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DragonForce - Valley of the Damned

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DT-sama
OD7 su una mappa di 6 stelle dovrebbe essere punibile legalmente. ,_,
Ti supplico, metti minimo OD8.5, consiglio OD9.

01:27:784 (1,2,3,4,5,6,7,8) - Questo cambio di spacing è abbastanza improvviso ed inconsistente col resto della sezione.
Potresti aumentare lo spacing generale/SV in questi punti per renderlo più consistente:
00:54:484 (1) - 0,90x
01:13:684 (1) - 1,10x
01:24:184 (5) - 1,20x + NC
01:25:384 (1) - 1,10x
01:26:584 (3) - 1,00x + NC(?)
01:27:784 (1) - 1,20x
Oppure se sei lazy puoi solo ridurre lo spacing di quella parte, ma secondo me è uno spreco.

04:36:634 (4,5,6) - Sposta leggermente 4 e 5 a destra e 6 in alto, flowa meglio IMO. https://osu.ppy.sh/ss/3038772
04:41:584 (5,6) - Sposta 6 sotto 5 pls. Curva 5 verso 6 e 6 verso 7, e specchia 7 per evitare di spostare settecentomila stream. https://osu.ppy.sh/ss/3038808
Questa parte potrebbe essere rimappata leggermente IMO, se noti va molto in cerchio in senso orario, e ci sono gli slider in 04:37:384 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - che mi fanno storcere un po' il naso. Non tanto perchè ci sono, più per come sono messi, ma non saprei come metterli. Questa è solo la mia opinione, sei liberissimo di ignorarla.


05:22:984 (1,2,3,4,1,2,3,4,1) - sposta questi due stream sotto la sliderhead di 8, aumenta leggermente lo spacing quando spezzi lo stream. Potresti aver bisogno di ruotare leggermente gli stream per non farli uscire dallo schermo. https://osu.ppy.sh/ss/3038830
Poi ti toccherà spostare lo stream che sta immediatamente dopo. Sorry. ,_,

04:43:534 (3,4,5,6) - nazismo: aggiusta sta curva pl0x. Alza un po' 4, 5 e 6. https://osu.ppy.sh/ss/3038869

06:02:134 (11,12,13) - Questi overlap e cambi di direzione nello stream falli finire su tick rossi o bianchi, come 06:02:659 (2,3,4) - e 06:04:609 (12,13,14) - a meno che non sono tardo io e c'è un motivo specifico per cui sono su quei tick blu.
Quelli da fixare:
06:02:134 (11,12,13) -
06:03:484 (13,14,15) -
Cool shit though. (̲̅ ͡◥▶ ͜ʖ ͡◀◤)

06:34:154 (1,2,3,4,5,6,7,8,1,2,3,4,5) - e simili: occasione per le epik 2015 mapping. https://osu.ppy.sh/ss/3038920
jk. Forse.

Scusa se succhio a moddare peggio di ludo. ,_,
Topic Starter
Lucyii

- DT - wrote:

OD7 su una mappa di 6 stelle dovrebbe essere punibile legalmente. ,_,
Ti supplico, metti minimo OD8.5, consiglio OD9. Esageri, credo metterò od8 btw

01:27:784 (1,2,3,4,5,6,7,8) - Questo cambio di spacing è abbastanza improvviso ed inconsistente col resto della sezione.
Potresti aumentare lo spacing generale/SV in questi punti per renderlo più consistente:
00:54:484 (1) - 0,90x
01:13:684 (1) - 1,10x
01:24:184 (5) - 1,20x + NC
01:25:384 (1) - 1,10x
01:26:584 (3) - 1,00x + NC(?)
01:27:784 (1) - 1,20x
Oppure se sei lazy puoi solo ridurre lo spacing di quella parte, ma secondo me è uno spreco. Roba di rocsas

04:36:634 (4,5,6) - Sposta leggermente 4 e 5 a destra e 6 in alto, flowa meglio IMO. https://osu.ppy.sh/ss/3038772 Fixed
04:41:584 (5,6) - Sposta 6 sotto 5 pls. Curva 5 verso 6 e 6 verso 7, e specchia 7 per evitare di spostare settecentomila stream. https://osu.ppy.sh/ss/3038808 Fixed
Questa parte potrebbe essere rimappata leggermente IMO, se noti va molto in cerchio in senso orario, e ci sono gli slider in 04:37:384 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - che mi fanno storcere un po' il naso. Non tanto perchè ci sono, più per come sono messi, ma non saprei come metterli. Questa è solo la mia opinione, sei liberissimo di ignorarla. Beh si gira troppo in senso orario sì e si nota la netta inferiorità rispetto al mapping di roxas ma ssh lascio così, non credo sia davvero un problema ;v;


05:22:984 (1,2,3,4,1,2,3,4,1) - sposta questi due stream sotto la sliderhead di 8, aumenta leggermente lo spacing quando spezzi lo stream. Potresti aver bisogno di ruotare leggermente gli stream per non farli uscire dallo schermo. https://osu.ppy.sh/ss/3038830
Poi ti toccherà spostare lo stream che sta immediatamente dopo. Sorry. ,_, Io preferisco come ha fatto riki, vedrà lui quando loggherà

04:43:534 (3,4,5,6) - nazismo: aggiusta sta curva pl0x. Alza un po' 4, 5 e 6. https://osu.ppy.sh/ss/3038869 Fixed

06:02:134 (11,12,13) - Questi overlap e cambi di direzione nello stream falli finire su tick rossi o bianchi, come 06:02:659 (2,3,4) - e 06:04:609 (12,13,14) - a meno che non sono tardo io e c'è un motivo specifico per cui sono su quei tick blu.
Quelli da fixare:
06:02:134 (11,12,13) -
06:03:484 (13,14,15) -
Cool shit though. (̲̅ ͡◥▶ ͜ʖ ͡◀◤) Yep so già come fixarle ma sono pigro. lo farò prima o poi trust me ;v;

06:34:154 (1,2,3,4,5,6,7,8,1,2,3,4,5) - e simili: occasione per le epik 2015 mapping. https://osu.ppy.sh/ss/3038920
jk. Forse. porco dio

Scusa se succhio a moddare peggio di ludo. ,_,
Sinceramente la mod di ludo l'ho preferita, mi ha fatto cambiare cose che non piacevano manco a me e mi ha dato idee fighe, ma anche la tua mi è stata abbastanza utile per qualcosa, ty~
Feb
Just a short input - as far as I know Dragonforce is a Power & Speedmetal band. I'd search for it generally with the tag "Power metal".

