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Suzuki Konomi - DAYS of DASH [Osu|Taiko]

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a32

Curisu wrote:

[Hard]
00:29:440 - normalhit别停用Normal sampleset + Soft additions做做
00:29:815 - ...^
00:30:190 - ^
不过又好像是故意留白所以只是建议
嗯...故意的

01:40:596 (1,2) - 这样不会有点难吗> >
01:55:690 (3) - ...咦为啥这里有三连有啥问题吗...
02:33:752 - 这里以后到kiai结束那段soft-fin有点abuse 其实可以试试normal-fin降低音量可能好些 不过最好是N/S混用不会听腻感觉还好233

L_P wrote:

忙补
[Hard]
03:17:190 (2) - 变速太突然而且不适合放在hard里面再说没放NC真的需要三思加了nc
04:05:815 (2,3,4,5,6,1) - 可以想想看别的排列,现状不是很漂亮
音效不错但是节奏方面感觉弄得很青涩,而且跟Insane的难度感觉差距太小了这个暂时放着~

alacat wrote:

[Hard]
●00:48:565 (3) - add finish at the endsorry
●01:59:252 (1) - add finish at the headno change
●02:33:752 (1) - maybe.. finish sound is here ~ 02:33:940 - I think it's here~
●02:40:033 (1) - add finish and volume down at the end :3sorry but I think finish isn't nice here~

UnderminE wrote:

[Hard]
OD +1 ?I will keep this because I can't decide yet ;w;
00:20:249 (2) - 1 grid right?that will break the spacing,I think~
00:39:749 (5,1) - how about stacking?no orz
04:08:437 - whistlesorry but I think it's unnecessary~
The quote ones are those which I didn't fix~

http://puu.sh/1JyTx
LKs
been working on this a couple of days orz

irc modded several times

bubbled
SapphireGhost
Busy busy busy
I'm finally here.

General
- The last kiai time in the Taiko difficulty needs to have an ending point.
- The kiai times in the osu!standard difficulties have many small inconsistencies, and they should be the same in all difficulties. I would advise redoing all of the kiai to make sure you like it and it ends up in the right place (on a downbeat is good). Relevant: The breaks are inconsistent/some are quite long, which is okay but it makes the placement of kiai time strange so you should be careful and/or map all the difficulties to the same point.
- Tick Rate 2 is playable and visible for all difficulties here, not only Insane, so I recommend it.

Insane is fine.

Hard
03:12:937 (1) - The last edge is a bit too sharp, something like this flows better to the next note (and I'd feel better ranking it).
04:03:187 (2) - Move it to x:166 y:280 and it lines up with the slider much better.

Normal
00:32:812 (2) - Slider is very unfitting with the rest of the map, just use a normal curve here (and again, it's better for ranking).
01:17:999 (2,3) - Really too close to the edge of the screen, move it up some.
01:33:937 - Strange break end time, the default one is fine.

Easy
01:32:437 - Break start is much better here.
02:39:937 (1) - Spinner/kiai end time is strange, placing it on a downbeat feels more natural.
02:45:937 - Similarly, again the break should start here.

The maps are good for the most part, I just think there are some consistency/neatness issues to fix. Let me know when you're done with everything, and thanks for being patient.
a32
All fixed!
The latest file is here:
http://puu.sh/1OQ4y


(kiai统一什么的请小猫帮做啦ww
Topic Starter
Rotte

SapphireGhost wrote:

Busy busy busy
I'm finally here.

General
- The last kiai time in the Taiko difficulty needs to have an ending point. add in 04:06:749 -
- The kiai times in the osu!standard difficulties have many small inconsistencies, and they should be the same in all difficulties. I would advise redoing all of the kiai to make sure you like it and it ends up in the right place (on a downbeat is good). Relevant: The breaks are inconsistent/some are quite long, which is okay but it makes the placement of kiai time strange so you should be careful and/or map all the difficulties to the same point.
- Tick Rate 2 is playable and visible for all difficulties here, not only Insane, so I recommend it.

Insane is fine. :3


Normal
- You can use Tick Rate 2 here for playability and consistency. Some sliderslide's sound effect sounds not well,I'm not mod it.
00:32:812 (2) - Slider is very unfitting with the rest of the map, just use a normal curve here (and again, it's better for ranking). fixed
01:17:999 (2,3) - Really too close to the edge of the screen, move it up some. :o fixed
01:33:937 - Strange break end time, the default one is fine. fixed

Easy Flower is offline,and this diff mods by me

I think this diff use tick 1 is good ,because tick 1 can make the rhythm too cpmpact.

01:32:437 - Break start is much better here. fixed
02:39:937 (1) - Spinner/kiai end time is strange, placing it on a downbeat feels more natural. add some objects
02:45:937 - Similarly, again the break should start here. fixed

The maps are good for the most part, I just think there are some consistency/neatness issues to fix. Let me know when you're done with everything, and thanks for being patient.
SapphireGhost
Alright, just to be sure that everything is in order I'll rebubble this first. (Sorry again for the slow response times!)
Aleks719
taiko bg is unrankable now, so...

remove it, set your osu! bg as bg for taiko diffs! update and call me back!
Topic Starter
Rotte

Aleks719 wrote:

taiko bg is unrankable now, so...

remove it, set your osu! bg as bg for taiko diffs! update and call me back!



Removed.
:)
Aleks719
there is one tiny issue with taiko bg again, fix it please and that's it.

what's an issue:
after making bg same for all diffs, for taiko it looks exactly like this : http://osu.ppy.sh/ss/613371
kinda perv, isn't it?

Open both of your taiko diffs in notepad, find this line:
0,0,"BG.jpg"
Add ",0,155" to the end or replace this line to notepad, line should look like this:
0,0,"BG.jpg",0,155
After this action, your taiko bg will look in game exactly like this : http://osu.ppy.sh/ss/613385

these digits are offsets of bg, so, we just move bg a bit down for better result! Do it for two taiko diffs only. Update again after that~


Edit : Ranked~
ctyjason
congratulations
Fumika
Oh Gratz
Topic Starter
Rotte
thank you everyone ww
DarknessAngel
終於啊 ! 恭喜了呢 ~ (:
Topic Starter
Rotte

Fumika wrote:

Oh Gratz
Thank you.

DarknessAngel wrote:

終於啊 ! 恭喜了呢 ~ (:
ww

DNA抱抱~
-Neipezi
congrat~
a32
恭喜rank了ww
Rare
gratz ></
Strawberry
finally.. congratz :3
Cuvelia
congratz <3
YTYuyu
YES finally i remember playing the insane diff all the time when it was unranked <3.

congratz on the rank ;)
S o r d a
gratz! i like this anime and song<3
Flower
congratz!
raririn
恭喜~
SamiPale
congratz!
mintong89
wow
hoLysoup
恭喜啊~!! :>
lkx_Shore
gx
Colin Hou
共洗你呀 :3
Citrus
恭喜rank~
Topic Starter
Rotte
真是太感谢你们了,愿与你们同在
Thanks for everyong.
skyzo97
i think A32 hard is not hard , it insane , i still average and i can't win it
Lolicon Me
dfz
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