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angela - KINGS (TV Size)

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Total Posts
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Topic Starter
No_Gu
This beatmap was submitted using in-game submission on 2013年6月12日 星期三 at 21:12:27

Artist: angela
Title: KINGS (TV Size)
Source: [K]
Tags: atsuko katsu Kiiwa S_h_i_o_n Shion opening
BPM: 87
Filesize: 14200kb
Play Time: 01:27
Difficulties Available:
  1. Easy (2.75 stars, 98 notes)
  2. Insane (4.92 stars, 256 notes)
  3. Kiiwa's Hard (4.6 stars, 201 notes)
  4. S h i o n's Normal (3.91 stars, 123 notes)
Download: angela - KINGS (TV Size)
Download: angela - KINGS (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
#31 angela - KINGS

Normal - S h i o n
Hard - Kiiwa
LKs


:roll:
kanpakyin
佔位明天測
wcx19911123
timing
1. Offset: 758ms BPM: 174.00
2. Offset: 6,255ms BPM: 178.00
3. Offset: 7,591ms BPM: 180.00
4. Offset: 8,929ms BPM: 176.00
最后一条应该比较准,前面那点timing难度已经超越supercell,我不能保证啥0.0
顺带2ha那个BPM比这个高不少0.0 真的是同一首歌么0.0..
Topic Starter
No_Gu

wcx19911123 wrote:

timing
1. Offset: 758ms BPM: 174.00
2. Offset: 6,255ms BPM: 178.00
3. Offset: 7,591ms BPM: 180.00
4. Offset: 8,929ms BPM: 176.00
最后一条应该比较准,前面那点timing难度已经超越supercell,我不能保证啥0.0
顺带2ha那个BPM比这个高不少0.0 真的是同一首歌么0.0..
谢。我以为没给你发PM这么久你都忘了- -。。2ha那个好像整个被加过速,你看那时长才1分20.我这个和完整版和动画里速度都一样的
S h i o n
又腐
Topic Starter
No_Gu

S h i o n wrote:

又腐
又自己说自己
S h i o n
K♂I♂N♂Gu
Kiiwa
:O!
Autumn
Hi~
M4M

[Shion's normal]
01:23:929 (1) - 反过来弯感觉适合一点

[kiiwa's hard]
EDIT:补上了英文..我太蠢orz Transformed into En...I‘m so nooooob

00:12:167 (2) - 有个重音落在了滑条尾上,感觉有点无力..不如缩短一点做成单点:
DownBeat on the tail.. not so good. Cut the slider and add a circle might be better.

00:32:963 (6) - 这个拖拍感觉有点急促..直接把slider拉到这挺好其实 A little abrupt..Rmove the note and drug the slider here looks better!

00:38:929 (1,2) - 谱面很不好看..不小心可能当成单滑条一路拖到底而忽略00:39:269 (2)了..特别是开了HD的情况下.. Hard to read the ciecle...especially in HD
可以考虑改进一下 Try this:
---------------------------------
还有就是把00:39:525 (7) 换成单点好判断一点..Change it into a circle is easy to read.

综上可以改成这样:So you can arrange like this:
(其实并未破坏你的Style,不是么~)It's still your style, isn't it?
---------------------------------------------------
最后00:39:440 放空总觉得漏了点东西..嘛无所谓了 You can consider adding something here...if you like _(:3 」∠ )_


[Insane]
00:14:042 (4,5,6) - 朝右Flow感觉更流畅一些..(其实前面的两个滑条也有往右的趋势):

00:24:866 (4) - 这里的flow有点尴尬..主要是跳可能会被误判成二分拍
我的建议是把00:24:610 (3) 换成单点,然后再加个三连:

00:53:929 (1,2,3,4) - 稍微转一下,让这段flow连贯一点:
其实我个人更喜欢mapper这样摆:
打起来反而挺舒服

01:03:815 (2) - 滑条叠滑条的样式其实挺难读的...取消遮挡可以让这图更善良一点..
考虑下这样摆?看起来flow更顺了:

01:05:093 (5) - 完全被前面的滑条遮挡住了..加个NC提示一下吧?或者把这个向下弯..

