eufonius - Hiyoku no Hane [Osu|Taiko]

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Krah
First unqualified by a QAT ._.

Sorry for you
xxdeathx

Krah wrote:

First unqualified by a QAT ._.

Sorry for you
¯\_(ツ)_/¯
Lanturn
And so it begins...

Good luck getting this re-qualified!
Nardoxyribonucleic

MMzz wrote:

Disqualified for quality concerns in the taiko diffs.

These are concerns and suggestions pointed out by myself and OnosakiHito.


[Nardo's Oni]
The use of 1/4 can also be reduced in the calm sections just like we talked about in Lunasa's Oni. fixed

We both thought the diffs are pretty good, but could use some adjustments!
Thanks for the check~

Update: http://puu.sh/b2W0j.rar
karterfreak
edit: Ignore my earlier post that had a big mod. Posted it in the wrong thread by accident. :oops:

Gonna mod / check this map soon though when MMzz's post has been replied to though!
Topic Starter
meetmeetdee
Taiko updated
OnosakiHito
BATs are waiting for an answer from second Taiko mapper. Just saying. lol
LunaticP

OnosakiHito wrote:

BATs are waiting for an answer from second Taiko mapper. Just saying. lol
I corrected everything and send the updated GD to the map owner already

What kind of answer do you need?
Nardoxyribonucleic

LunaticP wrote:

OnosakiHito wrote:

BATs are waiting for an answer from second Taiko mapper. Just saying. lol
I corrected everything and send the updated GD to the map owner already

What kind of answer do you need?
Maybe it's just something like "All fixed".
OnosakiHito
They were just wondering what's up, since it wasn't sure if your diff got updated or not.
Topic Starter
meetmeetdee
Maybe I should say "All taiko diff updated" =="
Yes, All the taiko diff are updated
Sorry for inconvenient :o
Love
Sorry that this took so long.

[General]

  1. You can remove "Taiko" from the difficulty names as they are pretty much pointless at this point with the old addition of in-game.


[Lunasa's Taiko Muzukashii]
  1. Use 1.4 SV, there's no reason for such a sv on a Muzukashii when there's Hard Rock.
  2. 00:07:347 (1) - A k seems a lot better here.
  3. 00:07:956 (2,1,1,1,1) - These are absolutely pointless and going to nothing. Remove this and extend the spinner to 00:07:550 (1) while deleting this note as well. Nardo's difficulty did it absolutely perfectly.
  4. 00:36:942 (1) - Remove this for a nice pause after the finisher.
  5. 00:52:955 (3) - Change this to a k, the finisher isn't needed and the k would fit the vocals a lot more.
  6. 00:55:793 (4) - Change this to a k as well so that it fits the vocals more.
  7. 00:58:631 (2) - Delete this for a pause that fits the kicks to create a better rhythm.
  8. 01:08:563 (1,1) - Ctrl+g this to d k so that it fits the drums and vocals more.
  9. 01:10:591 (1) - Remove the finisher on this, it's unnecessary.
  10. 01:12:009 (2) - A k would fit this a lot more and flow a bit more after the triple.
  11. 01:14:847 (2) - Remove this so that the note before it is a bit more emphasized with the guitar strum that sticks out a lot here.
  12. 01:21:131 (1) - Remove this, it gets a little bit dense here so a 1/1 pause would be fine with the 1/4 that's in this section.
  13. 01:21:739 (1) - Change this to a k to match the snare and the vocals.
  14. 01:24:172 (1) - Change this to a k to match the snare, it helps keep the rhythm a bit better with the snare.
  15. 01:27:009 - Add an inheriting section here and change the volume to 5% since this is doing to just the guitar.

[Lunasa's Taiko Oni]
  1. 00:07:550 (1,2,1,2,1,1,1) - Delete these and extend the spinner to 00:07:550 just like mentioned in the Muzukashii.
  2. 00:36:739 (2,1) - These finishers are unnecessary, please make them into normal notes.
  3. 00:40:591 (1) - ^
  4. 00:48:699 (1) - ^
  5. 00:48:091 (5) - How do you miss a finisher on something that starts off a new stanza, empowering vocal, and a crash. Add a finisher here please.
  6. 00:50:320 (1) - Another unnecessary finisher should be removed here.
  7. 00:52:145 (2) - Remove this for a nice pause since there's nothing really to point out here.
  8. 00:52:955 (5,1) - These finishers should be removed as well.
  9. 00:54:374 (2) - ^
  10. 01:00:861 (2,3,1) - I think kkd fits this a bit more to the lower tone of the vocals and the snares on kk.
  11. 01:01:672 (1) - Another unnecessary finisher should be removed.
  12. 01:06:536 (1,2) - ^
  13. 01:13:023 (1,1) - ^
  14. 01:15:861 (2,3,4,5,1) - This doesn't fit at all, try using ddk k.
  15. 01:17:280 (1,1) - These finishers should be removed as well.
  16. 01:24:374 (2) - ^
  17. 01:27:009 - Add a 5% volume inheriting section here as well, as mentioned in the Muzukashii.


Nardo's difficulty is actually really fun and I enjoyed it. Only thing I could say is this could be considered an Inner Oni with how dense a few parts are and with the 1/4 overmap.

I'd love to see a reply with the accepted changes. Though I think the 2 difficulties I modded need more work and time before this gets back into qualified.
Zero__wind
oh well
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