1. osu! forums
  2. Beatmaps
  3. Ranked/Approved Beatmaps
show more
posted

Zero__wind wrote:

Found this map in a modding Q
The collab is quite smooth already
Wish you happiness
Just wanna drop a and good luck with this
Good to hear that. Wish you happiness too, and thanks for the star and everything else \o

HelloSCV wrote:

From my queue :D

General
in kiai time, how about add finish on long white tick? I'm sure enough I did it on my part... I guess I'll add them on Xinely's parts/diff too.

Normal
01:28:681 - add clap here? Done.
04:50:109 (5) - clap on repeat ^
04:56:844 - clap here ^

Together
00:19:803 (3) - add whistle on end ( fit with piano ) Done.
03:04:191 (4) - missed clap ^


such a Soooooooooo lovely song ;D i want make GD but i think i'm so late orz ...Good to hear that, but even if this is still WIP, I won't accept your offer anyway, because this is supposed to be a couple mapset... Sorry, I guess ):
why can't i find this song earlier... Should be ranked! good luck for rank with my starxD
Thanks for the mod and star :D
posted
from my queue

Black = suggestion.  Blue = suggetion, but important thing for me. Red = Error Element.
These are all suggestions. so you will be able to reject them without reason.

[Together]
  1. 00:47:048 (4) - 2 grid left?
  2. 00:47:660 (1) - You didn't put custom tick sound to 00:48:272, I think put it is more good :3
  3. 01:16:130 (5) - same, try use custom tick sound.
  4. 01:46:436 (1) - You set whistle on the slider's slide, is it intentional?
  5. 01:48:578 (2) - Ctrl+G. This is a matter of taste to be honest. If I played this 1/4 slider, I treat it as a one-shot. so Ctrl+G is good flow for me.
  6. 01:56:844 (4) - add clap
  7. 02:58:374 (2) - Ctrl + G. same as reason for 01:48:572.
  8. 03:04:191 (4) - add clap
  9. 03:11:844 (2) - add whistle on the slider's end? You put whistle on 01:14:599, and you put it to downbeat on this KIAI except KIAI start.
  10. 03:26:538 (3) - Ctrl + G. same as reason for 01:48:572.
  11. 04:00:211 (1,2,3,4) - Just a suggestion. How about this? If you use this, you need change (5) and (6).
    232,68,240211,6,0,P|280:88|304:132,1,100,0|8,0:0|0:0,0:0:0
    387,87,240823,2,0,P|385:139|352:177,1,100,0|8,0:0|0:0,0:0:0
    420,244,241436,2,0,P|370:259|323:241,1,100,0|8,0:0|0:0,0:0:0
    284,328,242048,2,0,P|252:286|253:236,1,100,0|8,0:0|0:0,0:0:0
  12. 04:19:191 (3) - remove whistle on the slider's slide if you don't have a reason.
  13. 04:24:395 (1) - try use custom tick sound to 04:25:007.
  14. 04:38:476 (1,2,3,4,5) - Small adjustment. feel free to ignore.
    456,132,278476,6,0,P|480:176|468:252,1,100,8|0,0:0|0:0,0:0:0
    428,312,279089,2,0,P|384:344|304:356,1,100,2|0,0:0|0:0,0:0:0
    240,360,279701,2,0,P|176:356|112:312,1,100,8|0,0:0|0:0,0:0:0
    80,264,280313,2,0,P|64:212|84:148,1,100,2|0,0:0|0:0,0:0:0
    100,72,280925,2,0,P|136:32|212:24,2,100,8|0|2,0:0|0:0|0:0,0:0:0
  15. 05:05:721 (2) - move to x204,y60.
  16. 05:17:354 (4) - try use custom tick sound to 05:17:666.


[Normal]
Very careful and good work :3
I used a lot of time to check histsound, they are almost perfectly for regularity.

  1. 02:17:660 (1) - You use whistle+clap to the slider's end, is it intentional? This pattern has not been used much in this diff.
  2. 04:41:538 (5,6,1,2,3,4,5) - You use DSx1.3, is it intentional?
  3. 05:07:864 (1) - Add New combo(NC bugs).  
  4. 05:46:742 (1) - why don't stack to 05:44:599 (4) - ?


