I really enjoyed playing this beatmap, although it didn't feel right playing a CS4 dragonforce map XD
could you like, not use my EXAMPLE in the map? I didnt explicitly state in my post to NOT US MY THING IN THE MAP but it should have been pretty damn clear that's what i tried to imply. It really took me less than 10 minutes to map that, and atleast 80% of that time trying to figure out the snapping on 03:41:371 (2) - . btw it was never right to begin with, current thing just happened by accident and sounded close enough but somehow you managed to get it even more wrong in ur update lol.. It's not that i dont want you to "copy" my work because i couldnt care less about that, its just that I don't want something i created with such little effort and quality to get into qualified/ranked.Meh. Seriously meh.
So please just map that part for yourself, ask a timing expert for help about the drum pattern around 03:41:371 - . Start putting down some time and effort into your work instead of doing the bare minimum. it doesnt really seem like youre even trying at this point, like you didnt even bother checking and correcting anything when copying over my thing to your map???? inconsisten nc'ing, some random whistle hitsound and snapping errors that you somehow managed to butcher up even more? come on man..
I hope this can get re-qualified again :>I hope too but as always its not easy to find someone that wants to check it.
I hope this can get re-qualified again :>i too
Just gonna say this beatmap is a ton of fun, sad to see it in the graveyard :cI'll revive in this month, I'll promise :c
are you want to revive it again? this map is so good and i do not want that 4-year-old work was in vainwell when the ranking system will stop sucking so hard i will revive this maybe?
maybe. still it's your map, therefore you have to decide
DaniilLillifag wrote:are you want to revive it again? this map is so good and i do not want that 4-year-old work was in vainwell when the ranking system will stop sucking so hard i will revive this maybe?
TIMINGhe also fixed those
put in another diff, feel free to ignore the 1/6 and other shenanigans like weird doubles I guess, this is gonna be really hard to make without it being overly technical considering the rest of the map follows obvious rhythm with 1/4 and 1/2 and has no bpm changes.