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Suzuki Konomi - DAYS of DASH [Osu|Taiko]

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Topic Starter
Rotte

zweiii wrote:

[Insane]
03:22:690 (1,2,3,4,5,6) - 这几个打起来有点别扭 滑条是顺时针转的
整体是逆时针的 03:22:690 (1) - 还是从这里开始把滑条都改成弯向逆时针的
然后再把之前的这几个03:21:940 (1,2,3,4) -位置改改如何

持保留态度

歌很好听打起来也挺带感的 早点rank吧
谢啦:)



jonathanlfj wrote:

modding as requested :)
我也上中文好了
歌和anime都很棒~

黑色是建议
蓝色推荐改
红色必须改

[General]
很少见EHI的spread...Easy有成为Normal的潜质,要不改名Easy为Normal?
Hard关掉letterbox in breaks,还有就是combo colour 跟其他的diff不一样,这样没法rank...
sb很不错哦~

[Insane]
00:24:940 (1,2,3,4,5,6,7,8,9,10) - combo略长,推荐00:24:940 (1) 去掉NC然后00:25:690 (2) 或00:26:252 (3) 加NC 改好了
00:30:377 (4) - finish应该加在这个note上面 嗯好吧
00:46:690 (4) - 换成两个circle? 这样有些难打 嗯...好吧
01:28:315 (1,3) - 这俩加clap,至少01:28:877 (3) 应该加 这个再看看吧
01:53:440 (6,7,8) - 右移一格上移一格 用其他办法改了
01:59:815 (7) - finish应该在这个note上 嗯好吧
02:03:190 (4) - 加note? 我感觉不加比较好
02:35:627 (1,2,3) - 这个我觉得用square jump更能衬托气氛 这个好啊03:29:440 (5) - 右移一格(没stack好?) 小改了下
03:30:940 - 加note?(rhythm跟03:33:940 (5,1) 相近) 嗯好

就这些了,我的小学中文水平还请多多包涵
祝rank顺利 ^_^
谢啦
Flower

jonathanlfj wrote:

[Easy]
如果改成Normal最好HP OD和AR+1 ok
01:15:940 (3,1) - 这么摆好看一些(spacing需要稍微调整一下)ok
02:06:940 (1,2,3,4) - 最好这么摆,之前的摆法碰到hp bar了 离hp bar有1公里左右……kept
02:09:940 (1,2) - 顺便两个slider的尾部都加clap 我认为normal-none的音效足够了,clap不够搭调
02:36:940 (1) - 加clap 我觉得normal-none好一些,所以加了那个
03:34:502 (1) - 这个slider应该跟vocal end在03:35:440,跟03:37:502 (1) 一样 这里和03:22:502 (1) - 是一样的跟每句vocal的第一个音,而且03:37:502 (1) - 的vocal节拍是不一样的,少半拍
03:48:565 (4) - 用normal finish?之前好像没用过soft finish 前奏就用了哟少年(笑)其实我也试过N finish 感觉S finish好听些 所以就不改
04:08:440 (1) - 最后用10%或5% volume更好一些 ok. 如果XAT不挑我就保持10%了

thou bad wrote:

[Easy]
  • 03:18:940 这里可以kiai一下马上结束 小猫说等下次看
    04:01:315 (4) - 这里有点别扭 没听出什么问题,暂时不改,等元芳怎么看
    试试这样

zweiii wrote:

[Normal]
01:01:971 (4) - 这个再加长一个来回和后面的滑条连上
00:28:690 (3,4) - 强调一下打击音
01:29:440 感觉这里有个转盘好点
01:57:002 (2,3,4) - 节奏怪
02:06:002 (2,3,4,5,6,7) - 要不3之前加个NOTE都连上要不去掉3号

完全没懂你rank的哪个难度 暂时不看
Thanks for modding~

updated diff file: http://puu.sh/1B6vW
Topic Starter
Rotte
updated.
Fumika
Can you write in your first post please, This skin was mixed by me.
I just copy some skin from fay and mixed it :D
digiaria
mod~4~mod~req~ (小喵求mod)


Insane
---------------------------------------------------------
先来吐槽一下音效部分,soft-hitnormal太小声,除了开头那部分可以这么小声其他部分我建议再大声点。特别是在
01:05:440开始那部分是让我最无语的,前面用了normal-hitnormal跟着歌曲慢慢带到高潮,但到了高潮部分突然主音效小声了,
让人感觉突然没了那种兴奋感。怎么不继续用normal-hitnormal或者把soft-hitnormal调大声。如果是我的话,在三个高潮部分
都会用normal-hitnormal做主音效。

01:15:002 加finish

03:03:940 - 03:08:252 用normal-hitnorma音效 03:06:190只有这个用soft-hitnormal。至于03:09:940开始那段也是
差不多,你自己看着办吧。

03:34:315 - 03:38:815 音效处理方法跟03:31:315 - 03:33:940一样就可以,这样会更带感。

==========================================================================


Hard
-------------------------------------------------------------------
这个难度的音效做得不错。另外这个难度还是有点难,因为连打部分太多了。

00:03:190 add circle

00:17:346 del circle

00:53:252 ^

01:16:877 del normal-hitwhistle

01:26:065 用slider来拉一个折返或者直接3连打

01:26:346 del circle

01:28:502 这里开始的后面最好再加一些吧,突然没了感觉怪怪的

02:15:565 add circle

02:32:440 这里还是把slider拉到02:32:815吧,把02:32:815的circle删掉

03:14:815 - 03:15:190 改成slider

03:32:815 - 03:33:190 ^

=======================================================

Normal没什么好说的,就这样~~~~~
Loneight
早灣 小貓 >w<
Request from In-game.



  • "re" 意思是 "remove"
    黑色 只是建議,不喜歡可以略過~OAO
    藍色 是要討論的問題
    紅色 是unrankable

[general]

  1. 感覺Tags有些少, 不過不清楚這些可不可以加 lol!
    Tags
    Sakura so no petto na kanojo (さくら荘のペットな彼女 的羅馬拼音)
    anime (動漫)
  2. 把這碼打上去, 可以減少1.00x的SB load, 不過現在的sb load是okay的
    //Storyboard Layer 3 (Foreground)
    Sprite,Background,Centre,"BG.jpg",320,240
    F,0,0,,0

[Normal]

  1. 無用的綠線:
    00:59:440
    01:17:815

  2. mapset對咱來說沒問題:3
  3. 不過對於Sound...有些whistle建議換成clap 像:00:41:065 (3) -, 太多whistle對咱來說有些單調, 因為每個人觀感不同, 所以請容許咱不對這部分多加說明了>w<(a嘿

[Hard]

  1. 節奏有些緊湊, 因為有許多的1/4 circles或sliders,外加有些跳過大, 使得這難度有種變成Insane的感覺, 雖說可以使用1/4 , 但盡量避免使用過度 ;w;
    舉例來說~
    00:17:065 (3,4) - 00:20:252 (5,1) - 00:22:502 (2,3) - 01:57:002 (2,3,4) - 這些就有點像是insane了 >~<

    有心理準備再打開這個XD
    因為難度分佈不均, 目前只知道3個方法而已, remap or 在做個Hard or 想辦法讓一些1/4消失 ;w;...

