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eufonius - Hiyoku no Hane [Osu|Taiko]

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Nardoxyribonucleic

Naryuga wrote:

Hello! from my Taiko modding queue~

Marks:
"d" = don (red note)
"k" = kat (blue note)
"D" = Big Don (red + finisher)
"K" = Big Kat (blue + finisher)
"^" = "same as above"

here we go!

Nardo's Taiko Oni
  1. 00:05:554 (18) - k..?
  2. 00:14:473 - I want d here with the bass drum
  3. 01:18:730 (343) - I prefer moving this to 01:18:933 - owo

That's all from me. Good luck! :)
All fixed, thanks for your mod~ <3
Updated Version can be found Here
Lukareia

Naryuga wrote:

SPOILER
Hello! from my Taiko modding queue~

Marks:
"d" = don (red note)
"k" = kat (blue note)
"D" = Big Don (red + finisher)
"K" = Big Kat (blue + finisher)
"^" = "same as above"

here we go!


Lunasa's Muzukashii
  1. 00:18:831 (3) - delete this? sounds a bit excessive...
  2. 00:22:784 (1) - a finisher here? You put finishes on 00:21:163 (1) - , 00:21:771 (1) - and 00:22:379 (1) - so I want here, too
  3. 00:28:865 (1) - remove the finish? well here the drum sounds a bit louder than the other place but I don't like the big note here because the big KAT's sound is much lighter during playing than when you hear in the editor. Small k is enough here, in my opinion
  4. 00:31:906 (2) - I'm not sure why finish is on this note
  5. 00:33:325 (1,1,2) - I prefer d k k here
  6. 00:34:642 (1,2) - delete these notes, no sounds follow here. follow the vocal.
  7. 00:40:217 (1) - remove the finish -> 00:40:419 (1) - add it here instead. It sounds very weird to me...
  8. 00:42:244 (1) - delete this in order to fit the vocal
  9. 00:43:054 (2) - if you follow the ^ suggestion, maybe deleting this note sounds good to emphasize 00:42:852 (1) -
  10. 00:44:676 (1) - delete this and add k k k like your Oni diff. The drumroll to spin sounds really devastating for this quiet part...
  11. KIAI time - please stop abusing to use big notes, it really sounds bad when used wrongly, because too much big notes is too loud... I'll suggest removing finishers from some notes
  12. 00:47:717 (1) - remove the finisher, small d is enough here. You can add it on 00:47:109 (2) - instead to fit the symbal
  13. 00:49:338 (1) - remove the finish
  14. 00:50:960 (1) - ^
  15. 00:51:973 (3) - ^
  16. 00:57:446 (1) - ^
  17. 01:00:690 (1) - ^ and you can add it on 00:59:473 (1) -
  18. 00:59:676 (1) - move to 00:59:879 - to emphasize 00:59:473 (1) -
  19. 01:02:514 (2) - move to 01:02:311 - to follow the drum
  20. 01:07:379 (2,3,1,1) - before[ddk d] -> after[ddd k]?
  21. 01:11:433 (1) - add finish?
  22. 01:14:271 - add k here (and remove 01:14:879 (2) - not to the stream too long?)
  23. 01:20:757 (1,1,1) - this pattern may be hard for this Muzu diff even with the low BPM because many notes around this... I'll suggest making this ddd to be easier or deleting 01:20:859 (1) -

Lunasa's Oni
  1. 00:22:784 (1,2,1) - delete 00:22:886 (2,1) - and add finisher on 00:22:784 (1) - ? triplets from white tick often doesn't sounds well and this is the case.
  2. 00:42:244 (1) - delete this to fit the vocal?
  3. 00:46:602 - you can add extra d here
  4. 00:47:109 (4,5,6,1) - [kdd k] -> [k dd sounds better, as 00:49:946 (1,2,3,1) - does so
  5. 00:55:622 (1,2,1,2) - [ddk k] -> [d kkk]?
  6. 01:11:433 (1) - add finish

Nardo's Taiko Oni
  1. 00:05:554 (18) - k..?
  2. 00:14:473 - I want d here with the bass drum
  3. 01:18:730 (343) - I prefer moving this to 01:18:933 - owo

I had a look at the standard diffs, just found a whistle at 00:54:203 (4) - (Sora diff) on the slider way sounds somehow strange to me o.o Others looks fine

That's all from me. Good luck! :)

done
Mythiax
Hi and sorry for huge delay. a lot of problems came to me.

Mod from my queue

[General]
  1. Why different bg in all diffs? You can just use one and make file size a bit lower.
  2. All BGs are 800x600. You can try to find a 1024x768 version so the quality won't be so low.

[Easy]
  1. 00:47:109 (1) - Spacing
  2. 00:51:973 (1) - Spacing
  3. 01:06:163 (4,5) - This sounds bad. Invert the note/slider order to this:
  4. 01:20:352 (2) - This slider overlaps with 01:18:325 (4) - Please fix it.
[Normal]
  1. 00:56:027 (2,3,4) - This sounds bad. Try these notes:
  2. 01:22:176 (1,2,3) - Too hard for a normal. Change (2) and (3) for a 1/2 slider
[Sora]
  1. The spacing is so unconcistest in this diff. Hard/Insane diff must have some logical order too. Please try work a little on this.
  2. Try to find a better bg for this diff. Look at the left side of this screenshot: http://puu.sh/36wxD.png That white spot looks really ugly in widescreen
  3. 00:05:149 (4,5,6,1,2,3) - Same pattern but with different spacing. Use consisten spacing here please.
  4. 00:37:581 (1,2,3) - Nazi. Move: (1): x:248 y:188 (2) x:192 y:288 (3)x:308 y:288
  5. 00:51:973 (2,3,4,5) - Nazi again. Move (2)x:12 y:120 (3)x:104 y56 (4)x:200 y:120 (5)x:296 y:56
  6. 01:04:744 (1,2,3,4,5,6,7,8) - Such a bad placing. Try this code. It fixes all making a square with 1,2,3,4,5 and a triangle with 6 7 and 8.
    Code
    272,344,64744,5,2,0:0:0:0:
    152,344,64946,1,0,0:0:0:0:
    216,240,65149,1,2,0:0:0:0:
    96,248,65352,1,8,0:0:0:0:
    216,240,65554,2,0,P|188:208|152:188,1,80,6|0,0:0|0:0,0:0:0:0:
    64,112,65960,1,0,0:0:0:0:
    160,40,66163,1,8,0:0:0:0:
    252,112,66365,2,2,P|316:152|372:248,1,160,6|2,0:0|0:0,0:0:0:0:
[Lunasa's Taiko Muzukashii]
00:09:811 (2) Add NC to spinner? tbh I dunno anything about Taiko but this is what AIBAT suggested.

The map needs some more work, specially Sora diff. Good luck and bye o3o
Topic Starter
meetmeetdee

Zeroarg wrote:

Hi and sorry for huge delay. a lot of problems came to me.

Mod from my queue

[General]
  1. Why different bg in all diffs? You can just use one and make file size a bit lower.
  2. All BGs are 800x600. You can try to find a 1024x768 version so the quality won't be so low.

