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DJ S3RL feat. Tamika - Rainbow Girl

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Kryptogram
This beatmap was submitted using in-game submission on viernes, 15 de abril de 2016 at 10:19:15

Artist: DJ S3RL feat. Tamika
Title: Rainbow Girl
Tags: XinCrin Tamika Rave Techno happy hardcore teamo Electro
BPM: 175
Filesize: 15316kb
Play Time: 03:40
Difficulties Available:
  1. Easy (1,47 stars, 174 notes)
  2. Hard (2,81 stars, 436 notes)
  3. Insane (4,13 stars, 536 notes)
  4. Xin's Normal (2,16 stars, 304 notes)
Download: DJ S3RL feat. Tamika - Rainbow Girl
Information: Scores/Beatmap Listing
---------------
Be my Rainbow Girl.

Redownload after 12/04/2016

Special thanks to:

XinCrin (SB files, Spectrum Generator and many things).
All modders!
All supporters!
XinCrin
Star ~ :)
Tur00
Making Diffs~ ()_()
Tur00
Hard Finished D: http://www.mediafire.com/?mawkmpq4c5j3dmm
Normal in progress >w<~
Leewi
I want this to get ranked!
c2303911
Slider tick Change to 2 ticks
c2303911

JuiceBlaster wrote:

I want this to get ranked!
me too!!
XinCrin
Creo que esto va aqui

Xin's Normal
http://puu.sh/24Lze
pimp
hi tea o/
mod as requested

general

offset - 15
no preview point set in the diffs yet
disable countdown its not working since you mapped close to the mp3 start, or use double speed countdown ( but it sounds terrible :P )

easy

please recheck your nc's they are too inconsistent atm

00:21:315 - no hitsounds until here, why? the whisltles in normal sounds good imo, you could give it a try
00:23:372 (1,2,3,4) - add a nc to 3 since all new combos in this part until the next spinner are following that nc pattern
00:34:344 (1,2,3,4) - seriously this placement looks ugly with the previous slider, its overlapping it and the circles are too close
00:42:572 (1) - make spinner end at 00:43:944 since the spinner is suposed to follow the rainbow girl vocal?
00:44:630 - if you follow the previous sugestion you could start mapping from this tick

xin's normal

00:15:144 (1) - ugly slider
00:16:515 (3) - ^
00:17:887 (1) - ^
00:23:715 (2) - add a NC here, since this note follows a spinner.
00:37:087 (3) - you are using nc every 2 main beats, maybe you should add one here too?
00:46:687 (3) - ugly slider
00:56:287 (1) - red curve point in the slider tick to follow music better? you made something like that at 01:04:515 (1) and many other parts
01:48:401 (6) - you are using nc every 2 main beats, maybe you should add one here too?

02:02:115 (1,2,3) - thats the only part in the whole diff that uses this 1/2 pattern, i highly sugest you make it 1/1, if you want to keep it use the same pattern in 02:03:487 (4,5,6) for rhytm consistency and try to add more 1/2 in other parts

03:17:887 (2) - add a NC here, since this note follows a spinner.

tur00's hard

AR looks too high for this hard
please recheck your hitsounds, make it more close to the other diffs

00:50:801 (1) - remove clap at start use finish instead
01:01:087 (1) - remove clap, are you trying to follow vocal with this? sounds weird imo
01:34:687 (1) - remove clap at start use finish instead
01:35:030 (2) - clap
01:35:372 (3) - move clap to slider end
01:36:058 (4) - ^
01:39:144 (4,5,6) - why this strange antijump? the pacing did not changed, its also boring for hard imo

01:53:372 (5) - this 1/2 feels kinda sudden because 01:51:144 (1,2,3,4) - makes us think it will be all 1/1 since its following beats i highly sugest you make a circle in the whitle tick instead of this slider

01:56:630 (1) - remove clap at start
02:01:772 (1) - remove this circle and make spinner end here?
02:10:515 - you should not skip this tick
02:24:744 (2,3,4) - there is no other jumps like that in this diff, not recomended since you mapped this hard to be "easy".
02:40:515 (1,2,3,4,1,2,3) - this 1/4 repeat sliders does not fits imo
03:02:458 (1) - remove clap at start

insane

why is the AR lower than in hard? 0.0

00:52:858 (2,3) - i don't understand this ds break
01:05:887 (3) - x432 y124 ?
03:14:115 (2,3,4,5) - looks a bit difficult to read, try to increase spacing?
03:16:858 (3,4,5,6,7,8) - the volume change starts too low imo, try to start from 40% and increase by 5% each timeline ?

thats all

good job here guys, i'll give a star later
good luck with rank 8-)
Mystyk
Hi! Here's my part from our mod4mod! Sorry for being so late X_X

General:
AiMod said you don't have a preview point and there is an unsnapped object on Normal (01:21:657), so please check it.
I think you shouldn't enable countdown since the beginning is short anyway.

Easy:
00:01:430 (1) - 00:23:372 (1) - this section should use soft sounds imo because they fit a lot better :3
if you use soft sounds as mentioned above, i think you could add some whistle on that part sicne it would sound nice (but maybe with a little bit lower volume) and it's quite empty anyway without hitsounds
00:04:172 (1,2,3) - hmm maybe make a better blanket? I don't really have problems with the patterns itself, it's just not really appealing like this, so maybe you could try something like this? - http://puu.sh/2bU9X
01:03:830 - add hit circle? it feels a bit empty, and she sings "da" or something like that :P
01:32:630 - add hit circle here as well, it would fit to the beat
02:07:258 (4) - put this closer to 02:07:601 (1) - since distance seems to be a bit bigger between them than usual
02:27:487 (4) - add hit circle? again because of "da" <<
02:28:515 (7) - I think this might be unnecessary because she doesn't sing here, even though there is background music
02:28:858 - you could add hit circle here if you do the one above ^
02:31:601 (1) - well maybe you could place this closer to (2)? because I can see the difference, of course while playing it wouldn't really matter, but i got used to the smaller distance so you should follow that, even if you just turn off distance snap and put it one grid down 1,03 distance is still fine and it might look better
03:33:315 (3,1,2) - this would sound better (because of "da" >.<) - http://puu.sh/2bUja