[Easy]
  1. 01:09:089 (2) - add whistle to the slider's end? You put it on 03:06:946 (2) - .
  2. 01:45:823 (5) - (nazi)Ctrl+J and put to x324,y296. and 1 grid down 01:47:048 (1) - .
  3. 02:07:864 (2) - You use drum sampleset to slider's end, is it intentional?
  4. 02:59:905 (2) - add clap to the slider's end.
  5. 03:01:130 (3) - remove clap on the slider's head.
  6. 03:06:334 (1) - Add New combo (NC bugs)
  7. 03:13:987 (5) - add clap to the slider's start and add whistle on the slider's end.
  8. 03:20:109 (5) - change to clap to the slider's start and change to whistle to the slider's end.
  9. 03:29:293 (6) - add finish to the slider's start.
  10. 03:42:762 (4) - remove finish
  11. 03:44:599 (6) - add clap to the slider's start.
  12. 05:06:027 (4) - remove whistle on the slider's slide if you don't have a reason.
  13. 05:41:844 (3) - ^

that's all.

my mod start is 4 hour ago....
good luck<3
posted

terametis wrote:

[Together]
  1. 01:46:436 (1) - You set whistle on the slider's slide, is it intentional? Yes, this is supposed to follow the vocal.
  2. 01:48:578 (2) - Ctrl+G. This is a matter of taste to be honest. If I played this 1/4 slider, I treat it as a one-shot. so Ctrl+G is good flow for me. Nope, I'm fine with it this way.
  3. 02:58:374 (2) - Ctrl + G. same as reason for 01:48:572. ^
  4. 03:04:191 (4) - add clap Done.
  5. 04:19:191 (3) - remove whistle on the slider's slide if you don't have a reason. Removed.
  6. 04:24:395 (1) - try use custom tick sound to 04:25:007. I'm sure enough I've placed one there... nvm, done.
  7. 05:05:721 (2) - move to x204,y60. Did stuff around here.


[Normal]
Very careful and good work :3
I used a lot of time to check histsound, they are almost perfectly for regularity. That sounds good~

  1. 02:17:660 (1) - You use whistle+clap to the slider's end, is it intentional? This pattern has not been used much in this diff. Whoops. Removed whistle.
  2. 04:41:538 (5,6,1,2,3,4,5) - You use DSx1.3, is it intentional? Eh wait. Fixed.
  3. 05:07:864 (1) - Add New combo(NC bugs).  Umm, it's already there.
  4. 05:46:742 (1) - why don't stack to 05:44:599 (4) - ? Done.
Thanks for modding~
posted

terametis wrote:

from my queue

Black = suggestion.  Blue = suggetion, but important thing for me. Red = Error Element.
These are all suggestions. so you will be able to reject them without reason.

[Together]
  1. 00:47:048 (4) - 2 grid left? okay
  2. 00:47:660 (1) - You didn't put custom tick sound to 00:48:272, I think put it is more good :3 okay :3
  3. 01:16:130 (5) - same, try use custom tick sound. ^
  4. 01:48:578 (2) - Ctrl+G. This is a matter of taste to be honest. If I played this 1/4 slider, I treat it as a one-shot. so Ctrl+G is good flow for me. that's okay now
  5. 01:56:844 (4) - add clap k
  6. 03:11:844 (2) - add whistle on the slider's end? You put whistle on 01:14:599, and you put it to downbeat on this KIAI except KIAI start. k
  7. 03:26:538 (3) - Ctrl + G. same as reason for 01:48:572. nope
  8. 04:00:211 (1,2,3,4) - Just a suggestion. How about this? If you use this, you need change (5) and (6) Nice ~ <3.
    232,68,240211,6,0,P|280:88|304:132,1,100,0|8,0:0|0:0,0:0:0
    387,87,240823,2,0,P|385:139|352:177,1,100,0|8,0:0|0:0,0:0:0
    420,244,241436,2,0,P|370:259|323:241,1,100,0|8,0:0|0:0,0:0:0
    284,328,242048,2,0,P|252:286|253:236,1,100,0|8,0:0|0:0,0:0:0
  9. 04:38:476 (1,2,3,4,5) - Small adjustment. feel free to ignore. Not bad ~ <3
    456,132,278476,6,0,P|480:176|468:252,1,100,8|0,0:0|0:0,0:0:0
    428,312,279089,2,0,P|384:344|304:356,1,100,2|0,0:0|0:0,0:0:0
    240,360,279701,2,0,P|176:356|112:312,1,100,8|0,0:0|0:0,0:0:0
    80,264,280313,2,0,P|64:212|84:148,1,100,2|0,0:0|0:0,0:0:0
    100,72,280925,2,0,P|136:32|212:24,2,100,8|0|2,0:0|0:0|0:0,0:0:0
  10. 05:17:354 (4) - try use custom tick sound to 05:17:666. k