[Easy]
  1. 00:47:109 (1) - Spacing
  2. 00:51:973 (1) - Spacing
  3. 01:06:163 (4,5) - This sounds bad. Invert the note/slider order to this:
  4. 01:20:352 (2) - This slider overlaps with 01:18:325 (4) - Please fix it.
[Normal]
  1. 00:56:027 (2,3,4) - This sounds bad. Try these notes:
  2. 01:22:176 (1,2,3) - Too hard for a normal. Change (2) and (3) for a 1/2 slider
[Sora]
  1. The spacing is so unconcistest in this diff. Hard/Insane diff must have some logical order too. Please try work a little on this.
  2. Try to find a better bg for this diff. Look at the left side of this screenshot: http://puu.sh/36wxD.png That white spot looks really ugly in widescreen
  3. 00:05:149 (4,5,6,1,2,3) - Same pattern but with different spacing. Use consisten spacing here please.
  4. 00:37:581 (1,2,3) - Nazi. Move: (1): x:248 y:188 (2) x:192 y:288 (3)x:308 y:288
  5. 00:51:973 (2,3,4,5) - Nazi again. Move (2)x:12 y:120 (3)x:104 y56 (4)x:200 y:120 (5)x:296 y:56
  6. 01:04:744 (1,2,3,4,5,6,7,8) - Such a bad placing. Try this code. It fixes all making a square with 1,2,3,4,5 and a triangle with 6 7 and 8.
    Code
    272,344,64744,5,2,0:0:0:0:
    152,344,64946,1,0,0:0:0:0:
    216,240,65149,1,2,0:0:0:0:
    96,248,65352,1,8,0:0:0:0:
    216,240,65554,2,0,P|188:208|152:188,1,80,6|0,0:0|0:0,0:0:0:0:
    64,112,65960,1,0,0:0:0:0:
    160,40,66163,1,8,0:0:0:0:
    252,112,66365,2,2,P|316:152|372:248,1,160,6|2,0:0|0:0,0:0:0:0:
[Lunasa's Taiko Muzukashii]
00:09:811 (2) Add NC to spinner? tbh I dunno anything about Taiko but this is what AIBAT suggested.

The map needs some more work, specially Sora diff. Good luck and bye o3o
All fixed, thanks for your mod :)
Satellite
hi

[General]
BG (Lunasa's Taiko) is unrankable should be change 1024/768
I think AudioLeadIn: 2500 is so long → change 2000 is better

[Sora]
AR-1?
00:00:487 (2,6) - clap is not fit? change whistle is better
00:05:149 (4) - add whistle?
00:09:203 - add note?
00:16:298 (6) - first point add whistle?
00:20:757 (4) - last point add finish is better 00:21:163 - here
00:22:176 (3) - add clap 00:22:379 - here?
00:25:014 (6,7) - hummm.. More better rhythm,follow with lyrics,like this.

00:27:446 (4) - last point 00:27:649 - here add whistle is fit.
00:32:514 (6) - add whistle? 00:32:514 - here
00:34:541 (1) - try this.

00:35:757 (4) - first point add whistle
00:39:000 (1,2) - first point add finish is better~ (00:39:000 - and 00:39:609 - )here
00:41:940 - add note.
00:44:473 (1) - last point remove whistle?
00:51:973 (2) - add finish
00:52:987 (1) - last point add finish 00:53:392 - here
01:04:946 (2) - add finish

I think. You should give more add whistle
but, really nice map~

[Hard]
00:00:082 (1,5) - remove clap change whistle?
00:08:190 (1) - ^
00:25:419 (2) - remove note
00:51:973 (2) - add finish 00:58:460 - here

good

[Easy]
00:02:717 (4) - same other diff
00:08:190 (1) - ^
00:17:514 (3,4) - More better rhythm,follow with lyrics,like this.

00:35:757 (2) - add NewCombo? your Pattern
00:58:460 (1) - add finish remove whistle

other good~

good luck~ ;)
Topic Starter
meetmeetdee

Satellite wrote:

hi

[General]
BG (Lunasa's Taiko) is unrankable should be change 1024/768 Fixed
I think AudioLeadIn: 2500 is so long → change 2000 is better 2500 seems better imo

[Sora]
AR-1? OK
00:00:487 (2,6) - clap is not fit? change whistle is better OK
00:05:149 (4) - add whistle? OK
00:09:203 - add note? OK
00:16:298 (6) - first point add whistle? OK
00:20:757 (4) - last point add finish is better 00:21:163 - here OK
00:22:176 (3) - add clap 00:22:379 - here? OK
00:25:014 (6,7) - hummm.. More better rhythm,follow with lyrics,like this. current one is better in my view

00:27:446 (4) - last point 00:27:649 - here add whistle is fit. OK
00:32:514 (6) - add whistle? 00:32:514 - here OK
00:34:541 (1) - try this. sounds good

00:35:757 (4) - first point add whistle OK
00:39:000 (1,2) - first point add finish is better~ (00:39:000 - and 00:39:609 - )here Add for the first one
00:41:940 - add note. OK
00:44:473 (1) - last point remove whistle? OK
00:51:973 (2) - add finish OK
00:52:987 (1) - last point add finish 00:53:392 - here it isn't fit imo
01:04:946 (2) - add finish it isn't fit imo

I think. You should give more add whistle
but, really nice map~

[Hard]
00:00:082 (1,5) - remove clap change whistle? OK
00:08:190 (1) - ^ OK
00:25:419 (2) - remove note OK
00:51:973 (2) - add finish 00:58:460 - here OK

good

[Easy]
00:02:717 (4) - same other diff OK
00:08:190 (1) - ^ OK
00:17:514 (3,4) - More better rhythm,follow with lyrics,like this. OK

00:35:757 (2) - add NewCombo? your Pattern OK
00:58:460 (1) - add finish remove whistle OK

other good~

good luck~ ;)
thanks for your mod :)
Setsurei


some suggestions

[Easy]
00:01:500 (2) - slider's tail move 2 grid to the right (grid level 4)
00:02:311 (3,4) - move according to the snap if you change ^
00:27:649 (1) - slider's center move to the left 1 grid, slider's tail move 2 grids up and 2 grids to the left (a perfect blanket)
00:30:487 (2) - move all component of slider down by 1 grid
00:31:298 (3,4) - fix spacing

[Normal]
01:06:365 (6) - slider's tail move up 1 grid and right 1 grid

[Sora]
00:41:636 (5,6,7,8,1) - I think this placement is better
224,328,41636,1,2,0:0:0:0:
229,299,41737,1,2,0:0:0:0:
224,271,41838,1,8,0:0:0:0:
208,247,41940,1,0,0:0:0:0:
184,232,42041,6,0,P|152:176|184:120,1,128,4|0,0:0|0:0,0:0:0:0:

I think that's all, nice song and good luck!
Topic Starter
meetmeetdee

Setsurei wrote:

collapsed text


some suggestions

[Easy]
00:01:500 (2) - slider's tail move 2 grid to the right (grid level 4)
00:02:311 (3,4) - move according to the snap if you change ^
00:27:649 (1) - slider's center move to the left 1 grid, slider's tail move 2 grids up and 2 grids to the left (a perfect blanket)
00:30:487 (2) - move all component of slider down by 1 grid
00:31:298 (3,4) - fix spacing

[Normal]
01:06:365 (6) - slider's tail move up 1 grid and right 1 grid

[Sora]
00:41:636 (5,6,7,8,1) - I think this placement is better
224,328,41636,1,2,0:0:0:0:
229,299,41737,1,2,0:0:0:0:
224,271,41838,1,8,0:0:0:0:
208,247,41940,1,0,0:0:0:0:
184,232,42041,6,0,P|152:176|184:120,1,128,4|0,0:0|0:0,0:0:0:0:

I think that's all, nice song and good luck!
All fixed, thanks :)
mingmichael
heeyy meet :) here the mods that you requested to me

Lunasa's Taiko Muzukashii
  1. 00:18:325 (4,1) - k and d?
  2. 00:18:730 (2,3,1) - kkk. why? because Muzukashii diff is not allowed used different triplets, like ddk dkd kkd kdk
  3. 00:33:933 (3,4,1) - ddd. same reason ^
  4. how about move 00:43:359 (4) - to 00:43:156 (3) - . and after that, change 00:43:054 (2,3,4) - to be kkk and then change 00:43:460 (1,1) - to be d and k. like this http://puu.sh/3djv2.jpg
  5. 00:44:473 (2) - use k, for high sound there. i recommend you to use k than d
  6. 00:49:946 (1) - how about k?
  7. 00:51:973 (3) - ^
  8. 00:53:798 (1,1,2) - d k d?
  9. 00:58:054 (4) - k? because to many d there, and it's too boring. make another note there
  10. 01:01:906 (2,3,1) - ddd or kkk
  11. 01:04:946 (1,2,1) - ^
  12. 01:07:379 (2,3,1) - ^
  13. 01:10:419 (1,2,1) - ^
  14. 01:19:744 (1,2,1) - ^
  15. 01:22:581 (1,2,1) - ^