Xin's Normal:
HD +2 or +3 this is Normal not Easy >.<
OD +1
00:23:715 (1) - add NC after spinner
00:41:887 (2) - remove hit circle? it's kind of unnecessary and plays a bit weird
00:41:887 (2,3) - use soft sampleset, because the sound is lower here (or only on (3) if you decide to delete (2))
01:06:572 (2,3) - use soft sampleset on these two hit circles, because the sound is lower here, so soft would sound better
01:07:601 - start the break here, so that it will be same as in the other difficulties
02:13:087 - start the break here, so that it will be same as in the other difficulties
02:34:001 (4) - make this slider a bit more flat? so that the blanket looks nicer :P though it's really a small thing
03:17:887 (1) - add NC after spinner again >.<

It's a pretty nice diff, it's not really a good point that after those short sliders the hit circles come so quickly but oh well, still nice diff.

Tur00's Hard:
AR -1 or -2, I think 8 is too big, 8 is rather insane than hard
00:01:430 (1) - 00:23:372 (1) - same as mentioned on Easy, you should use soft sounds on this section, since the sound here is low and soft
00:29:372 (2) - this would fit better for the rythm - http://puu.sh/2bUKK - and that (3) fits to "with", I think those repeats on (2) are unnecessary
00:30:744 (4) - ^ same as mentioned above, remove repeats and add hit circle
00:33:487 (3) - add an inherited section with 40% volume? I can hear in the background the beats on which you put those repeats but they are very low, and if it's this loud it might not fit so well
01:01:087 (1) - remove clap? it sounds unnecessary and if you want to keep the hitsounds consistent then you should remove it
01:48:744 (1,2,3) - use soft samplesat on these since the sound is lower
01:56:630 (1) - that clap at the beginning of the slider sounds a bit weird, either remove it or use another sound like a finish
02:02:115 (2) - add finish to the beginning of the slider to emphasize new section "when", and it can be also heard that the beat is a bit stronger on that point
02:30:230 (2) - remove whistle from the beginning and end of the slider and leave it in the middle (so it will be the same as 02:31:601 (3) and it will stay consistent)
02:40:515 (1,3,1,2,3) - these really sound weird and out of place, you should replace it with sliders or hit circles (or both) >.<
03:02:458 (1) - I mentioned this before but maybe replace the clap from the beginning of the slider to a finish (or something else)
03:04:344 - add hit circle? because of the melody
03:12:572 (6) - ^ same as above
03:14:115 (2) - ctrl+G so that the flow will be better
03:15:487 (4) - ^ same here
03:39:487 (1) - start this spinner later, on 03:40:001 - and end it at 03:40:858 - and also add hit circle here - 03:39:487 (6) - with finish sound, it emphasizes the bit beat and the end of the lyrics better than the beginning of the spinner

Insane:
HD +1 or +2
AR +1 (the AR on Hard is quite high already, so I would be fine if Insane had AR 7 but then lower the AR on Hard)
00:01:430 (1) - 00:23:372 (1) - same as mentioned before on easy and hard - this section should use soft sounds
00:42:230 (3,1) - use soft sampleset on these because of the soft low sound
00:50:630 (5,1) - put (1) closer to (5)? because you used smaller distance before, so to avoid looking at weird distance change you could change this, but if you meant it as a jump, it doesn't fit and would be too small for jump anyway, plus it looks random
01:35:715 (5) - ctrl+G for better flow?
02:13:087 - start break here as you did on Easy
02:27:830 (4) - ctrl+G for better flow again?

Pretty nice mapset, hope my mod helped. Good Luck!
Tur00
Updated Tur00's Hard :3
Thanks for the mods :3
were useful :D

http://puu.sh/2pJOZ
MathiasXII
Hello there !

Upon mod request, here I am !

I'm quite surprised at the quality of the map for one that did not receive much mod :3. But there are SOME things I want to point out.

I do raise my hat toward your patience to map this song! Fast-ish paced and over 3:30 ? I would have gone crazy ! lol.

[Easy]

Very pretty overall and adapted to easy players. Not many changes needed!

01:26:458 (1) - I may suggest that you drag your spinner here for 4 beats and start the next part properly at 01:29:201 - . Otherwise, it's confusing.
01:44:972 (4) - how about removing that note ? Totally optional though... it just that it follows the "pattern" of that part right before this.
From 02:24:058 - to before 02:35:030 - I don't know... I feel like there would be a better way to arrange this part that seems out of focus. The hitnotes positions on the map are fine, but the placement on the timeline feels random.
03:34:172 - This also feels awkward being an empty space.

[Normal]

Not much to say here either! Very fun.

00:22:001 (1) - Rule of thumb : If you can't fit properly a spinner there without having the next note at least ONE beat after, either use something else or find a different arrangement... but I'm pretty sure this will not be accepted in ranking.

01:26:458 (1) - I suspect this being an accident, but this is clearly a ranking issue. Spinners CANNOT overlap a slider or a note (unless rules have changed? But it remains weird). Same rule of thumb as above.

[Tur00's Hard]

No problems ! Nothing that needs particular attention. Good mapping.

[Insane]

It's the kind of Insane I like playing. Thumbs up on this one!

00:06:572 (4) - Although this cause no problems in your particular case, this is not accepted for the understandable reason that it COULD hide a bouncing slider... it became a ranking issue a couple months ago!

00:34:344 (1) - I would strongly discourage the use of such sliders, but this case seems to be okay as the start and the end of the slider are distinct from each other. It looks cool but can play weird in some cases...especially if someone uses the hard rock mod.