  2. 00:07:127 (2,3) - 這種距離用在Hard..大丈夫 ?!;w;
  3. 00:18:565 (3,1) - 距離可以再縮短一些~
  4. 01:28:502 ~ 01:29:440 - 空著感覺有些奇怪...

[Insane]

  1. 無用的綠線:
    00:38:440
    01:06:002

  2. 00:29:065 (5,6) - 試看看Ctrl+G? 比較順暢一些~
  3. 00:35:815 (6,1) - 打到這邊...因為距離有些近,加上感覺00:36:002 會有個拍子, 所以老是在(1)按快而斷combo, 要不要在00:36:002 - 加個note?
  4. 00:42:752 - 加個note吧, 原因同上 + 空著讓節奏怪怪的
  5. 01:11:065 (8) - 試看看x:16 y:324 ~ 原本的...第1次打的時候, 因為01:10:690 (7) 的擋住(所謂的overlap)導致讀不到01:11:065 (8)的位子
  6. 01:35:440 - ~ 01:47:252 - 太小聲了;w;... 打起來有空虛的感覺, 試看看volume調到55% ?
對於這種神SB.. (淚奔
看來咱必須去學代碼了
good song & good SB & good luck ~ star!
加油~小貓 :3
Topic Starter
Rotte

l1106188 wrote:

早灣 小貓 >w<
Request from In-game.



  • "re" 意思是 "remove"
    黑色 只是建議,不喜歡可以略過~OAO
    藍色 是要討論的問題
    紅色 是unrankable

[general]

  1. 感覺Tags有些少, 不過不清楚這些可不可以加 lol!
    Tags
    Sakura so no petto na kanojo (さくら荘のペットな彼女 的羅馬拼音)
    anime (動漫)
    source里面有
  2. 把這碼打上去, 可以減少1.00x的SB load, 不過現在的sb load是okay的 先不改了...
    //Storyboard Layer 3 (Foreground)
    Sprite,Background,Centre,"BG.jpg",320,240
    F,0,0,,0

[Insane]

  1. 無用的綠線:
    00:38:440
    01:06:002
    [/color]
  2. 00:29:065 (5,6) - 試看看Ctrl+G? 比較順暢一些~ 这个没弄
  3. 00:35:815 (6,1) - 打到這邊...因為距離有些近,加上感覺00:36:002 會有個拍子, 所以老是在(1)按快而斷combo, 要不要在00:36:002 - 加個note? 不能加啊,会破坏节奏..
  4. 00:42:752 - 加個note吧, 原因同上 + 空著讓節奏怪怪的 这个我也想到了
  5. 01:11:065 (8) - 試看看x:16 y:324 ~ 原本的...第1次打的時候, 因為01:10:690 (7) 的擋住(所謂的overlap)導致讀不到01:11:065 (8)的位子 好的
  6. 01:35:440 - ~ 01:47:252 - 太小聲了;w;... 打起來有空虛的感覺, 試看看volume調到55% ? ok
對於這種神SB.. (淚奔
看來咱必須去學代碼了
good song & good SB & good luck ~ star!
加油~小貓 :3

谢啦


digiaria wrote:

mod~4~mod~req~ (小喵求mod)


Insane
---------------------------------------------------------
先来吐槽一下音效部分,soft-hitnormal太小声,除了开头那部分可以这么小声其他部分我建议再大声点。特别是在
01:05:440开始那部分是让我最无语的,前面用了normal-hitnormal跟着歌曲慢慢带到高潮,但到了高潮部分突然主音效小声了,
让人感觉突然没了那种兴奋感。怎么不继续用normal-hitnormal或者把soft-hitnormal调大声。如果是我的话,在三个高潮部分
都会用normal-hitnormal做主音效。

01:15:002 加finish 没弄

03:03:940 - 03:08:252 用normal-hitnorma音效 03:06:190只有这个用soft-hitnormal。至于03:09:940开始那段也是
差不多,你自己看着办吧。 基本上弄了

03:34:315 - 03:38:815 音效处理方法跟03:31:315 - 03:33:940一样就可以,这样会更带感。 嗯好

==========================================================================
lkx_Shore
现在artist能填日文了么...

[Insane]
HP-1
00:37:502 (3,4) - 这里用2连真心别扭,改成这样吧 http://puu.sh/1BvzN
00:46:315 (3,4,5,6) - 这个...如果你想要保持原样就在3的尾部换成soft吧
01:45:940 (1) - ...不知道别人打起来感觉怎样,反正我打到这感觉很绕
01:47:158 (4) - 去掉clap
02:45:940 (6) - 不加finish
04:00:940 (1,2,3,4,5) - 这里换成note,滑条,note,滑条的组合打起来会更爽

[Hard]
****这居然是AR7,叄贰人性何在;_; (AR+1
00:04:690 (7) - 不太合适的节奏 (开头这里这么安静这么放好像不太好
02:27:002 (2) - 加个note在02:26:815,叠在2的上面
03:50:815 (4) - 不叠到5上面?
03:53:440 (1,2) - 其实我感觉这歌,强调音乐用soft的finish最好

[Normal]
好圆....

[Other]
你们都做神图
Topic Starter
Rotte

lkx_shore wrote:

现在artist能填日文了么...

[Insane]
HP-1
00:37:502 (3,4) - 这里用2连真心别扭,改成这样吧 http://puu.sh/1BvzN 改了,也确实更符合音乐了
00:46:315 (3,4,5,6) - 这个...如果你想要保持原样就在3的尾部换成soft吧 这个保留
01:45:940 (1) - ...不知道别人打起来感觉怎样,反正我打到这感觉很绕 这个地方改动很大
01:47:158 (4) - 去掉clap
02:45:940 (6) - 不加finish 貌似我后来去掉了
04:00:940 (1,2,3,4,5) - 这里换成note,滑条,note,滑条的组合打起来会更爽 尾巴了,还是算了吧

[Other]
你们都做神图


:)
Strawberry
Hi~modding here
  
[ General]
 
  1. the combo colour which is red scared me..i'd prefer changing it to 128 255 255 (kinda blue). http://puu.sh/1Bxbz
  2. there has a distance between Hard and Normal imo. maybe you(a32) can try to decrease the difficulty a bit of Hard?
 
[ Normal]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. kinda hard for a initiative diff..however i think it is rankable.
    2. 00:37:690 (3) - you curved it too much and it is out of the map totally imo.. why not just make it like the previous slider? http://puu.sh/1Bxha
    3. 01:02:440 - for some reasons, i'd like to put a circle here and delay the spinner 1/4 or 1/2 tick. try it?
    4. 01:17:815 (1) - nc here rather than 01:16:877 (4) - ? to consistent with others.
    5. 01:23:815 (1) - i feel just like there should be put a nc..idk.
    6. 01:24:190 (4,6) - try to make them more symmetrical even if they are sideling.. such as(just a example, i believe that you can make them better) http://puu.sh/1Bxxv
    7. 03:15:940 (1) - same as 01:02:440 -
    8. 04:05:440 (1) - the slider should be bring forward to 04:05:252 - for a downbeat here~
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:06:940 (2) - increase the the volume on that repeat? it is very hardly to heard the clap and i think it's really necessary.
    2. 01:05:440 (1) - orz..the whistle sounds weird and completely out of the bgm..i know that you want to stress the note but the finish is heavy enough imo..so i think you'd better to remove it and leave it with only finish.
    3. 01:07:690 (4) - it is reasonable to change the whistle which on that ending to a clap(or N:C1 hitnormal) for the music since there has been a downbeat.
    4. 01:10:690 (4) - ^
    5. 01:13:690 (3) - ^
    6. 01:19:315 (5) - ^
    7. 02:05:440 (2) - whistle on that tail? sounds pretty and reasonable :3
    8. 03:33:002 (3) - i'd like to move the whistle which on that head to that tail~ sounds better imo .~
    9. 03:36:002 (2) - if you changed above, move the whistle which on that repeat to the tail either.
    10. 03:51:940 (4) - how about add a whistle on that head?
    11. 03:54:377 (2) - finish only or finish with whistle :3
    12. 03:56:815 (4) - hmm...same as
    13. 01:07:690 (4) -
 