[Easy]
  1. 01:09:089 (2) - add whistle to the slider's end? You put it on 03:06:946 (2) - . okay
  2. 01:45:823 (5) - (nazi)Ctrl+J and put to x324,y296. and 1 grid down 01:47:048 (1) - . okay
  3. 02:07:864 (2) - You use drum sampleset to slider's end, is it intentional? nope
  4. 02:59:905 (2) - add clap to the slider's end. nope
  5. 03:01:130 (3) - remove clap on the slider's head. okay
  6. 03:06:334 (1) - Add New combo (NC bugs) okay
  7. 03:13:987 (5) - add clap to the slider's start and add whistle on the slider's end.okay
  8. 03:20:109 (5) - change to clap to the slider's start and change to whistle to the slider's end. okay
  9. 03:29:293 (6) - add finish to the slider's start. okay
  10. 03:42:762 (4) - remove finish nope
  11. 03:44:599 (6) - add clap to the slider's start. done
  12. 05:06:027 (4) - remove whistle on the slider's slide if you don't have a reason. nope
  13. 05:41:844 (3) - ^ okay

that's all.

my mod start is 4 hour ago.... 3 hours for modding? O___O
good luck<3
Thanks 4 modding :D
posted

General

  1. You have two "Giorgo" in your tags right now. One is enough so better remove the other one.

  2. Why not add a short kiai fountain on 05:46:742 to emphasize the last syllable of the vocal of this map? XD

Easy

  1. Bump your Approach Rate +1 to make this overall performance look great! (:

  2. 01:04:497 (1) - This spinner sounds really off in my opinion. I know you're following the vocals but I don't see a good reason why the spinner should follow too. One thing I can suggest here is you add a circle on 01:04:191 and move the spinner on 01:04:803 instead. Try it for yourself and you'll that it makes much more sense compared to the current one right now.

  3. 01:10:313 (3) - Add a new combo here since it's the start of the kiai and I believe it'll make much more sense too (:

  4. 01:21:946 (5) - There seems to be a weird new combo problem here in my opinion. Try this suggestion if it pleases you:
    • [list:9abc7]
    1. Mark a new combo here: 01:21:946.
    2. Remove new combo for this one: 01:23:783
    3. Add new combo for this circle: 01:24:395
01:26:232 (4) - This heart slider is poorly done in my opinion. I think it would be much better if the slider's head and tail is at the bottom rather in the top. They will look better. Try surfing around this thread to know more about making delicious sliders: Making Delicious Sliders: A Guide!!

01:45:823 (5) - I don't see the point why you should make this slider crumpled. One simple curve slider would do the problem.

02:22:252 - Why not add a circle here instead and a 1/1-long slider on 02:22:558? This will help you emphasize the vocals a lot more since the current one is quite off the song and not making a little sense.

03:51:946 (3) - This slider is already off the grid!! Please move it farther from the edge for better gameplay.

04:27:150 (1) - Here is a list of the problems I see with this slider:
  • [list:9abc7]
  1. The slider is not symmetrical and is not in the center.
  2. The slider is badly created and needs more improvement.
  3. This slider is too long and could be replaced by some more circles that will make much sense in this map.
  4. This slider makes much more sense if it starts on 04:27:456.

Well of course, only thing I can suggest is that you visit the Slider thread i linked to you so that you'll get a lot more concepts that will enhance this difficulty's mapping style.

04:42:150 (2) - Why is this slider so long? :O I think 1/1 is enough for this part. Also, if you ever happen to follow this one (which I highly suggest that you should), add a circle on 04:43:374 to fill up the empty part after you reduced the slider length.

04:44:599 - I believe there should be a circle here instead of a spinner. It will make much more sense if you'll do it since the singer is still singing on this part. So, I prefer you just make the spinner start on 04:45:211 instead. Try it for yourself! XD

05:43:374 (1) - Just like the other issues with this diff, this slider should just be 1/1 long in my opinion. Also, if you followed this suggestion (which I again highly suggest that you should ^^), add a circle on 05:44:599 OR make the slider a reverse slider XD

Normal

  1. Bump your Approach Rate +1 for better gameplay performance! XD

  2. 00:33:885 (4) - What about a whistle on this slider's tail? It sounds better since I believe you're missing one.

  3. 00:43:374 (3) - Same thing as above. I think there should be a whistle here too :3

  4. 01:38:170 (6) - I think using a 1/1 slider on this part is not suitable for this time since you are following the rhythm of the vocal. I suggest you use a 1/2 reverse slider instead because it flows better with the vocal in my opinion.

  5. 02:19:497 (3) - This slider could have been better if you fixed the blanket in it. How bout the picture below?:
  6. 03:47:048 (1) - Since this is a normal diff and the spinner ended so early on this part. I suggest you move this circle a bit closer to the center so that players can easily hit it even right after they finished spinning.

  7. 05:10:925 (1) - I think a new combo mark should be on 05:12:456 instead of this slider. Please fix it.

Together

  1. 00:37:864 (1,2) - Is there anything special on this part that you didn't follow the spacing? :O This somehow broke the flow of the map when I first played it. Consider using a proper spacing since this circles look misplaced in my opinion.