01:09:610 (3) - 这一段都是二分拍的间隔,space最好也一样..所以稍微移动一下吧:

01:16:088 (9) - 我觉得向里弯flow会顺得多...
先向左flow→跳→向右flow

That's all
Good Luck~
Banana
Hi Banana here for m4m

[TimingPoints]
749,740.740740740741,4,2,1,70,1,0
1489,833.333333333333,4,2,1,70,1,0
2290,769.230769230769,4,2,1,70,1,0
3464,769.230769230769,4,2,1,70,1,0
4823,769.230769230769,4,2,1,70,1,0
6185,769.230769230769,4,2,1,70,1,0
8925,340.909090909091,4,2,1,70,1,0
最后一条是 offset(-4)

[Insane]
00:16:258 (2) - 我觉得白线nc不如改这边 读图会舒服些 还有00:20:349 (3) 等
00:36:883 (2) - ctrl+g
00:39:269 (1) - 间距坑 前面节奏不同但间距差不多 建议放左边去 虽然这边有个pattern
01:05:093 (5) - 转个角度露个尾巴?

[Kiiwa's Hard]
00:16:258 (4) - NC here instead
00:45:406 (1) - not so beautiful.. a slight curve may be better?

[S h i o n's Normal]
00:51:713 (2,3) - 放右边去

[Easy]
Clear

GL
bl801
M4M Mod~

[Insane]
00:01:964 (2) - 我怎么感觉去掉这个比较好一点
00:08:929 (3) - 右下移一点?太高了不好看……
00:22:054 (3) - 前移1/2?
00:52:565 (1) - 去掉折返然后在后面的红线上加note?
01:05:093 (5) - 我觉得NC一下区分一下比较好……
01:18:133 (4,5) - 位置换一下比较好吧毕竟4才是重音.

[Kiiwa]
00:11:656 (1) - too close
01:26:656 (2) - move it a bit right?

[Normal]
00:30:065 (2) - 开头clap

居然做K的OP哇,这歌不好做呢
S h i o n
Topic Starter
No_Gu
Thanks you guys=w=.update
Pokie

 General

  1. "S h i o n" doesn't work when searching as a keyword (Check this), I prefer to switch all blanks into underlines (S_h_i_o_n)
  2. 01:26:485 - Nori Soumen~ (海苔素麺)

 Easy


  1. 00:30:747 (1) - Sounds like missing a finish, as you've added one on 00:19:838 -
    00:41:485 - 00:43:019 - Check the volume on these timing sections, it supposed to be 80% for 00:41 and 60% for 00:43
    00:46:088 (4,1) - From both pattern and vocal's perspective, those new combo should be rearrange a bit from these two sliders. I suggest to switch their new combo.
    - Following new combo patterns: 00:48:474 - Add new combo, 00:49:667 (1) - Cancel, 00:50:179 (2) - Add new combo
    00:53:929 (3) - Super nazi, 1 grid left
    00:57:679 (1) - waca, there's a miss on this slider, take this code instead of current one
    188,108,57679,6,0,P|232:116|256:148|256:148|280:116|324:108,1,160,8|8,1:0|1:0,0:0:0

    01:14:383 (1) - Slider's head with normal sample set?

 S h i o n's Normal

  • 00:07:573 (2) - How about setting sample set to Normal on slider's tail? Due to the timing section with Normal set at 00:08:929 - doesn't work for it.
    00:22:565 - Missing a finish here?
    00:38:929 (1) - As vocal is singing with a lower pitch, I expect for a finish with drum set instead of your current whistle.
    01:11:656 - I doubt if it was intentional of using NC1, there are some slidertick sounds on red ticks which isn't suppose to be added. Please do a checking on it.
    01:25:974 (3) - Normal sample set for slider's tail?

 Kiiwa's Hard

  1. Missing a custom audio lead-in, please set it to 2000 as other diffs did.
  2. Tags: Pokie > Kiiwa
    00:06:225 (1) - Sounds lack of something, how about adding a whistle on this slider's head too?
    00:19:838 - , 00:41:144 - Uhh... why not adding claps for this part as you've did on 00:14:383 - too?
    00:33:133 (1,2) - I highly suggest for a reverse on these two objects. As 00:32:622 (5,6) - is a 3/4slider>note pattern , adding a 2.00x jump right after that doesn't make sense.
umm...not picking those intentional low spacing usage on few patterns. But personally not really a fan of them.