[ Hard]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:09:940 (5) - honestly, it is really hard to read especially on a AR7 diff.for some suggestions, you can put a nc on (5) or add a circle on 00:09:752 -
    2. 00:18:565 (3,1) - such a big jump on a hard. well i know why you make a jump,yea that's fine. but why a large jump? you need to decrease it.
    3. 00:21:190 (3) - i'll move the middle archor to x:64 y:308 to make a blanket and flow better(maybe?) :p
    4. 01:10:127 (6) - ctrl+G to make a better flow. and move 01:10:690 (1) - to x:212 y:204 (or the place you think is fine :3)
    5. 01:28:502 - put something.. circle? slider? spinner?..weird atm..
    6. 01:37:596 (7) - i'd prefer to change it to a circle and a 1/2 slider, it is kinda hard for a pattern which on the "hard".
    7. 01:40:596 (7) - yea same as above ^
    8. 01:46:315 (7) - imo, ctrl+G it can make the flow better, however you need to adjust the next circle's place then for the spacing. i suggest that to move the circle to x:288 y:88
    9. 01:55:690 (3) - move the anchor which on that tail up 1 grid, to make it on a same line with (2)
    10. 02:12:940 - same suggestion as Easy. add a circle here and delay the spinner 1/2 or 1/4 tick
    11. 02:24:565 (4) - avoid overlapped.
    12. 02:26:252 - i'd like to put a circle here..maybe at x:336 y:116?
    13. 03:55:690 (3) - how about ctrl+G? flow better.
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:49:502 (2) - noisy.. remove the clap plz~
    2. 01:15:940 - scared me again..decrease the volume to 60~70% is much better!! it is totally over the bgm for now.
    3. 01:45:940 (6) - add a whistle on that head~ sounds really pretty
    4. 01:57:752 (1) - the transition of clap and whistle sounds angularity. i suggest that to change the whistle on that head to a clap. :3
    5. 02:21:377 (5) - there should be a whistle on that head.
    6. 02:31:877 (4) - whistle here~ sounds a bit mute..
[ Insane]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:20:815 (2) - move the middle archor to x:252 y:212 seems much comfortable and flows better imo~
    2. 00:30:565 (5,1,2) - weird..maybe you can reference this --> http://osu.ppy.sh/ss/529052
    3. 00:33:190 (3,4) - i'd like to ctrl+G them for a better flow~
    4. 00:34:502 (3) - same as above~^
    5. 00:43:971 - i'd prefer to set a circle here and stack with (9,10). it is really suitable.
    6. 00:45:565 (5) - ctrl+G will be more comfortable(have a flow) to play.~
    7. 00:49:315 (4,5) - rhythm issue. the correct --> http://puu.sh/1Byie
    8. 01:16:877 (3) - how about add a circle here~
    9. 01:57:471 (9) - http://puu.sh/1BymY bring the slider forward 1/4 tick and add a repeat.
    10. 01:59:252 (6) - such a anti-jump.. maybe you can ctrl+g the slider to make it much more comfortable to play~
    11. 02:06:658 (4,5,6) - really hard to read these 1/3 stream during my play. from some suggestions, i'd like to increase the spacing of them or just change them to a repeat slider~
    12. 02:39:846 - add two 1/4 circles here and delay the spinner 1/4 tick? to follow the drum better~
    13. 02:42:752 (2) - nc for the irregular spacing and more easy to read..
    14. 03:15:940 - same as other diffs.. add a note here and move the spinner 1/4 tick later?
    15. 03:30:846 - add a circle?
    16. 03:48:846 - ^
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:22:690 (3) - add whistle on that tail? sounds pretty~ try it. :3
    2. 00:25:690 (1) - if you followed above, add whistle on that repeat either~ followed bgm much better~
    3. 01:15:940 - same as the other diffs, decrease the volume plz~~
  --------------------------------------------------------

Not a long mod huh?///
Good Luck ~


Notice

  1. Please reply my mod and tell me which you fix which you don't fix , thanks~
Snowy Dream
Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions

[Normal]
01:17:815 (5) - Add newcombo to this not (4)
01:26:440 (1) - hmm..why not extend to 01:29:440 and add finish?
04:02:252 - Should be something here since the music



[Hard]
00:09:565 (4,5) - Try this?

00:16:315 (2) - wait...Why you return it at 00:16:596?

(I think this may be proper)
00:30:940 (1) - Try adding storyboard to warn ppl the 0.5x speed?
01:02:440 (1) - ^
02:09:940 (1) - ^
02:18:752 (1) - ^
04:05:252 (1) - ^
00:43:690 (3) - Why not start at 00:43:502 and add a note at 00:44:065
01:00:002 (2) - put it to 01:00:190 plz
01:28:315 (5) - ..what? Map here plz..
03:18:565 (5) - spacing!
03:50:252 (1,2) - imo,ctrl+G to them, then move 03:50:627 (3) to the place of 03:50:440 (2)
04:02:252 (5) - Ctrl+G plz....spacing is so large


[Insane]
02:02:440 (1) - Do not make it so flow since a break here
02:05:252 - hmm...I guess something should be here..
02:15:940 (5) - Try use 1.5x speed xD?
02:22:315 (2) - It may be better if..

02:36:190 (1,2,3,4,5,6,7,8,1) - Spacing is too close imo, try enlarging them a bit.
03:59:815 (3,4,5,6,7) - Bend them more.
--------------------------------------------------------------------------------------------------
Excellent Mapset :3
本来想给P的 结果Hard diff写了好多就不想给了> >
那就多送一颗for SB
Topic Starter
Rotte

Strawberry wrote:

Hi~modding here
  
[ General]
 
  1. the combo colour which is red scared me..i'd prefer changing it to 128 255 255 (kinda blue). http://puu.sh/1Bxbz
 
[ Insane]
 