  2. 00:38:476 (1) - Please remove the new combo here since it is not needed and necessary. There is no change in the rhythm so I guess you don't need it anymore so better remove it XD

  3. 00:47:048 (4) - You shouldn't ignore spacing inconsistencies like this. I know it's a small problem but this will kind of break the visuals of this difficulty since they don't kind of look good.

  4. 01:08:323 (5,1,2,3,4,5) - This is too much in my opinion. This is surely fine for a mapset that has a good spread but I'm not really sure about this circles right now. It's creating a huge gap between this diff and Normal. So my suggestion for this one is you reduce the number of notes for this part OR replace some circles with sliders.

  5. 01:16:130 (1) - This slider seems off cause I can't seem to understand what rhythm it is following. What I can only suggest for this one is you replace it with a 1/2 reverse slider instead.

  6. 01:48:272 (1,2,1) - I'll leave this as a warning since I don't know if it is reasonable enough to add a little mini slider jump here. Just leave this as is, I'll get back to this one if i think it's bad. lol

  7. 01:52:558 (1) - This slider is really off and is not following the rhythm at all. Please change this one into 1/1 sliders instead. It's up to you though whether you want it 1/1 or anything as long as you replace this long slider because it doesn't really make any sense. :O

  8. 01:55:313 (7,8,9) - Move three grids up to maintain consistency with the spacing like on 01:54:395 (3,4).

  9. 01:57:456 (8) - I will say it again. :O This slider is off too :( Why do you keep making these? :O It's not making any sense at all D: Try doing a 1/1 slider instead.

  10. 02:18:272 (1) - The new combo here is not necessary. You should remove it.

  11. 02:30:823 (8) - Hi Xinely, why do you love making sliders that are off? Sure they look good and stuff, but you should ask yourself if it's making any sense. Because in my opinion, it's not :O I'm sorry if i'm being too harsh (although I'm not XD) But you shouldn't be doing these sliders. It's not following any rhythm at all. So again, replace this one with 1/1 or anything that would please you, but not this long slider, just no. :O

  12. 02:44:599 (2) - Oh hi inconsistenst spacing! You should be fixed! XD I'll be watching you til you move ;)

  13. 02:51:027 (1,2,3) - Okay this jump is kind of too much for a hard diff. Please move them closer instead if you want to keep it this way.

  14. 02:58:068 (1,2,3) - Same thing as above. Please reduce the spacing.

  15. 03:19:191 (6) - Oh look, another Inconsistent Spacing! Go tell Xinely to fix you XD

  16. 04:03:272 - This part should have a circle instead rather than a spinner. This is to emphasize the vocals a bit more. So basically, you're gonna have to make the spinner start on 04:03:578 instead so it will make much more sense XD

  17. 04:32:048 (1,2,3,4) - Oh God, did you even use Distance Snapping for this circles? D: They're all inconsistent. Please fix it >.> It feels like you just placed these circles randomly for the sake of filling up this part of the vocal.

  18. 04:46:742 (1,2) - These sliders are too slow to be recognized as 1/1. I suggest you use x.75 instead of x.50.

  19. 05:00:517 (1) - Remove new combo because I believe it is not necessary.
posted

Philippines wrote:

General

  1. You have two "Giorgo" in your tags right now. One is enough so better remove the other one. Nah, the two "Giorgio"s are part of a phrase, and it would be impossible to find one if I remove one of them.

  2. Why not add a short kiai fountain on 05:46:742 to emphasize the last syllable of the vocal of this map? XD Okay, added.

Normal

  1. Bump your Approach Rate +1 for better gameplay performance! XD Okay then :P

  2. 00:33:885 (4) - What about a whistle on this slider's tail? It sounds better since I believe you're missing one. Done.

  3. 00:43:374 (3) - Same thing as above. I think there should be a whistle here too :3 ^

  4. 01:38:170 (6) - I think using a 1/1 slider on this part is not suitable for this time since you are following the rhythm of the vocal. I suggest you use a 1/2 reverse slider instead because it flows better with the vocal in my opinion. ^

  5. 02:19:497 (3) - This slider could have been better if you fixed the blanket in it. How bout the picture below?: Un-blanketed this part, instead.

  6. 03:47:048 (1) - Since this is a normal diff and the spinner ended so early on this part. I suggest you move this circle a bit closer to the center so that players can easily hit it even right after they finished spinning. Done.

  7. 05:10:925 (1) - I think a new combo mark should be on 05:12:456 instead of this slider. Please fix it. Nope; I think this is correct already.

