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0 Added and 0 Denied in over 1 year!
0 Added and 0 Denied in over 1 year!
Catch 20,000,000 fruits for CtB, 30,000,000 drum hits for Taiko, and 40,000,000 key hits for Osu!maniaYukiteru Amano wrote:
I would like extra CTB achievements. There are 200,000 fruit one and 2m I now got 8m+... It would be nice to work towards something new?
My bad, I didn't read the whole thread last night n_nLuna wrote:
I mentioned this before, but you can't just add another order of magnitude for Taiko/mania achievements. That'd easily require 75k-100k or even more plays, which is way more than standard osu!'s 50k.
i don't even think anyone but you mentioned hush-hush achievements. also don't bother warning people anyway. if they can't take 1 minute to read the huge bold words in the OP then that's their lossTrash Boat wrote:
any achievements that you think they should be hush-hush achievements shouldn't be discussed here. instead, sent a PM to the OP explaining your ideas of hush-hush achievements
I'm liking this idea right hereAkhlis wrote:
Maybe you could also add a Category "Social" and to have achievements like: Get X amount of Friends, Play X amount of multiplayer maps with your friends, Refer X friends, X hours of online time and so on. Anyway, good idea, take ma' stars~
already in the list :pdeadbeat wrote:
Special game modes
- Combo achievements
Play count achievements
How is the "SPM" calculated?RdManebog wrote:
I have ideas!
Spinner Newbie
To earn: Get 300 SPM
Spinner Rookie
To earn: Get 500 SPM
Spinner Master
To earn: Get 1000 SPM
Ultimate Spinner
To get: Get 5000 SPM
Merry-Go-Round
To earn: Get 10000 SPM
As far as i know its because the achievements were implemented when the other three mods did not exist yet. So the real answer would be that the devs have been really lackluster in making new achies during the past four or so years.Yukiteru Amano wrote:
The current achievements are boring and only for standard, please add some more that also include CtB/Taiko/Mania. I would also like to ask why the beatmap-pack achievements only include standard, seems silly to me!
already added something to the OP about adding beatmap achievements to work with the other game modes as well.Yukiteru Amano wrote:
The current achievements are boring and only for standard, please add some more that also include CtB/Taiko/Mania. I would also like to ask why the beatmap-pack achievements only include standard, seems silly to me!
1, 4 and 5 sound interesting. 6 won't work since you can just bind 2 keys together to make it look like singletapping. as for 7. there was an idea to have an achievement counter (16/45 or something like that). having achievement titles like Achievement Hunter might work better for that.TheLukay wrote:
too lazy too read all so sorry if something was already said.
1. Beat a rank with mod with one less mod at the same acc e.g. beat a DT+HR+HD with DT+HR (are you a wizard?)
2. reach a certain spm ~470 (Drill)
3. Pass a map with never having full HP Bar (Survivor)
4. Get no 50s(and 100s) but misses on a map (Bad Luck)
5. Fail a map because of a spinner (Duuh...)
6. Full singletap a certain bpm, 120, 130, 140, 150... bpm; map has to contain 1/4 notes, (Fierce Finger lv1, lv2...)
7. get 5 achievents in one day(Achievent Hunter)
I'm not opposed to the general idea of an "achievement hunter" title, but please make it based off of total achievement count, not off of achievements unlocked in a single day. It would be a missable achievement that way (Once you collect everything but 4 achievements there'd be literally no way of getting it until new ones are added), and those are stupid as fk.deadbeat wrote:
as for 7. there was an idea to have an achievement counter (16/45 or something like that). having achievement titles like Achievement Hunter might work better for that.TheLukay wrote:
7. get 5 achievents in one day(Achievent Hunter)