  1. [b]Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:20:815 (2) - move the middle archor to x:252 y:212 seems much comfortable and flows better imo~ I think myself arrange is well
    2. 00:30:565 (5,1,2) - weird..maybe you can reference this --> http://osu.ppy.sh/ss/529052 I think myself arrange is well
    3. 00:33:190 (3,4) - i'd like to ctrl+G them for a better flow~ ok~fixed
    4. 00:34:502 (3) - same as above~^ i'd like previous
    5. 00:43:971 - i'd prefer to set a circle here and stack with (9,10). it is really suitable. I don't think add a circle is a good idea.
    6. 00:45:565 (5) - ctrl+G will be more comfortable(have a flow) to play.~ ok~fixed
    7. 00:49:315 (4,5) - rhythm issue. the correct --> http://puu.sh/1Byie Fixed with other ways
    8. 01:16:877 (3) - how about add a circle here~ Don't like...
    9. 01:57:471 (9) - http://puu.sh/1BymY bring the slider forward 1/4 tick and add a repeat. previous arrange is well
    10. 01:59:252 (6) - such a anti-jump.. maybe you can ctrl+g the slider to make it much more comfortable to play~ on purpose
    11. 02:06:658 (4,5,6) - really hard to read these 1/3 stream during my play. from some suggestions, i'd like to increase the spacing of them or just change them to a repeat slider~ I changed this arrange to 3 stream and 5 stream.
    12. 02:39:846 - add two 1/4 circles here and delay the spinner 1/4 tick? to follow the drum better~ reserved
    13. 02:42:752 (2) - nc for the irregular spacing and more easy to read.. ok
    14. 03:15:940 - same as other diffs.. add a note here and move the spinner 1/4 tick later? reserved
    15. 03:30:846 - add a circle? I don't think this idea is good.
    16. 03:48:846 - ^
    previous arrange is good
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:22:690 (3) - add whistle on that tail? sounds pretty~ try it. :3 This section used 24 whistle,add a whistle can break this rhythm
    2. 00:25:690 (1) - if you followed above, add whistle on that repeat either~ followed bgm much better~ ok
    3. 01:15:940 - same as the other diffs, decrease the volume plz~~
fixed

  --------------------------------------------------------

Not a long mod huh?///
Good Luck ~


Notice

  1. Please reply my mod and tell me which you fix which you don't fix , thanks~
Topic Starter
Rotte

Snowy Dream wrote:

Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions

[Insane]
02:02:440 (1) - Do not make it so flow since a break here on purpose
02:05:252 - hmm...I guess something should be here.. not really
02:15:940 (5) - Try use 1.5x speed xD? 1.5???it's too high...
02:22:315 (2) - It may be better if.. fixed some slider

02:36:190 (1,2,3,4,5,6,7,8,1) - Spacing is too close imo, try enlarging them a bit. Not really
03:59:815 (3,4,5,6,7) - Bend them more. allready Bended
--------------------------------------------------------------------------------------------------
Excellent Mapset :3
本来想给P的 结果Hard diff写了好多就不想给了> >
那就多送一颗for SB
谢啦
-xNaCLx-
Hi, Taiko mod req. from PM >.0~

[Oni]
00:19:127 - k
00:19:315 - k
03:05:815 - this note is not hard with no instrument, change this three notes to dDd or DDd

[Muzu]
00:30:377 - ddkd
03:05:815 - same on oni

that's all...nice map but i'll say the oni is really similar to muzu...on the difficulty
Cuvelia

NewibornCLivee wrote:

Hi, Taiko mod req. from PM >.0~ Hi ~ :3

[Oni]
00:19:127 - k use d
00:19:315 - k ^
03:05:815 - this note is not hard with no instrument, change this three notes to dDd or DDd sorry , no change

[Muzu]
00:30:377 - ddkd ok
03:05:815 - same on oni ^

that's all...nice map but i'll say the oni is really similar to muzu...on the difficulty
You said that the Oni Diff is similar to muzukashi,but I don't think so ...
 
thx for modding :3
 
update ~ http://puu.sh/1BWzR
Topic Starter
Rotte
updated.
a32

digiaria wrote:

Hard
-------------------------------------------------------------------
这个难度的音效做得不错。另外这个难度还是有点难,因为连打部分太多了。

00:03:190 add circleok

00:17:346 del circle这个不想删ww

00:53:252 ^为了保持DS..

01:16:877 del normal-hitwhistle减了点volume

01:26:065 用slider来拉一个折返或者直接3连打不改~

01:26:346 del circle^

01:28:502 这里开始的后面最好再加一些吧,突然没了感觉怪怪的mapped

02:15:565 add circle这样note与spinner间距太小了...

02:32:440 这里还是把slider拉到02:32:815吧,把02:32:815的circle删掉现在这个还好吧ww

03:14:815 - 03:15:190 改成slider节奏略作调整ww

03:32:815 - 03:33:190 ^现在这个还好XD

l1106188 wrote:

[Hard]

  1. 節奏有些緊湊, 因為有許多的1/4 circles或sliders,外加有些跳過大, 使得這難度有種變成Insane的感覺, 雖說可以使用1/4 , 但盡量避免使用過度 ;w;
    舉例來說~
    00:17:065 (3,4) - 00:20:252 (5,1) - 00:22:502 (2,3) - 01:57:002 (2,3,4) - 這些就有點像是insane了 >~<

    有心理準備再打開這個XD
    因為難度分佈不均, 目前只知道3個方法而已, remap or 在做個Hard or 想辦法讓一些1/4消失 ;w;...

  2. 00:07:127 (2,3) - 這種距離用在Hard..大丈夫 ?!;w;reduced spacing~
  3. 00:18:565 (3,1) - 距離可以再縮短一些~ok
  4. 01:28:502 ~ 01:29:440 - 空著感覺有些奇怪... mapped this part~

lkx_shore wrote:

[Hard]
****这居然是AR7,叄贰人性何在;_; (AR+1Hard AR8会被喷死吧...目前这样的话还能打
00:04:690 (7) - 不太合适的节奏 (开头这里这么安静这么放好像不太好感觉还好ww
02:27:002 (2) - 加个note在02:26:815,叠在2的上面nice
03:50:815 (4) - 不叠到5上面?nice
03:53:440 (1,2) - 其实我感觉这歌,强调音乐用soft的finish最好这个保留...

Strawberry wrote:

[*]there has a distance between Hard and Normal imo. maybe you(a32) can try to decrease the difficulty a bit of Hard?[/b]this could be solved after some mods~[/list]
 

 
[ Hard]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:09:940 (5) - honestly, it is really hard to read especially on a AR7 diff.for some suggestions, you can put a nc on (5) or add a circle on 00:09:752 - add a NC~
    2. 00:18:565 (3,1) - such a big jump on a hard. well i know why you make a jump,yea that's fine. but why a large jump? you need to decrease it.Yeah I've got it.Reduced the spacing a lot~
    3. 00:21:190 (3) - i'll move the middle archor to x:64 y:308 to make a blanket and flow better(maybe?) :pnice idea~
    4. 01:10:127 (6) - ctrl+G to make a better flow. and move 01:10:690 (1) - to x:212 y:204 (or the place you think is fine :3)sorry but I think the current one flows better~
    5. 01:28:502 - put something.. circle? slider? spinner?..weird atm..add sth lol
    6. 01:37:596 (7) - i'd prefer to change it to a circle and a 1/2 slider, it is kinda hard for a pattern which on the "hard".I love the pattern a lot!Well added NC for better map-reading
    7. 01:40:596 (7) - yea same as above ^^
    8. 01:46:315 (7) - imo, ctrl+G it can make the flow better, however you need to adjust the next circle's place then for the spacing. i suggest that to move the circle to x:288 y:88quite nice~
    9. 01:55:690 (3) - move the anchor which on that tail up 1 grid, to make it on a same line with (2)ok~
    10. 02:12:940 - same suggestion as Easy. add a circle here and delay the spinner 1/2 or 1/4 tick
    11. 02:24:565 (4) - avoid overlapped.fixed~
    12. 02:26:252 - i'd like to put a circle here..maybe at x:336 y:116?nice~
    13. 03:55:690 (3) - how about ctrl+G? flow better.done
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:49:502 (2) - noisy.. remove the clap plz~reduced the volume a lot
    2. 01:15:940 - scared me again..decrease the volume to 60~70% is much better!! it is totally over the bgm for now.fixed
    3. 01:45:940 (6) - add a whistle on that head~ sounds really prettyvery nice XD
    4. 01:57:752 (1) - the transition of clap and whistle sounds angularity. i suggest that to change the whistle on that head to a clap. :3cool~
    5. 02:21:377 (5) - there should be a whistle on that head.added
    6. 02:31:877 (4) - whistle here~ sounds a bit mute..yeah :D