Together

  1. 01:08:323 (5,1,2,3,4,5) - This is too much in my opinion. This is surely fine for a mapset that has a good spread but I'm not really sure about this circles right now. It's creating a huge gap between this diff and Normal. So my suggestion for this one is you reduce the number of notes for this part OR replace some circles with sliders. Umm, nope. This is already okay for a Hard diff and won't make a big gap of difficulty between those two diffs.

  2. 01:48:272 (1,2,1) - I'll leave this as a warning since I don't know if it is reasonable enough to add a little mini slider jump here. Just leave this as is, I'll get back to this one if i think it's bad. lol I think it's okay though lol

  3. 02:18:272 (1) - The new combo here is not necessary. You should remove it. Done.

  4. 02:51:027 (1,2,3) - Okay this jump is kind of too much for a hard diff. Please move them closer instead if you want to keep it this way. Umm, I don't really think it's that hard orz

  5. 02:58:068 (1,2,3) - Same thing as above. Please reduce the spacing. ^

  6. 05:00:517 (1) - Remove new combo because I believe it is not necessary. Necessary to denote the beginning of a new pattern.
Thanks for the mod~
posted
okay thx 4 modding
because a long mod, i forget which i fixed or not
but almost of that i fixed
~
posted
Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions


[General]
Fine!
[Easy]
  1. 00:14:905 (1) - Consider removing this whistle? It is needless in my view.
  2. 00:24:701 (1) - ^^^ (not mention again)
  3. 00:35:415 (2,4) - Make these two slider symmetrical with itself, then it looks better :3
  4. 01:04:497 (5) - It is hard for beginner to click it and get 300, so you had better use a slider from 01:04:191 to 01:04:497 instead, it would not only sound good but also easy enough for beginners.
  5. 01:12:150 (4) - Two alternative choices : use whistle or use finish, use them both sounds a bit noise exactly :< My suggestion is to use whistle
  6. 01:17:048 - ^^^ (not mention again)

[Normal]
  1. 01:29:293 (1,2,3) - Stack on the previous slider is not so good, to get a better look, what about this?

[Together]
  1. 01:58:681 (1) - Normal finish sounds really a bit noisy, I guess soft whistle is the best sound effect here, ppl may feel more comfortable :3
  2. 02:11:997 - Also, this soft whistle is not suitable here, use finish instead can make a better sense.
  3. 03:21:027 (1) - Three returns are not fit the music in my view, what about leaving only 1 return and add an another note on 03:21:640? It would sound better and fit the vocal better.
  4. 04:30:823 (5) - Since 04:28:068 (1,2) these two notes are overlapping, this note should also overlap on the end of 04:30:211 (4) to keep the symmetrical.

--------------------------------------------------------------------------------------------------
Wonderful!!
posted

Snowy Dream wrote:

[Normal]
  1. 01:29:293 (1,2,3) - Stack on the previous slider is not so good, to get a better look, what about this? I'm fine with what I have now.

[Together]
  1. 02:11:997 - Also, this soft whistle is not suitable here, use finish instead can make a better sense. Done.
Thanks for modding \o\
posted

Snowy Dream wrote:

Mod request from Snowy Dream's Queue

  • [Easy]
  1. 00:14:905 (1) - Consider removing this whistle? It is needless in my view. okay
  2. 00:24:701 (1) - ^^^ (not mention again) ^
  3. 00:35:415 (2,4) - Make these two slider symmetrical with itself, then it looks better :3 k :3
  4. 01:04:497 (5) - It is hard for beginner to click it and get 300, so you had better use a slider from 01:04:191 to 01:04:497 instead, it would not only sound good but also easy enough for beginners. done
  5. 01:12:150 (4) - Two alternative choices : use whistle or use finish, use them both sounds a bit noise exactly :< My suggestion is to use whistle
  6. 01:17:048 - ^^^ (not mention again) i keep this now


[Together]

  • Thanks 4 Mod >w<

  1. 01:58:681 (1) - Normal finish sounds really a bit noisy, I guess soft whistle is the best sound effect here, ppl may feel more comfortable :3
    done
  2. 03:21:027 (1) - Three returns are not fit the music in my view, what about leaving only 1 return and add an another note on 03:21:640? It would sound better and fit the vocal better. not bad, fixed
  3. 04:30:823 (5) - Since 04:28:068 (1,2) these two notes are overlapping, this note should also overlap on the end of 04:30:211 (4) to keep the symmetrical. i think it's okay for now

--------------------------------------------------------------------------------------------------
Wonderful!!
posted
[Easy]
00:33:578 : add note and clap ?
00:38:476 : ^
00:39:089 : remove this
00:45:823 : use sildertick SC2
00:48:272 : clap
00:50:721 : use sildertick SC2
00:53:170 : add note and clap
01:27:456 : use sildertick SC2
01:32:354 : ^
01:37:252 : ^
[Normal]