03:14:115 (2,3,4,5,1) - LOL What's that, a gravity pull ? Not really a fan of cramming notes when everything else is so widely spread on the map but acceptable nevertheless.

That's it ! :)
Andrea
~General~
  1. The files sb\singers.png and sb\sun.png are unused, please delete them.
  2. Preview Time is not consistent between the difficulties, make sure to fix this.
  3. Countdown is not consistent between the difficulties, make sure to fix this.
~Easy~
  1. Decrease OD by 1 tick to make better difficulty settings for this difficulty.
  1. 00:04:172 (1,2,3) - Inconsistent spacing, please make sure to fix this with using distance snap properly.
  2. 00:23:801 - Two timing points at the same time, remove one please.
  3. 01:07:601 - Why did you start the break here? I think it's better if you make it start normally.
  4. 01:25:772 (1) - Remove this new combo from here, it's not necessary to have it.
  5. 01:29:201 - Kiai time is unsnapped here, please make sure to fix it.
  6. 01:40:172 - Same as above, please resnap it correctly.
~Xin's Normal~
  1. Increase OD by 1 tick to make better difficulty settings for this difficulty.
  1. 00:56:287 (1) - Add a finish at the begin of this slider to emphasize with the strong part of the song.
  2. 01:07:601 - Why did you start the break here? I think it's better if you make it start normally.
  3. 01:26:801 (1) - This spinner is way too short for a Normal difficulty, try to extend it a bit more.
  4. 01:29:201 - Kiai time is unsnapped here, please make sure to fix it.
  5. 01:40:172 - Same as above, please resnap it correctly.
  6. 01:48:401 (1) - Remove this new combo from here, it's not necessary at all.
  7. 03:08:629 (2,3) - Try avoid stacking these notes together, they might be confusing for beginners to read.
  8. 03:17:887 (1) - This note is way too soon after spinner, try to reduce the spinner or remove this circle.
  9. 03:23:715 (4,5) - Try avoid stacking these notes together, they might be confusing for beginners to read.
  10. 03:37:429 (5) - New combo should go here due to the new stanza and music change.
  11. 03:38:115 (1) - Remove the new combo from here afterwards.
~Tur00's Hard~
  1. 00:20:287 (4,1) - New combo should go on (4) and not on (1), since the music actually changes there.
  2. 00:35:372 (2,4) - I'm sure these circles would flow and play better if placed at the center of the grid.
  3. 00:38:115 (2,4,6) - Same as above, also make sure to respace the whole pattern afterwards.
  4. 00:38:458 (3,5) - Really ugly overlap, try to avoid it if possible.
  5. 01:29:201 - Kiai time is unsnapped here, please make sure to fix it.
  6. 01:40:172 - Same as above, please resnap it correctly.
  7. 01:39:144 (4,5,6,1) - This sudden spacing change doesn't really make sense and feels too random, space them normally instead.
  8. 01:56:630 (1) - Remove the clap from the begin of this slider, it shouldn't be there.
  9. 02:11:372 (6,7,8,9,10) - This stream feels too sudden, since the whole difficulty doesn't have any. Try to make a slider with repeats instead.
  10. 02:38:630 (3) - This circle should go 1 grid to the right to correctly space your pattern.
  11. 03:02:458 (1) - Remove the clap from the begin of this slider, it shouldn't be there.
  12. 03:04:172 (4) - Missing clap on slider begin, please make sure to add it so you follow your current hitsounding pattern.
  13. 03:29:544 (3,4,5,6,1) - This stream feels too sudden, since the whole difficulty doesn't have any. Try to make a slider with repeats instead.
~Insane~
  1. 01:29:201 - Kiai time is unsnapped here, please make sure to fix it.
  2. 01:40:172 - Same as above, please resnap it correctly.
  3. 01:48:401 (1) - Remove this new combo from here, it's not necessary.
  4. 02:11:715 (1) - Same as above, just remove it.
Awesome mapset except Hard that doesn't really seems too good for me.
BounceBabe
Here is your requested SB
- Copy everything from the ZIP folder into your map folder
- Add SB warning and remove letterbox
- Add me to tags

Have fun with it, hope you enjoy it. c(;
MoodyRPG
Perdon por la demora pero aqui estoy.