Snowy Dream wrote:

[Hard]
00:09:565 (4,5) - Try this?I'd like to keep the current one~

00:16:315 (2) - wait...Why you return it at 00:16:596?

(I think this may be proper)
00:30:940 (1) - Try adding storyboard to warn ppl the 0.5x speed?
01:02:440 (1) - ^
02:09:940 (1) - ^
02:18:752 (1) - ^
04:05:252 (1) - ^留给小猫ww
00:43:690 (3) - Why not start at 00:43:502 and add a note at 00:44:065quite cool~
01:00:002 (2) - put it to 01:00:190 plzfixedww
01:28:315 (5) - ..what? Map here plz..done
03:18:565 (5) - spacing!改了:3
03:50:252 (1,2) - imo,ctrl+G to them, then move 03:50:627 (3) to the place of 03:50:440 (2) 这个暂时保留...如果还有吐槽就改一点吧= =
04:02:252 (5) - Ctrl+G plz....spacing is so large这里改了点XD



Thanks a lot for modding,everyone~


http://puu.sh/1BX2I
Topic Starter
Rotte
updated
Fumika

Fumika wrote:

Can you write in your first post please, This skin was mixed by me.
I just copy some skin from fay and mixed it :D
Looks like you ignored me ヾ(*´∀`*)ノ
Flower

l1106188 wrote:

[Normal]

  1. 無用的綠線:
    00:59:440
    01:17:815


    fixed
  2. mapset對咱來說沒問題:3
  3. 不過對於Sound...有些whistle建議換成clap 像:00:41:065 (3) -, 太多whistle對咱來說有些單調, 因為每個人觀感不同, 所以請容許咱不對這部分多加說明了>w<(a嘿
尽量地修改了~

Strawberry wrote:

太长不看 

[ Normal]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. kinda hard for a initiative diff..however i think it is rankable.
    2. 00:37:690 (3) - you curved it too much and it is out of the map totally imo.. why not just make it like the previous slider? okhttp://puu.sh/1Bxha
    3. 01:02:440 - for some reasons, i'd like to put a circle here and delay the spinner 1/4 or 1/2 tick. try it? No. I prefer this arrangement. This fits the rhythm, and in taiko/mania mode, it does not confuse players.
    4. 01:17:815 (1) - nc here rather than 01:16:877 (4) - ? to consistent with others. ok
    5. 01:23:815 (1) - i feel just like there should be put a nc..idk. ok... anyway
    6. 01:24:190 (4,6) - try to make them more symmetrical even if they are sideling.. such as(just a example, i believe that you can make them better) made it happen http://puu.sh/1Bxxv
    7. 03:15:940 (1) - same as 01:02:440 - The same. No change imo.
    8. 04:05:440 (1) - the slider should be bring forward to 04:05:252 - for a downbeat here~ idk how to arrange the sliders, but I made the spinner start at that point. hope making it better.
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:06:940 (2) - increase the the volume on that repeat? it is very hardly to heard the clap and i think it's really necessary. ok
    2. 01:05:440 (1) - orz..the whistle sounds weird and completely out of the bgm..i know that you want to stress the note but the finish is heavy enough imo..so i think you'd better to remove it and leave it with only finish. Um... I tried finish only but it does not express the music well. Maybe it is the difference of audio devices? I am not tuhao, so please forgive me.
    3. 01:07:690 (4) - it is reasonable to change the whistle which on that ending to a clap(or N:C1 hitnormal) for the music since there has been a downbeat.
    4. 01:10:690 (4) - ^
    5. 01:13:690 (3) - ^
    6. 01:19:315 (5) - ^ I don't change them because I prefer to add s-whistle on those downbeats and claps are for 2,4-downbeats.
    7. 02:05:440 (2) - whistle on that tail? sounds pretty and reasonable :3 ok
    8. 03:33:002 (3) - i'd like to move the whistle which on that head to that tail~ sounds better imo .~ I feel the opposite. So no change imo.
    9. 03:36:002 (2) - if you changed above, move the whistle which on that repeat to the tail either.
    10. 03:51:940 (4) - how about add a whistle on that head? ok
    11. 03:54:377 (2) - finish only or finish with whistle :3 finish only
    12. 03:56:815 (4) - hmm...same as
    13. 01:07:690 (4) - same reason. no change

Snowy Dream wrote:

[Normal]
01:17:815 (5) - Add newcombo to this not (4) same as Strawberry, fixed
01:26:440 (1) - hmm..why not extend to 01:29:440 and add finish? I think players will concern more about the vocal, so nochange
04:02:252 - Should be something here since the music I think xuemengdaboss must mean 04:02:065 - cause nothing is at 04:02:252 - . But no worries, slider tick does everything.
Thanks everyone~!

updated diff:
http://up.ppy.sh/files/suzukikonomi-daysofdash(-[nyan]-)[normal].osu
Topic Starter
Rotte

Fumika wrote:

Fumika wrote:

Can you write in your first post please, This skin was mixed by me.
I just copy some skin from fay and mixed it :D
Looks like you ignored me ヾ(*´∀`*)ノ
Here,last post >_>
Topic Starter
Rotte
updated.
Strawberry
The hitsounds should not be restricted by what is just regular, but for a better following to the song..
Star-ed anyway~ 神sb ;w;
Topic Starter
Rotte

Strawberry wrote:

The hitsounds should not be restricted by what is just regular, but for a better following to the song..
Star-ed anyway~ 神sb ;w;
thx ><
Colin Hou
直接中文了