You might wanna add that? :3
Topic Starter
Lucyii

donten wrote:

Just a short input - as far as I know Dragonforce is a Power & Speedmetal band. I'd search for it generally with the tag "Power metal".

You might wanna add that? :3
You're right, they also defined their genre Extreme Power Metal, too many tags (?)
Bonzi
hi
Death


00:40:234 (2) - Qui lo spacing tra 00:39:784 (1) - e 00:40:234 (2) - é 0.8x, il che non ha molto senso visto che nel resto della sezione e usato 1x come spacing. Potresti semplicemente spostare 00:40:234 (2) - attorno a x:404|y:276 e 00:40:384 (3) - su x:320|y:304, così da avere >qualcosa del genere< alla fine.

01:22:984 (1,2,3,4) - Potresti migliorare un pò la curva di questo pattern in >questo modo<

02:37:834 (2) - Sarà solo un gusto personale, ma a me questo slider pare un pò bruttino :/. Potresti provare qualcosa di diverso, >come questo<, per esempio.(Questo é solo un piccolo consiglio, sentiti libero di ignorarlo)

02:49:684 (2,3,4) - Per colpa dello stacking automatico questi si vedono >così<. Che ne dici di stackarli manualmente in modo che in editor si vedano >così?<

02:39:334 (4,5,6) - Stessa cosa che ho detto sopra^. Stackali manualmente, sennò in play mode si vedono così http://puu.sh/hrqsz/86fb671ac8.png.

03:24:934 (5) - Io sposterei la coda di questo slider da qualche altra parte visto che il suo repeat va a coprire totalmente 03:25:384 (1) - . Per esempio potresti posizionarlo >in questo modo<.

04:37:384 (1,2) - , 04:37:984 (1,2) - Questi slider attaccati al resto dello stream fanno solo confondere di più. Consiglierei di sistemarli >in questo modo<

Se alla fine non spinni almeno 460rpm la map con hardrock non la passi yey rip \o/
E questo é quello che riesco a fare, scusa se non sono stato utilissimo D: .
Topic Starter
Lucyii

Bonzi wrote:

hi
Death


00:40:234 (2) - Qui lo spacing tra 00:39:784 (1) - e 00:40:234 (2) - é 0.8x, il che non ha molto senso visto che nel resto della sezione e usato 1x come spacing. Potresti semplicemente spostare 00:40:234 (2) - attorno a x:404|y:276 e 00:40:384 (3) - su x:320|y:304, così da avere >qualcosa del genere< alla fine. Fixed

01:22:984 (1,2,3,4) - Potresti migliorare un pò la curva di questo pattern in >questo modo< Si aspetta roxas

02:37:834 (2) - Sarà solo un gusto personale, ma a me questo slider pare un pò bruttino :/. Potresti provare qualcosa di diverso, >come questo<, per esempio.(Questo é solo un piccolo consiglio, sentiti libero di ignorarlo) Non voglio toccare gli slider a reekee per evitare che mi uccida :c

02:49:684 (2,3,4) - Per colpa dello stacking automatico questi si vedono >così<. Che ne dici di stackarli manualmente in modo che in editor si vedano >così?< Fixed

02:39:334 (4,5,6) - Stessa cosa che ho detto sopra^. Stackali manualmente, sennò in play mode si vedono così http://puu.sh/hrqsz/86fb671ac8.png. Fixed

03:24:934 (5) - Io sposterei la coda di questo slider da qualche altra parte visto che il suo repeat va a coprire totalmente 03:25:384 (1) - . Per esempio potresti posizionarlo >in questo modo<. Fixed

04:37:384 (1,2) - , 04:37:984 (1,2) - Questi slider attaccati al resto dello stream fanno solo confondere di più. Consiglierei di sistemarli >in questo modo< Fixed

Se alla fine non spinni almeno 460rpm la map con hardrock non la passi yey rip \o/
E questo é quello che riesco a fare, scusa se non sono stato utilissimo D: .
Thanks, per i poveri HR player non so che fare purtroppo ;;
tutuhaha
ok for me, the high sv with small space make me confuse........
so is cause me hard to explain my mind in my mod.....
first, try to use like jump to stress the point on rhythm
like
00:38:584 (1,2) -
00:40:384 (3,4) -
I think make a jump between those slider will be really helpful
00:56:884 (1,2,3) - the space between 2 and 3 should be large to the 1 and 2 if you follow the vocal
01:00:634 (5) - already touch hp bar, move down litter bit
01:13:534 (x) - here should have rhythm
01:19:384 (5) - https://osu.ppy.sh/ss/3060347
because actually you are following vocal so should use this rhythm^
01:36:784 (1,2,3) - space issue
01:38:434 (8,2,4) - overlap?
your and Rikih_ part still make me confuse.......because small space with high SV........and the main suggest to you two, from me, is unified the space to 1.1x except the batter part like
03:26:584 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) -
06:01:384 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) -
well it should be a really big change for your map, so think about it and then decide
03:54:184 (1,2,1,2) - eh.....for me the arrow for 03:54:784 (1,2) - was get hidden so I dont suggest to do that
04:33:784 (1,2) - use circle to replace those slider the feeling will me more stronger I think
04:39:484 (7,1) - too hidden I think
and then timing still has problem I think, better go ask someone like Charles445 or ziin
the old style map not really acceptable for BN and Qat now actually...........
another suggest for this map is try to contact all the mapper back and let them decide what should them do for this map now.
It's two years ago already, should be something new.
Lucrisiah
I'm so hyped for this map
Already got 2.8k combo before the last change , if only i could do the last stream damn
Topic Starter
Lucyii

Lucrisiah wrote:

I'm so hyped for this map
Already got 2.8k combo before the last change , if only i could do the last stream damn
I love dat stream aw <3