General
  1. Desabilita el countdown?, solamente la dificultad Easy no la tiene
  2. Agrega un Preview Time a las otras dificultades menos la Easy que ya la tiene
  3. Solo por precausion, deberias habilitar el "Epilepsy Warning" ya que tienes un SB
Easy
  • - 00:53:544 (2) - Aqui deberia ir un new combo segun tu patron y si lo haces remueve el de aqui 00:53:201 y aqui 00:54:230
Xin's Normal
  • - 01:04:515 (1) - Mi sugerencia es mover este slider al centro (x:168 , y:337), se veria muy bien
    - 01:56:287 (6) - Para que no sea tan recto este patron, prefiero que lo hagas como un zig-zag y te quedaria algo asi
    - 03:26:801 (4) - Podrias stackear esta nota debajo del slider (2), seria este 03:25:087
Tur00's Hard
  • - 00:39:830 (5) - Un new combo aqui talvez?
    - 01:49:772 (3) - Yo agregaria un whistle aqui porque el tono es un poco alto
Insane
  • - 00:50:630 (4,5) - No se si es intencional lo que hicistes con el spacing aqui pero mi sugerencia que hagas el spacing consistente con las otras notas
Has mejorado mucho en el mapeo, lo cual me alegra y ojala sea rankeado pronto, buena suerte y te dejo star ~
Tshemmp
[General]
  1. offset 1422 (-8) seems better to me
  2. SB load is sometimes over 5,0. I don't know if this means anything, you can probably just ignore me.
  3. add an epilepsy warning, the SB is pretty flashing ah nvm, MoodyRPG already pointed this out
  4. you need a preview point for all diffs same here ._.
[Insane]
  1. 02:39:658 (1,2) - instead of slider-circle I would swap them in the time line to do circle-slider, fits the music much better imo. Just stack the circle on top of the start of the slider then.
  2. 02:43:944 (2,3,4) - uh, I think there are two notes at 02:43:944 and at 02:44:115 which are connected. Same for 02:44:287 and 02:44:458. So this would fit better:
  3. 03:03:144 (4,5) - it's the same thing here. Just swap them both in the time line so that you get slider-circle.
[Tur00's Hard]
  1. there are a few unsnapped sections
  2. 00:29:372 (2) - I don't like double repeats like used like this, the second repeat usually comes too unexpected. Just remove the last repeat and add a circle under the slider start instead.
  3. 00:30:744 (4) - ^
  4. 00:33:487 (3) - ^
  5. 00:35:372 (2,4) - move them up to 256|196, it looks way better. Yes, the spacing won't be perfect then but this will be barely noticable.
  6. The two beats at 01:04:172 and at 01:04:344 should really get connected with a slider. Same with 01:05:544 and 01:05:715.
  7. 02:02:115 (2) - NC?
  8. 03:29:544 (3,4,5,6,1) - I don't get this stream
[Xin's Normal]
  1. unsnapped section (this one is not necessary to fix, pointing it out anyway)
  2. 00:22:001 (3) - uh, such a heavy beat, I really wouldn't let a slider end here. You want to click here instead of doing nothing.
  3. 03:18:229 (2) - NC?
[Easy]
  1. 00:04:172 (1,2,3) - this doesn't looke good imo. Just stretch these sliders a bit to the left, then you can make an easy perfect blanket.
  2. 00:50:801 - ahh, why you let a slider end on a downbeat. This is beat so important, you need to do a click here. It would already be enough if you replace the slider with 2 circles.
  3. 00:52:858 - this break doesn't fit. Would be better suited 00:52:515.
  4. 00:55:601 - ^
  5. 02:57:658 - ^. Really, the third beat in a measure is more important than the second one.
  6. 03:08:630 - ^
  7. 03:11:372 - ^
Makyu
[Insane]
Solo ideas.
En los kiai time, ya que la canción suena más movida, sería bueno darle mayor espacio a la notas durante estos, así la jugabilidad es muchísimo mejor, o al menos eso sentí al jugarla.
por ejemplo
01:33:315 (1,2,3,4,1,2) - http://puu.sh/2z0Dl unos pequeños jumps sin dañar el flow, mejoran la jugabilidad enormemente en mi opinión, eso para los kiai time.

El resto del mapa es excelente.

[Hard]
Por qué estas trabajando con distancia 0.8 para hard? una pregunta curiosa, 1.0 trabaja muchísimo mejor, todo el mod que estoy haciendo es con distancia cambiada a 1.0
No te dé miedo usar más 1/2 es una hard :D
00:12:058 (4) - Esta nota es algo aburrida donde está posicionada actualmente, qué te parece moverla a x332 y288, hace un espejo perfecto con 00:10:687 (2) - de paso hace un buen simetrismo, un pequeño salto con la nota anterior. Que no se nota jugando y no daña el flow.
00:13:430 (2) - si haces lo de arriba no olvides stackear esta nota y arreglar la distancia con la siguiente nota
00:14:801 (4) - lo mismo, un poco aburrda esa nota, qué te pacere cambiarla aquí x0 y192, hace una buena simetría sin dañar el flow ni la distancia
00:20:287 (4) - lo mismo va para esta nota, qué te parece movela a x256 y288, no rompe el espacio, hace una buena simetria y se vé mejor
00:24:401 (3) - muevela para que el sea más comodo mover el mouse, aquí x212 y148
00:24:744 (4) - si hiciste lo de arriba recuerda arreglar la distancia con esta nota
00:25:772 (7) - ya que el slider 00:23:887 (2) - es un espejo con 00:25:258 (6) - , vuelve esta nota también un espejo de 00:24:401 (3) - si hiciste lo que te dije
00:27:144 (4) - muevela a x136 y264, mejor flow
00:27:487 (1) - arregla el espacio si hiciste lo de arriba
00:28:515 (4) - lo mismo, muevela a x372 y120
00:33:487 (3) - este slider no lo siento muy bien con el ritmo, qué tal esto? http://puu.sh/2z0X8
00:45:829 (4,5) - mueve estas dos notas así, se ve mejor imo http://puu.sh/2z0ZI
01:02:458 (4) - haz esto, 01:01:772 (3) - usa CTRL+C, CTRL+V, CTTL+H y CTRL+J, hace simetría con 01:01:772 (3) - y se ve mejor, no olvides de darle un repeat
01:03:487 (5) - si hiciste lo de arriba no olvides arreglar esta nota
01:19:258 (3,4) - esas dos notas cortan el flow un poco, agrega una nota entre esas dos, aqui 01:19:432 -
01:21:658 (2,3) - en cambio esas dos notas no cortan el flow :3
01:36:572 - una nota aqui no caeria mal, y de hecho imo es hasta mejor
01:46:001 (1) - muevela a x512 y44, el stack en esa nota no se vé bien
01:47:372 (3,4,5,6) - random antijump, luego 1/2 notas, con eso le haces perder el combo a más de uno, te sugierlo cambiar eso, en serio :3
01:49:944 - agrega un break aqui, al menos en mi cabeza mientras se juega se vería muy bien y hace juego con el SB
02:04:515 (6) - mueve esta nota a x472 y244, así el puntero se mueve más fluidamente al jugar, recuerda arreglar la distancia con la siguiente nota si haces esto
02:07:258 (6) - mueve esta nota a x340 y336, la misma razón de arriba, recuerda arreglar la distancia con la siguiente nota si lo haces
02:11:372 (6) - NC
02:55:601 - termina el brake aqui, va mejor con el ritmo y con el SB http://puu.sh/2z1ka
03:29:201 (1,2,3,4,5,6,1) - te sugiero rehacer esta parte, corta el flow, y debido a que el sonido aqui es tan bajo es extremadamente sopresivo y le hará perder el combo a muchos

[Normal]
Size +1, maybe
00:42:229 (2) - x88 y84, nazi, pero mejor imo
01:03:830 (5) - quizá hacer esté sloder totalmente vertical es mejor, no daña nada y visualmente se siente mejor, imo
Nada más que decir, lo siento sino fue muy útil, no tengo ningún talento con dificultades bajas.