[General]
  1. suggest moving the logo on taiko bg in the middle of the light yellow part. and use a hand writing font for the title, same or something like the artist one. also, keep the artist/title same distance with the upper/lower border of that bar.
[Insane]
  1. 00:54:940 (1,2,3,4,5,6,7) - 这里有点滥用三连的感觉 听着是只有最后三个1/4有鼓点但是被滑条带过了
  2. 00:48:190 - 这里建议和00:47:440保持一致 要留空就一起留空
  3. 00:57:190 (2,3) - 1/2间隔还是建议小节内保持 不过应该算是个人习惯
  4. 01:00:190 - Normal set. 这种消音有点没规律..
  5. 01:01:690 (5,6) - 这里相比前面就是消音了 不知道是失误还是.. 等等 我重新把图下一遍..
  6. 01:09:190 (3) - 继续用whistle在第三拍铺过去吧.. 本身soft就听不到 副歌部分如果想个人发挥可以再找个自定义音效 其实找两个whistle交替用也是个不错的选择 现在的话的确有点杂 没有头绪的感觉
  7. 01:29:252 (5) - 后面加两个note spinner后移1/4 注意调整结束点
  8. 01:23:440 (1,2,3,4,5) - 可以尝试(3),(5)做微量提速
  9. 01:27:752 (7) - 这里先不要萎..
  10. 01:29:440 - KIAI这里终止 其他难度就不在絮述
  11. 02:03:377 (4) - 真按吉他来这里就去掉repeat. 按鼓点来就02:02:815 (3) - 换note然后02:03:190填上
  12. 02:09:190 (3,4,5,6,7) - 绝好的加速段啊..啊..啊..
  13. 02:09:940 (1) - 这里用1/1的话最好用偶数次 比如把02:10:690 (3) - 也换成1/1
  14. 02:13:690 ~ 1/3这么好的鬼畜骗PC素材居然不用 ;_;
  15. 02:16:690 (1,2) - 这类3/4效果感觉不是很好 特别是vocal很明显的1/2的时候 02:15:940 (5,6) - 这种就算是比较好的用法
  16. 02:29:065 (3) - 3,6,9 这完全一样的形状和方向有偷懒嫌疑
  17. 02:39:940 (1) - 偷懒spinner 删掉填满吧
  18. 02:42:565 - 这里也不太该有空的样子 前提是02:42:377前面填满了
  19. 02:45:940 - 唯一不重复的部分被留break了 x_x solo part啊啊啊啊啊 我的话会留03:18:940 ~ 03:30:940 当break
  20. 02:45:940 - KIAI这里结束 其他难度也统一到这里
  21. 04:03:940 (1,2,3) - 整体感. 如下图
  22. 04:06:752 (7) - 换1/2slider 末尾5% spinner延后
  23. 04:06:940 - 这里结束KIAI 其他难度也统一到这里
[Hard]
  1. 开头部分直接跟着键盘音摆note吧.. 00:04:690 (8) - 这个很囧
  2. 00:28:690 (3,4) - 有点怪.. 1/2铺过去吧
  3. 00:30:940 (1) - 减速意义不明啊 ;_; vocal明明没什么感情变化 伴奏也还好好的 停或者变速也是在00:31:502搞的啊
  4. 00:32:252 (1) - finish想办法丢00:32:440去
  5. 00:36:752 - 在00:36:940留空而不是这里 注意whistle也得加一个
  6. 00:38:440 ~ 00:48:940 - whistle频率高到吓人.. 这里和前面一段音乐不一样 要有区别
  7. 00:57:940 (1,3,4,1) - stack诡异到爆 建议换个pattern
  8. 01:04:690 (7) - new combo放这个上面 去掉后面的
  9. 02:35:252 (1) - 萎得有点早
  10. 03:17:252 (2) - 这个是1/3
  11. 03:17:440 (3) - 可以考虑2/3然后两个repeat. 3/4真心怪
  12. 03:29:815 - 加note
  13. 03:31:690 (3,4) - 1/2铺过去比较好 3/4在这里没什么依据
  14. 03:32:815 (2,3) - ^
  15. 03:35:065 - 这一段近似清唱的诀窍就是 不要空重音 尽量跟vocal
  16. 03:42:752 (6) - 倾向于丢远点 有点渐强的感觉
  17. 03:52:315 (2) - 长度1/2 03:52:690留空
  18. 04:06:752 (1) - 取消new combo
  19. 04:02:815 - 试试丢个三连吧
  20. 04:03:658 (11,12,13) - soft? 是事故么?
  21. 04:05:252 (1) - 萎得早了
  22. 04:06:846 (1) - 跟insane一样做个音量减弱到5%, no whistle
[Taiko Oni]
  1. 00:30:940 (1) - move to 00:31:127
  2. 00:51:940 (1) - big don
  3. 00:53:440 (1) - big don
  4. 00:57:940 (1) - big don
  5. 01:12:565 - add ka
  6. 01:13:315 - ^
  7. 01:15:190 (1) - move to 01:15:002
  8. 01:29:815 (2) - add don
  9. 01:30:002 (3) - ka
  10. 01:51:002 - add don
  11. 01:57:002 - add don
  12. 01:57:190 (2) - move to 01:57:377
  13. 02:04:502 (3) - move to 02:04:690
  14. 02:07:690 ~ 02:09:940 - keep 'ka don ka don ka....' and final note use big don.
  15. 02:13:690 ~ 02:14:440 - use 1/3 snap with lower volume.
  16. 02:23:065 - add don
  17. 02:25:690 (1) - move to 02:25:502
  18. 02:26:252 - don
  19. 02:37:127 - don
  20. 02:40:315 - don
  21. 02:43:127 - don
  22. 03:50:065 - don
  23. 03:52:690 (1) - move to 03:52:502
  24. 03:53:252 - don
  25. 04:04:127 - don
[Taiko Muzukashii]
  1. 00:51:940 (1) - big don
  2. 00:53:440 (1) - big don
  3. 00:57:940 (1) - big don
  4. 02:07:690 ~ 02:09:940 - keep 'ka don ka don ka....' and final note use big don.
  5. 02:13:690 ~ 02:14:440 - use 1/3 snap with lower volume.
  6. and apply the rhythm change as in Oni if you like them
[Normal]
  1. 00:32:252 (1) - 删了 然后00:32:627 (2) - 前移1/2, 00:31:877 (5) - 后移1/2. newcombo和位置按自己意思调整下
  2. 01:26:440 (1) - 延长到01:29:440 正常音量finish
  3. 02:39:940 (1) - 和Hard统一到02:42:940结束吧
  4. 03:08:252 (3) - 取消repeat, 03:09:190 & 03:09:565 用slider/note 填上
  5. 03:09:940 (1) - 这个位置坏掉了..
  6. 04:01:315 (4) - 删掉 04:01:502 & 04:02:158 想办法填上
  7. 04:03:940 (3) - 取消repeat, 04:05:252想办法填上
[Storyboard]
  1. 00:59:440 - 这里18.png的变形很像是出了问题.. 建议直接撞飞 或者至少有点左右的缩放
  2. 抖动不要有in的动作 比如00:59:721 这里如图 也就是把' M,0,59721,59815,51,195,51,190'这类直接删了
  3. KIAI部分可以把字体颜色换了
  4. white.png边缘可以羽化一下 类似的也一样
  5. 这个樱花笔刷果然大家都有 xsk
:) 高于预期 继续努力
Flower

Colin Hou wrote:

[Normal]
  1. 00:32:252 (1) - 删了 然后00:32:627 (2) - 前移1/2, 00:31:877 (5) - 后移1/2. newcombo和位置按自己意思调整下 求解释 改了后感觉更二了 所以没改
  2. 01:26:440 (1) - 延长到01:29:440 正常音量finish OK
  3. 02:39:940 (1) - 和Hard统一到02:42:940结束吧 OK
  4. 03:08:252 (3) - 取消repeat, 03:09:190 & 03:09:565 用slider/note 填上 同理感觉更难听
  5. 03:09:940 (1) - 这个位置坏掉了.. 求解释
  6. 04:01:315 (4) - 删掉 04:01:502 & 04:02:158 想办法填上 1、我认为有slidertick足够了 2、你说到想办法天上 我还是觉得不变比较舒服
  7. 04:03:940 (3) - 取消repeat, 04:05:252想办法填上 同上。 但是我在04:05:252 - 加了note,或许更搭些