Lunasa's Taiko Oni
  • please do not put big note too much .____.
  1. how about 00:02:312 (2) - k and 00:02:919 (5) - k?
  2. 00:15:690 (4) - d, so the triple is kkd
  3. 00:16:703 (4) - k. because it'll be fit before the triplet (kkd) after that note
  4. 00:18:325 (3,1) - k d?
  5. try this. move 00:22:886 (2) - to 00:22:683 (2) - , and after that change the triplet (00:22:581 (1,2,1) - ) to be kkd. it'll be be fit than you put the triplet at 00:22:784 (1,2,1) - ._.
  6. 00:33:730 (2) - k?
  7. 00:38:595 (1,2) - kk?
  8. 00:46:703 (3) - k, for vocal sound. you can hear that
  9. please delete 00:47:210 (6) - . sound will be weird if you put triplet there ._. and after you delete, change 00:47:109 (5) - to be D
  10. 00:57:649 (2,3,4,5,1,1,1) - ddkdkkd. be more creative._.
  11. 01:14:271 (2,3,1) - kkd. d at 01:14:473 (1) - is for low vocal sound
  12. 01:15:284 (1) - d, delete 01:15:183 (5) - and then change 01:15:081 (4) - to be k. if you use ddddk, the sound isn't really fit._.
  13. 01:17:615 (4) - k? make a different stream. not like kkkkd
  14. move 01:21:973 (1) - to 01:21:365 (1) - . why? because you can hear vocal sound at 01:21:365 (1) - and if you don't put a note there, it'll be weird
  15. 01:21:771 (2) - k

Nardo's Taiko Oni
  1. how about 00:17:717 (37,38,39) - kkd?
  2. move 00:23:291 (63) - to 00:23:494 (64) -
  3. 00:29:879 (99) - k? for vocal sound there
  4. how about 00:34:946 (125,126,127) - kkd?
  5. 00:52:075 (208) - k?
  6. 00:55:318 (223,224) - dk. it's too boring use dkdkd for stream
  7. 00:56:331 (231) - k
  8. move 01:02:007 (258) - to 01:01:804 (257) -
  9. 01:05:960 (276,277) - k and d
  10. dkdkd again here? 01:12:244 (306,307,308,309,310) - hmm how about kkdkk?
  11. 01:17:413 (336) - k?

hope it's usefull >w<
Snowy Heart
d=small red
D=Big red
k=small blue
K=big blue

Lunasa's Taiko Muzukashii
00:02:312 (2) - k
00:18:933 (1) - k 最好用三连相同..尤其是kkd这一种
00:27:852 (1) - k
00:26:027 (1,1) - d k
00:40:419 (1) - D
00:43:663 (1) - D
00:45:284 (5) - K
00:58:054 (4) - k
01:05:149 (1) - k
01:09:609 (1) - D
01:18:527 (1) - k

Oni
00:05:554 (1) - k
00:17:109 (1) - k
00:21:771 (1) - D
00:37:987 (1) - D
00:41:230 (2) - K
00:54:203 (2) - D
01:04:541 (2) - k
01:04:946 (1,2,1) - d d d

Nardo's oni(突然发觉→.→~竟然是...~啊哈哈~)
00:13:054 (18) - k
00:20:554 (49) - D
00:37:987 (141) - D
00:59:473 (246) - D
= =
这已经很完整了WOW~

可以map一下我的吗?http://osu.ppy.sh/forum/t/123836
Nardoxyribonucleic

mingmichael wrote:

heeyy meet :) here the mods that you requested to me

Nardo's Taiko Oni
  1. how about 00:17:717 (37,38,39) - kkd? fixed
  2. move 00:23:291 (63) - to 00:23:494 (64) - fixed
  3. 00:29:879 (99) - k? for vocal sound there fixed
  4. how about 00:34:946 (125,126,127) - kkd? fixed
  5. 00:52:075 (208) - k? used kdk instead of kkd
  6. 00:55:318 (223,224) - dk. it's too boring use dkdkd for stream fixed
  7. 00:56:331 (231) - k
  8. move 01:02:007 (258) - to 01:01:804 (257) - fixed
  9. 01:05:960 (276,277) - k and d
  10. dkdkd again here? 01:12:244 (306,307,308,309,310) - hmm how about kkdkk? fixed
  11. 01:17:413 (336) - k? fixed

hope it's usefull >w<
michael, thanks for your mod :D

Cream Vie wrote:

d=small red
D=Big red
k=small blue
K=big blue

Nardo's oni(突然发觉→.→~竟然是...~啊哈哈~)
00:13:054 (18) - k
00:20:554 (49) - D
00:37:987 (141) - D fixed
00:59:473 (246) - D fixed
= =
这已经很完整了WOW~

可以map一下我的吗?http://osu.ppy.sh/forum/t/123836
Cream, thanks for your mod :D

Updated Version can be found Here.
Topic Starter
meetmeetdee
Taiko updated
GIDZ
Easy:
~00:42:041 - It's easy diff,try to stick to 1/1 beat notes.
~I dun see anything else :D

Normal:
~I dun see any problems here 0.o

Sora:
~00:38:291 (4) - A bit hard to read that,what about anapping it on to 1/1 beat? http://puu.sh/3oDGV.jpg
~00:41:636 (5) - NC here to make it easier to read stream.

That's all from me ^^ Good luck!
Topic Starter
meetmeetdee

gideon5504 wrote:

Easy:
~00:42:041 - It's easy diff,try to stick to 1/1 beat notes. I think it is fine as there is enough time for player to react
~I dun see anything else :D

Normal:
~I dun see any problems here 0.o

Sora:
~00:38:291 (4) - A bit hard to read that,what about anapping it on to 1/1 beat? http://puu.sh/3oDGV.jpg The pattern now seems better imo, but i change a little bit on the placement
~00:41:636 (5) - NC here to make it easier to read stream. OK

That's all from me ^^ Good luck!
Thanks for your mod :)
Shohei Ohtani


OH NO

Overall:
Idunno the green combocolor seems like a weird choice.

Hard:
00:00:690 (3) - Move the midpoint down so this is symmetrical.
00:02:919 (6) - Um you can just make this a blanketed note around (5) since like the spacing here is so misleading.
00:21:365 (1) - Add a hitnormal on the repeat of this slider, since there is a snare drum entering on this note.
00:54:203 (4) - Um make this perpendicular to (3).

Normal:
Idunno it seems very 1/1y in the verses, which is ok but it's not like very fun to play.
00:00:690 (2) - Rather than doing this manually, take (1), copy-paste it, press CTRL + H, then CTRL + G, and fix spacing then boom, pretty pretty.
01:01:703 (4) - Construct this with just one sliderpoint

Easy:
00:00:082 (1) - Move the midpoint to x72y16 to make it more symmetrical
00:42:041 (1) - Move this downward so the beginning of the slider is horizontal to the end of the previous slider
00:57:649 (5) - Move to x296y96 to make a pretty pretty diamond shape thing
Topic Starter
meetmeetdee

CDFA wrote:



OH NO =.=

Overall:
Idunno the green combocolor seems like a weird choice.

Hard:
00:00:690 (3) - Move the midpoint down so this is symmetrical. Fixed
00:02:919 (6) - Um you can just make this a blanketed note around (5) since like the spacing here is so misleading. OK
00:21:365 (1) - Add a hitnormal on the repeat of this slider, since there is a snare drum entering on this note. OK
00:54:203 (4) - Um make this perpendicular to (3). Fixed

Normal:
Idunno it seems very 1/1y in the verses, which is ok but it's not like very fun to play. OK I have change some pattern in this diff
00:00:690 (2) - Rather than doing this manually, take (1), copy-paste it, press CTRL + H, then CTRL + G, and fix spacing then boom, pretty pretty. Fixed
01:01:703 (4) - Construct this with just one sliderpoint Fixed

Easy:
00:00:082 (1) - Move the midpoint to x72y16 to make it more symmetrical Fixed
00:42:041 (1) - Move this downward so the beginning of the slider is horizontal to the end of the previous slider Fixed
00:57:649 (5) - Move to x296y96 to make a pretty pretty diamond shape thing Fixed
Thanks for your mod :)
OEvil
Hi!
Sorry if my mod sucks

[SB/BGs]
Unused Image Files
bg (easy).jpg
bg (hard).jpg
bg (taiko muzukashii).jpg
bg (taiko oni).jpg
bg(normal).jpg

[All Difficulties]
Tags
- Consider adding "Lunasa" to all of your tags
- Consider adding "Nardo" to all of your tags

[Easy]
Edits
- 00:53:595 (3) - Hold it and click Ctrl + Shift + R And This → → http://puu.sh/3wr3Q.png

[Normal]
Edits
- 00:14:271 (7) - Make it like this: http://puu.sh/3wrc9.jpg
- 00:15:081 - Add circle here
- 00:26:433 (3) - Remove this circle.
- 00:26:433 - Add a slider from here until 00:26:838, with a clap on the start.