 Insane

  1. 發現懶的繼續用英文寫
    00:35:860 (1) - 其實vocal在紅線已經停了的情況下弄個3/4的加速slider是不是有點蠢是不是是不是
    00:58:019 (1) - 感覺應該像前面00:57:508 (3,4) - 搞個跳, 現在顯得和前一個slider靠的太近
    01:05:093 (1) - 偏移一下, 你懂的
    01:06:542 (2) - 像我前面說的spacing問題, 因為整體的1/2間距挺低的, 這裡我覺得沒法一下子讀出是1/4...01:09:440 (2) - 更別說這裡的間距其實跟前面兩個1/4的距離沒差多少, 於是我建議你還是老實減一下1/4的間距
    01:17:451 (2) - , 01:23:929 (1) - 同理

:?
S h i o n
http://puu.sh/1Wdyv

gu你咋没传上次QQ上发的..
Topic Starter
No_Gu

Pokie wrote:

 General

  1. "S h i o n" doesn't work when searching as a keyword (Check this), I prefer to switch all blanks into underlines (S_h_i_o_n)[/color]
  2. 01:26:485 - Nori Soumen~ (海苔素麺)hhh

 Easy

  1. 01:14:383 (1) - Slider's head with normal sample set?声太大了

 Insane

  1. 發現懶的繼續用英文寫
    00:35:860 (1) - 其實vocal在紅線已經停了的情況下弄個3/4的加速slider是不是有點蠢是不是是不是其实跟的是音乐那个有点类似滑轮的声音。
    00:58:019 (1) - 感覺應該像前面00:57:508 (3,4) - 搞個跳, 現在顯得和前一個slider靠的太近懒懒懒懒懒

:?
@S h i o n 好懒。
jyu
Hi~ m4m from your mod queue
Mainly all my mods are suggestions, so you may not take it seriously c: but i hope this'll help

mod
Easy

00:37:565 (2) - lower this a bit, maybe? it's kinda close with the HP bar


S h i o n's Normal

00:39:440 (1) - this spinner maybe starts from 00:39:440 (1) - to 00:41:485 -
01:03:304 (3) - remove finish? (only mere suggestions, though)
01:25:974 (3,1) - overlaps. maybe you can ctrl+h with this slider 01:26:656 (1) -


Kiiwa's Hard

00:15:747 (3,4) - separate them a little bit..?
01:09:440 (2,1) - ^


Insane

AR-1 (suggestions, so it's more fun to play it)
00:21:713 (2,3,4) - unstack, maybe?

here's my map : https://osu.ppy.sh/s/77115
i hope you don't dislike the type of song..
idk if my mods are useful =w="

Good luck~
S h i o n
no change in Normal, but still thanks!
Topic Starter
No_Gu
fixed in easy.update
Kotone
佔個位我4點起床看

[Kiiwa's Hard]
  1. LeadIn:2000
    00:06:899 (2) - Unsnapped.Seem like you must change the pattern since the timing change on reverse make the end point off.
    00:33:133 (7) - Remove NC...?
    01:11:315 (4,5) - ...not very fit imo.Delete 5 and extend 4 sounds better.Just my feeling.
    01:13:531 (5,1) - Same as above .
[S h i o n's Normal]
00:07:573 (2) - Unsnapped.紅線就是這么麻煩。。
00:29:383 (1,2) - http://puu.sh/2l262 這樣比較好聽吧而且以你下節奏的走向來說應該這樣下
01:03:304 (3) - 感覺還是用nmset的hitnormal做底音比較好 突然沒了有點怪,samplset-normal addition-soft這樣?
01:04:838 (5) - ^
01:26:656 (1) - 頭可加clap

複習time,剩下兩個diff下課mod(大約晚上7~8點you know
Kiiwa
S h i o n
gu以后都帮我改吧
Topic Starter
No_Gu
update
eveless
  • [General]
  1. source: change K to [K], you can check it at here http://k-project.jpn.com/
  2. tag: how about add atsuko and katsu in tags

  • [Insane]
  1. 00:26:315 (3) - It will be better if you can move this to 00:25:804 (2)'s end.
  2. 00:40:292 (1) - I felt a bit weird when i played this part, how about change this to 3/4 slider?
  3. 01:27:338 (1) - I hope you can remove the normal-hitnormal from the begining, it sounds a bit odd imo.