@2ha, ill look ur mod when I have time, sorry but im not at home atm ;v;
Topic Starter
Lucyii

tutuhaha wrote:

ok for me, the high sv with small space make me confuse........
so is cause me hard to explain my mind in my mod.....
first, try to use like jump to stress the point on rhythm
like
00:38:584 (1,2) -
00:40:384 (3,4) -
I think make a jump between those slider will be really helpful Fixed
00:56:884 (1,2,3) - the space between 2 and 3 should be large to the 1 and 2 if you follow the vocal Fixed
01:00:634 (5) - already touch hp bar, move down litter bit Fixed
01:13:534 (x) - here should have rhythm Roxas said he prefer without this beat
01:19:384 (5) - https://osu.ppy.sh/ss/3060347
because actually you are following vocal so should use this rhythm^ Fixed
01:36:784 (1,2,3) - space issue Wat? The spacing seems right to me ><
01:38:434 (8,2,4) - overlap?Fixed
your and Rikih_ part still make me confuse.......because small space with high SV........and the main suggest to you two, from me, is unified the space to 1.1x except the batter part like Maybe it's a nice idea but it means like "remap all", at least in Riki's parts. In my parts i can fix but Riki mapped with x0,80 so it means to remap it at all. I'll see other BN's opinions and i'll decide, for now i prefer to don't fix, for me it's good with this spacing, and for Roxas too. Let's wait the opinion of the rest of osu lol~
03:26:584 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) -
06:01:384 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) -
well it should be a really big change for your map, so think about it and then decide
03:54:184 (1,2,1,2) - eh.....for me the arrow for 03:54:784 (1,2) - was get hidden so I dont suggest to do that Roxas says: "Uhm, with the default skin I can see the 03:54:784 (1,2) - enough clearly, I mean, I can properly see the approach circle"
04:33:784 (1,2) - use circle to replace those slider the feeling will me more stronger I think Fixed
04:39:484 (7,1) - too hidden I think Fixed
and then timing still has problem I think, better go ask someone like Charles445 or ziin
the old style map not really acceptable for BN and Qat now actually...........
another suggest for this map is try to contact all the mapper back and let them decide what should them do for this map now.
It's two years ago already, should be something new.
Well, I hope the "old style" isn't a big problem, it's just a style, not an error ><
EDIT: For the timing, I already asked to Charles and i'm waiting for him
Cloudchaser
Ciao everyone

A REAL MOD IS HERE, NOT LIKE THE 2 YEARS OLD ONE

General
  • The most of the thing that i will say are about aesthetic stuff, nothing from the other world but it may be helpful.
  1. Add some finish hitsounds xwx
  2. HP drain +1?
Kayne
  1. 00:50:584 (7,8) - I had an idea when i was looking at this pattern http://puu.sh/ht1BN/80361a3754.jpg
  2. 03:09:934 (7) - Move this note to x:184 y:292 stacking perfectly on (2)
  3. 03:25:384 (1) - Make a small jump giving emphasis to the vocal and downbeat. My suggestion would be at x:252 y:344
  4. 06:00:934 - 06:01:234 - It feels kinda empty, consider adding circles here.
  5. 06:42:851 - add finish to give emphasis to the downbeat.
  6. 06:49:807 - same as above
  7. 07:03:740 - ^
  8. 07:05:558 - ^
Roxas
  1. 01:07:234 (4,1,2,3,1,2,3,1,2) - Can you increase the distance here? http://puu.sh/ht25c/7dff1ff780.jpg It would look beautiful
  2. 01:10:984 (7) - Improve this blanket
  3. 01:13:609 - Add a note here, I can hear a triplet from the drums.
-Kevincela-
  1. 01:57:784 (1) - Try this: http://puu.sh/ht2B5/a51cfe93c8.jpg
  2. 06:18:503 - Add finish here
  3. 06:23:720 (1) - ^
  4. 06:25:460 - ^
  5. 06:28:938 - ^
  6. 06:32:416 - ^
RikiH_
  1. Your NC are a bit shorter compared to the other's parts, I think you can take a look. Personally, I don't like you to follow the vocals when you can try follow the downbeats like the guitars or from the drums.
  2. 02:22:384 - remove NC and start here 02:23:734 - ; add also one here as well 02:26:134 - it would look like this
Good luck everyone!
-Visceral-


[General]
Maybe increase AR a bit? AR9 is cool though too :)

[Kayne]
00:37:834 (9,10) - Blanket these or make it appear neater. They look really awkwardly placed next to each other right now.
00:46:234 (3,4,5) - Have the circle come first, and then the two sliders. Fits better with the rhythm. Change positioning as needed.
03:04:534 (5) - Remove clap
03:34:534 (6,7) - Swap these in the timeline and adjust positioning accordingly. It fits better with the rhythm this way.
04:31:684 (5,1) - This jump feels much too big. Reduce it a tad.
04:33:784 (1,2,3,4,5) - I don't like the flow here. Try to create an equal. triangle with 2, 3, and 4.
05:44:884 (2) - Move to x:252, y:264
05:47:734 (5,1) - Blanket these
05:58:984 (1,3,4) - Not very aesthetically pleasing overlaps. Try to avoid overlapping sliders like this. It looks very messy.
06:01:984 (9,10,11,12,13,14,15,16) - I don't like this sharp angle when there isnt anything in the stream part yet that represents a need for a turn like this,
06:03:259 (10,11,12,13,14,15,16,1) - ^. Try to make your turns on large white ticks if anywhere. They just dont flow well where they are currently.

[Roxas]
01:22:384 (1,2) - Perhaps stack? Meh
01:24:634 (6,7) - Fix this blanket
03:39:859 (2,4) - Stack these and adjust the stream accordingly

[-Kevincela-]
01:32:584 (1,2) - Fix blanket
01:34:384 (1,2) - ^
01:37:234 (2,4) - ^
01:43:984 (2,3) - ^ ok I'm done pointing out blankets xD Just do a check through again when you get a chance for blankets that are off
01:52:084 (2,3) - Hmm this flow seems a bit wonky here between these two. The reason for this is that you need to go up from 2 to get to 3, and once you hit 3, you have to go up still but in a more vertical angle, and it doesn't feel right. I think the best plan of action would be to blanket the 3 with the head of 01:52:984 (1) for a better flow.
01:55:384 (1,5) - Stack maybe
01:57:484 (5,1) - K I said I was done pointing out blankets but this is kind of a big one. Try this http://puu.sh/huhe3/848cf39b09.png

[RikiH_]
02:12:484 (5,6) - Blanket neater
02:39:334 (4,5,6) - The way you have these manually stacked makes for a really awkward flow. Either just stack them (recommended) or direct them southwest
02:44:584 (1,2,3) - Awkward flow here as well. Try something like this and adjust the surrounding parts so it fits well http://puu.sh/huhuB/5699d09b0d.png
02:51:184 (5,6) - These aren't mirrored http://puu.sh/huhB2/0735558b1d.png
Topic Starter
Lucyii

Smoothie World wrote:



[General]
Maybe increase AR a bit? AR9 is cool though too :) Idk for me ar9 is fine

[Kayne]
00:37:834 (9,10) - Blanket these or make it appear neater. They look really awkwardly placed next to each other right now. Nah :<
00:46:234 (3,4,5) - Have the circle come first, and then the two sliders. Fits better with the rhythm. Change positioning as needed. Fixed
03:04:534 (5) - Remove clap Fixed
03:34:534 (6,7) - Swap these in the timeline and adjust positioning accordingly. It fits better with the rhythm this way. Fixed
04:31:684 (5,1) - This jump feels much too big. Reduce it a tad. Nope ngh, I like it and I think it isn't too hard to play ;w;
04:33:784 (1,2,3,4,5) - I don't like the flow here. Try to create an equal. triangle with 2, 3, and 4. Can you give me a screen of what you mean? sorry im stupid ><
05:44:884 (2) - Move to x:252, y:264 Fixed
05:47:734 (5,1) - Blanket these Yeah I'll do it later :3
05:58:984 (1,3,4) - Not very aesthetically pleasing overlaps. Try to avoid overlapping sliders like this. It looks very messy. Fixed
06:01:984 (9,10,11,12,13,14,15,16) - I don't like this sharp angle when there isnt anything in the stream part yet that represents a need for a turn like this, Idk I think it's good :<
06:03:259 (10,11,12,13,14,15,16,1) - ^. Try to make your turns on large white ticks if anywhere. They just dont flow well where they are currently. Same
Thank you for the mod~
Roxas

Cloudchaser wrote:

Roxas
  1. 01:07:234 (4,1,2,3,1,2,3,1,2) - Can you increase the distance here? http://puu.sh/ht25c/7dff1ff780.jpg It would look beautiful Done
  2. 01:10:984 (7) - Improve this blanket Rofl done
  3. 01:13:609 - Add a note here, I can hear a triplet from the drums. Nope

Smoothie World wrote:

[Roxas]
01:22:384 (1,2) - Perhaps stack? Meh Nope meh
01:24:634 (6,7) - Fix this blanket Seriously..? Well fixed but not perfect. No one is gonna see that the approach circle hasn't a perfect blanket there rofl
03:39:859 (2,4) - Stack these and adjust the stream accordingly Wat, nope
Topic Starter
Lucyii

Cloudchaser wrote:

Ciao everyone

A REAL MOD IS HERE, NOT LIKE THE 2 YEARS OLD ONE

General
  • The most of the thing that i will say are about aesthetic stuff, nothing from the other world but it may be helpful.
  1. Add some finish hitsounds xwx
  2. HP drain +1?
Are u crazy lol, it's already hard to pass with this drain :c

Kayne
  1. 00:50:584 (7,8) - I had an idea when i was looking at this pattern http://puu.sh/ht1BN/80361a3754.jpg Well, this is not a real jump, i just fuckup the spacing with this ;w;
  2. 03:09:934 (7) - Move this note to x:184 y:292 stacking perfectly on (2) Okay
  3. 03:25:384 (1) - Make a small jump giving emphasis to the vocal and downbeat. My suggestion would be at x:252 y:344 Don't like it
  4. 06:00:934 - 06:01:234 - It feels kinda empty, consider adding circles here. I prefer to follow vocals in this part :c
  5. 06:42:851 - add finish to give emphasis to the downbeat. Roxas said nope to your finishes
  6. 06:49:807 - same as above
  7. 07:03:740 - ^
  8. 07:05:558 - ^
Good luck everyone!
Well thank you anyway ;w;
Yuii-
Hi, from my Queue!

Death



General: Can I suggest you to rename the diff name to "Legend"...? Like the old times, you know.
About OD - Recently mappers have been initiating a "process" of adding OD9 to most of the maps. You're not obligated to change it, but, at least OD 8,5 is recommendend. Why? Because it increases the SR of the map overall; it will not be a huge difference from 8 to 8,5; the CS is really decent to need such "low OD" for these kind of maps. This is ALL of to you, guys.
About Combo Colours: I know you guys want to fit the colours with the background and blabla, buuut... they're quite similar and maybe in the ranking process it COULD get DQ'ed due to this. So, I strongly recommend you to choose another colours. At least, add a colour between 1 and 2, there'll be a huge difference if you do this.


00:26:584 - There's a REALLY strong beat over here. Are you sure you will not map something?
00:28:984 - Same ^

01:10:984 (7) - I'd place it more to the right, but it's up to you.

02:00:109 (2) - About this slider: I know this is following the vocal, however I'll not agree at its 100%. First of all, there's a beat at 02:00:034 - that's being ignored by this slider. And second, if you still want to do this, finish the slider at 02:00:709 - delete 02:00:934 (3) - and fill all that part with a stream, because if you actually hear the song, the battery is going crazy right there. There's an example over here http://puu.sh/hvLIN/477e5b2b29.jpg

02:17:134 - No circle here? Are you sure?
Also, a circle 02:27:934 - will be fantastic. It will not leave a big blanket between the little stream and it will still fit with the music!

02:29:359 (6) - I think this note should not be here, delete it.

02:57:784 (1) - Ctrl+G
02:58:084 (3) - ^

03:07:384 (1,2,3,4) - I'm pretty sure there should be a stream from 03:07:384 - to 03:07:984 -

03:33:859 (1) - Wha wha what!? Blue? Really? Move to 03:33:784 - please.

05:28:684 (10,11,12) - Leave more spacing between each note, it looks quite ugly if you compare with the other triplets.

06:02:359 (14,15,16) - Not a big fan of overlapped streams, would you mind to make it at least as a snake-stream? Something like this: http://puu.sh/hvMow/bd32f71ea7.jpg
Same goes for 06:03:559 (14) -
06:04:759 (14) - ^

06:59:373 (3) - This slider doesn't fit at all with the rhythm on this part. What do you think of http://puu.sh/hvMIr/c0bea0e65d.jpg ?

Good luck, boooys!
Topic Starter
Lucyii

Yuii- wrote:

Hi, from my Queue!