[Sora]
Edits
- AR: +1 Please

I am so sorry >//<
Topic Starter
meetmeetdee

OEvil wrote:

Hi!
Sorry if my mod sucks

[SB/BGs]
Unused Image Files
bg (easy).jpg
bg (hard).jpg
bg (taiko muzukashii).jpg
bg (taiko oni).jpg
bg(normal).jpg Some files do not exsist

[All Difficulties]
Tags
- Consider adding "Lunasa" to all of your tags
- Consider adding "Nardo" to all of your tags I think they are not needed as they are not the name for the GD mapper

[Easy]
Edits
- 00:53:595 (3) - Hold it and click Ctrl + Shift + R And This → → http://puu.sh/3wr3Q.png OK

[Normal]
Edits
- 00:14:271 (7) - Make it like this: http://puu.sh/3wrc9.jpg I perfer the current one
- 00:15:081 - Add circle here I want to make a rest there
- 00:26:433 (3) - Remove this circle. OK
- 00:26:433 - Add a slider from here until 00:26:838, with a clap on the start. OK

[Sora]
Edits
- AR: +1 Please OK

I am so sorry >//<
Thanks for your mod :)
jonathanlfj
From my modding queue
oh its this song again ><

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
The white combo colour is too hard to see with the video and very flashy during the kiai, give it a shade of grey to tone it down a bit

[Easy]
sv a bit fast for Easy, but not a big problem
00:09:811 (1) - whistle on start
00:13:054 (3) - NC
00:29:271 (1) - maybe a finish on the start?
00:35:757 (1) - whistle on start
00:43:460 (2) - feels more comfortable if you shorten this to 00:43:663 to follow the vocals
00:51:973 (1,2) - arrange this so 00:53:190 (2) overlaps 00:50:352 (2)
01:16:298 (1,3) - the curves on these are overdone, make them flatter so the blanket on 01:17:109 (2) looks more natural

[Normal]
00:03:325 (6) - NC
00:18:730 (6) - place this here for a better flow: 00:31:298 (1) - take off NC
00:37:379 (3) - take off the finish on the start, the finish plays at 00:37:176 in the music which makes this finish sound weird
00:43:460 (3) - clap
00:45:487 - add a 5% volume inherited section here to mute the spinner spin sound, since the music halts here (you can restore the volume at 00:46:298 (1))
00:58:460 (1) - curve this so it blankets 00:59:676 (2)
01:08:190 (2) - use finish instead?
01:22:176 (1,2) - how bout a repeat slider instead? the flow is a bit difficult to grasp here since its closer to the end of 01:21:365 (3) which is a repeat slider

[Sora]
i would go with AR7 here, but up to you
00:03:325 (1) - up to 00:09:406 (7), the clap sounds you put on the 2/4 white ticks are not very fitting to the violin solo, i would say just remove them and use just whistles here
00:17:919 (9) - spacing, try overlap with 00:16:095 (5)
00:19:541 (2) - whistle sounds better than finish on the start here
00:27:446 (4) - ctrl+g gives a better flow here imo
00:29:271 (5) - add finish on start
00:38:291 (4) - try stacking this on 00:38:392 (5)
00:42:041 (1) - take off NC here and place it at 00:43:663 (5) instead
00:59:980 - add a note here to cover for the drums
01:02:919 (1,2,3) - these 3 should look the same (use ctrl+cv and then rotation by 120 degrees)
01:17:311 (4) - the flow here is disturbed by the pause on the overlap, try something like this: 01:20:352 (1) - take off the finish on start, sounds a bit unfitting here

Thats all, good luck on ranking~
Topic Starter
meetmeetdee

jonathanlfj wrote:

From my modding queue
oh its this song again ><

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
The white combo colour is too hard to see with the video and very flashy during the kiai, give it a shade of grey to tone it down a bit

[Easy]
sv a bit fast for Easy, but not a big problem
00:09:811 (1) - whistle on start
00:13:054 (3) - NC
00:29:271 (1) - maybe a finish on the start?
00:35:757 (1) - whistle on start
00:43:460 (2) - feels more comfortable if you shorten this to 00:43:663 to follow the vocals
00:51:973 (1,2) - arrange this so 00:53:190 (2) overlaps 00:50:352 (2)
01:16:298 (1,3) - the curves on these are overdone, make them flatter so the blanket on 01:17:109 (2) looks more natural

[Normal]
00:03:325 (6) - NC
00:18:730 (6) - place this here for a better flow: 00:31:298 (1) - take off NC
00:37:379 (3) - take off the finish on the start, the finish plays at 00:37:176 in the music which makes this finish sound weird
00:43:460 (3) - clap
00:45:487 - add a 5% volume inherited section here to mute the spinner spin sound, since the music halts here (you can restore the volume at 00:46:298 (1))
00:58:460 (1) - curve this so it blankets 00:59:676 (2)
01:08:190 (2) - use finish instead?
01:22:176 (1,2) - how bout a repeat slider instead? the flow is a bit difficult to grasp here since its closer to the end of 01:21:365 (3) which is a repeat slider

[Sora]
i would go with AR7 here, but up to you
00:03:325 (1) - up to 00:09:406 (7), the clap sounds you put on the 2/4 white ticks are not very fitting to the violin solo, i would say just remove them and use just whistles here
00:17:919 (9) - spacing, try overlap with 00:16:095 (5)
00:19:541 (2) - whistle sounds better than finish on the start here
00:27:446 (4) - ctrl+g gives a better flow here imo
00:29:271 (5) - add finish on start
00:38:291 (4) - try stacking this on 00:38:392 (5)
00:42:041 (1) - take off NC here and place it at 00:43:663 (5) instead
00:59:980 - add a note here to cover for the drums
01:02:919 (1,2,3) - these 3 should look the same (use ctrl+cv and then rotation by 120 degrees)
01:17:311 (4) - the flow here is disturbed by the pause on the overlap, try something like this: 01:20:352 (1) - take off the finish on start, sounds a bit unfitting here

Thats all, good luck on ranking~
All fixed, Thanks for your mod :)
OEvil

meetmeetdee wrote:

OEvil wrote:

[All Difficulties]
Tags
- Consider adding "Lunasa" to all of your tags
- Consider adding "Nardo" to all of your tags I think they are not needed as they are not the name for the GD mapper
okay, but make the tags consistent
yurunneram
EASY

Nothin here

NORMAL

I suggest you follow the voice more for the earlier parts of the song. If not then it gets a bit boring. Other than that, nothing much

HARD

00:18:122 (1,2,3) - Make it wrap around 00:17:919 (9) nicer

00:22:176 (3) - Delete repeat

00:34:541 (1) - Shift to x252 y124

00:38:291 (4) - Didn't see the purpose of this note. Delete

Not much :/ Sry

You have been modded out by Yurun Ceroia Neram
Topic Starter
meetmeetdee

yurunneram wrote:

EASY

Nothin here

NORMAL

I suggest you follow the voice more for the earlier parts of the song. If not then it gets a bit boring. Other than that, nothing much

HARD

00:18:122 (1,2,3) - Make it wrap around 00:17:919 (9) nicer OK

00:22:176 (3) - Delete repeat I think thaere should be a repeat

00:34:541 (1) - Shift to x252 y124 I don't see the reason of shifting it

00:38:291 (4) - Didn't see the purpose of this note. Delete I perfer keeping it, may consider it later

Not much :/ Sry

You have been modded out by Yurun Ceroia Neram
Thanks for your mod :)
HelloSCV
here's your ticket

General

  1. 01:28:054 - try to move kiai end on this time, since there is an object on kiai start and end

Easy

00:43:460 (2) - finish on end( if you add finish on Noraml diff )
01:17:514 (3) - i think hitsounds on this slider are reversed
01:20:352 (2) - finish on end

Normal

00:43:663 (4) - finish on start?

