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LeaF - Mopemope

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hypercyte
This beatmap was submitted using in-game submission on 02 August 2020 at 19:11:33

Artist: LeaF
Title: Mopemope
Source: osu!
Tags: mbc 4 mbc4 fa featured artist monthly beatmapping contest april four hypercute mappers' guild mg mpg repeat reverse sliders only electronic instrumental horror scary flowers creepy smile BMS OF FIGHTERS ULTIMATE BOFU2017 LEGENDA EST A MYTH イルーム音楽 Illume Ongaku optie breakcore
BPM: 200
Filesize: 21543kb
Play Time: 01:50
Difficulties Available:
  1. Blissful Paranoia (5.44 stars, 459 notes)
  2. Easy (1.96 stars, 146 notes)
  3. Hard (3.58 stars, 313 notes)
  4. Insane (4.52 stars, 382 notes)
  5. Normal (2.67 stars, 239 notes)


Download: LeaF - Mopemope
Download: LeaF - Mopemope (no video)
Information: Scores/Beatmap Listing
---------------
Monthly Beatmapping Contest 4 - Winner | screening comments

Limitation: All sliders MUST have at least 1 reverse. (top diff only)

i don't expect to win anything this time but it was cool being finalist twice in a row! wait what


i used reverse sliders in a few different ways, one stand-out one being the kiai where i used reverse sliders to emphasise the fat bassy sounds every other beat!

also tried to use repeats for more important sounds like these 00:16:779 (1) -

01:20:979 (1,2,3,4) - stuff like these are stuff that worked pretty nicely too!

kiai is still my favourite part, really likes how the "bouncy" sliders worked for the bassy things


i made the bg and it turned out way better than expected :D | bg source

thanks to seto and cheri for noms + thanks to vulkin for mod!




apparently this song is popular but i didn't know much about it whoops sorry for living under a rock : )



























































































































































































































































































































































































































i dont want to map noise again though
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