Death



General: Can I suggest you to rename the diff name to "Legend"...? Like the old times, you know. Legend was used by Lesjuh on DF, and i'm not using his mapping style, so i prefer to don't rename it. ;w;
About OD - Recently mappers have been initiating a "process" of adding OD9 to most of the maps. You're not obligated to change it, but, at least OD 8,5 is recommendend. Why? Because it increases the SR of the map overall; it will not be a huge difference from 8 to 8,5; the CS is really decent to need such "low OD" for these kind of maps. This is ALL of to you, guys. Nop. I don't like that. OD8 is nice for this map.
About Combo Colours: I know you guys want to fit the colours with the background and blabla, buuut... they're quite similar and maybe in the ranking process it COULD get DQ'ed due to this. So, I strongly recommend you to choose another colours. At least, add a colour between 1 and 2, there'll be a huge difference if you do this. Idk i'll decide in future lol


00:26:584 - There's a REALLY strong beat over here. Are you sure you will not map something?
00:28:984 - Same ^ Well, about these. I'm trying to remap all that part, I don't like it.

03:07:384 (1,2,3,4) - I'm pretty sure there should be a stream from 03:07:384 - to 03:07:984 - *could be a stream. ;_;

03:33:859 (1) - Wha wha what!? Blue? Really? Move to 03:33:784 - please. WHAT THE FUCK LOL FIXED

06:02:359 (14,15,16) - Not a big fan of overlapped streams, would you mind to make it at least as a snake-stream? Something like this: http://puu.sh/hvMow/bd32f71ea7.jpg
Same goes for 06:03:559 (14) -
06:04:759 (14) - ^ I like your idea. I'll fix it in future I think.

06:59:373 (3) - This slider doesn't fit at all with the rhythm on this part. What do you think of http://puu.sh/hvMIr/c0bea0e65d.jpg ? You're right but I don't know if I'll follow your pattern, mh.

Good luck, boooys!
Well, this is for my parts, thank you.~
Roxas

Yuii- wrote:

01:10:984 (7) - I'd place it more to the right, but it's up to you. Nope sorry mate
Kazuya
Hi

Combos: Don't use long combos for stream parts. Put NC for every 9th circle.
I think, change AR to 10, or 9,5. Better than 9, because this song fast.

  1. 00:16:384 (7,8) - Replace them. Slider better fits here: 00:16:384 - because here is 00:16:684 - stronger drum sound.
  2. 00:21:184 (1) - 00:21:934 (1) - Remove New combos, and add NC here: 00:21:784 (3) -
  3. 00:30:784 (1,2,3) - Same as ^
  4. ----------------------------------------
  5. Triplets
  6. 00:35:284 (6,7,8) - This 1/4 sound is very very low. I think don't use triplet, please, follow guitar: put 1/1 slider here: 00:34:984 - and circle here: 00:35:434 - I think, use my suggestion for all similar parts.
  7. 00:36:784 (3,4,5) - ^ Please, follow the guitar.
  8. 00:39:334 (4,5,6) - ^
  9. 00:41:284 (7,8,9,10) - ^ ... and the rest.
  10. ---------------------------------------------
  11. 00:40:984 (5) - NC here
  12. 00:52:384 (9) - ^
  13. 00:55:384 (4) - Hmm. Maybe jump? CTRl+g
  14. 00:57:784 (4,5,6) - Hmm. Jump? Example And create jump for all similar parts.
  15. I think, put circle here: 00:59:434 - and make 1/1 slider here: 00:59:584 - It's fits the vocal.
  16. 01:00:184 (4,5,6) - Create fun jump.
  17. 01:01:384 (7,8) - ^
  18. 01:04:984 (1,2,3,4,1,2,3,4) - I think, follow the vocal, please vocal stronger, and triplet parts is bit overmapped, because 1/4 sound is very low.
  19. 01:05:659 - 01:05:809 - Missing circles. There is stronger drum sounds!
  20. 01:07:384 (1,2,3,4,1) - Delete circles, and follow vocal, then create stream here: (01:07:984 - to 01:07:984 - ) I no longer write off the same. Please, use my suggestions for all similar parts!
  21. 01:09:784 (3,4) - Create jump for all similar parts! Jumps is is fits here!
  22. 01:15:934 (1) - I think, slide is better fits here: 01:16:084 - . this 01:16:234 (2) - circle is not fit the vocals.
  23. 02:23:284 (5,7) - Overlays bit ugly. Move slider to behind the circle: 02:23:734 (6) -
  24. 03:54:184 (1,2,1,2) - This song fast, and AR is bit low. This slider part bit unreadable. I think, use similar as: Picture. Need more readability.
  25. 04:15:784 (1,2) - Make fun jumps for all similar parts!
  26. 05:13:984 (5,6) - ^ Make fun jumps!
  27. 05:15:184 (6,7) - ^ Example
  28. 05:18:784 (6,7) - ^
  29. 06:53:286 (1) - 1/4 repeat slider is not fit here, it's not 1/4 sound. Use two 1/2 circle.
  30. 06:55:025 (1) - ^

GL
Topic Starter
Lucyii

Kazuya wrote:

Hi

Combos: Don't use long combos for stream parts. Put NC for every 9th circle. Lemme think about it :c
I think, change AR to 10, or 9,5. Better than 9, because this song fast. Wtf nope, it's only 200bpm, ar9 is perfect. 9,5 on a DragonForce is like... wtf? LOL

  1. 00:16:384 (7,8) - Replace them. Slider better fits here: 00:16:384 - because here is 00:16:684 - stronger drum sound. Fixed
  2. 00:21:184 (1) - 00:21:934 (1) - Remove New combos, and add NC here: 00:21:784 (3) - Fixed
  3. 00:30:784 (1,2,3) - Same as ^ Fixed
  4. ----------------------------------------
  5. Triplets
  6. 00:35:284 (6,7,8) - This 1/4 sound is very very low. I think don't use triplet, please, follow guitar: put 1/1 slider here: 00:34:984 - and circle here: 00:35:434 - I think, use my suggestion for all similar parts. Nope, I don't like this idea, sorry-
  7. 00:36:784 (3,4,5) - ^ Please, follow the guitar. ^
  8. 00:39:334 (4,5,6) - ^ ^
  9. 00:41:284 (7,8,9,10) - ^ ... and the rest. ^
  10. ---------------------------------------------
  11. 00:40:984 (5) - NC here Fixed
  12. 00:52:384 (9) - ^ Nah :<
  13. 06:53:286 (1) - 1/4 repeat slider is not fit here, it's not 1/4 sound. Use two 1/2 circle. Fixed
  14. 06:55:025 (1) - ^ Fixed

GL
Thank you~
Roxas
I'm not gonna fix anything from your mod Kazuya. But thanks for modding it!
Snepif
Okay here comes my mod as a player mostly, and also as a mapper.