Sora

00:20:757 (4) - clap on start? feels nice
00:34:946 (2) - if you want to fit with vocal, make 3/4 slider and 00:35:554 (3) - delete this note?
01:03:730 (3) - missed clap on start
01:12:852 (4) - finish on start?
01:20:352 (1) - delete NC and 01:21:163 (3) - add NC

not many problems lol

good luck~
Topic Starter
meetmeetdee

HelloSCV wrote:

here's your ticket

General

  1. 01:28:054 - try to move kiai end on this time, since there is an object on kiai start and end

Easy

00:43:460 (2) - finish on end( if you add finish on Noraml diff )
01:17:514 (3) - i think hitsounds on this slider are reversed
01:20:352 (2) - finish on end

Normal

00:43:663 (4) - finish on start?

Sora

00:20:757 (4) - clap on start? feels nice
00:34:946 (2) - if you want to fit with vocal, make 3/4 slider and 00:35:554 (3) - delete this note?
01:03:730 (3) - missed clap on start
01:12:852 (4) - finish on start?
01:20:352 (1) - delete NC and 01:21:163 (3) - add NC

not many problems lol

good luck~
All Fixed, thanks for your mod :)
Gloria Guard
Hi.


[General]

Fine imo


[Easy]

it's pretty good diff :3


[Normal]

00:32:514 (1) This spinner start point move 00:32:413 is better.
00:45:487 remove timimg line, I hear 00:46:298 (1) spinner end drum sound, you add sampleset drum sound
00:56:636 (3,4,5) I suggest this rhythm.
01:09:406 (3,4,5,6,7) I think this is awkward rhythm. also 01:09:406 (5), the rhythm is ignored, I suggest rhythm
I suggest this part rhythm


[Sora]

00:10:622 (1,2,3,4) Where you hear this rhythm?, I think this does not fit the rhythm.
if you agree this, i suggest this part rhythm.
01:09:406 (6,7,8) I think really big jump this part here, it's playing really confuse you decrease distance here.




Good luck :3
Topic Starter
meetmeetdee

Gloria Guard wrote:

Hi.


[General]

Fine imo


[Easy]

it's pretty good diff :3


[Normal]

00:32:514 (1) This spinner start point move 00:32:413 is better.
00:45:487 remove timimg line, I hear 00:46:298 (1) spinner end drum sound, you add sampleset drum sound
00:56:636 (3,4,5) I suggest this rhythm.
01:09:406 (3,4,5,6,7) I think this is awkward rhythm. also 01:09:406 (5), the rhythm is ignored, I suggest rhythm
I suggest this part rhythm Where is it?


[Sora]

00:10:622 (1,2,3,4) Where you hear this rhythm?, I think this does not fit the rhythm.
if you agree this, i suggest this part rhythm.
01:09:406 (6,7,8) I think really big jump this part here, it's playing really confuse you decrease distance here. Let me think about it




Good luck :3
Other fixed, thanks for your mod :)
fanzhen0019
Hi :3
From my queue

General
  • Fine.

Easy

Hitsounds
  1. 00:09:811 - No finish?
  2. 00:46:703 (2) - As you did in Sora, I think there's no clap here.
  3. 01:25:014 - and 01:25:419 - Finish.
Arrangement & Design
  • Nice.

Normal

Hitsounds
  1. 00:01:906 - Add whistle
  2. 00:43:054 (2) - Add finish
  3. 01:25:014 - Add finish
Arrangement & Design
  1. 01:21:365 (3) - Move left 1 grid and up 1 grid in grid level 4,to stack it with former note.

Sora

Hitsounds
  1. 00:09:203 (6) - Remove this whistle sounds better.
  2. 00:09:811 - From here to here: 00:21:365 - ,I suggest you remove all clap.Then add clap at these point.
    00:11:027 -
    00:12:649 -
    00:14:271 -
    00:15:892 -
    00:17:514 -
    00:19:136 -
    00:20:757 -
  3. 00:49:744 (1,3) - Add whistle.
  4. 00:52:987 - Add finish
  5. 00:53:392 - Add finish
  6. 00:59:473 - Add finish
  7. 01:12:852 - Add finish
  8. 01:25:014 - Add finish
Arrangement & Design
  1. 00:03:325 (1,2,3) - Uh,I suggest:
  2. 00:11:636 (1) - Stack this with 00:09:406 (7) - .
    If you do this please replace the following circles.
  3. 00:26:838 (2) - Move to x297 y234
  4. 01:01:095 (3,4) - Make them symmetrical.
  5. 01:05:352 (4) - Move up 2 grid in grid level 4.

You can understand the music very much.Like rhythm.But the map still need some work.
Good luck~
Topic Starter
meetmeetdee

fanzhen0019 wrote:

Hi :3
From my queue

General
  • Fine.

Easy

Hitsounds
  1. 00:09:811 - No finish?
  2. 00:46:703 (2) - As you did in Sora, I think there's no clap here.
  3. 01:25:014 - and 01:25:419 - Finish.
Arrangement & Design
  • Nice.

Normal

Hitsounds
  1. 00:01:906 - Add whistle
  2. 00:43:054 (2) - Add finish
  3. 01:25:014 - Add finish
Arrangement & Design
  1. 01:21:365 (3) - Move left 1 grid and up 1 grid in grid level 4,to stack it with former note.

Sora

Hitsounds
  1. 00:09:203 (6) - Remove this whistle sounds better.
  2. 00:09:811 - From here to here: 00:21:365 - ,I suggest you remove all clap.Then add clap at these point.
    00:11:027 -
    00:12:649 -
    00:14:271 -
    00:15:892 -
    00:17:514 -
    00:19:136 -
    00:20:757 -
  3. 00:49:744 (1,3) - Add whistle.
  4. 00:52:987 - Add finish
  5. 00:53:392 - Add finish
  6. 00:59:473 - Add finish
  7. 01:12:852 - Add finish
  8. 01:25:014 - Add finish
Arrangement & Design
  1. 00:03:325 (1,2,3) - Uh,I suggest:
  2. 00:11:636 (1) - Stack this with 00:09:406 (7) - .
    If you do this please replace the following circles.
  3. 00:26:838 (2) - Move to x297 y234
  4. 01:01:095 (3,4) - Make them symmetrical.
  5. 01:05:352 (4) - Move up 2 grid in grid level 4.

You can understand the music very much.Like rhythm.But the map still need some work.
Good luck~
全都跟了,謝謝 :)
- Miomio Chii -
Hi, here is my mod. From Queue.
-------------------------------------------------
-General-
Okay.
-------------------------------------------------
-Easy-
  1. 00:35:757 (1) - 去nc
  2. 00:54:811 (1,2) - 可以再包好一點
  3. 00:59:676 (1,2) - 同上
  4. 01:08:190 (1,2) - 同上
  5. 01:17:109 (2,3) - 同上
  6. 01:22:784 (1,2) - 同上
  7. 01:24:406 (1) - 左移一格 尾端
-------------------------------------------------
-Normal-
  1. 00:09:811 (1,2) - 可以再包好一點
  2. 00:12:649 (4,5,7) - 同上
  3. 00:27:649 (2,3) - 使用一樣的滑條與其對稱
  4. 00:39:406 (2) - 右移一格 尾端
  5. 00:56:636 (4,5) - 可以再包好一點
  6. 01:22:784 (2,3) - 同上
-------------------------------------------------
-Sora-
  1. 00:06:163 (2,4) - 可以再包好一點
  2. 00:11:230 (4) - 右移一格 尾端
  3. 00:12:244 (4,5) - 可以再包好一點
  4. 00:19:541 (2,3) - 可以再包好一點
  5. 00:27:852 (4,5) - 同上
  6. 00:53:798 (3,4) - 同兩端水平對稱
  7. 00:47:109 (1) - 左移一格 尾端
  8. 01:02:919 (1,2) - 可以再包好一點
  9. 01:10:521 (3) - 左移一格
-------------------------------------------------
End of this mod.
祝你好運 ! ;)
luxoDeh
hI! mod from my queue :)

