8. The top 32 teams will be placed into a double-elimination bracket. If there aren't enough teams for a RO32, the bottom seeded teams will play a play-in stage and the top seeded teams will receive a bye.
  9. Bracket seeding will be determined by the average BWS rank of the top four players on a team.
  10. Grand Finals will have a bracket reset if the team coming from loser's bracket wins the first match.
  11. Players who are not in the rank range are allowed to register. However, if they are not strictly within the rank range by the time registration ends, their registration will be removed.
  12. Match schedules and mappools will be released on the Monday before those matches should be played.
  13. Each mappool will be used for one week only: all matches are to be played on the most recently released pool.
  14. Match schedules will be written in UTC.


  1. Registration: Sun. May 31 - Sat. June 19
  2. Team Submission & Screening: Sun. June 20 - Sat. July 4
  3. Round of 32 / Play In Stage: Sat. July 11 - Sun. July 12 | Best of 9
  4. Round of 16: Sat. July 18 - Sun. July 19 | Best of 9
  5. Quarterfinals: Sat. July 25 - Sun. July 26 | Best of 11
  6. Semifinals: Sat. August 1 - Sun. August 2 | Best of 11
  7. Finals: Sat. August 8 - Sun. August 9 | Best of 13
  8. Grand Finals: Sat. August 15 - Sun. August 16 | Best of 13


  1. Teams will range from 4 to 6 members.
  2. Each player will be required to provide their state of residence at registration.
  3. If a player resides in multiple states (e.g. goes to school in a different state than home; divorced parents live in different states), then the player may choose at the time of registration only.
  4. If a player resides outside of the country, but still has a USA flag, the player is considered a resident of the state they last lived in, and all other registration rules follow accordingly.
  5. The captain for each state will be selected by the hosts during registration.
  6. After registrations end, each captain will be privately sent the list of players who signed up from their respective state via osu! forum PM.
  7. After registrations end, it is the captain's responsibility to create a team for their state and submit it to the hosts during the Team Submission phase (see schedule above).
  8. All members of the team must be registered for the tournament, which can only be done during the Registration phase (see schedule above).
  9. If a player did not register for the tournament during the Registration phase, they will NOT be allowed to play the tournament. There are no exceptions to this rule under any circumstances.
  10. The captain may designate another person on the team as captain when they submit their roster.
  11. The captain is allowed to not put themself on the team if they think it is right to do so, but they are still responsible for submitting their state's roster to the tournament hosts as well as designating someone on the roster as the new captain.
  12. If a state has a player or players removed by the screening process, they may replace them with any remaining eligible player. If screening causes a state to fall below 4 players, they will no longer be able to participate in the tournament.
  13. All states with less than 4 registered players will be combined into a single team referred to as Stateless.
  14. California will be split into North California and South California, with the city of Fresno, California as the border between the two. These two are treated as separate states for this tournament. Anyone living in Fresno may sign up for either team at the time of registration only.
  15. As in past years, states in close geographic proximity that do not have enough players to form a team will be allowed to combine e.g. Carolina, Virginia, and Kanssouri. Further combinations of states may be created at the discretion of the hosts.


  1. The match lobby will be created by the referee, and the team captains of both teams will be invited. The captain is then responsible for inviting the rest of their team. If the captain of a team is not online, the referee will invite any other player from that team, and that player will be responsible for inviting their team.
  2. Teams have a strict 15 minute grace period to have at least 3 players available to play the match. If 15 minutes pass and a team does not have enough players to play the match, the other team will receive a win by default unless a reschedule is agreed upon within a timely manner.
  3. At the start of the match, both captains roll. The roll winner bans first and picks second, and the roll loser bans second and picks first. The warmup order is the same as the ban order.
  4. The referee can give host to the players for warmups only. The referee will have host for the entire match after warmups. A team will select a map by naming the map in the multiplayer chat for the referee to select.
  5. Warmup maps can not exceed a duration of 4:30.
  6. The referee is not allowed to play in the match.
  7. In the Play-In Stage and Round of 16, each team is allowed 1 ban per match. Banned maps are effectively removed from the mappool for the duration of the match and are not allowed to be picked.
  8. From the quarterfinals onward, each team is allowed 2 bans per match. A team is allowed to ban 2 maps from the same mod pool.
  9. Teams have 2 minutes to ban a map; if they fail to ban in the allotted time, that ban is skipped.
  10. Teams have 2 minutes to select a map; if they fail to choose in the allotted time, the map choice will pass to the other team. This will have no effect on the order of picks afterward.
  11. There is no restriction on map selection order; teams may select any available map at any time regardless of mod.
  12. For freemod picks, at least 2 players per team will have to choose a mod, and there must be 2 unique mods per team (e.g. 1 player with HD, 1 player with HR, etc). Mods allowed are Hidden, Hard Rock, Flashlight, and Easy (Easy does not count toward the 2 unique mods, and HR/HDHR are not considered unique).
  13. Freemod scores done with the Easy mod will be multiplied by 2.
  14. NF is allowed at all times as it does not carry a score reduction.
  15. Players are allowed, but not required, to use mods on tiebreaker maps.
  16. Once the map choice is locked in, players will have 90 seconds to ready up. The referee will start the match when all players are ready. If the 90 second timer ends, the referee will force an !mp start 15 command, and the match will start with whoever is in the lobby.
  17. If all players on a team are failing at the same time (team fail), common sense will be applied: if the team that failed was clearly (very obviously) going to win the map, they will get the point; if it is at all ambiguous, the other team will get the point; if the fail occurred in the first few seconds, the map will be replayed.
  18. In the case of a disconnection, common sense will be applied: if proof exists of the disconnected player's score (or a rough estimate of their hypothetical score if they finished the map), it will be added to their team's total score; if it is at all ambiguous, the other team will get the point; if the disconnection occurred in the first few seconds, the map will be replayed.



1st place: UNCONFIRMED Profile badge
Design subject to change.
Further prizes TBD





  1. 31 May 2020 01:05 UTC - initial posts, signups open.
  2. 06 July 2020 23:44 UTC - added links, playin round starts.
  3. 14 July 2020 20:21 UTC - added statistics and b stream links, added fieryrage to commentators, ro16 this week.
M1keL
Oh say can you see
Dada
mles
ChillierPear
Leotic
Type post content here
SakuraSunset
@ChillierPear bRO...
BoshyMan741
my legs
Suicune3
fcuk yuou mikel
-Tynamo
i cant wait to get a ride to california
Gohgo
oh yes this sounds fun to play in
Kron05
NED TT C
sebxgamerx
PogU
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