Thank you for modding~!

updated diff:
http://up.ppy.sh/files/suzukikonomi-daysofdash(-[nyan]-)[normal].osu
Cuvelia

Colin Hou wrote:

[General]
  1. suggest moving the logo on taiko bg in the middle of the light yellow part. and use a hand writing font for the title, same or something like the artist one. also, keep the artist/title same distance with the upper/lower border of that bar.
    sorry , no change .
[Taiko Oni]
  1. 00:30:940 (1) - move to 00:31:127 no
  2. 00:51:940 (1) - big don no
  3. 00:53:440 (1) - big don no
  4. 00:57:940 (1) - big don no
  5. 01:12:565 - add ka no
  6. 01:13:315 - ^ no
  7. 01:15:190 (1) - move to 01:15:002 no
  8. 01:29:815 (2) - add don ok
  9. 01:30:002 (3) - ka no
  10. 01:51:002 - add don no
  11. 01:57:002 - add don ok
  12. 01:57:190 (2) - move to 01:57:377 ok
  13. 02:04:502 (3) - move to 02:04:690 no
  14. 02:07:690 ~ 02:09:940 - keep 'ka don ka don ka....' and final note use big don. no
  15. 02:13:690 ~ 02:14:440 - use 1/3 snap with lower volume. ...why?
  16. 02:23:065 - add don no
  17. 02:25:690 (1) - move to 02:25:502 no
  18. 02:26:252 - don no
  19. 02:37:127 - don no
  20. 02:40:315 - don ok
  21. 02:43:127 - don ok
  22. 03:50:065 - don no
  23. 03:52:690 (1) - move to 03:52:502 no
  24. 03:53:252 - don no
  25. 04:04:127 - don no
[Taiko Muzukashii]
  1. 00:51:940 (1) - big don no
  2. 00:53:440 (1) - big don no
  3. 00:57:940 (1) - big don no
  4. 02:07:690 ~ 02:09:940 - keep 'ka don ka don ka....' and final note use big don. no
  5. 02:13:690 ~ 02:14:440 - use 1/3 snap with lower volume. ^
  6. and apply the rhythm change as in Oni if you like them sorry , no change
 
thx for modding ~
 
update ~ http://puu.sh/1CiYn
Topic Starter
Rotte

Colin Hou wrote:

直接中文了

[General]
  1. suggest moving the logo on taiko bg in the middle of the light yellow part. and use a hand writing font for the title, same or something like the artist one. also, keep the artist/title same distance with the upper/lower border of that bar.
[Insane]
  1. 00:54:940 (1,2,3,4,5,6,7) - 这里有点滥用三连的感觉 听着是只有最后三个1/4有鼓点但是被滑条带过了
  2. 00:48:190 - 这里建议和00:47:440保持一致 要留空就一起留空 改了
  3. 00:57:190 (2,3) - 1/2间隔还是建议小节内保持 不过应该算是个人习惯 没弄
  4. 01:00:190 - Normal set. 这种消音有点没规律..
  5. 01:01:690 (5,6) - 这里相比前面就是消音了 不知道是失误还是.. 等等 我重新把图下一遍..
  6. 01:09:190 (3) - 继续用whistle在第三拍铺过去吧.. 本身soft就听不到 副歌部分如果想个人发挥可以再找个自定义音效 其实找两个whistle交替用也是个不错的选择 现在的话的确有点杂 没有头绪的感觉 加了
  7. 01:29:252 (5) - 后面加两个note spinner后移1/4 注意调整结束点 改了
  8. 01:23:440 (1,2,3,4,5) - 可以尝试(3),(5)做微量提速 这个好
  9. 01:27:752 (7) - 这里先不要萎... .....
  10. 01:29:440 - KIAI这里终止 其他难度就不在絮述
  11. 02:03:377 (4) - 真按吉他来这里就去掉repeat. 按鼓点来就02:02:815 (3) - 换note然后02:03:190填上
  12. 02:09:190 (3,4,5,6,7) - 绝好的加速段啊..啊..啊.. >_>
  13. 02:09:940 (1) - 这里用1/1的话最好用偶数次 比如把02:10:690 (3) - 也换成1/1 全1/1
  14. 02:13:690 ~ 1/3这么好的鬼畜骗PC素材居然不用 ;_; >_>
  15. 02:16:690 (1,2) - 这类3/4效果感觉不是很好 特别是vocal很明显的1/2的时候 02:15:940 (5,6) - 这种就算是比较好的用法 改了一堆东东
  16. 02:29:065 (3) - 3,6,9 这完全一样的形状和方向有偷懒嫌疑 >_>
  17. 02:39:940 (1) - 偷懒spinner 删掉填满吧 >_>
  18. 02:42:565 - 这里也不太该有空的样子 前提是02:42:377前面填满了 >_>
  19. 02:45:940 - 唯一不重复的部分被留break了 x_x solo part啊啊啊啊啊 我的话会留03:18:940 ~ 03:30:940 当break x.x
  20. 02:45:940 - KIAI这里结束 其他难度也统一到这里
  21. 04:03:940 (1,2,3) - 整体感. 如下图 弄了
  22. 04:06:752 (7) - 换1/2slider 末尾5% spinner延后
  23. 04:06:940 - 这里结束KIAI 其他难度也统一到这里
[Storyboard]

>_>晚点弄吧,都会弄的

  1. 00:59:440 - 这里18.png的变形很像是出了问题.. 建议直接撞飞 或者至少有点左右的缩放 故意的 >_>
  2. 抖动不要有in的动作 比如00:59:721 这里如图 也就是把' M,0,59721,59815,51,195,51,190'这类直接删了
  3. KIAI部分可以把字体颜色换了
  4. white.png边缘可以羽化一下 类似的也一样
  5. 这个樱花笔刷果然大家都有 xsk
:) 高于预期 继续努力
3Q

Fixed & updated
a32

Colin Hou wrote:

[Hard]
  1. 开头部分直接跟着键盘音摆note吧.. 00:04:690 (8) - 这个很囧orz前面这段由于听不太清不太好排...
  2. 00:28:690 (3,4) - 有点怪.. 1/2铺过去吧改了ww
  3. 00:30:940 (1) - 减速意义不明啊 ;_; vocal明明没什么感情变化 伴奏也还好好的 停或者变速也是在00:31:502搞的啊其实是slider太长不好放才减速的...
  4. 00:32:252 (1) - finish想办法丢00:32:440去现在这个感觉还好...
  5. 00:36:752 - 在00:36:940留空而不是这里 注意whistle也得加一个改了
  6. 00:38:440 ~ 00:48:940 - whistle频率高到吓人.. 这里和前面一段音乐不一样 要有区别去了点whistle
  7. 00:57:940 (1,3,4,1) - stack诡异到爆 建议换个pattern改了点ww
  8. 01:04:690 (7) - new combo放这个上面 去掉后面的fixed
  9. 02:35:252 (1) - 萎得有点早这个不想改233
  10. 03:17:252 (2) - 这个是1/3fixed
  11. 03:17:440 (3) - 可以考虑2/3然后两个repeat. 3/4真心怪这个不太好改233
  12. 03:29:815 - 加note加了~
  13. 03:31:690 (3,4) - 1/2铺过去比较好 3/4在这里没什么依据全是1/2有点单调了..
  14. 03:32:815 (2,3) - ^^
  15. 03:35:065 - 这一段近似清唱的诀窍就是 不要空重音 尽量跟vocal改了~
  16. 03:42:752 (6) - 倾向于丢远点 有点渐强的感觉nice
  17. 03:52:315 (2) - 长度1/2 03:52:690留空这个想保留
  18. 04:06:752 (1) - 取消new combo
  19. 04:02:815 - 试试丢个三连吧added
  20. 04:03:658 (11,12,13) - soft? 是事故么?之前故意弄得...不过看起来去了更好ww
  21. 04:05:252 (1) - 萎得早了感觉还好ww
  22. 04:06:846 (1) - 跟insane一样做个音量减弱到5%, no whistledone