[easy]
00:10:344 (2) - x256 y180 se vé mejor imo no olvides arreglar 00:12:058 (5) - si haces esto
01:32:630 - este hueco no lo siento muy bonito, quizá añadir una nota sería mejor
01:42:230 - lo mismo aqui
Me excuso de la misma forma que me excuse en normal, lo siento u.u
NewRulerNA
hi
red: Unrankable issue.
blue: may be unrankable issue.
Bold: not unrankable, but should fix it.

[General]
  1. fine
[Easy]
  1. 00:06:915 (1) - (nazi) I suggest to make blanket with 00:05:544 (3).
    ^like this. (don't forget to fix 00:08:287 (3) - )
  2. 00:17:201 (1,3) - exchange these NC.
    I think it would be better to have symmetry.
  3. 01:59:372 (1) - (nazi) I guess you made a mistake second slider section.
    should move to x:420.
[Xin's Normal]
  1. 01:00:744 (4,5,6,1) - (nazi) this rhombus is not perfect.
    01:01:772 (1) move to x168 y260
  2. 01:47:372 (3,4,5,6) - (nazi) like same as above.
    01:48:401 (6) - x208 y228
  3. 01:53:887 (1) - (nazi) suggest to make blanket with 01:52:515 (3) - .
    like this.
  4. 02:29:544 (1,2,3,4) - (nazi) same as 01:47:372 (3,4,5,6).
    02:30:572 (4) - move to x:204.
  5. 03:14:801 (3,4) - (nazi, stupid) not be symmetry.
[Tur00's Hard]
  1. AR+1
    I felt hard to see in some circles. (like 01:47:372 (3,4,5,6,7), 02:10:687 (2,3,4,5,6,7,8,9,10) - )
  2. 01:46:687 - this tick is little loud imo. this volume does not fit around.
    try to change volume to 50%
  3. 02:31:601 (3,4) - placement suggesion.
    I think this jump does not fit here, because this part is little silent. try my suggestion.
[Insane]
  1. good
pretty good maps. and really bad mod....orz
slap me

good luck.

/me runs away while crying.
riffy
You guys are awesome.

[General]
  1. Disable letterboxing during breaks. It hurts your SB and bugs osu.
  2. I guess you need more tags: Techno Rave
  3. There's a sexy female voice, can you put singer's name in tags?
[Easy]
  1. Your patterns are a bit confusing for beginners. Too many notes on playfield. Consider using AR2 here to make diff more balanced and enjoyable for beginners.
  2. 00:15:830 (2,3,4) - here, and many-many-many similar patterns - the flow here may confuse beginners. It is hard to read because of low AR.
    flow
    as you can see there's two possible ways to read your flow here, and after clicking (2) beginners may mistakenly click (4) :< I'm pretty sure you can avoid it to make your diff even better!
  3. 01:02:458 (1,2) - nazi - slider cahnges its direction too suddenly, fow some beginners it is weird and confusing. Try to keep more neat shapes?
  4. 01:05:887 (4) - actually, you should silince that sliderslide sound here or replace slider with two circlew. Both vocals and music stops here, that's why this slider sounds werd.
  5. 02:32:972 (5,3) - that overlap looks a little bit messy. Not a big problem, but if you can avoid this overlap - do it!
  6. 03:36:401 (2,3) - 03:30:230 (3,4) - to be honest, I don't like those circles. I'd replace them with circles to follow vocals closer. It will fit both with music and
[Xin's Normal]
  1. There's no reason to keep AR4 at all! Song is energetic, sliders are quite fast! Try AR5 to make this diff even better, it will fit here, trust me!
  2. 00:04:172 (1,2,3,4) - nazi - you can place this pattern in the middle of a playfield to keep it smmetrical. example
  3. 00:26:115 (4) - I bet you've missed a new combo here! This combo is much longer than other combos, and it doesn't really fit with vocals. So, consider placing NC on (4) or (3).
  4. 00:27:487 (5) - try to end this slider 1/2 later (on a white tick). It'll give you consistent rhythm which is quite important here.
  5. 02:49:429 (2,3,4,5,6,7) - just ssayig, that clicking too many circles in a row may be too boring for players. Try to replace some circles with sliders?

    Actually, I should say that this diff is well mapped and has nice rhythm. But there's one thing that I don't really like. You don't use ANY 1/2 patterns here at all!It makes this diff quite boring for players :< Try to add some 1/2 notes (a specially during kiai).
[Tur00's Hard]
  1. 00:11:030 (3,4) - nazi - why there's a jump between these notes? I don't think that jump fits here, what's more you can have a cute symmetrical pattern here instead. example
  2. 00:29:372 (2,4) - and so on (same for every single 2x reversed slider) - reverse arrows on those sliders appear too fast and players have no time to see 2nd reverse-arrow and miss it. It makes these sliders unplayable and peopl don't like them.
  3. Maaaaaan, your 1/2 patterns looks really mess, imo. 00:47:372 (1,2) - 00:52:858 (1,2,3) - any of them! Circles are overlapped a bit, that's why it looks messy. How to fix it? Try to use x1.0 Distance Spacing for 1/2 patterns! It looks the way better and makes map a bit more challenging for players :) example
  4. 01:27:144 (6) - to make it flow better, you can reduce slider velocity on this slider and put NC on it.It will look like this. 1/4 sliders on current velocity may stress players, you know.
  5. 02:43:944 (1) - I bet you've missed a finish hitsound here! It sounds quite empty without it :<