00:22:864 : add clap / but i m not sure for it
01:42:762 : add only note here and silder 01:43:374 to 01:43:987
01:44:599 : this silder end at 01:45:211 and add only note at 01:45:823
02:52:252 : add note ?
02:58:681 : add clap / but i m not sure for it

they're just suggestions

so sry i won t full mod your map so long :cry:
posted

indyinyou wrote:

[Normal]

00:22:864 : add clap / but i m not sure for it There is nothing for the clap to follow.
01:42:762 : add only note here and silder 01:43:374 to 01:43:987 Done.
01:44:599 : this silder end at 01:45:211 and add only note at 01:45:823 ^
02:52:252 : add note ? ^
02:58:681 : add clap / but i m not sure for it ^
Hoped you could've modded Together too, though; your mod was pretty useful :P

Thanks for modding~
posted
ok i m back xD

[Together]

01:20:874 : i think drum sound here not 01:21:181
01:21:946 : this slider end at 01:22:252 and add note 01:22:405 / 01:22:558
01:23:323 : add note ?
01:47:813 : remove this ?
01:49:191 : slider end 01:50:109 then add note 01:50:262 01:50:415
01:50:874 : remove note
02:29:140 : ^ and add note 02:29:446 better
02:31:742 : move back to 02:31:589
02:31:895 : try this http://osu.ppy.sh/ss/591237
02:34:038 : remove this add note 02:34:344
02:51:334 : remove and add only note at 02:51:487
03:10:925 : move back to 03:10:772 and add note here 03:11:078
03:13:527 : add note
03:15:364 : ^
03:15:976 : ^
03:17:507 : remove this add note 03:18:425 better
03:23:170 : make slider return 03:23:323 end at 03:23:476
03:30:364 : i think add only note and then add note at 03:30:670

they're just suggestions

no kd for this and here Star ;)
posted
thx 4 mod
i forget which i fixed and not fixed orz
and thanks 4 star ~
posted

indyinyou wrote:

[Together]

01:47:813 : remove this ? Umm, why would I?
02:51:334 : remove and add only note at 02:51:487 ^
03:30:364 : i think add only note and then add note at 03:30:670^
No changes from my part now, but thanks for modding and also for the star :D
posted
owo/

Red: Must be fixed.
Blue: Highly recommended.
Black: Just suggestion/nazi stuff.

[General]
  1. no kiai fountain at the end of "Together" diff? lol
  2. Remove Miku from tags? That's unnecessary since his/her name is already in tag
  3. If you need, take the skin from the rank version (don't forget to ask before you take it lol


[ Xinely's Easy]
  1. 00:10:007 (1,2,3) - well.. "kimi no" is a sentence, if you break them that would be weird o.q so I'd prefer slider first then note second, just like what you did on 00:15:211 (2,3) -
  2. 00:58:987 (1) - Well the beginners will be confused by this since it has 2 reserves, that's not same with previous part. So try something like remove one reserve from this slider, then add an 1/2 slider after that. Don't worry, it won't be so hard since low BPM is low x3
  3. 01:18:578 (1) - Try to remove a reserve and use a note instead, current rhythm kinda odd to me
  4. 01:26:232 (3) - The slider begin/end shouldn't use finish, it's too loud, and inconsistent with other same parts (you've add finish at the downbeat). Remove finish could make the hitsound pattern as well as it should be.
  5. 01:09:089 (2) - / 01:13:681 (1) - / 01:28:681 (1) - Actually these things are great patterns, but it would be better if you can do something like 01:34:191 (2) - . I mean Sliderhead/note at the downbeat. Listen the music carefully, the downbeat always start another lyric, not same as previous. They shouldn't be connect if there's special vocal/music or something else. It still pretty well construct, but could better if you do like what I've said.
  6. 01:36:640 (4) - This should 1/2 longer end at white tick (01:37:864 - ) since you're using 1/1 in the previous/next pattern. Keep 1/1 rhythm would be great to the beginners while playing.
  7. 02:08:476 - Nothing here? It would be so quiet here. Add a soft-whistle perhaps
  8. 02:09:395 (3) - This slider should be rotated by 180° to make this pattern won't be that bored. Current has no flow/boring part since 2 sliders are not same length but towards the same direction.
  9. 02:33:578 - Not really need, but do you forget to use custom hitsound for this slidertick? It makes me feel "wow there's a slider tick but there's no sound, and there's a clap sound in the music." That's not really need, but if you can do it, it'll be 100% cooler.
    Do this for 02:38:476 - / 02:40:925 - / 02:55:619 - / 02:56:844 - too
  10. 02:39:089 - I don't see any reason for adding a clap, the music has no clap sound here. Please remove the clap to be consistent with that clap rhythm!
  11. 03:47:048 - Seems you forget to add clap here (:
  12. 04:36:946 (1) - As I said before, 2 reserves are so boring. Try to remove one reserve, then move the next slider to the downbeat, add a reserve on the next slider. It would be cooler than 2 reserves.
  13. 04:42:762 - You shouldn't put nothing here. As you heard, you will know that the downbeat has a strong vocal/music. If you want to prove that clap at the red line, you should make this slider shorter (ends at the downbeat), then add a note at the red line.
  14. 05:02:966 (2,3) - nazi, but improve blanket here.