00:16:684 (x) - There is a clear drum beat there, dunno why you didn't map it.

Also this whole intro section... it fails to follow the music. You spammed sliders and notes in a 1/2 fashion without actually listening to the music - that's why you change the pattern over and over again, which you shouldn't do, since the music is exactly the same the whole time. Try to find a rhythm pattern that fits the music and repeat it in this part. (what I mean is, for example, 2 notes and a slider, over and over again. You can change the shapes of course)

00:19:234 (x) - Again
00:22:984 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - Shape could be better, like this http://puu.sh/i8PTF/18b271c20d.jpg
00:26:434 (x) - Again
00:28:834 (x) - Again. Try to listen to the music and remap this whole intro
00:37:984 (3) - Blanket. Also kinda random slider shapes?
00:48:634 (2,3,4) - This triplet feels uncomfy to play because it doesn't really follow anything music-wise and starts on a red tick
00:49:834 (2) - Same
I'd like you to listen a bit more to the music and add some jumps maybe.

00:56:284 (6) - Why is it so close to (5) lol?
00:57:034 (x) - There should be a note here too
00:58:684 (6) - Why so close, feels like it's 1/4 when it's not
00:59:284 (1,2) - I hear more than 1/1's here... listen to the vocals, music, etc
01:13:984 (3) - Should be a 1/2 slider with a repeat or something
01:15:034 (6) - REALLY anticlimatic. You are expecting streams, jumps, adrenaline, and suddenly there's a huge ass S shaped slider for no reason, when the music has some streams that YOU MAPPED before at 01:07:384 (1,2,3,4,1,2,3,4,1,2,3,4,5) - , so there's no reason to not do it here.
01:19:384 (5,6) - Listen to the music, this doesn't fit at all, specially the note
01:21:784 (1,2,3,4,5,6,7,8) - Uhh look at that "U" shape the pink notes make http://puu.sh/i8QjL/f46d219dc8.jpg. It should be a bit better, its kinda messy at the moment.
01:32:584 (1) - Kevincela's part is the most... "well thought" so far. I don't see any random shapes, patterns or notes, which is a good thing. However, I feel like he/she was afraid to go a little bit crazy, I mean, some more streams or jumps wouldn't hurt, specially in the build-up for the chorus. What I mean is, for instance, that the break at 01:34:234 (x) - is a little bit unfitting. DF maps are all about the adrenaline and momentum, no need for these breaks.
02:00:109 (2) - This is extremely anticlimatic imo. Feels really bad when playing. You expect some crazy stream to kick in here to finish the first line of the chorus but instead we got some big ass slider followed by a big ass break, kinda hurts the feel of the song. Specially since the drums play a huge stream here.
02:09:784 (1,2,3,4) - While having a 1/4 jump is perfectly playable an reasonable here, I kinda feel like you should reduce the spacing of the jump a bit less because you have no others like this one so far in the map, so it could be confusing.
02:12:484 (5,6,7) - Errr.. messy and touchy and unnecessary. I'd think of something else.
02:13:534 (1,2) - Same, why do they touch like that D:
02:18:634 (2) - Listen to the music please, this long slider is unfitting.
02:31:984 (1,2,3,4,5,6,7,8,9) - I dislike the DJPop stream shapes in a map where the rest of the stream's shapes were circular.
02:48:184 (1) - Again, this is unfitting and anticlimatic AS HELL. I can't stress this enough. It's just horrible to play. The player is expecting a stream, and THE DRUMS HAVE A HUGE STREAM HERE, but instead, this sliders break that adrenaline feel and are just dull and lazy and have no reason to be there. Also the shape is ugly :/
02:56:584 (1,2,3) - I don't think these should be SO close to each other
04:18:184 (1) - Listen to the music. Should be a 1/2 slider followed by a note or something.
04:19:384 (1) - Same
04:33:709 (10,1,2,3,4) - Missed here every time. Uncomfortable jump shape :S
05:12:484 (5) - New combo

Okay, after watching and playing the solo a couple of times I gotta say it feels kinda boring because the stream's shapes are ALWAYS the same, the same spacing, same repetitive pattern. Try to be a little more creative and crazy. Nothing too serious though.

06:07:384 (1,2,3,4,5) - I don't really like the zigzag here
06:11:397 (2) - Should be a red line here to move this note a little bit backwards, listen at .25
06:30:242 (4,1,2) - I hear streams here
06:38:068 (1) - The stream actually starts in the previous blue tick in the music
06:45:351 (x) - I'd add a note here
06:49:807 (1) - Should be a 1/2 slider and I leave the rest to you
06:51:438 (x) - Add note
06:55:786 (x) - Add note
07:02:742 (x) - Add note

Nothing else to say, I feel like ALL of you guys should take a moment to actually listen to the music and reconsider some of your mapping choices.

Good luck, viva DragonForce!
Topic Starter
Lucyii

Snepif wrote:

Okay here comes my mod as a player mostly, and also as a mapper.

00:16:684 (x) - There is a clear drum beat there, dunno why you didn't map it.

Also this whole intro section... it fails to follow the music. You spammed sliders and notes in a 1/2 fashion without actually listening to the music - that's why you change the pattern over and over again, which you shouldn't do, since the music is exactly the same the whole time. Try to find a rhythm pattern that fits the music and repeat it in this part. (what I mean is, for example, 2 notes and a slider, over and over again. You can change the shapes of course)

00:19:234 (x) - Again
00:22:984 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - Shape could be better, like this http://puu.sh/i8PTF/18b271c20d.jpg Fixed
00:26:434 (x) - Again
00:28:834 (x) - Again. Try to listen to the music and remap this whole intro
00:37:984 (3) - Blanket. Also kinda random slider shapes? Fixed
00:48:634 (2,3,4) - This triplet feels uncomfy to play because it doesn't really follow anything music-wise and starts on a red tick Fixed
00:49:834 (2) - Same Fixed
I'd like you to listen a bit more to the music and add some jumps maybe.
04:18:184 (1) - Listen to the music. Should be a 1/2 slider followed by a note or something. Fixed
04:19:384 (1) - Same Fixed
04:33:709 (10,1,2,3,4) - Missed here every time. Uncomfortable jump shape :S Fixed
05:12:484 (5) - New combo Fixed
06:07:384 (1,2,3,4,5) - I don't really like the zigzag here Bcuz u're a bitch
06:11:397 (2) - Should be a red line here to move this note a little bit backwards, listen at .25 U're right but idk where to put it ;;
06:38:068 (1) - The stream actually starts in the previous blue tick in the music Fixed
06:45:351 (x) - I'd add a note here Fixed
06:49:807 (1) - Should be a 1/2 slider and I leave the rest to you Fixed
06:51:438 (x) - Add note Fixed
06:55:786 (x) - Add note Fixed
07:02:742 (x) - Add note Fixed

Nothing else to say, I feel like ALL of you guys should take a moment to actually listen to the music and reconsider some of your mapping choices.