EASY

00:29:271 (1,2) - maybe the rithm can be better in this way, but since is an easy diff you can also keep it as it is

NORMAL

00:14:271 (7) - isn't it better if you copy/paste this 00:13:054 (5) - sldier and then crtl+J and ctrl+G it?
00:31:298 (5) - maybe delete this and make this slider 00:30:690 (4) - longer to 00:31:298 - I think the rithm is better in this way
00:58:054 (5) - maybe move this to x:152 - y:156 so it is better blancketed with the previous slider

HARD

00:10:419 (2,1) - stack them better
00:12:852 (5) - maybe if you move this 1 or 2 grid down it'll be better blancketed with the previous one
00:28:257 - I think you should add a note here, or maybe make a slider from here 00:28:257 - to here 00:28:460 -
00:33:325 (1,2) - I think here the rithm should be like this 00:46:500 - what do you think of add a note here, and here 00:46:602 - ?
01:02:717 (8) - this note is really high on the map, I suggest to move it a bit downb because it shouldn't touch the highest part of the screen

that's all, good luck with this map ;)
Topic Starter
meetmeetdee

- Miomio Chii - wrote:

SPOILER
Hi, here is my mod. From Queue.
-------------------------------------------------
-General-
Okay.
-------------------------------------------------
-Easy-
  1. 00:35:757 (1) - 去nc Nodue to the downbeat at (2)
  2. 00:54:811 (1,2) - 可以再包好一點 OK
  3. 00:59:676 (1,2) - 同上 OK
  4. 01:08:190 (1,2) - 同上 OK
  5. 01:17:109 (2,3) - 同上 OK
  6. 01:22:784 (1,2) - 同上 OK
  7. 01:24:406 (1) - 左移一格 尾端 OK
-------------------------------------------------
-Normal-
  1. 00:09:811 (1,2) - 可以再包好一點 OK
  2. 00:12:649 (4,5,7) - 同上 OK
  3. 00:27:649 (2,3) - 使用一樣的滑條與其對稱 OK
  4. 00:39:406 (2) - 右移一格 尾端 OK
  5. 00:56:636 (4,5) - 可以再包好一點 OK
  6. 01:22:784 (2,3) - 同上 OK

-------------------------------------------------
-Sora-
  1. 00:06:163 (2,4) - 可以再包好一點 OK
  2. 00:11:230 (4) - 右移一格 尾端 OK
  3. 00:12:244 (4,5) - 可以再包好一點 OK
  4. 00:19:541 (2,3) - 可以再包好一點 OK
  5. 00:27:852 (4,5) - 同上 OK
  6. 00:53:798 (3,4) - 同兩端水平對稱 OK
  7. 00:47:109 (1) - 左移一格 尾端 OK
  8. 01:02:919 (1,2) - 可以再包好一點 OK
  9. 01:10:521 (3) - 左移一格 OK
-------------------------------------------------
End of this mod.
祝你好運 ! ;)
Thanks for your mod :)

luxoDeh wrote:

collapsed text
hI! mod from my queue :)

EASY

00:29:271 (1,2) - maybe the rithm can be better in this way, but since is an easy diff you can also keep it as it is I prefer keeping the origin one

NORMAL

00:14:271 (7) - isn't it better if you copy/paste this 00:13:054 (5) - sldier and then crtl+J and ctrl+G it? OK
00:31:298 (5) - maybe delete this and make this slider 00:30:690 (4) - longer to 00:31:298 - I think the rithm is better in this way I prefer the origin one
00:58:054 (5) - maybe move this to x:152 - y:156 so it is better blancketed with the previous slider OK

HARD

00:10:419 (2,1) - stack them better OK
00:12:852 (5) - maybe if you move this 1 or 2 grid down it'll be better blancketed with the previous one OK
00:28:257 - I think you should add a note here, or maybe make a slider from here 00:28:257 - to here 00:28:460 - OK
00:33:325 (1,2) - I think here the rithm should be like this I think the one mow is better
00:46:500 - what do you think of add a note here, and here 00:46:602 - ? I like the pattern now, may considerit later
01:02:717 (8) - this note is really high on the map, I suggest to move it a bit downb because it shouldn't touch the highest part of the screen OK

that's all, good luck with this map ;)
Thanks for your mod :)
happy623
支持owob
pieguyn
hi, from my queue

[Easy]
00:25:217 (1) - add whistle on end? seems to fit with what you're doing here
00:35:757 (1) - remove NC? no need for a combo with only 1 note in it imo

[Normal]
01:17:514 (2) - add finish on end? seems to fit and it's in [Easy]..
01:17:919 (6) - remove NC?

[Sora]
00:18:122 (1,2,3) - how about adding whistle on head of each one? seems to fit the other whistles here
00:26:230 (1) - add whistle on end?
00:27:041 (3) - add whistle on start?
00:29:271 (1) - add NC here? for new measure, also this note is stronger o.o
00:44:473 (1,2) - switch NCs for new section, seems to make sense imo
01:17:919 (6) - add finish on start same idea as before

that's it I think, nice map :D
good luck ~
Topic Starter
meetmeetdee

pieguy1372 wrote:

hi, from my queue

[Easy]
00:25:217 (1) - add whistle on end? seems to fit with what you're doing here OK
00:35:757 (1) - remove NC? no need for a combo with only 1 note in it imo No due to the downbeat at (2)

[Normal]
01:17:514 (2) - add finish on end? seems to fit and it's in [Easy].. OK
01:17:919 (6) - remove NC? There is no NC

[Sora]
00:18:122 (1,2,3) - how about adding whistle on head of each one? seems to fit the other whistles here OK
00:26:230 (1) - add whistle on end? OK
00:27:041 (3) - add whistle on start? OK
00:29:271 (1) - add NC here? for new measure, also this note is stronger o.o OK
00:44:473 (1,2) - switch NCs for new section, seems to make sense imo OK
01:17:919 (6) - add finish on start same idea as before OK

that's it I think, nice map :D
good luck ~
Thanks for your mod :)
UnitedWeSin
Hi hi ^^

[General]

  1. Half of your map is kiai time. I suggest to shorten it. It seems nicer to end the kiai at 01:16:298 or 01:24:406 in each diff since those are spots where the music changes and slows down.

  2. Try completely silencing the last spinner in each diff since it's just the vocals that are sounding. Right now you just have the spinner ends at 5% volume, the spinners themselves are quite loud.

  3. Try adding more tags like eroge, visual novel.
[Sora]

  1. 00:05:149 (4,5,6,1,2,3) - I'm really worried about the gap between these because the 00:05:149 (4,5,6) is following the violin which is still playing during the gap at 00:05:757. So it can be difficult to understand the 00:05:960 (1,2,3) with the large jump. Also, the violin isn't hitting perfectly in time here, it's somewhat improvising. So I suggest delete the 1,2,3 and place two 1/2 sliders instead like this:
  2. 00:08:190 (5) - Crtl+J seems nice for flow:
  3. 00:16:298 (6,7) - Try moving them up to make a nice hexagon and smoother flow.
  4. 00:21:163 - Useless green line here.
  5. 00:28:460 (1,2,3) - This is kind of awkward because the music doesn't call for a triplet until 00:28:663 when the drum transition starts. Having the triplet where it is now is missing the music. I suggest move it forward to the red tick. Try this:

    That is 00:27:446 (4) to 00:29:271 (1)
  6. 00:33:122 - The gap here is kind of awkward imo. It would be nice if you could add a triplet starting here instead to follow the music. But you would have to change placement on 00:32:311 (5,6). This follows the music better:
  7. 00:34:136 (7) - Try a whistle on the head.
  8. 00:37:987 (3,4,5) - I don't like this. It's just really difficult to read the 3/4 gap with the jump. I think you could make a more enjoyable pattern if you deleted the 00:38:291 (4) and had a triplet at 00:38:392 instead. That's what the music calls for anyway.
  9. 00:46:906 - Delete the green line here, it's not changing anything because there isn't a slider here.
  10. 00:46:500 - Since this is the hardest difficulty, try adding a triplet here to follow the drum transition in the music.
  11. 01:08:798 (6) - Try curving it more for a nicer blanket:
  12. 01:10:622 (4,1) - This would benefit from larger spacing imo since there's a whole beat between the notes. Try to move the 1 further away and make a blanket pattern with the 01:12:852 (4). Example:
  13. 01:16:298 (1,2) - The jump from the 1 to the 2 is too large imo. I suggest shortening the jump. It's difficult to read since it's nearly double normal spacing, and this is when the kiai starts to slow down.
  14. 01:21:973 (5,6,7) - Same as 00:28:460 (1,2,3). It would follow the music much better if you could move the triplet to 01:22:176 to follow the drum transition. Place the triplet there and you will hear how it fits perfectly with the music. Try like this:
  15. 01:25:014 (2,3,4,5,6) - To follow the music better, I'd prefer that you delete the 4 and add a circle to 01:25:622 instead. The 01:26:027 (4) doesn't make any sense because there is nothing in the music at that spot for it to hit along with. Try like this:
It's a decent map. Some rhythms are missing the music imo.