  • [Kiiwa]
  1. 00:38:929 (1,2,3) - Both rhythm and placement are too hard to read imo.

  • [Easy]
  1. 00:21:201 (2) - add a clap in the end?
Kiiwa
Topic Starter
No_Gu
all fixed
update
eveless
ok bubbled
Chewin
Hello

General

  1. S h i o n must be written as S_h_i_o_n
  2. Add opening to the tags
  3. Remove letterbox during breaks, there aren't breaks in your map
Easy

  1. 00:26:997 (2,3) - I would set Normal sampleset on (2)'s tail and remove it from (3)'s tail. It sounds and fits with the music better
  2. 00:38:929 (1) - What about to reduce this spinner till the previous downbeat so that you can add a circle on 00:40:974 that fills the vocal in the music? I feel this rhythm more enjoyable to hear/and play: http://puu.sh/383ZF.jpg
  3. 01:03:474 (x) - Why this empty downbeat? Add circle on here placing it at x:180 y:352
  4. 01:03:815 (6) - I'd extend it by 1/2 (till the next downbeat) to fill the "o" vocal
S h i o n's Normal

  1. 00:01:447 (2,3,4) - I don't like how you have used whistles here, honestly D: What about to remove it from (2) and (4), adding it on (3), instead? They fit better
  2. 00:16:429 (3) - Improve this blanket moving the last waypoint till x:496 y:232
  3. 01:26:656 (4) - New combo
Kiiwa's Hard

  1. OD -1?
  2. 00:03:473 (3) - Mh, whistle on reverse arrow to emphasize the vocal?
  3. 00:08:591 (3) - x:144 y:192 to blanket it with next slider? It flows pretty nice
  4. 00:10:122 (3) - I don't like this slider honestly. What about to totally stack it with 00:08:929 (1)'s curve? I mean:
    SPOILER

    28,268,10122,2,0,P|4:180|56:64,1,195
    184,148,10974,5,2,0:0:0:0:

    (I moved 00:10:974 (1) as well to make the spacing consistent)
  5. 00:16:258 (4) - eeeh this is very confusing. It looks to be snapped 1/2 after the previous slider. Stack it with 00:17:110 (5)'s head? Moreover, I would remove new combo from 00:16:429 (1) adding it on 00:17:110 (5). It's more logical but especially less confusing.
  6. 00:27:338 (1) - Keeping my suggestion above, remove new combo here adding it on 00:28:019 (3) instead
  7. 00:32:110 (4) - Almost off screen. Move it some grid up
  8. 00:39:525 (3) - There is nothing in the song on the blue tick. I got your intention here but it'd be better to move this slider 1/4 earlier extending it by 1/4 to fill the sound on the red tick instead: http://puu.sh/384D4.jpg
  9. 00:40:633 (2) - With slider tick 1 this slowdown is confusing, unexpected and unreadable. Remove that slow down please
  10. 01:04:838 (x) - Add circle here. That empty downbeat could confuse players
  11. Stylish map, even if I would change some of the stuff I wrote above, to make it more flowing and readable.
Insane

  1. 00:08:929 (3) - New combo to warn players about BPM change. It would also be consistent with previous patterns that have just two elements for each combo
  2. 00:19:156 (3) - New combo?
  3. 01:04:838 (x) - Same of hard, please.
  4. 01:06:201 (1,2) - Mh, you should reduce the spacing between these two elements because, actually, the spacing is the same of 01:08:929 (1,2) that are snapped 1/2 and not 1/4 like this one and the next 01:07:565 (1,2). Consider to reduce those two spacings then. I played it as 1/2 and not 1/4.
Topic Starter
No_Gu

Chewin wrote:

Hello

Easy

  1. 00:26:997 (2,3) - I would set Normal sampleset on (2)'s tail and remove it from (3)'s tail. It sounds and fits with the music better2's tail - no drum sound.3's tail - base drum.so..
  2. 01:03:815 (6) - I'd extend it by 1/2 (till the next downbeat) to fill the "o" vocalI like to follow the strong instrument here..
others in normal and insane were fixed.wait for kiiwa's reply,thank you Chewin ww
Kiiwa
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