    The rhythm here is quite ok, but your patterns are messy, imo. Little overlaps and strange flow make map a bit messy. i'd recommend you to think it over and maybe change spacing on the whole diff, or at least change spacing for 1/2 patterns :<
[Insane]
<3
  1. Try OD-1 to keep diff settings more balanced. Even for an [Insane] diff we should keep diff settings balanced to ake a nice diff.
  2. 02:45:830 (1,2) - swap combos here? I guess you should do it to follow vocals/music closer. What's more it will make your pattern look better
~~~~~~~~~~~~~~~~~
Nice map. As good as always! Good luck with that map! ♥
Topic Starter
Kryptogram
Thanks to all who have modded the map, Also -Bakari- Done almost everything ! ♥
Mashley
The storyboard at the start is really distracting and uncomfortable, obviously not a desirable effect on players. I'm not at all epileptic but it was really too extreme, tone it down a bit. Also some parts of the SB are really messed up playing at a widescreen resolution, see what you can do to sort that out.
I feel like the hitsounds should be maybe 10% louder, they're barely audible and players do need that feedback with their hits.

Easy
00:58:687 (6,1,2,3) - The sudden change of rhythm here feels a little jarring and harms the flow of the map. Readjust this and see if you can improve it.

Xin's Normal
All fine

Tur00's Hard
Preview point is missing, and countdown is enabled while on others it is disabled.
Make sure your spacing is more consistent, for example why are these further apart than usual? 00:45:829 (4,5) -

Insane
There's a lot of combos that seem too short to me. I'm not going to point out all the individual issues but comboes that are only 3 objects long are generally less than ideal.
00:15:144 (1) - Damn that's an ugly slider... can you not find a prettier shape? :P
01:27:144 (3,4,5,6,7) - This might just be personal but I really dislike patterns like this; it's too difficult to tell how many circles there are before the reverse while playing and it can lead to frustrating combobreaks.
00:55:430 (1,2,3,4,5) - The spacing here isn't exactly unreadable, but it just looks ugly that 5 is closer to the others.

Seems to me that most problems that were there have been modded out by new, probably ready to rank now.
jetkai
Good map :)

Hope it gets ranked!
phaZ
Where is da "ranked" :( ?
Makyu
Animo para darle rank a la cancion =D


SPOILER
2015-07-05 22:02 [Te][Amo]: ACTION is editing [http://osu.ppy.sh/b/218456 DJ S3RL feat. Tamika - Rainbow Girl [Hard]]
2015-07-05 22:03 Makyu: La Insane esta bien entonces?
2015-07-05 22:04 [Te][Amo]: Si la insane no la cambie y ya esta con mods
2015-07-05 22:04 [Te][Amo]: la hard y la easy
2015-07-05 22:04 [Te][Amo]: son las que necesitan
2015-07-05 22:04 [Te][Amo]: aunque si quieres ver la insane
2015-07-05 22:04 Makyu: ok hare un playtest del mapa primero
2015-07-05 22:05 [Te][Amo]: vale
2015-07-05 22:05 Makyu: ACTION is playing [http://osu.ppy.sh/b/218456 DJ S3RL feat. Tamika - Rainbow Girl [Hard]] +DoubleTime
2015-07-05 22:06 [Te][Amo]: lol
2015-07-05 22:07 Makyu: oh esta bueno
2015-07-05 22:08 [Te][Amo]: Gracias :D
2015-07-05 22:09 Makyu: basicamente
2015-07-05 22:09 Makyu: son meras sugerencias
2015-07-05 22:09 Makyu: principalmente por estetica
2015-07-05 22:09 Makyu: casi nada de flow ni detalles
2015-07-05 22:09 [Te][Amo]: dale dale
2015-07-05 22:10 Makyu: 00:05:544 (3) - mueve este slider a 138 130 para que se vea mejor el patron 00:04:172 (1,2,3)
2015-07-05 22:10 Makyu: si lo haces recuerda mover tambien 00:06:572 (4) -
2015-07-05 22:10 Makyu: para que sea mas vistoso que se ve raro
2015-07-05 22:12 [Te][Amo]: dale
2015-07-05 22:12 [Te][Amo]: listo
2015-07-05 22:13 Makyu: 00:11:030 (3) - este slider bajalo -25° (ctrl+shift+r) y haces que la cola toque la cola de (1), asi el patron reluce mas -> 00:10:687 (2) - lo mueves a 111 310, un pqueño salto con la anterior nota pero el patron queda mucho mejor y el flow no se daña al mover el slider siguiente, queda algo asi
2015-07-05 22:13 Makyu: http://puu.sh/iODG1/4ce244ab77.jpg
2015-07-05 22:13 Makyu: 00:12:058 (4) - recuerda mover esa si me haces caso
2015-07-05 22:13 Makyu: te aconsejaria moverla a la cabeza del siguiente slider
2015-07-05 22:14 Makyu: 00:20:287 (4) - se ve mal posicionada, muvela mas al centro del blanket, se que rompe el spacing pero no es algo notorio ni afecta el juego >.<
2015-07-05 22:15 Makyu: 00:34:687 (1,2,3) - que te parece mover este patron entero para que se vea asi? http://puu.sh/iODNg/78e88e8791.jpg
2015-07-05 22:16 Makyu: lo que hice fue seleccionarlo todo y hacer que la cola del tercer slider toque el repeat de 00:31:601 (1) -