Thanks for modding~~~



http://puu.sh/1CGtU
Topic Starter
Rotte
Updated.
DarknessAngel
Normal和Hard難度落差過大了
強烈建議再加個簡單的4.5星難度

我表示你選對歌了
做好圖、好SB,所以大家都給吐嘈lol (嘛,自行理解這句的意思,不解釋ww)
Topic Starter
Rotte

DarknessAngel wrote:

Normal和Hard難度落差過大了
強烈建議再加個簡單的4.5星難度

我表示你選對歌了
做好圖、好SB,所以大家都給吐嘈lol (嘛,自行理解這句的意思,不解釋ww)

嘻嘻~~
4.5先扔着,实在需要再说吧~
谢啦~
Axey
\猫酱/

Hard

00:03:002(2,3)-我觉得whistle加在(3)上比较合适

mapset和音效都很不错lol

Insane

00:02:440(1,2)-(1)可用finish (2)可以加whistle
00:03:002(3,4)-兩個slider的頭上可以加whistle
00:04:127(2)-slider头上加个whistle?话说这个slider可以做个音量渐变的效果OwO 就是逐渐变轻那种
00:05:065(3,5)-可加whistle~
00:06:002(2)-slider头上加whistle (3)加whistle (4)的slider头上的whistle可去掉 加在尾上
上面都是我个人意见=A=可能你觉得音效多比较吵 lol 其实原样也可以~
00:27:940(1)-加whistle?
00:35:440(6)-这里加个NC? 后面(1)取消NC
01:08:252(5,6,1)-这里间距要相等吗?
02:09:190(5,6,7)-不加clap嘛 前面也可以加一点
02:15:940(5)-加个NC?
02:45:940(6)-加个finish?
03:18:940(1)-~03:27:377(7)-我觉得这part不错w
03:21:940(1,2,3,4)-可以做个jump w
03:30:940(9)-NC可以从这里开始
03:42:940(5)-NC可以从这里开始
04:02:627(1)-首尾位置感觉可以换下w 因为前面正好是个jump >_>反正我打的时候提前按了

差不多就这样 没什么建设性的意见Orz good luck/ ;)
Topic Starter
Rotte

BakaHuang wrote:

\猫酱/


Insane

00:02:440(1,2)-(1)可用finish (2)可以加whistle
00:03:002(3,4)-兩個slider的頭上可以加whistle
00:04:127(2)-slider头上加个whistle?话说这个slider可以做个音量渐变的效果OwO 就是逐渐变轻那种
00:05:065(3,5)-可加whistle~
00:06:002(2)-slider头上加whistle (3)加whistle (4)的slider头上的whistle可去掉 加在尾上
上面都是我个人意见=A=可能你觉得音效多比较吵 lol 其实原样也可以~
前面用奇怪的方式改了>_>
00:27:940(1)-加whistle? 这个没弄
00:35:440(6)-这里加个NC? 后面(1)取消NC 改了
01:08:252(5,6,1)-这里间距要相等吗? 好了
02:09:190(5,6,7)-不加clap嘛 前面也可以加一点 用其他的办法改了
02:15:940(5)-加个NC?
02:45:940(6)-加个finish? 这个争议比较大啊,我是倾向于不加
03:18:940(1)-~03:27:377(7)-我觉得这part不错w www
03:21:940(1,2,3,4)-可以做个jump w 这个地方跳很少的...
03:30:940(9)-NC可以从这里开始 不加了吧...
03:42:940(5)-NC可以从这里开始 加了
04:02:627(1)-首尾位置感觉可以换下w 因为前面正好是个jump >_>反正我打的时候提前按了 嗯好

差不多就这样 没什么建设性的意见Orz good luck/ ;)
谢啦~~
o3o
x847606653
写了一些又删掉了,感觉没啥用啊QAQ
GOOD JOB,STAR,XD
Topic Starter
Rotte

x847606653 wrote:

写了一些又删掉了,感觉没啥用啊QAQ
GOOD JOB,STAR,XD

嘻嘻谢啦~~
raririn
好久没mod了orz
random mod here._.

  1. Normal = Just Suggestions for reference ovo
  2. Blue = Strongly suggest you do this :D
  3. Red = Unrankable stuff 0.0..
都是nazi /w\

[General]
  1. http://puu.sh/1EHud[/img:1d39d][/color]
    好像没别的问题了 神SB (・∀・)


    [Insane]
    1. 00:04:127 (3) - 看起来折得不够啊,红点往右点吧!

    2. 00:07:315 (3) - 加note?虽然曲子这里确实没有音但是后面有长串突然一下子开始打长串很不舒服orz


  2. 00:23:346 (5) - 总感觉这里应该有个note的样子
  3. 00:30:190 (3) - x=124,y=356?

  4. 00:37:502 (3,4,5) - 其实我觉得这梗真不怎么样/_\
  5. 00:41:065 (4) - x=26,y=147 和前一个滑条可以叠好点

  6. 00:54:752 (3) - 删?感觉不太合曲
  7. 01:19:315 (2) - 往左一点?
  8. 02:07:690 (2) - Ctrl+G?flow好点而且离后面的也不太远

  9. 02:23:065 (4) - 试试这样?感觉舒服点;w;

  10. 02:33:096 (4) - 不知怎么感觉很违和 把4还是弄成正常slider吧、、、?
  11. 03:06:002 (4) - NC?
  12. 03:30:002 (8) - 不好看orzorzorzorz 红点往上或者往下一点都好啊/_\
懒了 还要做作业 N和H就随便挑一点点吧/_\

[Normal]
  1. 00:03:940 (2) - 第二个tick往右2个点?
[Hard]
  1. 00:07:127 (2) - 感觉尾不要有clap好点o.o

(*゚▽゚*)好歌好图好SB ☆~
Cuvelia
I'm so sorry for changing a taiko BG ;_;
Topic Starter
Rotte
Updated.
a32

raririn wrote:

[Hard]
  1. 00:07:127 (2) - 感觉尾不要有clap好点o.o抱歉觉得留着更好233
[/list]

BakaHuang wrote:

\猫酱/

Hard

00:03:002(2,3)-我觉得whistle加在(3)上比较合适done

mapset和音效都很不错lol [/color]


Also fixed a lot from irc mod with LKs~~



http://puu.sh/1FUzx
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