[Normal]

  1. 00:03:527 (1) - At 40% volume, this spinner is extremely loud and unfitting. Can you reduce the volume for it? Especially towards the end.
  2. 00:21:163 (5) - Try a normal hit on the repeat.
  3. 00:23:190 (2,3,4,5) - It looks quite messy. Try repeating the 2,3 placement for the 4,5. Just flip it over 180 degrees. That way the sliders will have the same curve and will look more neat.
  4. 00:35:757 (1,2,3) - It's not very neat. Try placing it more to the right so you could stack the 2 under the tail of the 00:34:946 (1).
  5. 00:44:473 (1) - It's strange at 00:45:487 when the music stops but the spinner is still going. I suggest end the spinner at 00:45:487 instead and add a circle at 00:46:298 and 00:46:703.
  6. 00:49:136 (5,6,1) - This rhythm is just a little too busy imo. I think it would be better if you delete the 00:49:136 (5) and extend the 00:48:527 (4) to 00:49:541. Also move the 00:49:946 (1) to 00:50:352 to hit on the downbeat with the vocal hold. Try like this:
    Basically it would be nice to have a rhythm similar to 01:00:081 (1,2,3,4,5,1,2) here because it's the same section of music after all.
  7. 00:49:946 (1,2,3,1,2,3) - The spacing is getting very noticeably inconsistent here. Make sure that it's all 1.0. Right now you have a few objects that are 1.1, like 00:51:771 (1,2) and 00:50:757 (2,3). It's a noticeable spacing increase that looks strange.
  8. 00:51:973 (2,3,4,1,2) - For me it was strange how you stop following vocals here, but are following them at the same section in the next chorus at 01:04:744 (3,4,5,6). You could try making a similar rhythm here that follows the vocals more closely.
  9. 01:19:541 (1,2) - Very large spacing increase here. Please make it a consistent 1.0, it was very confusing in play. Try to place the sliders without their heads overlapping.
Kind of messy but it's ok.

[Easy]

  1. 00:32:514 (1) - Try a whistle on the spinner here.
  2. 00:35:757 (1) - Maybe replace the whistle on the head with a finish for consistency.
  3. 00:42:041 (1,2) - The sudden vocal following felt a bit random to me. Consider adding a circle at 00:41:838 to provide a more intuitive transition. Also try ending the 1 at 00:42:852 and moving the 2 to 00:43:257 and adding a repeat. That way you could put a finish on the end of the 1 and we stay in 1/2 for the whole phrase which is nice:
  4. 00:54:406 (4) - Move it slightly down to make a more natural flow.
  5. 01:00:892 (2,3,4) - Try to give this more curve, it will play nicer.
Nice.

Cooool. I love this song. :)
This map could use more work on placements and rhythms imo. Try to perfect your blankets and create more beautiful patterns, especially in the normal/hard diffs.
Have a star, and I hope you can get this ranked. :>
Topic Starter
meetmeetdee

UnitedWeSin wrote:

SPOILER
Hi hi ^^

[General]

  1. Half of your map is kiai time. I suggest to shorten it. It seems nicer to end the kiai at 01:16:298 or 01:24:406 in each diff since those are spots where the music changes and slows down.

  2. Try completely silencing the last spinner in each diff since it's just the vocals that are sounding. Right now you just have the spinner ends at 5% volume, the spinners themselves are quite loud.

  3. Try adding more tags like eroge, visual novel.
[Sora]

  1. 00:05:149 (4,5,6,1,2,3) - I'm really worried about the gap between these because the 00:05:149 (4,5,6) is following the violin which is still playing during the gap at 00:05:757. So it can be difficult to understand the 00:05:960 (1,2,3) with the large jump. Also, the violin isn't hitting perfectly in time here, it's somewhat improvising. So I suggest delete the 1,2,3 and place two 1/2 sliders instead like this:
  2. 00:08:190 (5) - Crtl+J seems nice for flow:
  3. 00:16:298 (6,7) - Try moving them up to make a nice hexagon and smoother flow.
  4. 00:21:163 - Useless green line here.
  5. 00:28:460 (1,2,3) - This is kind of awkward because the music doesn't call for a triplet until 00:28:663 when the drum transition starts. Having the triplet where it is now is missing the music. I suggest move it forward to the red tick. Try this:

    That is 00:27:446 (4) to 00:29:271 (1)
  6. 00:33:122 - The gap here is kind of awkward imo. It would be nice if you could add a triplet starting here instead to follow the music. But you would have to change placement on 00:32:311 (5,6). This follows the music better:
  7. 00:34:136 (7) - Try a whistle on the head.
  8. 00:37:987 (3,4,5) - I don't like this. It's just really difficult to read the 3/4 gap with the jump. I think you could make a more enjoyable pattern if you deleted the 00:38:291 (4) and had a triplet at 00:38:392 instead. That's what the music calls for anyway.
  9. 00:46:906 - Delete the green line here, it's not changing anything because there isn't a slider here.
  10. 00:46:500 - Since this is the hardest difficulty, try adding a triplet here to follow the drum transition in the music.
  11. 01:08:798 (6) - Try curving it more for a nicer blanket:
  12. 01:10:622 (4,1) - This would benefit from larger spacing imo since there's a whole beat between the notes. Try to move the 1 further away and make a blanket pattern with the 01:12:852 (4). Example:
  13. 01:16:298 (1,2) - The jump from the 1 to the 2 is too large imo. I suggest shortening the jump. It's difficult to read since it's nearly double normal spacing, and this is when the kiai starts to slow down.
  14. 01:21:973 (5,6,7) - Same as 00:28:460 (1,2,3). It would follow the music much better if you could move the triplet to 01:22:176 to follow the drum transition. Place the triplet there and you will hear how it fits perfectly with the music. Try like this:
  15. 01:25:014 (2,3,4,5,6) - To follow the music better, I'd prefer that you delete the 4 and add a circle to 01:25:622 instead. The 01:26:027 (4) doesn't make any sense because there is nothing in the music at that spot for it to hit along with. Try like this:
It's a decent map. Some rhythms are missing the music imo.

[Normal]

  1. 00:03:527 (1) - At 40% volume, this spinner is extremely loud and unfitting. Can you reduce the volume for it? Especially towards the end.
  2. 00:21:163 (5) - Try a normal hit on the repeat.
  3. 00:23:190 (2,3,4,5) - It looks quite messy. Try repeating the 2,3 placement for the 4,5. Just flip it over 180 degrees. That way the sliders will have the same curve and will look more neat.
  4. 00:35:757 (1,2,3) - It's not very neat. Try placing it more to the right so you could stack the 2 under the tail of the 00:34:946 (1).
  5. 00:44:473 (1) - It's strange at 00:45:487 when the music stops but the spinner is still going. I suggest end the spinner at 00:45:487 instead and add a circle at 00:46:298 and 00:46:703.
  6. 00:49:136 (5,6,1) - This rhythm is just a little too busy imo. I think it would be better if you delete the 00:49:136 (5) and extend the 00:48:527 (4) to 00:49:541. Also move the 00:49:946 (1) to 00:50:352 to hit on the downbeat with the vocal hold. Try like this:
    Basically it would be nice to have a rhythm similar to 01:00:081 (1,2,3,4,5,1,2) here because it's the same section of music after all.
  7. 00:49:946 (1,2,3,1,2,3) - The spacing is getting very noticeably inconsistent here. Make sure that it's all 1.0. Right now you have a few objects that are 1.1, like 00:51:771 (1,2) and 00:50:757 (2,3). It's a noticeable spacing increase that looks strange.
  8. 00:51:973 (2,3,4,1,2) - For me it was strange how you stop following vocals here, but are following them at the same section in the next chorus at 01:04:744 (3,4,5,6). You could try making a similar rhythm here that follows the vocals more closely.
  9. 01:19:541 (1,2) - Very large spacing increase here. Please make it a consistent 1.0, it was very confusing in play. Try to place the sliders without their heads overlapping.
Kind of messy but it's ok.