2015-07-05 22:17 Makyu: 00:57:315 (4) - un ctrl+g a esa nota no vendria mal
2015-07-05 22:18 Makyu: 01:21:830 (2,3) - cuando estaba jugando espere que esa parte tambien fuera singletap, aunque creo que subiria como loco el star rating
2015-07-05 22:18 Makyu: 01:35:715 (4) - a esa nota tampoco le vendria mal un ctrl+g, lo note mientras jugaba
2015-07-05 22:20 Makyu: 01:44:972 (2,3,4) - no me gusta como se ve, quiza algo como esto? http://puu.sh/iODZ9/1b8b2ec4be.jpg
2015-07-05 22:21 Makyu: que te parece un blanket a esta nota algo asi? 01:59:372 (1) - http://puu.sh/iOE49/321d00e204.jpg
2015-07-05 22:23 Makyu: 02:24:744 (2) - si le haces ctrl+g a esa nota, imo, el mouse va a moverse con muchisima mal fluidez, no estoy diciendo que como esta no se mueva bien >.<
2015-07-05 22:23 Makyu: 02:26:458 (3) - igual esta nota
2015-07-05 22:24 Makyu: 02:43:258 (1) - mueve esta nota un poco mas arriba, para que se vea mejor
2015-07-05 22:25 Makyu: de resto no vi mas con la hard, esta muy bien hecha
2015-07-05 22:25 Makyu: me gusto mucho
2015-07-05 22:25 [Te][Amo]: Gracias :D
2015-07-05 22:26 Makyu: ACTION is editing [http://osu.ppy.sh/b/195266 DJ S3RL feat. Tamika - Rainbow Girl [Easy]]
2015-07-05 22:26 [Te][Amo]: arregle casi todo
2015-07-05 22:26 Makyu: 00:04:172 (1,2,3,4) - sino estoy mal alguien me dijo que poner tantos circles seguidos en una easy es malo
2015-07-05 22:27 [Te][Amo]: oh gracias
2015-07-05 22:27 Makyu: quiza estoy equivocado
2015-07-05 22:28 Makyu: 00:24:744 (2,3,4) - yo cambiaria ese patron, lo veo muy dificil para ser easy, recordemos que en easy el jugador es muy inexperto y puede equivocarse al undir tres notas 1/1, mejor algo como esto?
2015-07-05 22:28 Makyu: http://puu.sh/iOEoB/abcbef45fe.jpg
2015-07-05 22:29 Makyu: ya lo haces a tu gusto y siguiendo el spacing correcto si me haces caso
2015-07-05 22:30 Makyu: 00:42:572 - agrega una nota aqui y mueve 1/4 el spinner
2015-07-05 22:30 Makyu: es un high beat, y un jugador, especialmente uno nuevo se sentira vacio al no poder darle a a un high beat, aunque no entienda de musica, es algo que se lleva en la sangre xD
2015-07-05 22:31 Makyu: 00:42:572 (1,1) - entre este spinner y el slider siguiente hay muy poco tiempo de recuperacion
2015-07-05 22:31 Makyu: 00:42:572 (1) - te suguero que lo termines hai
2015-07-05 22:31 Makyu: 00:44:287 -
2015-07-05 22:31 Makyu: ahi
2015-07-05 22:33 Makyu: 00:56:630 - 01:05:887 - en esa zona, se siente vacio que no pongas notas en los beats donde deberian haber claps, te sugiero que uses mejor sliders con alguna simetria
2015-07-05 22:33 Makyu: 01:07:258 - se te paso arrastrar el break point a este punto
2015-07-05 22:34 Makyu: por consistencia con la Insane
2015-07-05 22:34 Makyu: con la Hard digo
2015-07-05 22:34 Makyu: 01:06:572 - ese punto verde borralo
2015-07-05 22:36 Makyu: 02:13:001 - mueve el break hasta aqui, queda mucho mejor >.<
2015-07-05 22:38 Makyu: 03:08:630 - 03:10:687 - esa pequeña zona mejor cambiala ya que no pones notas donde hay beats que puedes poner con claps
2015-07-05 22:38 Makyu: usa mejor sliders >.<
2015-07-05 22:39 Makyu: de resto no veo nada mas
bannersean
very impressive pls get it rank :)
phaZ
its happening !?
Topic Starter
Kryptogram

phaZ wrote:

its happening !?
It is happening :D
Dailycare
[Insane]
00:50:458 (5) - Move to (316, 128)
01:35:887 (4,1) - hmm.. How about increasing the distance?
01:38:801 (1) - Fix blanket
01:39:315 (2,3) - it's too far imo. I think the distance should be same as 01:35:715 (3,4) -
01:41:201 (5,6) - How about ctrl+G for better flow?
01:47:715 (3,4,1) - Change these to streams plz. I heard the strong drum sounds here. 03:16:687 (4,5,6,7,8,9,10,11,1) - also check this
02:26:458 (4) - How about ctrl+G for the distance? 02:25:087 (3,1) - 02:28:001 (4,1) - Check these

[Hard]

Recheck the preview point please D:

00:50:115 (3,4,5) - This rhythm is a little awkward to me. it's better imo
00:58:001 (6,1,2) - ^
00:54:230 (3) - Add NC instead of 00:53:544 (1) -
00:55:601 (2) - I think it's better to change it to circles. this 3/2 slider can't express rhythm enough

[Xin's Normal]
How about CS 3.5? Just suggestion.

00:47:715 (4) - 02:03:144 (2) - 03:37:429 (1) - DS
00:02:801 (3) - Blanket
01:25:087 (1) - uh.. did you intend this NC?
02:08:972 (4) - Make this bezier slider tidy
03:16:172 (1,1) - It's too close. please make the interval between these notes

[Easy]
How about OD2, HP2?
01:47:030 (2) - DS
02:55:601 (1,1) - It's too close imo..


All diffs were fine, and nice song with charming SB, GL~
Topic Starter
Kryptogram

Dailycare wrote:

[Insane]
00:50:458 (5) - Move to (316, 128) Done
01:35:887 (4,1) - hmm.. How about increasing the distance? No, i like that