Good luck, viva DragonForce!
Thank you, about the intro, i'll just try to remap it, for now I fixed the rest on my parts. ;w;
edit: intro remapped~
Zaros
04:25:682 (5) - unsnapped
04:26:588 (1) - ^
06:09:575 (4) - ^
fixplz

other junk:
00:22:984 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - is it just me, or does this stream feel REALLY awkward to play?
00:52:384 (9) - NC(?)
02:19:984 (1) - 1.6x instead of 1.7x sv. 1.7 is way too fast for that part imho.
06:26:764 (4,5,1) - stack them properly. for me. pls. do it.

I really like the map as it is right now, so that's all i've got. (mainly nazi stuff)
feel free to not give kd if you don't want.
Good luck with this.
~random mods are the best mods~
Topic Starter
Lucyii

Hail Zaros wrote:

04:25:682 (5) - unsnapped Fixed
04:26:588 (1) - ^ Fixed
06:09:575 (4) - ^ Fixed
fixplz

other junk:
00:22:984 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - is it just me, or does this stream feel REALLY awkward to play? Yes I think lol
00:52:384 (9) - NC(?) Fixed
02:19:984 (1) - 1.6x instead of 1.7x sv. 1.7 is way too fast for that part imho. Fixed
06:26:764 (4,5,1) - stack them properly. for me. pls. do it. I'm noob and i can't lmao

I really like the map as it is right now, so that's all i've got. (mainly nazi stuff)
feel free to not give kd if you don't want.
Good luck with this.
~random mods are the best mods~
Thank you ;w;~
Zaros

Kayne wrote:

Hail Zaros wrote:

06:26:764 (4,5,1) - stack them properly. for me. pls. do it. I'm noob and i can't lmao
Thank you ;w;~
I cri everytim :'(
*throws a star at your face*
Topic Starter
Lucyii

Hail Zaros wrote:

I cri everytim :'(
*throws a star at your face*
B-but I-- ;www;
Ty for the star btw~
RikiH_
fixed most of the stuff listed, thanks

114,213,168184,5,0,0:0:0:0:
130,180,168259,1,0,0:0:0:0:
156,155,168334,1,0,0:0:0:0:
188,140,168409,1,0,0:0:0:0:
223,134,168484,1,0,0:0:0:0:
257,123,168559,1,0,0:0:0:0:
283,98,168634,1,0,0:0:0:0:
297,65,168709,1,0,0:0:0:0:
319,26,168784,5,0,0:0:0:0:
329,69,168859,1,0,0:0:0:0:
319,113,168934,1,0,0:0:0:0:
291,148,169009,1,0,0:0:0:0:
247,160,169084,1,0,0:0:0:0:
206,140,169159,1,0,0:0:0:0:
161,132,169234,1,0,0:0:0:0:
119,149,169309,1,0,0:0:0:0:
88,182,169384,1,0,0:0:0:0:
Musty
when's ranking? this is good as it is to be fair

sliderbreak srs business

edit: shit i didnt played the last version i guess
Topic Starter
Lucyii

Musty wrote:

when's ranking? this is good as it is to be fair

sliderbreak srs business

edit: shit i didnt played the last version i guess
Well nope, redownload it, we changed name diff.
Idk i'm waiting for some BN's mods but they are doing nothing for now çwç
RikiH_
Remapped my parts because fuck 2012 mapping style
Topic Starter
Lucyii

RikiH_ wrote:

Remapped my parts because fuck 2012 mapping style
*2013 *coff*
RikiH_
bitch

509,48,324184,6,0,L|505:102,3,45
456,151,324484,6,0,L|452:205,3,45
406,258,324784,6,0,L|352:254,3,45
314,316,325084,6,0,L|260:312,3,45
JBHyperion
Mod by PM request - probably won't be that helpful since I'm a trash Std player but what the hell, let's go

General Comments:
  1. Song Folder: No issues
  2. Song Setup: Combo colour (4) is quite bold compared to the others which are more pale - perhaps try something like 60,255,190 ?
  3. Metadata: No issues
  4. Timing: Not sure that 04:44:584 is really prominent enough to warrant a kiai fountain, but what the hell
  5. Hitsounds: No issues
  6. AImod: No issues
Apocalypse:

Kayne
  1. 00:37:834 (2,3) - Sharp angle makes this blanket look kinda ugly, I'd move up to y-128, DS change should be acceptable for the pattern you've got here
  2. 00:51:334 (4,5,1) - This feels like it produces an awfully sharp flow leading into the stream, not sure how comfortable this is to play. Perhaps try something like this instead? - https://osu.ppy.sh/ss/3235621 - The slider (4) is moved down to stack with 00:49:984 (3) -, (5) moved to the left slightly to maintain 1.0x DS, and then 00:51:784 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,1,2,3,4,5,6,7,8,1) - was moved to be vertically above (5) again
  3. 06:39:373 (1,2,3,4,1,2,3,4,5,6,7,8) - The 1/4 pattern follows the drums, which is fine, but the guitar pattern, which is way more prominent has a more interesting polyrhythm. Without throwing a bunch of notes down myself I can't be sure, but it might be possible to map this instead in an intuitive way that provides some variety to the more calm outro
  4. 06:42:851 (1) - Similar to the previous section of music, but mapped completely differently. There's a good deal of calming outro from 06:49:807 onwards, and you're skipping so many cool guitar rhythms so it might be worth maintaining some of the intensity until you get to this point