[Easy]

  1. 00:32:514 (1) - Try a whistle on the spinner here.
  2. 00:35:757 (1) - Maybe replace the whistle on the head with a finish for consistency.
  3. 00:42:041 (1,2) - The sudden vocal following felt a bit random to me. Consider adding a circle at 00:41:838 to provide a more intuitive transition. Also try ending the 1 at 00:42:852 and moving the 2 to 00:43:257 and adding a repeat. That way you could put a finish on the end of the 1 and we stay in 1/2 for the whole phrase which is nice:
  4. 00:54:406 (4) - Move it slightly down to make a more natural flow.
  5. 01:00:892 (2,3,4) - Try to give this more curve, it will play nicer.
Nice.

Cooool. I love this song. :)
This map could use more work on placements and rhythms imo. Try to perfect your blankets and create more beautiful patterns, especially in the normal/hard diffs.
Have a star, and I hope you can get this ranked. :>
All fixed, Thanks for you useful mod and star :)
XinCrin
  • Hello , I was looking #modreqs and found this song . So , I decided mod it :P

    [Easy]
  1. 00:00:082 (1,2,3,4) Why not use whistles here, as in other diffs.?
  2. 00:01:500 (2) This slider will flow much better if you turn it a bit, so make a better blanket and improve the flow
  3. 00:08:190 (1) I feel the Whistle than sounds at the end of the slider , too "forced". The music does not sound like, so I suggest you , removes the whistle. It will be better
  4. 00:15:487 (1) As I explained in 00:01:500 (2), flows and looks better if you do it as a circular slider
  5. 00:29:271 (1) The Finish that sounds in the beginning of the slider, sounds too hard in my opinion. How about a Whistle here ? . Sounds better imo
  6. 00:46:298 (1,2) What about using a drum sampleset in these notes ? In my personal point of view, follow and sounds better
  7. 00:41:838 (4) In my opinion , you should delete this circle . Because a 1/2 note could be too hard to read for newbies . Also , the rest of the map, was mapped in 1/1
  8. 00:44:473 (3) Remove the Whistle from the end of the slider, because the song is muted there. And this whistle will feel it very strange
  9. 01:18:325 (4) This sliders looks too bad :P . Try something like this instead
  10. 01:24:406 (1) - For consistency with your combo patterns . Removes the NewCombo from this slider

    [Normal]
  11. 00:08:190 (1) I feel the Whistle than sounds at the end of the slider , too "forced". The music does not sound like, so I suggest you , removes the whistle
  12. 00:15:487 (1) This slider is the sa me as 00:14:271 (7) , doesn't flows really good . Try doing something like this:
  13. 00:27:244 (1) You should remove the NC from this circle , because following your combo patterns , it 's doesn't necessary
  14. 00:44:473 (1) This spinner feels really short, to be an normal diff. I think that should begin in 00:43:865 . It will be better imo
  15. 00:46:298 (1,2,3)
  16. 00:46:298 (1,2) What about using a drum sampleset in these notes ? In my personal point of view, follow and sounds better
  17. 01:20:352 (2) For a better flows , move this slider to x:312 y:112 . Don't forget, fix the distance spacing with the following notes

    [Sora]
  18. 00:28:764 (2) Honestly. What are you following with this note ? . Remove it please
  19. 00:34:541 (1) This NC should be in 00:35:757 (3) , Because clearly, is heard the voice change in (3)
  20. 00:43:663 (1,2) Try to unstack these notes, Honestly doesn't flow very well
  21. 00:46:298 (1,2,3,4,5) What about using a drum sampleset in these notes ? In my personal point of view, follow and sounds better
    01:04:136 (4) Move the secong sliderpoint to x:420 y :360 , It will flow better
It's all for me :3
Good Luck with this project ! :D
Topic Starter
meetmeetdee

XinCrin wrote:

collapsed text
  • Hello , I was looking #modreqs and found this song . So , I decided mod it :P

    [Easy]
  1. 00:00:082 (1,2,3,4) Why not use whistles here, as in other diffs.?
  2. 00:01:500 (2) This slider will flow much better if you turn it a bit, so make a better blanket and improve the flow
  3. 00:08:190 (1) I feel the Whistle than sounds at the end of the slider , too "forced". The music does not sound like, so I suggest you , removes the whistle. It will be better
  4. 00:15:487 (1) As I explained in 00:01:500 (2), flows and looks better if you do it as a circular slider
  5. 00:29:271 (1) The Finish that sounds in the beginning of the slider, sounds too hard in my opinion. How about a Whistle here ? . Sounds better imo
  6. 00:46:298 (1,2) What about using a drum sampleset in these notes ? In my personal point of view, follow and sounds better
  7. 00:41:838 (4) In my opinion , you should delete this circle . Because a 1/2 note could be too hard to read for newbies . Also , the rest of the map, was mapped in 1/1
  8. 00:44:473 (3) Remove the Whistle from the end of the slider, because the song is muted there. And this whistle will feel it very strange
  9. 01:18:325 (4) This sliders looks too bad :P . Try something like this instead
  10. 01:24:406 (1) - For consistency with your combo patterns . Removes the NewCombo from this slider

    [Normal]
  11. 00:08:190 (1) I feel the Whistle than sounds at the end of the slider , too "forced". The music does not sound like, so I suggest you , removes the whistle
  12. 00:15:487 (1) This slider is the sa me as 00:14:271 (7) , doesn't flows really good . Try doing something like this:
  13. 00:27:244 (1) You should remove the NC from this circle , because following your combo patterns , it 's doesn't necessary
  14. 00:44:473 (1) This spinner feels really short, to be an normal diff. I think that should begin in 00:43:865 . It will be better imo
  15. 00:46:298 (1,2,3)
  16. 00:46:298 (1,2) What about using a drum sampleset in these notes ? In my personal point of view, follow and sounds better
  17. 01:20:352 (2) For a better flows , move this slider to x:312 y:112 . Don't forget, fix the distance spacing with the following notes

    [Sora]
  18. 00:28:764 (2) Honestly. What are you following with this note ? . Remove it please I am following the drum transition in the music, it seems missing some if I remove that note
  19. 00:34:541 (1) This NC should be in 00:35:757 (3) , Because clearly, is heard the voice change in (3)
  20. 00:43:663 (1,2) Try to unstack these notes, Honestly doesn't flow very well
  21. 00:46:298 (1,2,3,4,5) What about using a drum sampleset in these notes ? In my personal point of view, follow and sounds better
    01:04:136 (4) Move the secong sliderpoint to x:420 y :360 , It will flow better
It's all for me :3
Good Luck with this project ! :D
Others all fixed, thanks for your mod :)
Dark_Ai
Hey mod from my Queues ~



General
  • it's already a really nice mapset C: I have nothing much to say tho, here just a nazi mod ><

Normal
  • 00:24:203 (4,5) - may move it to x 228 y 204 for a better blanket
    00:27:649 (5) - add NC here? due the voice change

Sora
  • 00:06:163 (2) - this whistle at the end feel out here... may delete it?
    00:17:919 (9) - may stack this better with 00:16:095 (5)

sorry for my noob mod ;__;
Good luck with rank ~ Star for you because of these noob mod :o

Edit: 1900th post wuhuu \owo/
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