01:38:801 (1) - Fix blanket Done
01:39:315 (2,3) - it's too far imo. I think the distance should be same as 01:35:715 (3,4) - Done
01:41:201 (5,6) - How about ctrl+G for better flow? Yes, changed
01:47:715 (3,4,1) - Change these to streams plz. I heard the strong drum sounds here. 03:16:687 (4,5,6,7,8,9,10,11,1) - also check this Yes, changed
02:26:458 (4) - How about ctrl+G for the distance? 02:25:087 (3,1) - 02:28:001 (4,1) - Check these No, i think its fine

[Hard]

Recheck the preview point please D: Done, thank you!

00:50:115 (3,4,5) - This rhythm is a little awkward to me. it's better imo Changed
00:58:001 (6,1,2) - ^ Changed
00:54:230 (3) - Add NC instead of 00:53:544 (1) - Changed
00:55:601 (2) - I think it's better to change it to circles. this 3/2 slider can't express rhythm enough You're right, changed

[Xin's Normal]
How about CS 3.5? Just suggestion.

00:47:715 (4) - 02:03:144 (2) - 03:37:429 (1) - DS Fixed
00:02:801 (3) - Blanket Fixed
01:25:087 (1) - uh.. did you intend this NC? Yes
02:08:972 (4) - Make this bezier slider tidy Fixed
03:16:172 (1,1) - It's too close. please make the interval between these notes Fixed

[Easy]
How about OD2, HP2? Okay
01:47:030 (2) - DS Fixed
02:55:601 (1,1) - It's too close imo.. Fixed


All diffs were fine, and nice song with charming SB, GL~ Thank you!, really helpful mod
WazZzaA123
File size exceeds 10MB without video http://i.imgur.com/ptqIWxs.png

AIBat v3.1 wrote:

Folder Size
This folder's size is 12,7 MB, which is greater than the allowed size of 10.0 MB without video.

AIBat v3.1 wrote:

SB Elements Not .png
bg.jpg
sb\bg3.jpg
sb\bg5.jpg
sb\blur 2.jpg
sb\white.jpg
sb\bg2.jpg
sb\blur 3.jpg
sb\blur.jpg
sb\bg4.jpg

AIBat v3.1 wrote:

Tags
- Consider adding "Xin" to all of your tags
----Guest difficulty


[Insane]

00:23:372 (1) - I suggest doing something like this http://i.imgur.com/hX1g48Z.png because 00:23:372 (1,2) - Are already overlapping (In a way that I dislike)
00:28:001 (2,3) - Fix blanket
01:47:715 (3,4) - Maybe instead of doing those make a long stream like you did here 01:27:144 (1,2,3,4,5,6,7,8,9) -
01:54:401 (2,3) - I feel like if you CTRL+G here it would make the flow better (?)
02:10:344 (1,2,3,4) - Look into making maybe a jump version of this pattern instead of sliders (?)
Check timing in between those parts 02:24:058 -- 02:33:658 (Perhaps it's just me being paranoid about timing)

Your map looks really good :)

[Hard]
Nothing to see here

[Easy]
00:25:430 (3) - Delete and make the 00:24:744 (2,3) - Slider longer http://i.imgur.com/mlvUqH4.png
01:18:230 (1,2) - Maybe try to slider blanket them ? ----RAINBOWS
03:04:858 (4) - Overlapping 03:05:201 (1) - Consider moving the 4 somewhere else
03:32:630 (5) - Keep the same color so it fits together ? http://i.imgur.com/EcZQS11.png

[Xin's Normal]
03:06:229 (1) - NC

All of your beatmaps are really good I think you're ready :)
Topic Starter
Kryptogram

WazZzaA123 wrote:

File size exceeds 10MB without video http://i.imgur.com/ptqIWxs.png

AIBat v3.1 wrote:

Folder Size
This folder's size is 12,7 MB, which is greater than the allowed size of 10.0 MB without video.

AIBat v3.1 wrote:

SB Elements Not .png
bg.jpg
sb\bg3.jpg
sb\bg5.jpg
sb\blur 2.jpg
sb\white.jpg
sb\bg2.jpg
sb\blur 3.jpg
sb\blur.jpg
sb\bg4.jpg

AIBat v3.1 wrote:

Tags
- Consider adding "Xin" to all of your tags
Done ----Guest difficulty


[Insane]

00:23:372 (1) - I suggest doing something like this http://i.imgur.com/hX1g48Z.png because 00:23:372 (1,2) - Are already overlapping (In a way that I dislike) Done, in another way
00:28:001 (2,3) - Fix blanket Done
01:47:715 (3,4) - Maybe instead of doing those make a long stream like you did here 01:27:144 (1,2,3,4,5,6,7,8,9) Done
01:54:401 (2,3) - I feel like if you CTRL+G here it would make the flow better (?) Done
02:10:344 (1,2,3,4) - Look into making maybe a jump version of this pattern instead of sliders (?) Nope
Check timing in between those parts 02:24:058 -- 02:33:658 (Perhaps it's just me being paranoid about timing) I¡ll ask someone

Your map looks really good :)

[Hard]
Nothing to see here

[Easy]
00:25:430 (3) - Delete and make the 00:24:744 (2,3) - Slider longer http://i.imgur.com/mlvUqH4.png Done
01:18:230 (1,2) - Maybe try to slider blanket them ? ----RAINBOWS Mmmm, no
03:04:858 (4) - Overlapping 03:05:201 (1) - Consider moving the 4 somewhere else Done
03:32:630 (5) - Keep the same color so it fits together ? http://i.imgur.com/EcZQS11.png Done

[Xin's Normal]
03:06:229 (1) - NC Nope
All of your beatmaps are really good I think you're ready :) Thank you!
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