Roxas
  1. 01:17:284 (6,7,1,2) - In the previous combo there was a triple and then a 5-note stream, but here, a much simpler pattern. Considering the two sections of music are of equal intensity and follow the same instrument pattern, I feel the difference between them is a little strange. You can afford to up the intensity here (01:17:284 (6,1,2) could be two triples and 01:17:584 (7) a 1/2 slider to avoid the awkward pause), since your next few measures starting from 01:18:184 (3) are already less densely mapped
  2. 01:23:434 (2) - Probably not worth the trouble since you already have symmetry and a blanket here, but could you make it so that this slider follws the path of the previous stream section 01:22:384 (1,2,3,4,5) more closely?
  3. 04:00:784 (1,2) and 04:10:384 (1,2) - Perhaps add a little wiggle to these sliders for the high pitched guitar sounds?
  4. 04:54:184 (1,2,3,4,5,6,7,8,9) - I guess these overlapping streams aren't too hard to read considering AR9 and the repeat slider (5), but you might want to think about an alternative in case someone decides they have to go

-Kevincela-
  1. 01:34:234 - I wasn't expecting so many pauses like this in this section. There's nothing strictly wrong with them, but it leads to a significant drop in intensity following on from the previous section that leaves it a little disjointed IMO. I'd keep the pauses between 01:40:984 (1,2,3,4,5) as the finality on these drum beats provides more emphasis, but I would consider adding circles in the rest to be more consistent with the surrounding sections
  2. 01:47:584 (1) - What's the reason for this NC? The anti-jump between 01:47:284 (2,1) -? I'm not sure it's really necessary
  3. 01:58:984 (1) - Why have the repeat on the blue tick when the prominent vocal and drum notes are on the red tick? Would be better to split this into two 1/1 sliders I think as you did for 01:57:784 (1,2)

RikiH_
  1. 02:56:584 (1,2) - Eh, these are awfully close to the health bar and might overlap with some skinned ones. Could you move them down slightly?

Apologies for the shit short mod, but this is all from me. Hopefully you find this helpful, but if you have any questions, feel free to get back to me and I'll do what I can to help.

Good luck! (:
Topic Starter
Lucyii

JBHyperion wrote:

Mod by PM request - probably won't be that helpful since I'm a trash Std player but what the hell, let's go

General Comments:
  1. Song Folder: No issues
  2. Song Setup: Combo colour (4) is quite bold compared to the others which are more pale - perhaps try something like 60,255,190 ?
  3. Metadata: No issues
  4. Timing: Not sure that 04:44:584 is really prominent enough to warrant a kiai fountain, but what the hell
  5. Hitsounds: No issues
  6. AImod: No issues
Apocalypse:

Kayne
  1. 00:37:834 (2,3) - Sharp angle makes this blanket look kinda ugly, I'd move up to y-128, DS change should be acceptable for the pattern you've got here Fixed
  2. 00:51:334 (4,5,1) - This feels like it produces an awfully sharp flow leading into the stream, not sure how comfortable this is to play. Perhaps try something like this instead? - https://osu.ppy.sh/ss/3235621 - The slider (4) is moved down to stack with 00:49:984 (3) -, (5) moved to the left slightly to maintain 1.0x DS, and then 00:51:784 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,1,2,3,4,5,6,7,8,1) - was moved to be vertically above (5) again Fixed
  3. 06:39:373 (1,2,3,4,1,2,3,4,5,6,7,8) - The 1/4 pattern follows the drums, which is fine, but the guitar pattern, which is way more prominent has a more interesting polyrhythm. Without throwing a bunch of notes down myself I can't be sure, but it might be possible to map this instead in an intuitive way that provides some variety to the more calm outro I think I'll fix it later today
  4. 06:42:851 (1) - Similar to the previous section of music, but mapped completely differently. There's a good deal of calming outro from 06:49:807 onwards, and you're skipping so many cool guitar rhythms so it might be worth maintaining some of the intensity until you get to this point Same

Roxas
  1. 01:17:284 (6,7,1,2) - In the previous combo there was a triple and then a 5-note stream, but here, a much simpler pattern. Considering the two sections of music are of equal intensity and follow the same instrument pattern, I feel the difference between them is a little strange. You can afford to up the intensity here (01:17:284 (6,1,2) could be two triples and 01:17:584 (7) a 1/2 slider to avoid the awkward pause), since your next few measures starting from 01:18:184 (3) are already less densely mapped
  2. 01:23:434 (2) - Probably not worth the trouble since you already have symmetry and a blanket here, but could you make it so that this slider follws the path of the previous stream section 01:22:384 (1,2,3,4,5) more closely?
  3. 04:00:784 (1,2) and 04:10:384 (1,2) - Perhaps add a little wiggle to these sliders for the high pitched guitar sounds?
  4. 04:54:184 (1,2,3,4,5,6,7,8,9) - I guess these overlapping streams aren't too hard to read considering AR9 and the repeat slider (5), but you might want to think about an alternative in case someone decides they have to go

-Kevincela-
  1. 01:34:234 - I wasn't expecting so many pauses like this in this section. There's nothing strictly wrong with them, but it leads to a significant drop in intensity following on from the previous section that leaves it a little disjointed IMO. I'd keep the pauses between 01:40:984 (1,2,3,4,5) as the finality on these drum beats provides more emphasis, but I would consider adding circles in the rest to be more consistent with the surrounding sections Well you can be right but I don't think he wants to fix this.
  2. 01:47:584 (1) - What's the reason for this NC? The anti-jump between 01:47:284 (2,1) -? I'm not sure it's really necessary Fixed
  3. 01:58:984 (1) - Why have the repeat on the blue tick when the prominent vocal and drum notes are on the red tick? Would be better to split this into two 1/1 sliders I think as you did for 01:57:784 (1,2) He will fix this

RikiH_
  1. 02:56:584 (1,2) - Eh, these are awfully close to the health bar and might overlap with some skinned ones. Could you move them down slightly? Fixed

Apologies for the shit short mod, but this is all from me. Hopefully you find this helpful, but if you have any questions, feel free to get back to me and I'll do what I can to help.

Good luck! (:
Thank you ;w;~
Foror
Even though I failed this map like a 4th from the end because I have no stamina I enjoyed it! Hope it gets ranked, good luck :p
Topic Starter
Lucyii

Foror wrote:

Even though I failed this map like a 4th from the end because I have no stamina I enjoyed it! Hope it gets ranked, good luck :p
Thank you <3
RikiH_
cancer sliders for ya

284,296,323584,2,0,L|235:302,3,45
269,350,323884,2,0,L|220:356,3,45
Bence
pls resurrect
Topic Starter
Lucyii

Bence wrote:

pls resurrect
pls found me someone that want to mod/check it, i literally PMed ALL BNs in one day this summer and nobody wanted to do it. "Nope I can't" "Ok I'll check it later", these replies, I really can't do nothing if BNs are too lazy to mod a marathon. sorry.
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