Here you go http://puu.sh/1uiQa
I hope you approve it.
I hope you approve it.
Thanks for the mod~DakeDekaane wrote:
Why am I here? ._. Because
[Easy]
Try to make better some blankets, it will give a nice look to the diff.
HP Drain 0, I know this is an easy but, increase it at least by 2~ Increased by one
Approach Rate seems too slow to me, make it 2 or even 3. Nah
Increase Overall Difficulty by 1 if you like, maybe it would make it not too easy. I'll think about this.
00:08:526 (2,3) - Fix spacing But it is fixed already..
00:08:970 (3,1) - This overlap looks really ugly, either stack the head of 00:10:748 (1) and the tail of 00:08:970 (3) or move it to another place. Fixed
00:08:526 (2,3) - Spacing Eh.. it's already been fixed.
00:41:859 (1,2,3) - Do this in a curve, in a line looks very simple :c Alright
01:05:859 (2,2) - Try to avoid overlaps like this in easier diffs, and let's try to make the map friendly to newbies. I wanted to copy the last chorus beat into this.
01:21:859 (1,2,3) - Curve this No
01:23:637 (1,2,3) - ^ ^
http://puu.sh/1IC7T thanksrezoons wrote:
wa's Hard
01:17:637 (5) - The position of this note is weird. fixed
01:47:193 (4) - Finish hitsound? I think same whistle sounds better
Thanks for mod http://puu.sh/1IW3kCrestRising wrote:
[wa's Hard:]
00:39:859 Add a circle maybe? fixed
00:42:748 (1) This new combo doesn't seem too necessary. fixed
* 01:10:748 (5) It would sound better if there was a clap on the start point. fixed
* 01:18:081 It breaks the flow if there isn't anything here, especially since this didn't happen in the first part of the chorus. fixed
01:22:748 (3) This looks a bit odd to me. I think you should make it look symmetrical with 01:21:859 (1) fixed
01:28:526 (7) To me, it looks better if the red point in the middle of the slider was not a red point (sorry, don't know the exact terms). well, I don't know what you mean
rezoons wrote:
Hi ^-^,
I've done a quick mod. Did'nt really find a lot of things.
Vinyl Dash's Easy
00:28:526 (1) - Why a new combo in a middle of a sentence. Because of the beat.
00:30:128 (1) - Same here. I suggest that you put the new combo at 00:28:081 and 00:29:859. ^ I trust big white ticks for new combos.
00:54:748 - Maybe add a note. Fine.
01:17:859 (2) - Same remark about the new combo. Same reason why I told the last two fixes..
01:38:081 (1) - If you want to match the lyric start the slider 1/2 beat later. That will ruin the easy for the end IMO. I focused mostly on the beat.
01:41:415 (1) - ^ ^
01:44:970 (1) - Start the spinner 1/2 beat later and add a finish hitsound. No, andYes
I was a bit picky with both mods. I only followed the beat, and very little vocals. Mapping vocals for me is really complicated.CrestRising wrote:
Hi there, from my queue.
* = Slightly more suggested than others.
[VinylDash's Easy:]
00:17:859 (1,2,3,4) If you wanted to keep consistency, you could replicate the rhythm at 00:14:304 (1,2,3,4) It's fine where it is right now.
00:38:304 (3) This looks oddly placed. Maybe do something like this? (Sorry, the distance space isn't perfect but you'll get the idea.) I'll look into it.
00:39:193 (1) Having more than one repeat isn't a very good idea in an Easy. But it represents the beat :U
* 00:54:748 It feels too empty without a circle (it may also improve the flow of this section). Been told before, its fixed.
01:30:748 (1,2,3,4,1) I think it would look better if you put these in a "flower" pattern and then make a blanked with 1 (slider) and 2 (blue combo) Thats actually not a bad idea. I'll think about it.
Teru21 wrote:
[wa's Hard]
00:22:748 - add clap fixed
00:24:304 and 00:24:526 - add whistle fixed
00:31:859 (6) - X:304 Y:316 would be good cause 00:30:748 (3) also a curve slider fixed
00:30:526 (2) - x:228 y:56 to make it move smoothly with 00:30:748 (3) fixed
00:36:081 (2) - stack this with 00:34:748 (3) perfectly please.. turn of grid snap and move it XD fixed
00:37:859 (3) - aline this with 00:37:415 (1) . if you put it there, it seems you broke your own pattern ;A; fixed
00:38:081 (4) - should stack with (5) imo.. make 3 and 4 jump? XD changed, but another way :p
01:04:970 (3,2,3) - it looks untidy if it stack here and there. consider to move it somewhere else XD with AR7 it'll looks better
01:14:748 (1) - second slider point 3 grid down and third slider point(last slider point) 2 grids to the right or 1 grid to the right fixed
01:47:193 (4) - stack under (2) ? now it's good imo.
Thanks for mod again http://puu.sh/1KiGv-Bakari- wrote:
[wa's Hard]
- AR 7 here will fit MUCH better. It will help you to avoid overlaps and things.. So, yea, do it! agree
- It's [Hard] diff and i you use jumps here, make them easier to read - put NC here! It's NOT overusing NC, as long as you have reasons to put them. added some NCs
- 00:23:415 (4,5,6) - during this part hitsounds are TOO loud. -10-15% would be nice, imo. fixed Also: try to re-arrange circles a bit for onsistent spacing. example fixed
- 00:26:970 (2) - nazi - try to avoid this confusing overlap? i'm pretty sure that you can stack it with 00:25:859 (3)! fixed with small jump
- 00:42:304 (4) - same as yeasy, whistle or something, it feels louder than regular beat. BUT REDUC VOLUME OF HITSOUNDS FIRST fixed
- 00:52:748 (5,6,7) - nazi - this stack feels weird and a bit random, imo. It's quite weird, so how about unstack for consistent? imo two hitclaps in one place aren't weird and random
- 01:18:081 (7) - well.. If you map hard - poin out jumps by placing new combo at them, if you can't do it - then this jump is unfitting. Personally, I don't feel like there's any reason to keep this jump here. fixed
- 01:20:970 (3) - and some similar patterns - clap + NC to point out jumps. It'll look better if you do it, i think. fixed
- 01:22:748 (1) - can you explain me: what's the point of this New Combo? It's Nc overusing and it dosn't fit with ANYTHING in your diff, so, remove it, please! fixed
- 01:41:859 (2) - - nazi - stack it with (3) to be consistent with 01:41:415 (1) - also it will make your pattern a vit more awesome. fixed
- 01:47:193 (4) - new combo to make end of this diff more epic? It'll fit here, anyway. fixed
eLtigreXXx wrote:
[wa's Hard]
Unsnapped inherited (green) sections at:
00:21:543 - snap to 00:21:526 fixed
00:56:304 (2) - x:60 y:64 00:56:526 (3) - x:200 y:28 )or align these ok
nice :3 thanks :>
http://puu.sh/1QazwSuperMoutarde wrote:
[Hard]
00:40:970 (1) - I would remove new combo here ok
01:07:415 (6,7,1) - I would place new combo on the current 6 instead (so remove it on the current 1) ok
01:44:748 (4,5,1) - Same. Would be place new combo on current 4. ok
http://puu.sh/1VnmXnanda2009 wrote:
[wa's Hard]
- 00:28:526 (1,2,4) - Not a really good placement imo.. Try this. ok
- 00:33:859 (1,2) - ^ Now here is well imo.