    This diff needs some improve for rhythm/hitsounding/placement. Easier diffs are not only follow the vocal with spacing. It should be followed the rhythm more than vocals, so the beginners would play this easier as they can be. Some of vocals on the red line in this map aren't really need to put something to fit it, you can ignore it when it fits by using consistent 1/1 / 1/2 rhythm. And the placement, easier diffs should be clean and flow, not messy or crowded.


[ Normal]
  1. 00:28:068 (3,5) - nazi a bit, but try to make a circle for these sliders. Like example here. If you like it, try to
  2. copy the shape of (3) to instead the shape of (1), too :3
  3. 00:39:701 (7) - I can heard a sound in the background music here, consider to add a whistle to prove there's a sound in the music.
  4. 00:47:966 (4) - I feel like you should use 1/2 slider instead of a note here. Honestly a note suppose nothing here, for the music/vocals/rhythm..etc, a note won't fit with them. An 1/2 slider will fit with 1/2 rhythm, and it follows the clap sound :3!
  5. 00:57:150 - Is that a mistake for adding a clap? Since I don't see any reason for adding a clap (music,vocals,rhythm,consistency..etc), better to remove it.
  6. 01:13:068 - Better to add something here, it'll break the hit-rhythm while playing, even it's fit with music. You can combine 01:12:762 (2,3) - these two notes to solve this problem.
  7. 01:22:558 (4) - Try to stack this under (2)'s slider end, or move it out of (2)'s slider end. Current (4) has been overlapped by (2)'s slider end a bit, but not all. That's ugly since it'll be covered by hit300.png, but not covered all the slider head.
  8. 03:53:783 (4) - ^ It's not hard to fix it, right (:
  9. 01:45:823 (4) - Just suggestion, but I feel this should be "higher" than current, it would be flow, too. If you agree, move this to x:248, y:32 would be a good way to change this.
  10. 03:05:721 (4) - Better to add a NC on this because the rhythm changes here, and there's a little break before this. New Combos will attention the players that "The rhythm isn't same as previous part" while playing :3.
    Nice Normal diff actually. <3


[ Together]
  • Hinsvar's Part
  1. 00:12:150 (4) - Not really like this shape, the curve is not really beautiful imo. Move the curve straighter than current would be better. Here's an example!
  2. 00:15:823 (1) - This too ^
  3. 02:59:446 (4) - I don't get why you use 1/4 slider here, to fit with vocals? If yes, it should be start at white tick; If not, change to a note that place at red line would be better since it's a random 1/2 rhythm.
  4. 04:24:395 (1,2) - Well a bit nazi... but use more node on the curve of the slider, it'll be more curve actually.

    Xinely's Part
  5. 00:31:742 (4,5) - I don't see any reason for jumping, no individual vocal/music here, no downbeat here too. Use 1.0 spacing to place this note would be better.
  6. 00:48:885 (2) - Use the same spacing to place the jump here, the jump here are really fit, but ugly placement without same spacing.
  7. 01:23:170 (7,1) - Same here too, it should jump between (1,2), not (7,1). Ctrl+G (1) would be a way to change this.
  8. 02:45:823 (7,8,9) - That big jump might be a scare for the player, reduce the spacing would be great since this kind of song is too soft ;w;!
  9. 03:21:334 - Add a clap here, seems you forget to do that
  10. 05:11:538 (2) - Move to x:492, y:296, more flow imo
  11. 05:17:048 (3) - x:68, y:93


Good luck for this lonnnnnnnng song >w<!
posted

Flask wrote:

[ Normal]
  1. 00:28:068 (3,5) - nazi a bit, but try to make a circle for these sliders. Like example here. If you like it, try to
  2. copy the shape of (3) to instead the shape of (1), too :3 Uhm, this is intentional, so no change, I guess...
  3. 00:39:701 (7) - I can heard a sound in the background music here, consider to add a whistle to prove there's a sound in the music. I'll place it on 00:40:007 (8) instead; the music on (7) is not strong enough to be emphasized.
  4. 00:47:966 (4) - I feel like you should use 1/2 slider instead of a note here. Honestly a note suppose nothing here, for the music/vocals/rhythm..etc, a note won't fit with them. An 1/2 slider will fit with 1/2 rhythm, and it follows the clap sound :3! Umm, I don't think so, actually... I think it's fine like what it is now...
  5. 00:57:150 - Is that a mistake for adding a clap? Since I don't see any reason for adding a clap (music,vocals,rhythm,consistency..etc), better to remove it. The music supports it, actually...
  6. 01:13:068 - Better to add something here, it'll break the hit-rhythm while playing, even it's fit with music. You can combine 01:12:762 (2,3) - these two notes to solve this problem. Did it the other way.
  7. 01:22:558 (4) - Try to stack this under (2)'s slider end, or move it out of (2)'s slider end. Current (4) has been overlapped by (2)'s slider end a bit, but not all. That's ugly since it'll be covered by hit300.png, but not covered all the slider head. Moved it out.
  8. 03:53:783 (4) - ^ It's not hard to fix it, right (: ^ (:
  9. 01:45:823 (4) - Just suggestion, but I feel this should be "higher" than current, it would be flow, too. If you agree, move this to x:248, y:32 would be a good way to change this. Done.
  10. 03:05:721 (4) - Better to add a NC on this because the rhythm changes here, and there's a little break before this. New Combos will attention the players that "The rhythm isn't same as previous part" while playing :3. ^
    Nice Normal diff actually. <3 <3


[ Together]
  • Hinsvar's Part
  1. 00:12:150 (4) - Not really like this shape, the curve is not really beautiful imo. Move the curve straighter than current would be better. Here's an example! Okay...
  2. 00:15:823 (1) - This too ^ ^
  3. 02:59:446 (4) - I don't get why you use 1/4 slider here, to fit with vocals? If yes, it should be start at white tick; If not, change to a note that place at red line would be better since it's a random 1/2 rhythm. Uhm, I'm sure enough the vocal begins from the red tick, and it's still there on the blue tick until the white one, so yeah.
  4. 04:24:395 (1,2) - Well a bit nazi... but use more node on the curve of the slider, it'll be more curve actually. Nope, I'm fine with what I have now.


Good luck for this lonnnnnnnng song >w<!
Thanks for modding \owo/
posted
fix all
thanks flask~
posted
Hi ~

General:
Nice song, nice map! There aren't real mistakes, so my mod is mainly a bit of suggestions :)

Xinely's Easy:
00:16:436 (3) - move this 2 grids left, 3 grids down to fit perfectly with the slider
00:41:538 (2) - I'm not totally convinced of this slider, maybe make it horizontal? like this: http://puu.sh/1Zr0t
00:43:374 (3) - then move this because of the distance snap
00:56:232 (3) - x:368 y:76 seems better imo
01:02:966 (5) - 3 grids left
01:43:374 (1,2,3,4) - you can make a square, I think the correct position of the 4 is x:196 y:288
02:14:599 (4) - move the second white point 2 grids right for a better curve
03:32:966 (4) - move this in x:36 y:152 for a fit with the circle
03:40:925 (1,2,3,4) - you can make this more symmetrical, like this: http://puu.sh/20i36
04:53:170 (3,5) - overlap!

Normal:
02:17:660
(1) - move the third white point 3 grids right
02:17:660 (1) - you can make them fit better :D
04:29:293 (4) - I don't like this slider xD you can try to stretch it
04:33:885 (2) - move this at x:256 y:92, seems better

Together:
00:32:354 (5,6) - maybe move 5 at x:136 y:60 and 6 at x:72 y:144 to make the distance more regular?
00:48:885 (2) - move this 3 grids up
01:18:272 (6) - this isn't in line with the other circles, move it 1 grid right, 1 grid down
01:56:538 (2,3,4,5,6,7) - I'm not totally convinced of this xD maybe try to make a line like this: http://puu.sh/20iml because the curve isn't so much effective
02:37:252 (6) - move this at x:303 y:124
02:43:987 (1) - move this at x:100 y:312 because in the next three circles you used a different distance

This is all! Good luck, I hope to see this ranked soon :)
posted

Lehon wrote:

Hi ~

General:
Nice song, nice map! There aren't real mistakes, so my mod is mainly a bit of suggestions :)Good to hear that (:

Normal:
02:17:660
(1) - move the third white point 3 grids right Done.
02:17:660 (1) - you can make them fit better :DNot seeing any problems here, still...
04:29:293 (4) - I don't like this slider xD you can try to stretch it ^
04:33:885 (2) - move this at x:256 y:92, seems better Looks better, yes, but it'll break the spacing here.

This is all! Good luck, I hope to see this ranked soon :)
Thanks for modding :D
show more
Please sign in to reply.